Peegeray
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i'm still testing out this team on shoddy, but i will eventually make it for a ds team... i just need some opinions. i mainly like using uu/nu pokemon but if you suggest less used ou pokemon i'll consider those too i guess.
Roserade (F) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Fire]
- Leaf Storm
- Toxic Spikes
- Sleep Powder
---
standard lead roserade i guess... sleep powder and set up spikes. still wondering whether hidden power fire is the best for it because taunts from aerodactyl aren't fun. maybe hp electric or ice should be there instead?
Steelix (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/100 Atk/100 Def/58 SDef
Careful nature (+SDef, -SAtk)
- Earthquake
- Rock Slide
- Stealth Rock
- Roar
---
physical wall. set up stealth rocks and roar out, works along with toxic spikes. not sure about the ev spread or nature though...
Slowking (M) @ Leftovers
Ability: Own Tempo
EVs: 252 HP/56 SAtk/202 SDef
Calm nature (+SDef, -Atk)
- Yawn
- Surf
- Ice Beam
- Slack Off
---
special wall. yawn for switching if i don't get any toxic spikes on the field or they are rapid spinned away... again, not so sure about the ev spread.
Swellow (M) @ Flame Orb
Ability: Guts
EVs: 252 Atk/252 Spd/6 SDef
Jolly nature (+Spd, -SAtk)
- Brave Bird
- Facade
- Protect
- U-turn
---
generic swellow. will consider switching out for a different pokemon but i dunno yet. suggestions maybe?
Mismagius (F) @ Leftovers
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Nasty Plot
- Substitute
---
generic mismagius. i like it so i'll prolly end up keeping it on my team.
Gallade (M) @ Focus Sash
Ability: Steadfast
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Thunderpunch
- Psycho Cut
---
meh... a filler pokemon. i can't think of anything else to go in this space... should i keep gallade or switch it out for something else?
i was thinking about putting a rapid spinner on my team (maybe hitmontop). i dunno what else would work on this team though, would getting rid of swellow be a good idea?
Roserade (F) @ Focus Sash
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Fire]
- Leaf Storm
- Toxic Spikes
- Sleep Powder
---
standard lead roserade i guess... sleep powder and set up spikes. still wondering whether hidden power fire is the best for it because taunts from aerodactyl aren't fun. maybe hp electric or ice should be there instead?
Steelix (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/100 Atk/100 Def/58 SDef
Careful nature (+SDef, -SAtk)
- Earthquake
- Rock Slide
- Stealth Rock
- Roar
---
physical wall. set up stealth rocks and roar out, works along with toxic spikes. not sure about the ev spread or nature though...
Slowking (M) @ Leftovers
Ability: Own Tempo
EVs: 252 HP/56 SAtk/202 SDef
Calm nature (+SDef, -Atk)
- Yawn
- Surf
- Ice Beam
- Slack Off
---
special wall. yawn for switching if i don't get any toxic spikes on the field or they are rapid spinned away... again, not so sure about the ev spread.
Swellow (M) @ Flame Orb
Ability: Guts
EVs: 252 Atk/252 Spd/6 SDef
Jolly nature (+Spd, -SAtk)
- Brave Bird
- Facade
- Protect
- U-turn
---
generic swellow. will consider switching out for a different pokemon but i dunno yet. suggestions maybe?
Mismagius (F) @ Leftovers
Ability: Levitate
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Shadow Ball
- Thunderbolt
- Nasty Plot
- Substitute
---
generic mismagius. i like it so i'll prolly end up keeping it on my team.
Gallade (M) @ Focus Sash
Ability: Steadfast
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Swords Dance
- Close Combat
- Thunderpunch
- Psycho Cut
---
meh... a filler pokemon. i can't think of anything else to go in this space... should i keep gallade or switch it out for something else?
i was thinking about putting a rapid spinner on my team (maybe hitmontop). i dunno what else would work on this team though, would getting rid of swellow be a good idea?