EDIT: OK, here goes.
Round 2: Pre-Round
Animorph (Oo)
Sparky (M)
-Static
Health: 76%
Energy: 94%
Status:
Speed -1, Attack +2. Not exactly considering the first round great, but it was damage well given.
Commands: Thunderbolt~Thunder Wave~Rain Dance
OMGLOLZORS (Oo)
Mr. Teeny (M)
-Blaze
Health: 86%
Energy: 92%
Status:
Speed -1, Attack +4. Trying to appear aloof, but really feeling the anticipation for next round.
Commands: Taunt~Slack Off~Sunny Day
Sparky grins as he hears his commands, eager to finally do some major damage to Mr. Teeny. He begins drawing power from the faraway radio antenna. Unfortunately, having little variety of experience, he accidentally begins sapping a bit too much power, causing sound waves to emanate from the radio tower. One foolish child in particular separated from his (first-time shopper) mother and ran away, screaming that the place was haunted. Aside from shocking himself a little, Sparky conserves enough energy to blast Mr. Teeny with a powerful bolt of electricity, and bolt he does. Mr. Teeny screams and writhes in pain, sliding back a few feet, but at least he retains full muscle control. Mr. Teeny, annoyed that he’s already sustained so much damage, begins to jump around and call insults at Sparky, questioning his battle experience, trainer, and various other things that MurrMurr wishes he hadn’t brought along his trainslator for :dead: Needless to say, Sparky (
and I would hazard a guess at Animorph as well) are incredibly pissed off, and Sparky is shocked (pun intended) and annoyed well beyond the stage of powering up, instead wanting to focus on utterly annihilating the pathetic little sap right in front of him.
<Sparky: -1H, -5E><Mr. Teeny: -16H, -3E>
Sparky tries to charge electricity in order to paralyze Mr. Teeny, but then he remembers the nasty words that were tossed his way earlier, but manages a feeble spark before stopping the electrical flow, and tries to figure out how to glare at both his trainer (for suggesting this pathetic “slowing him down” tactic) and Mr. Teeny (for scarily obvious reasons). In a similar vein, Mr. Teeny tries to relax, calming his muscles and letting loose a giant yawn in the name of rest and recovery, but it feels as though a mystical veil has descended upon him, and his muscles seize up and he cannot achieve the level of relaxation needed to store health. Mr. Teeny gives up, and MurrMurr nods in an inconspicuous way. Mr. Teeny thinks he sees an extended spoon, but it might just have been a mirage. However, the passagers begin flocking back, and not for the battle. The magnet train, famous for its emergency stabilizer “wings” (installed after the great power outage of ’92), and everyone lines up, although not too close, to avoid excessive thwappage from the wings. Sparky, however, has never been near a train before, and so slides in for a closer look. A wing collides solidly with him, and Mr. Teeny chuckles in a way ill at ease with his name as Sparky goes sailing past. Poor Sparky.
<Sparky: -10H, -1E><Mr. Teeny: -0H, -1E>
Sparky is busy focusing all his attention on intimidating Mr. Teeny. He does recall, as a matter of fact, that he was supposed to make it rain, but that won’t hurt Mr. Teeny, and what doesn’t hurt Mr. Teeny just won’t do, will it? Hence, the glaring. Mr. Teeny responds by doing with what any sane Chimchar would do when confronted with a glaring Electrike that was supposed to make it rain but didn’t: Make it sunny, of course! He rears up his flame and howls, and the clouds present in the sky seem to slide away. The sun kicks up, highlighting Sparky’s scowl. The spectacle is eagerly viewed by the crowd, consisting of people who got off the train, or people who missed their train. The woman that complained about mongrel dogs earlier dashed away without looking and rain into the man that she would later marry (but that’s a story for another time). As the time heads for noon, both trainers continue to plot their next strategies.
<Sparky: -0H, -0E><Mr. Teeny: -0H, -5E>
Round 2: Post-Round
Animorph (Oo)
Sparky (M)
-Static
Health: 65%
Energy: 88%
Status:
Speed -1, Attack +2. The crowd is back, Chimchar is alive, and he spent two turns doing nothing. *sigh*
Commands: Thunderbolt~*Taunted*~*Taunted*
OMGLOLZORS (Oo)
Mr. Teeny (M)
-Blaze
Health: 70%
Energy: 83%
Status:
Speed -1, Attack +4. Cracking up inside, and struggling to keep it there.
Commands: Taunt~*couldn’t use a banned move*~Sunny Day
Arena and Battle Notes:
-Sparky did 1% damage to himself on the first round because he zapped himself a little.
-Sparky’s Taunt will last two more actions.
-Slack Off in the second action failed because the Alakazam was told that direct healing moves were banned.
-I feel sorry for Sparky. No, really.
-The sun is strong, and will continue as such (unless changed) for 13 more actions.
-OMGLOLZORS attacks first next round.
-Happy new year, and sorry for disappearing off the face of the Internet for a while.