Arylett Charnoa vs Visitor Message
Format: 1 vs. 1 Singles
Style: Set
DQ: Five Days.
Damage Cap: 99%.
Banned/Restricted Moves: Direct recovery, status effect inducing moves (no confusion, attraction, burns, etc), evasion moves. Chills are limited to three per Pokemon. OHKO moves are allowed.
Arena Description: The Place
In this place, people don't mess around. It is a bar full of gruff rowdy men looking for entertainment. There's no tricks, none of that indirect sissy nonsense. Just all out brawling and battling. We all just want to a watch a good fight, after all.
Arylett Charnoa [O]

[Miltia] Fletchling (F) Gale Wings
Health: 40
Energy: 75
Taunt / Acrobatics ~ Taunt / Acrobatics ~ Taunt / Acrobatics
Status: As manly as a damn planet.
Attack +2
Visitor Message [O]

[Libertad] Hawlucha (F) Unburden
Health: 41
Energy: 66
Torment ~ Glass Edge ~ Detect
Status: Ready to punch a damn planet.
Attack +2
Round Three
Miltia gives Libertad a quick glance to make sure she’s not protecting herself with anything special, then launches straight into another attack. Agility and dexterity are the game here, not pure strength, so it’s not quite what the men here really like, but watching the little fletchling whirl around Libertad with blazingly fast scratches and hits is still cool enough to receive more cheers. Especially since everyone can see how Libertad staggers when Miltia finally lets her go. The hawlucha is bleeding from all over now, staining her feathers a deep red, and she falls to a knee and fist, breathing hard.
“Finish it off!”
“Go for the kill!”
“One more hit!”
Miltia swells with pride at the cheers. Despite how this started and her opponent’s clever tricks, despite her lack of muscle and the type of strength these guys like, she’s winning and even putting on a show of violence they can appreciate. And look at Libertad, who’s dripping blood on the dirty wooden floors of this place. Her face looks even more messed up than Miltia’s!
Despite that, it’s instantly recognisable when Libertad fixes her with an unimpressed glare. Libertad’s tone is even more disapproving, and every word is like another punch to the face. Does Miltia actually think this is the way to put on a show? She’s not even able to throw punches the way these people like, so she could at least go for something
interesting. Not just using the same attack over and over until people get bored of watching it. Any more and the ref probably won’t even bother with describing the move next time. What kind of prose would this battle have if it includes the words “Miltia uses another acrobatics”, huh?
Wait what, Miltia responds, but the words have their desired effect. Doubt creeps into her mind, something weighing over her at the thought of doing the same thing again and again, not even spicing it up with something different. There’s nothing to do but stand there, forlorn, and watch as Libertad takes advantage of her stillness to do… what, exactly?
It takes a moment to piece together what her trainer actually wants, but Libertad has plenty of time to figure it out. How do put that plan into motion, though, she isn’t quite sure. Glass might be rather similar to stone in some way, but it doesn’t have the
rock-ness that real stone has, the underlying essence that she calls on through means she can’t explain herself as a mere luchador bird. Still, she cries out and reaches for the glass all around her, in the form of bottles and cups. But she can’t feel anything and there’s no response whatsoever from any of the glass, broken or not. By the time she lowers her wings, she sees that Miltia has managed to gather up the courage to continue with her attack spam.
Libertad quickly shifts her stance into one that is ready to respond to any move. Her focus sharpens instantly, and she can feel the movement of the air, can see the way Miltia launches herself forward and how her wings slice through the air with more efficiency than any other bird… and despite Miltia’s speed, Libertad leaps out of the way. Miltia simply turns to meet Libertad and continue the attack, but Libertad matches her every move with a dodge. No matter how Miltia slashes with her talons, jabs with her beak, or slams with her wings, Libertad always has the perfect move to avoid being touched at all. Libertad manages to disengage and leap a few metres back. Miltia lands and ruffles her feathers. Libertad must have been right, using the move too often really is something she should avoid—she’s become so predictable that Libertad was able to respond to it perfectly.
End of Round Three
Arylett Charnoa [O]

[Miltia] Fletchling (F) Gale Wings
Health: 40
Energy: 63
Acrobatics ~ tormented ~ Acrobatics (blocked)
Status: Feeling down, but victory is still nigh. Tormented (3 more actions).
Attack +2
Visitor Message [O]

[Libertad] Hawlucha (F) Unburden
Health: 16
Energy: 51
Torment ~ what ~ Detect
Status: Barely holding on. Rather embarrassed.
Attack +2
Notes:
- Giving an indication of what special thing you wanted to do with the move is generally a good idea and better than how you did it the first time around, but, well…
- You can’t actually change the properties of a move just by changing what you call it. “Glass edge” didn’t even fail, it just didn’t happen.
- Incidentally, I’m playing around with ref post formats, so feel free to opine on what you think looks better or particular features that are terrible.
Next round:
- Visitor Message issues commands
- Arylett Charnoa issues commands