Nikora Kurosaka
Keep a mild groove on!!
- Pronoun
- he
Gameplay Basics
While the game is a Sonic game, the objective is no longer get to the goal anymore.The whole experience is played as Niko and any teammates he has with him using one of two ways of gameplay:
-Naruto: Path of the Ninja-esque RPG gameplay
-Kingdom HeartsII-esque gameplay.
Let's break them down shall we?
Naruto: Path of the Ninja RPG gameplay
When it's their turn, has their own set of the following:
-Standard Attack
-POW Moves and Chaos Moves (Take up CP or "Chaos Points")
-Magic (takes up MP, obviously)
The type of attack each character gets depends on their fighting style (however, only Niko has access to all three attack types).
Character Fighting Styles
Each character has their own unique fighting style. Some rely on magic, some rely only on physical skills, others, like Niko, rely on both. For Example:
-Knuckles relies on physical power, meaning that his POW and Chaos Moves will be physical attacks
-Tails will rely on healing magic to keep Niko and the others on their toes but will also have attacks that leech away opponent HP to heal and/or revive allies.
-Sonic will rely on his speed to do damage, even though the damage will be small.
-Tikal will rely heavily on Chaos Moves and Magic, making them the only options the player can choose from when it's Tikal's turn.
Kingdom Hearts II-esque gameplay
RPG-style gameplay is not the only gameplay style players will have to utilize. Players can also play using Kingdom Hearts II-esque gameplay controls to battle Dahlia's dark forces! Players will be able to wield different types of weapons like katana blades, kunai knives, chakrams, and more!
Advanced Gameplay Mechanics
As a way to allow players to mix things up a bit, before leaving am area, players can choose which way they want to play the upcoming area.
While the game is a Sonic game, the objective is no longer get to the goal anymore.The whole experience is played as Niko and any teammates he has with him using one of two ways of gameplay:
-Naruto: Path of the Ninja-esque RPG gameplay
-Kingdom HeartsII-esque gameplay.
Let's break them down shall we?
Naruto: Path of the Ninja RPG gameplay
When it's their turn, has their own set of the following:
-Standard Attack
-POW Moves and Chaos Moves (Take up CP or "Chaos Points")
-Magic (takes up MP, obviously)
The type of attack each character gets depends on their fighting style (however, only Niko has access to all three attack types).
Character Fighting Styles
Each character has their own unique fighting style. Some rely on magic, some rely only on physical skills, others, like Niko, rely on both. For Example:
-Knuckles relies on physical power, meaning that his POW and Chaos Moves will be physical attacks
-Tails will rely on healing magic to keep Niko and the others on their toes but will also have attacks that leech away opponent HP to heal and/or revive allies.
-Sonic will rely on his speed to do damage, even though the damage will be small.
-Tikal will rely heavily on Chaos Moves and Magic, making them the only options the player can choose from when it's Tikal's turn.
Kingdom Hearts II-esque gameplay
RPG-style gameplay is not the only gameplay style players will have to utilize. Players can also play using Kingdom Hearts II-esque gameplay controls to battle Dahlia's dark forces! Players will be able to wield different types of weapons like katana blades, kunai knives, chakrams, and more!
Advanced Gameplay Mechanics
As a way to allow players to mix things up a bit, before leaving am area, players can choose which way they want to play the upcoming area.
To be continued
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