1: Smokewood Town. This is the quaint home of your hero. It is small and mist often passes through the air.
2: Bienaville. This small town is home to many young, aspiring couples. It is usually sunny, but rains occasionally. It is where your hero is introduced to things like the PokeMart, the Pokemon Center, etc.
3: Jubilee Town. This tacky place is known for its neon colors, intense parties, and the odd gym, which is an arch, which has random indentures in it and resembles a piece of modern art.
4: Pallet City. The first full-fledged town built in Extrava, it was named after the place where the pilgrimage originated- Pallet Town. The most stand-out aspect is the gym, which is a huge, wooden tower. It is home to a gym leader commonly called the Urban Ninja.
5: Mech Town: Not as much of a town as an enormous skyscraper. It is the tallest building in Extrava, with a whopping three hundred floors. The entire town is contained in this building. The creator of Porygon lives here.
6: Waterwheel Town. So named because it lies surrounded by a moat which is fueled by a waterwheel.
7: Decibel Manor. The seventh gym, this enormous building is a mansion owned by a composer named Note. He owns a extremely rich record label. This building is the largest building in Extrava.
8: Flaire City. A sunny, beachside town who benefits greatly from solar power. The final gym is here.
9: Elite Four. A huge tower of stone, the only way up is through a ride on the back of an unruly Pokemon.
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a: Smokewood Docks. A famous dock by Smokewood known for its transportation services. It imports from every region, and there's a man who will take you to Hoenn.
b: Pipeline Cave. A dark cave where Flash is needed. It has multiple exits, but many of them are blocked, making it frustrating to navigate.
c: Temporal Forest. An enormous tree with a hole that you can pass through at the bottom. Within the hole is a forest in itself.
d: Lake of Serenity. A lake where you can see a shiny Milotic. Post-story, the Lake Guardians (Uxie, Azelf, Mesprit) dwell here.
e: Waterwheel Falls. A huge ring of water falls. In the center is a peculiar island which is the birthplace of a special Pokemon.
f: Decibel Shipping, Inc. A large building used for shipping and storing items from Decibel, Inc. A different item spawns here everyday, and rare Pokemon live here.
g: S.S. Pallet. This ship once held the Pilgrims of Pallet. It has been restored, and currently looks shiny and new. It resembles a pirate ship, and it is the pride and joy of the Flaire City Gym Leader, because she's a sailor.
h: Tangled Cave. Immensley difficult to navigate, many people simply get stranded here. You will pair up with a lost traveler to get out here.
i: Generator. Two, enormous poles that generate electricity. These poles are essential in the plan of the villainous Team Echo.
j: Arctica. A huge body of ice that was not here three years ago. It is rumored that it is the work of a powerful ice-type Pokemon that resides there.
k: Entertwisland. A peculiar place where people can inter a different reality. The equivalent of the Entralink.
L: Flinteel Settlement. The home of the programs, all of the buildings are made of hardened magma.
m: Echo Garrison. The base of Team Echo, the building sports enormous cannons on the side that can shoot the projectile of choice.
n: Underground Passage. A hole that leads deep underground. Pokemon that live here are strangely intelligent.
o: Legend Peak. A passage to the Distortion World. Post-story, Giratina, Dialga, or Palkia can be caught here. Via event, the Azure Flute can be obtained and can open a passage to the Hall of Origin.
p: Pharaoh's Ruins. An ancient settlement where three pyramids stand- one of basalt, one of granite, and the largest of the three made of both.
q: Champion's Lounge. Here is where you battle the Champion(s). After you see the end credits, you can reach it by boat to find a larger room where Gym Leaders and Champions from every region can be battled. If you challenge the Elite Four rather than go by boat, this feature is inaccessible and you can only challenge the Champion(s).
Above Smokewood Town: Victory Road. This road is full of powerful Trainers that will test your skills before you reach the Elite Four.