Chapter 11
Chapter 11: The Art of Stealth
Zeke and his friends had just made it through a life-threatening obstacle. The Hall of Traps was something that no one wanted to face again. But now it was back to finding the third note, which was in the cellar. Alice read the map and discovered that it was not too far away. Zeke and his friends immediately came to a four-way intersection in the hallway.
“I guess now would be a good time to look at your map,” said Zeke. “Just in case there's anything close by”
Alice pressed the button on the Navigation Ring. It revealed two rooms, with one of them containing two red dots. Both of them were moving. The shocking thing was that one of the red dots was moving towards the center of the map, where everyone was.
“Find a hiding place, quickly,” whispered Zeke. “Samuel, tell us when the coast is clear.”
Fortunately, there was a hiding place nearby. To the left of where everyone was standing, there were two dark corners, perfect for evasion. Everyone crept over to the dark corners and stood against the wall. Samuel leaned slightly so that he could have a good look at what was coming. The Threat Detector made a noise that frightened everyone, particularly Samuel. It sounded like stringed instruments that were low in pitch, raising and then lowering again. A strange figure hovered close by. It was particularly scary because it had an animal's skull for a head, and a scythe in its hand. Alice thought that she had seen Death himself. Whenever it moved, dark clouds of black and purple mist trailed behind and evaporated quickly. The figure stopped in the middle of the intersection and looked both ways, probably checking for intruders. After a moment, it hovered back in the direction it came from.
Samuel waited for a minute before giving the signal. During this time, Alice began to think about something. She thought that the map on the Navigation Ring was too large and bright to consider using. However, out of curiosity, she tried twisting the circle surrounding the gem on the ring to see if it did anything. Samuel and Zeke heard several clicks and turned their heads towards the ring.
“Alice, what are you doing?” asked Samuel quietly.
“I'm testing the ring,” responded Alice.
She managed to project the map in the air, but at a much smaller size. The map appeared just above Alice's finger. Zeke began to smile.
“Never thought it could do that,” noted Zeke.
Everyone stared at the map for a moment, watching the lone red dot as it moved further away from everyone. After a moment, the red dot wandered off the map and disappeared.
“Keep that map active, but turn it off when we have to hide,” said Zeke.
Everyone was hoping that there would be a way other than the direction the red dot was previously. Unfortunately there were only two directions anyone could travel in. The Hall of Traps was one of them, but no one wanted to go there again. So they decided to go in the direction they feared.
Everyone crept through the hallway until they came to a somewhat large room. It looked to be a living room with furniture, a fireplace, an assortment of trophies and pictures on the wall, and the usual result of years of neglect, dust. Samuel started to worry about the level of dust in this room. There was also something upsetting about the fireplace and some of the pictures on the wall. The fireplace was conspicuous because of the absence of light in it. Zeke could not take his eyes off it. He began to think that there might be an evil spirit hiding in there, waiting for a false move. Alice and Samuel were sensing something wrong with some of the pictures. They were mainly portraits of people, but there were skulls instead of recognizable faces.
The Threat Detector made a rumbling noise; only the rumbling seemed a bit too aeriform to sound anything like an earthquake. Everything was quiet for a moment, then the fireplace began to make whooshing noises, like the ones that bellows would make. No one dared to go near it. Zeke's concern seemed to be coming true. Everyone gathered around in a circle, with Alice eventually picking Samuel up and placing him on her shoulder.
“Don't go near the fireplace,” Zeke spoke quietly. “I don't think whatever's inside will attack us yet, so long as we don't do anything stupid. Alice, check your map. Are there any other red dots?”
“No,” replied Alice. “Apart from the one in front of us.”
“Okay,” said Zeke. “You two follow me, and whatever you do, do NOT make any sudden movements.”
Everyone moved slowly around the fireplace, hoping to reach the hallway on the left without being caught. The Threat Detector suddenly made the same noise that played when everyone first entered the room. That sound, at least from Zeke's way of interpreting it, meant that whatever was in the fireplace had left. Alice looked at the map again. Nothing was on the map to worry about. Then she looked at the old map and discovered that the cellar was in the hallway that everyone was in.
This showed a glimmer of hope in a castle full of dangerous-looking creatures. The cellar was right in the middle of the hallway and on the left. Everyone walked down the hallway until they came to a door that for some reason had been boarded up.
“How do we get in the cellar?” asked Samuel. “It's been boarded up.”
“Simple,” answered Zeke, pulling out the Hypervelocity Bolt scroll. “When in doubt, use common sense.”
“Right,” said Alice. “We can blast our way through.”
Zeke looked at the door for a second and began to doubt that the spell would be safe at such a short range. So then he had another idea. He would use the scroll at a distance and at an angle. That way, no one would be hurt.
“I'm going to try something,” said Zeke. “Alice, Samuel, you two watch for anything behind my back. I'm going to blow the door open from a distance”
Zeke moved to a spot about fifteen feet away from the door. Alice and Samuel went behind him. Zeke opened the scroll, put his paw on it, made the required movements, and shot the familiar projectile at the door. The magical bolt exploded and destroyed the door handle upon contact.
Inside was extremely dark, even to the point where no one could see anything. Zeke and Alice already knew why some places are darker than others. This darkness was created by magic. Zeke and Alice both searched their bags for any sort of scroll that would allow everyone to see in the dark, yet remain hidden. Zeke found an interesting scroll labeled “Night Vision” and opened it. The description inside read that it intensifies the light waves that comes into the eyes, making everything seem brighter. Fortunately, there was a window to provide some form of light for the spell to work. Zeke put his paw on the scroll, made the required movements, and soon discovered that he could see in the dark quite clearly. Everything appeared slightly distorted, much like a night-vision video camera. However, this was not a problem for Zeke. He repeated the scroll's procedure twice and touched Alice and Samuel, allowing them to see in the dark as well.
Zeke did not want to take any chances in the cellar, so he pulled out his Telepathy scroll, made the required movements, and began to speak to the others, using his mind.
“Alice, Samuel, don't talk out loud,” he said. “Instead, try to do it through your mind. I have a bad feeling about this cellar. Things could get very nasty if we're not careful. Don't make any noise...and Samuel, if you have to sneeze, run back upstairs and do it.
Now, since we can see in the dark, don't panic if you can't find a hiding place. We're in pitch-black darkness, so whatever's in there won't see us. The third note is in the cellar somewhere and in one of the empty barrels. Search the room for enemies, and if there are any, talk to me and we'll figure out a way to take care of them.
Right, are we ready?”
“We are,” responded Alice, knowing that Samuel would agree.
Everyone crept down into the cellar and discovered a cluster of empty barrels near the right wall. The cellar had so many barrels and crates that it looked more like another storeroom. There was something disturbing in the middle of the room. A woman in a white gown had her back against the wall and was sitting on the floor, as if she fell asleep and never woke up again. Perhaps this was the enemy that Zeke dreaded when first entering the cellar. Everyone slowly crept down the stairs until they were roughly ten feet away from the figure.
A closer look revealed that the woman, despite the time she had apparently spent here, showed no signs of injury or decay. Suddenly, the Threat Detector began to make slow heartbeat sounds. Samuel began to build up electricity, waiting to make the first attack. Zeke shook his head and waved his arms, signaling Samuel to stop. Samuel stopped what he was doing and waited.
The woman began to open her eyes, but Zeke still sensed that something was wrong. The woman seemed alive, but judging by the condition of the castle and the fact that the cellar door was boarded up, she may very well have not been. Zeke finally gathered enough courage to see whether she was alive or not. He walked over to the woman and tried to help her up, but to Zeke's shock, she had no substance. She was either a ghost or an illusion. Samuel began to build up electricity.
“Wait,” said the woman. “Don't attack me. I'm one of the few in this castle who have a conscience.”
Everyone was surprised, but relieved at the same time.
“Thank goodness for that,” said Alice. “Who are you? Why aren't you made of anything physical?”
“That's a long story,” said the woman. “Let's just say that I cheated death. My body is in my grave, but I somehow managed to rise out of both.”
“At least you're not like everything else we faced in this castle,” Samuel remarked.
“Oh, ghostliness has its advantages you know,” said the woman. “I'm no longer in danger from the undead. We leave each other alone, so everybody's happy.”
“We're looking for a note that someone left down here,” said Zeke. “Do you know where it is?”
“Of course I do,” said the woman. “I wrote it”
Everyone was astonished at what she said.
“Well, technically you're not really a survivor if you're dead,” said Zeke. “But you're still alive in a sense? Ah pfft, I don't know.”
“I'll show you where the note is. In fact, let's stick to the notes because I wrote in detail how to get out of the castle, and it's pretty hard to remember.”
The woman walked over to the cluster of barrels that Zeke and the others saw when they first entered the cellar. She pulled the lid off of one of them, reached inside, and pulled out the note. She then handed the note to Alice. The note read,
“Now that you've made it this far, here is where the escape plan begins. In the barracks, there is a button on the wall. Press it and a section of the wall will disappear. There is a long network of tunnels, so you may end up being lost if you don't have a map. Go through the tunnels, and once you reach the surface, you have escaped the castle. But once you escape, there is still more to do. You will find the next note, nailed to a pole when you reach the outside.”
Could this be the escape that everyone was hoping for? Zeke and his friends had made it this far. Could they go further? Everyone was beginning to feel less afraid of the castle and more hopeful that they could find a way out of the castle. However, this was no reason for Zeke and his friends to let their guard down, as anything could still happen at any moment.
Chapter 11: The Art of Stealth
Zeke and his friends had just made it through a life-threatening obstacle. The Hall of Traps was something that no one wanted to face again. But now it was back to finding the third note, which was in the cellar. Alice read the map and discovered that it was not too far away. Zeke and his friends immediately came to a four-way intersection in the hallway.
“I guess now would be a good time to look at your map,” said Zeke. “Just in case there's anything close by”
Alice pressed the button on the Navigation Ring. It revealed two rooms, with one of them containing two red dots. Both of them were moving. The shocking thing was that one of the red dots was moving towards the center of the map, where everyone was.
“Find a hiding place, quickly,” whispered Zeke. “Samuel, tell us when the coast is clear.”
Fortunately, there was a hiding place nearby. To the left of where everyone was standing, there were two dark corners, perfect for evasion. Everyone crept over to the dark corners and stood against the wall. Samuel leaned slightly so that he could have a good look at what was coming. The Threat Detector made a noise that frightened everyone, particularly Samuel. It sounded like stringed instruments that were low in pitch, raising and then lowering again. A strange figure hovered close by. It was particularly scary because it had an animal's skull for a head, and a scythe in its hand. Alice thought that she had seen Death himself. Whenever it moved, dark clouds of black and purple mist trailed behind and evaporated quickly. The figure stopped in the middle of the intersection and looked both ways, probably checking for intruders. After a moment, it hovered back in the direction it came from.
Samuel waited for a minute before giving the signal. During this time, Alice began to think about something. She thought that the map on the Navigation Ring was too large and bright to consider using. However, out of curiosity, she tried twisting the circle surrounding the gem on the ring to see if it did anything. Samuel and Zeke heard several clicks and turned their heads towards the ring.
“Alice, what are you doing?” asked Samuel quietly.
“I'm testing the ring,” responded Alice.
She managed to project the map in the air, but at a much smaller size. The map appeared just above Alice's finger. Zeke began to smile.
“Never thought it could do that,” noted Zeke.
Everyone stared at the map for a moment, watching the lone red dot as it moved further away from everyone. After a moment, the red dot wandered off the map and disappeared.
“Keep that map active, but turn it off when we have to hide,” said Zeke.
Everyone was hoping that there would be a way other than the direction the red dot was previously. Unfortunately there were only two directions anyone could travel in. The Hall of Traps was one of them, but no one wanted to go there again. So they decided to go in the direction they feared.
Everyone crept through the hallway until they came to a somewhat large room. It looked to be a living room with furniture, a fireplace, an assortment of trophies and pictures on the wall, and the usual result of years of neglect, dust. Samuel started to worry about the level of dust in this room. There was also something upsetting about the fireplace and some of the pictures on the wall. The fireplace was conspicuous because of the absence of light in it. Zeke could not take his eyes off it. He began to think that there might be an evil spirit hiding in there, waiting for a false move. Alice and Samuel were sensing something wrong with some of the pictures. They were mainly portraits of people, but there were skulls instead of recognizable faces.
The Threat Detector made a rumbling noise; only the rumbling seemed a bit too aeriform to sound anything like an earthquake. Everything was quiet for a moment, then the fireplace began to make whooshing noises, like the ones that bellows would make. No one dared to go near it. Zeke's concern seemed to be coming true. Everyone gathered around in a circle, with Alice eventually picking Samuel up and placing him on her shoulder.
“Don't go near the fireplace,” Zeke spoke quietly. “I don't think whatever's inside will attack us yet, so long as we don't do anything stupid. Alice, check your map. Are there any other red dots?”
“No,” replied Alice. “Apart from the one in front of us.”
“Okay,” said Zeke. “You two follow me, and whatever you do, do NOT make any sudden movements.”
Everyone moved slowly around the fireplace, hoping to reach the hallway on the left without being caught. The Threat Detector suddenly made the same noise that played when everyone first entered the room. That sound, at least from Zeke's way of interpreting it, meant that whatever was in the fireplace had left. Alice looked at the map again. Nothing was on the map to worry about. Then she looked at the old map and discovered that the cellar was in the hallway that everyone was in.
This showed a glimmer of hope in a castle full of dangerous-looking creatures. The cellar was right in the middle of the hallway and on the left. Everyone walked down the hallway until they came to a door that for some reason had been boarded up.
“How do we get in the cellar?” asked Samuel. “It's been boarded up.”
“Simple,” answered Zeke, pulling out the Hypervelocity Bolt scroll. “When in doubt, use common sense.”
“Right,” said Alice. “We can blast our way through.”
Zeke looked at the door for a second and began to doubt that the spell would be safe at such a short range. So then he had another idea. He would use the scroll at a distance and at an angle. That way, no one would be hurt.
“I'm going to try something,” said Zeke. “Alice, Samuel, you two watch for anything behind my back. I'm going to blow the door open from a distance”
Zeke moved to a spot about fifteen feet away from the door. Alice and Samuel went behind him. Zeke opened the scroll, put his paw on it, made the required movements, and shot the familiar projectile at the door. The magical bolt exploded and destroyed the door handle upon contact.
Inside was extremely dark, even to the point where no one could see anything. Zeke and Alice already knew why some places are darker than others. This darkness was created by magic. Zeke and Alice both searched their bags for any sort of scroll that would allow everyone to see in the dark, yet remain hidden. Zeke found an interesting scroll labeled “Night Vision” and opened it. The description inside read that it intensifies the light waves that comes into the eyes, making everything seem brighter. Fortunately, there was a window to provide some form of light for the spell to work. Zeke put his paw on the scroll, made the required movements, and soon discovered that he could see in the dark quite clearly. Everything appeared slightly distorted, much like a night-vision video camera. However, this was not a problem for Zeke. He repeated the scroll's procedure twice and touched Alice and Samuel, allowing them to see in the dark as well.
Zeke did not want to take any chances in the cellar, so he pulled out his Telepathy scroll, made the required movements, and began to speak to the others, using his mind.
“Alice, Samuel, don't talk out loud,” he said. “Instead, try to do it through your mind. I have a bad feeling about this cellar. Things could get very nasty if we're not careful. Don't make any noise...and Samuel, if you have to sneeze, run back upstairs and do it.
Now, since we can see in the dark, don't panic if you can't find a hiding place. We're in pitch-black darkness, so whatever's in there won't see us. The third note is in the cellar somewhere and in one of the empty barrels. Search the room for enemies, and if there are any, talk to me and we'll figure out a way to take care of them.
Right, are we ready?”
“We are,” responded Alice, knowing that Samuel would agree.
Everyone crept down into the cellar and discovered a cluster of empty barrels near the right wall. The cellar had so many barrels and crates that it looked more like another storeroom. There was something disturbing in the middle of the room. A woman in a white gown had her back against the wall and was sitting on the floor, as if she fell asleep and never woke up again. Perhaps this was the enemy that Zeke dreaded when first entering the cellar. Everyone slowly crept down the stairs until they were roughly ten feet away from the figure.
A closer look revealed that the woman, despite the time she had apparently spent here, showed no signs of injury or decay. Suddenly, the Threat Detector began to make slow heartbeat sounds. Samuel began to build up electricity, waiting to make the first attack. Zeke shook his head and waved his arms, signaling Samuel to stop. Samuel stopped what he was doing and waited.
The woman began to open her eyes, but Zeke still sensed that something was wrong. The woman seemed alive, but judging by the condition of the castle and the fact that the cellar door was boarded up, she may very well have not been. Zeke finally gathered enough courage to see whether she was alive or not. He walked over to the woman and tried to help her up, but to Zeke's shock, she had no substance. She was either a ghost or an illusion. Samuel began to build up electricity.
“Wait,” said the woman. “Don't attack me. I'm one of the few in this castle who have a conscience.”
Everyone was surprised, but relieved at the same time.
“Thank goodness for that,” said Alice. “Who are you? Why aren't you made of anything physical?”
“That's a long story,” said the woman. “Let's just say that I cheated death. My body is in my grave, but I somehow managed to rise out of both.”
“At least you're not like everything else we faced in this castle,” Samuel remarked.
“Oh, ghostliness has its advantages you know,” said the woman. “I'm no longer in danger from the undead. We leave each other alone, so everybody's happy.”
“We're looking for a note that someone left down here,” said Zeke. “Do you know where it is?”
“Of course I do,” said the woman. “I wrote it”
Everyone was astonished at what she said.
“Well, technically you're not really a survivor if you're dead,” said Zeke. “But you're still alive in a sense? Ah pfft, I don't know.”
“I'll show you where the note is. In fact, let's stick to the notes because I wrote in detail how to get out of the castle, and it's pretty hard to remember.”
The woman walked over to the cluster of barrels that Zeke and the others saw when they first entered the cellar. She pulled the lid off of one of them, reached inside, and pulled out the note. She then handed the note to Alice. The note read,
“Now that you've made it this far, here is where the escape plan begins. In the barracks, there is a button on the wall. Press it and a section of the wall will disappear. There is a long network of tunnels, so you may end up being lost if you don't have a map. Go through the tunnels, and once you reach the surface, you have escaped the castle. But once you escape, there is still more to do. You will find the next note, nailed to a pole when you reach the outside.”
Could this be the escape that everyone was hoping for? Zeke and his friends had made it this far. Could they go further? Everyone was beginning to feel less afraid of the castle and more hopeful that they could find a way out of the castle. However, this was no reason for Zeke and his friends to let their guard down, as anything could still happen at any moment.