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  • trung tâm tiếng anh thành lập công ty tổng đài tư vấn pháp luật học kế toán tại bắc ninh nhạc sàn ặt bàn kia.





    Chuyến hành trình lần này của cô nàng lại là một lần nữa ngồi trên chuyến tàu lửa cao tốc Cao Thiết, lại một lần nữa đi lại trên con đường năm xưa. Chỉ là cô bạn tốt ở cùng gian xe lửa năm xưa, hiện tại cũng đã lâu không có liên lạc nữa, mà cái gã nam tử năm xưa ở trong toa hành khách bên cạnh, chỉ một cái liếc mắt nhìn thấy liền khắc cốt ghi tâm, từ lâu trước đây đã bước chân lên chuyến hành trình xa xôi mà không có đường về rồi.





    Nam Tương Mỹ cũng không có khóc, trên gương mặt tú lệ của cô nàng chỉ là hiện lên một tia cảm giác an bình hòa nhã nhưng lại đặ
    1: Fair enough; I guess you could have tried to make it look better but never mind.
    2: Okay then, that's fiiiine.
    3: I guess so, but realistically, the Pokémon games only allow a maximum of 16 colours per sprite. Never mind, this is just for fun.
    what is it?

    remember to ratransparentify the background - I do like the wing colouring better now...

    Also, your splice's thumbs are a bit thin...
    That is rather cool. However...

    1: Its right (Our left) arm is in a really awkward position. It's bent too far... inwards. Also the left thumb is in the wrong place; the thumb should be on the inward-facing side of the hand.

    2: The outlines of the hands are black :/ I don't need to say anything more about that.

    3: The 'blade' on its right hand is cut off at the side. There should be an outline tere, at least, although personally I believe it should also be maybe 1 pixel thicker.

    4: The shading on the purple gem is odd. You've used a pink for the highlight and a blue for the shadow tone; it should all be shades of the same purple. Try taking each of the RGB sliders down approximately the same amount. Also, as I assume it is a shiny gem, there should maybe be one pixel of white at the top-left.

    5: Speaking of the purple, you've used that purple and that blue on those lumps on the head... but they're, well, a bit... out-of-place. Keep in mind most Pokémon sprites use... I think 16 colours? Yours uses, from what I can count, around 30 perhaps.

    It's a good try though!
    callum says it's far superior as well - he says that you should take into account that the light comes from the top left in Pokemon sprites to improve even more
    that (bulbachomp?) sprite is great! garchomp's right head hammer is a bit oddly shaped compared to t'uther, but it really is a good sprite.
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