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HG/SS UU Hail Stall is Practically a Win Button

1. Luftballon

Banned
Pronoun
it
Miniyeti (Snover) (F) @ Leftovers
Ability: Snow Warning
EVs: 252 HP/6 Def/252 Spd
Timid nature (+Spd, -Atk)
- Substitute
- Protect
- Leech Seed
- Blizzard

its attacking ability is mediocre. it subseeds in the hail. it doesn't actually outspeed much more than the occasional rock/ground, but at least it kills opposing hippos 70% of the time.

Walrus (Walrein) (F) @ Leftovers
Ability: Ice Body
EVs: 222 HP/232 Def/56 Spd
Bold nature (+Def, -Atk)
- Protect
- Substitute
- Super Fang
- Brine

using bringfang over the standard, because with all the entry hazards that should be going up, enemies should be coming in at just over 50%, ready for brine after hail. speed investment to outspeed opposing stallrein.

Oyster (Cloyster) (M) @ Leftovers
Ability: Shell Armor
EVs: 252 HP/6 Spd/252 SDef
Calm nature (+SDef, -Atk)
- Blizzard
- Spikes
- Toxic Spikes
- Rapid Spin

blizzard is there over standard surf to exploit hail. using calm over bold and relying on natural physical bulk. speed to outspeed opposing min speed 70s

Shell (Omastar) (F) @ Leftovers
Ability: Shell Armor
EVs: 252 HP/104 Def/74 Spd/82 SDef
Bold nature (+Def, -Atk)
- Surf
- Stealth Rock
- Toxic Spikes
- Knock Off

it needs the speed to outspeed and neutralize opposing stallrein, so that glaceon can kill them.

Myriad (Glaceon) (F) @ Choice Scarf
Ability: Snow Cloak
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Blizzard
- Shadow Ball
- Hidden Power [Fighting]
- Ice Beam / Wish

er.

Yuki (Froslass) (F) @ Focus Sash
Ability: Snow Cloak
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Blizzard
- Spikes
- Taunt
- Destiny Bond

spin blocker. also spiker when cloyster doesn't need to come out yet. taunt is there mostly to screw up opposing stallrein and walls in general.

---

yeah, I consider stallrein a serious threat. without the checks, it runs through the whole team with toxic spikes support.
 
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