ValyceNegative
Stuck in the 90s
- Pronoun
- She/her
What's the aspect of Pokèmon gameplay, lore, design, plot etc that simply doesn't make sense to you, and even if you research about it still sounds like a senseless choice/mistake?
Personally, I never understood what was supposed to be the big deal with Unowns. They're highly hyped up by every single talking character in the franchise, but in reality all they do is spin around a legendary and fulfill any plot device role the situation needs them to.
Like what's their correlation between the letter-like appeareance and the mystic powers they're supposed to possess?
In HGSS you can see them around Arceus in the event that gives out Giratina/Palkia/Dialga, in which Arceus "recreates the universe" to give you an instantly hatching egg of the chosen legendary. But isn't Arceus already able to do this on its own? What was the need of Unowns?
It's been whole decades since I stopped watching the feature-lenght movies, but if I recall correctly the last time I saw Unowns were in the movie with Entei in which they seem to be able to either grant wishes (shouldn't that be Jirachi's job?) or create intricate illusions... I think? And somehow Entei is there. I can't recall if they even show up in the movie centered on Suicune.
Speaking of Suicune, Unowns are implied to be heavily linked to the 2nd Gen legendaries, but they don't appear in any of their backstory. Even in Crystal where they're supposed to have some kind of "sinergy" with the aqua doggo (as implied by the opening cutscene) they seem like GF forgot them along the plot. I can't even remember if Suicune's sprite appears in the Ruins Of Alph at some point.
Gameplay wise they were terrible last time I played, I doubt they've ever been "buffed" or considered for competitive battling as far as I know, basically the blandest pseudo-legendary you can meet in-game. Best you can do, if you have Crystal, is printing them out after you go through the hassle of catching all the form variants.
I feel like GF realized a bit too late that hieroglyph-inspired monsters felt a bit weak afterall, but the Ruins Of Alph area was fun anyway and decided to stick with them, trying to push their usefulness as much as possible. ヽ(´ー`)┌
Anyway, yeah. What about you guys?
Personally, I never understood what was supposed to be the big deal with Unowns. They're highly hyped up by every single talking character in the franchise, but in reality all they do is spin around a legendary and fulfill any plot device role the situation needs them to.
Like what's their correlation between the letter-like appeareance and the mystic powers they're supposed to possess?
In HGSS you can see them around Arceus in the event that gives out Giratina/Palkia/Dialga, in which Arceus "recreates the universe" to give you an instantly hatching egg of the chosen legendary. But isn't Arceus already able to do this on its own? What was the need of Unowns?
It's been whole decades since I stopped watching the feature-lenght movies, but if I recall correctly the last time I saw Unowns were in the movie with Entei in which they seem to be able to either grant wishes (shouldn't that be Jirachi's job?) or create intricate illusions... I think? And somehow Entei is there. I can't recall if they even show up in the movie centered on Suicune.
Speaking of Suicune, Unowns are implied to be heavily linked to the 2nd Gen legendaries, but they don't appear in any of their backstory. Even in Crystal where they're supposed to have some kind of "sinergy" with the aqua doggo (as implied by the opening cutscene) they seem like GF forgot them along the plot. I can't even remember if Suicune's sprite appears in the Ruins Of Alph at some point.
Gameplay wise they were terrible last time I played, I doubt they've ever been "buffed" or considered for competitive battling as far as I know, basically the blandest pseudo-legendary you can meet in-game. Best you can do, if you have Crystal, is printing them out after you go through the hassle of catching all the form variants.
I feel like GF realized a bit too late that hieroglyph-inspired monsters felt a bit weak afterall, but the Ruins Of Alph area was fun anyway and decided to stick with them, trying to push their usefulness as much as possible. ヽ(´ー`)┌
Anyway, yeah. What about you guys?