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2 vs 2 Single
Style: Set
DQ: 7 Days
Banned Moves: OHKOs, direct healing, weather moves, fire-type moves
Arena status: A mild whirlpool is swirling on the arena (5 more actions). Some electricity is hanging loose about the water; a bit of it is coiling with the whirlpool. At the bottom of the arena, small pieces of shattered metal lay.The field is a standard battle arena, submerged underwater at the bottom of a steep cliff, where it has been abandoned. It is highly advised against using pokemon that require air to breathe, as the battle will take place near the ocean floor and the surface is rather far away; going up to take a breath of air will require a full action, and then another action to return to the fight. These pokemon will need air at least once every two rounds. Water pokemon and pokemon that don't breathe at all do not need to return to the surface. (Trainers get free scuba gear, no need to worry about drowning!)
Obviously, fire-type moves will be useless underwater. Similarly, weather moves will not have any effects below the surface. While underwater, any pokemon with Swift Swim may consider that ability in effect. Any pokemon not used to moving around in water, whether they can breathe or not, have their speed reduced by 1.
2 vs 2 Single
Style: Set
DQ: 7 Days
Banned Moves: OHKOs, direct healing, weather moves, fire-type moves
Arena status: A mild whirlpool is swirling on the arena (2 more actions). There are lots of electricity hanging loose in the water; the whirlpool is completely electrified. At the bottom of the arena, small pieces of shattered metal lay.The field is a standard battle arena, submerged underwater at the bottom of a steep cliff, where it has been abandoned. It is highly advised against using pokemon that require air to breathe, as the battle will take place near the ocean floor and the surface is rather far away; going up to take a breath of air will require a full action, and then another action to return to the fight. These pokemon will need air at least once every two rounds. Water pokemon and pokemon that don't breathe at all do not need to return to the surface. (Trainers get free scuba gear, no need to worry about drowning!)
Obviously, fire-type moves will be useless underwater. Similarly, weather moves will not have any effects below the surface. While underwater, any pokemon with Swift Swim may consider that ability in effect. Any pokemon not used to moving around in water, whether they can breathe or not, have their speed reduced by 1.
2 vs 2 Single
Style: Set
DQ: 7 Days
Banned Moves: OHKOs, direct healing, weather moves, fire-type moves
Arena status: A new whirpool has formed (8 more actions). There are still plenty of sparks scattered about the water. At the bottom of the arena, small pieces of shattered metal lay.The field is a standard battle arena, submerged underwater at the bottom of a steep cliff, where it has been abandoned. It is highly advised against using pokemon that require air to breathe, as the battle will take place near the ocean floor and the surface is rather far away; going up to take a breath of air will require a full action, and then another action to return to the fight. These pokemon will need air at least once every two rounds. Water pokemon and pokemon that don't breathe at all do not need to return to the surface. (Trainers get free scuba gear, no need to worry about drowning!)
Obviously, fire-type moves will be useless underwater. Similarly, weather moves will not have any effects below the surface. While underwater, any pokemon with Swift Swim may consider that ability in effect. Any pokemon not used to moving around in water, whether they can breathe or not, have their speed reduced by 1.
2 vs 2 Single
Style: Set
DQ: 7 Days
Banned Moves: OHKOs, direct healing, weather moves, fire-type moves
Arena status: A new whirpool has formed (5 more actions). There are still plenty of sparks scattered about the water; a few are already collected within the swirling waters. At the bottom of the arena, small pieces of shattered metal lay (though no longer at the same spot they lay upon beforehand).The field is a standard battle arena, submerged underwater at the bottom of a steep cliff, where it has been abandoned. It is highly advised against using pokemon that require air to breathe, as the battle will take place near the ocean floor and the surface is rather far away; going up to take a breath of air will require a full action, and then another action to return to the fight. These pokemon will need air at least once every two rounds. Water pokemon and pokemon that don't breathe at all do not need to return to the surface. (Trainers get free scuba gear, no need to worry about drowning!)
Obviously, fire-type moves will be useless underwater. Similarly, weather moves will not have any effects below the surface. While underwater, any pokemon with Swift Swim may consider that ability in effect. Any pokemon not used to moving around in water, whether they can breathe or not, have their speed reduced by 1.
2 vs 2 Single
Style: Set
DQ: 7 Days
Banned Moves: OHKOs, direct healing, weather moves, fire-type moves
Arena status: A new whirpool has formed (2 more actions). There are still plenty of sparks scattered about the water; a few are already collected within the swirling waters. At the bottom of the arena, small pieces of shattered metal lay (though no longer at the same spot they lay upon beforehand).The field is a standard battle arena, submerged underwater at the bottom of a steep cliff, where it has been abandoned. It is highly advised against using pokemon that require air to breathe, as the battle will take place near the ocean floor and the surface is rather far away; going up to take a breath of air will require a full action, and then another action to return to the fight. These pokemon will need air at least once every two rounds. Water pokemon and pokemon that don't breathe at all do not need to return to the surface. (Trainers get free scuba gear, no need to worry about drowning!)
Obviously, fire-type moves will be useless underwater. Similarly, weather moves will not have any effects below the surface. While underwater, any pokemon with Swift Swim may consider that ability in effect. Any pokemon not used to moving around in water, whether they can breathe or not, have their speed reduced by 1.