Exo-Raikou
It's over. I'm sorry, but it's over.
It was only a matter of time before this happened. After paying proverbial arms and legs, I acquired enough pokemon to make a team filled to the brim with heavy hitters. Make of it what you will (or won't)
"The Lead"
Held Item: Lum Berry
Trait: Synchronize
Nature: Adamant
EVs: 252 HP, 184 Attack, 36 Defense 36 Speed
Moves:
Taunt
Stealth Rock
Explosion
U-Turn
Remember when I said I couldn't get a Mew? I was wrong, apparently. Anywho, this Mew is a lead. Taunt shuts out other leads, Stealth rock speaks for itself, and I use U-turn in case Explosion isn't viable
"The Sea Sweeper"
Held Item: Choice Scarf
Trait: Drizzle
Nature: Modest
EVs: 4 HP, 252 Speical Attack, 252 Speed
Moves:
Surf
Water Spout
Thunder
Ice beam
You know and love/loathe him. I've been over him before. He's a good old Water Spout beatstick, and that's enough said.
"The Dark Sweeper"
Held Item: Life Orb
Trait: Bad Dreams
Nature: Timid
EVs: 4 HP, 252 Special Attack, 252 Speed
Moves:
Dark Void
Dark Pulse
Spacial Rend
Nasty Plot
Again, nothing to talk of except I actually gave him nasty Plot! For real this time!
"The Normal Wall"
Held Item: Leftovers
Trait: Natural Cure
Nature: Calm
EVs: 4 HP, 252 Defense, 252 Special Defense
Moves:
Wish
Protect
Toxic
Seismic Toss
Blissey's back, and (hopefully) better than ever, or at least better than before. This time, she's based more around special defending. Not much beyond that.
"The King Wall"
Held Item: Leftovers
Trait: Pressure
Nature: Timid
EVs: 252 HP, 64 Defense, 92 Speed
Moves:
Reflect
Roost
Ice Beam
Toxic
An interesting new addition to my team that inspired me to go Ubers. Reflect and Roost are there for defensive measures, and just as with Blissey, Toxic is there to bide time until the enemy dies, with Ice beam to speed things up
"The King Sweeper"
Held Item: Choice Band
Trait: Pressure
Nature: Jolly
EVs: 4 HP, 252 Attack, 252 Speed
Moves:
Sacred Fire
Earthquake
Punishment
Brave Bird
Here we have the reason why Kyogre suddenly takes a backseat priority. Sacred Fire and Brave Bird are STAB, and the other two are for coverage. I've yet to test him (I only recently was motivated enough to EV train the guy) But I hope he turns out well
I think this team could be good, but any help/comments would be appreciated
"The Lead"
Held Item: Lum Berry
Trait: Synchronize
Nature: Adamant
EVs: 252 HP, 184 Attack, 36 Defense 36 Speed
Moves:
Taunt
Stealth Rock
Explosion
U-Turn
Remember when I said I couldn't get a Mew? I was wrong, apparently. Anywho, this Mew is a lead. Taunt shuts out other leads, Stealth rock speaks for itself, and I use U-turn in case Explosion isn't viable
"The Sea Sweeper"
Held Item: Choice Scarf
Trait: Drizzle
Nature: Modest
EVs: 4 HP, 252 Speical Attack, 252 Speed
Moves:
Surf
Water Spout
Thunder
Ice beam
You know and love/loathe him. I've been over him before. He's a good old Water Spout beatstick, and that's enough said.
"The Dark Sweeper"
Held Item: Life Orb
Trait: Bad Dreams
Nature: Timid
EVs: 4 HP, 252 Special Attack, 252 Speed
Moves:
Dark Void
Dark Pulse
Spacial Rend
Nasty Plot
Again, nothing to talk of except I actually gave him nasty Plot! For real this time!
"The Normal Wall"
Held Item: Leftovers
Trait: Natural Cure
Nature: Calm
EVs: 4 HP, 252 Defense, 252 Special Defense
Moves:
Wish
Protect
Toxic
Seismic Toss
Blissey's back, and (hopefully) better than ever, or at least better than before. This time, she's based more around special defending. Not much beyond that.
"The King Wall"
Held Item: Leftovers
Trait: Pressure
Nature: Timid
EVs: 252 HP, 64 Defense, 92 Speed
Moves:
Reflect
Roost
Ice Beam
Toxic
An interesting new addition to my team that inspired me to go Ubers. Reflect and Roost are there for defensive measures, and just as with Blissey, Toxic is there to bide time until the enemy dies, with Ice beam to speed things up
"The King Sweeper"
Held Item: Choice Band
Trait: Pressure
Nature: Jolly
EVs: 4 HP, 252 Attack, 252 Speed
Moves:
Sacred Fire
Earthquake
Punishment
Brave Bird
Here we have the reason why Kyogre suddenly takes a backseat priority. Sacred Fire and Brave Bird are STAB, and the other two are for coverage. I've yet to test him (I only recently was motivated enough to EV train the guy) But I hope he turns out well
I think this team could be good, but any help/comments would be appreciated