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Eifie vs. Lord of the Fireflies

I just need to post here again because I keep forgetting to say in my other posts:

SHIH-NA MY GURL <333333 u da real mvp
 
Eifie [XOO]
The Fuzz (F) <Compound Eyes> @Sticky Barb
joltik
Health: 100%
Energy: 100%
Status: Bristling.
Score: 200

Lord of the Fireflies [XOO]
Hook of the Infect Boglands (M) <Anticipation> @Sitrus Berry
croagunk
Health: 100%
Energy: 100%
Status: Shivering in antici...
Score: 200

-BEGIN ROUND 4-

The Fuzz scampered around the Arena, minute twitches in her fur betraying a mood somewhere between nervousness and caution. Tzt. Her twitching wasn't caused by anything she was doing, at least not directly. Tzt tzt. Ordinarily, electric types grounded themselves to prevent a dangerous static voltage from building. Tzt tzzzt tzt. All she'd had to do was disconnect herself, and the sparks started to fly. TzzzCRACK. Blue bolts of electricity shot out in all directions from the Fuzz, each finding their own path to ground. Hook, deciding to wait and watch the pretty colours at an obviously unsafe distance, was struck by the largest arc. He seized, only falling down once the Fuzz had emptied her fuzz of voltage.

[The Fuzz- HP: 99%, PP: 96%] [Hook- HP: 90%, PP: 100%]​

The Fuzz skittered over her rigid opponent, poking and sniffing around his hands. She nudged at them, squeaking something along the lines of Hey, buddy, you gonna eat that? Hook said nothing. Slowly, he tried to move one hand, clenched tight around his Sitrus Berry, up to his mouth.

The Fuzz did not approve. The berry smelled so juicy... his hand smelled so juicy... She opened her mouth as wide as she could and chomped it hard. The pain was just enough to force Hook's hand open, freeing the slightly squished berry within. The Fuzz crawled over Hook's arm, grabbed the fruit, and ran away chewing. As she did so, her Sticky Barb caught itself on Hook's forearm, tearing away with a small patch of fur. Hook winced at this when he got up, but didn't bother to try and remove it. The entire thing was covered in spikes and hooks, and there was no way of grabbing it without getting it caught on his hand. He stood up, shrugged off the pain, and stomped one foot down into the mud. Rather than trigger more seismic activity, Hook's attack forced chunks of bedrock to spike up from the dirt and collapse on the Fuzz mid-meal.

[The Fuzz- HP: 91%, PP: 90%] [Hook- HP: 79%, PP: 96%​

The Fuzz squeezed herself out from under the stone, squeaking out some complaints about her leg. She disconnected herself from the ground again, willing the charge that build up in her fuzz to concentrate itself in her front. Small arcs dotted her face before she grounded herself once more, and fired the electricity in one steady beam. Hook seized again when it struck him, though he didn't collapse after the current ceased. He gestured with his arms, and another round of rocks came flying up from the cliffs behind the Arena, falling on top of The Fuzz.

Eifie [XOO]
The Fuzz (F) <Compound Eyes>
joltik
Health: 80%
Energy: 87%
Status: Stone-faced. +1 Special Attack, -1 Speed.
Score: 167

Lord of the Fireflies [XOO]
Hook of the Infect Boglands (M) <Anticipation> @Sticky Barb
croagunk
Health: 72%
Energy: 91%
Status: ...pation. Paralysed (moderate, 18% failure chance/action)
Score: 153

Notes:
-Discharge paralysed Hook on the first action.
-Hook was fully paralysed on the first action anyway, but deliberately consuming a berry requires a full action (see Metallica Fanboy v. Knuddeluff).
-I ref paralysis (and other statuses that can cause action failure) as automatically reducing to the next stage every time they cause an action failure, or having their failure rate reduced by 4% if there is no failure that round.
-I'm not too sure of the order of operations here, but I treated Bug Bite as consuming Hook's berry and then transferring the Sticky Barb. If it works differently in-game, I'll correct this.
-Charge Beam boosted The Fuzz's Special Attack.
-Speed order: The Fuzz (55) > Hook (12.5).
-LotF commands first.
 
Well shit...

Poison Jab as long as you have that Sticky Barb, and Gunk Shot if you don't or PJab is Disabled. Bulk Up if you can't hit her.

Poison Jab / Gunk Shot / Bulk Up x3
 
I had a more intricate plan in mind, but it occurs to me that you are now more than four times your opponent's speed... Since there's no damage cap, just wreck him with Electro Ball.

Sorry about that Sticky Barb, man. I don't know why I bothered giving it to you.

Electro Ball x3
 
Eifie [XOO]
The Fuzz (F) <Compound Eyes>
joltik
Health: 80%
Energy: 87%
Status: Stone-faced. +1 Special Attack, -1 Speed.
Score: 167

Lord of the Fireflies [XOO]
Hook of the Infect Boglands (M) <Anticipation> @Sticky Barb
croagunk
Health: 72%
Energy: 91%
Status: ...pation. Paralysed (moderate, 18% failure chance/action)
Score: 153

-BEGIN ROUND 5-

The Fuzz crawled her way out of the rocks, shaking the dirt and dust out of her fur as she re-assessed the situation. She stood atop a pile of rocks, and her opponent as walking toward her with a look of death in his eyes. Slowly. Really slowly. She let the voltage build up in her fur again, and tore a patch of it off of her foreleg. She let the loose fuzz drift along the breeze, arcing onto itself wildly. Hook walked right into it, and got whacked by all manner of wildly unstable static potentials. Even as his face twitched from another round of electric shock, he kept walking steadily toward The Fuzz, and climbed (with some difficulty) over the rocks to her. The Electro Ball, drained of its charge, drifted limply away with the breeze.

Hook raised a hand above his head, and a gurgling sound echoed from his body across the courtyard. At that, a purple puss oozed its way out of his hands, slowly running down onto his forearm and onto the barb stuck thereon. He brought the hand down - though with his mobility so impaired, it might be fairer to say he let it fall - onto his opponent, who squeaked out in pain as the envenomed barb caught itself in her fur. The Fuzz jumped back off of the rocks to make some distance between herself and Hook. Seeing that Hook wasn't bothering to follow, she whipped herself around and tried to tear the Sticky Barb loose with her pincers. While she failed to do so, she did get another sparky clump of fur. She let this one go too, and it drifted along, unstable arcs cracking in the breeze, striking Hook square in the chest.

Hook's face turned a pale green, as if the repeated shocks were making him nauseous. Even as the electrofuzzball depleted itself, he maintained a stoic and woozy expression, not moving an inch from his perch on top of a rock. Then suddenly he heaved, and a great green glob flew from his mouth. The gunk sailed smoothly through the air and landed in The Fuzz's face with a loud plop.

The Fuzz jumped back to make some distance between herself and Hook. Seeing that Hook wasn't bothering to follow... woah, deja vu.

-END ROUND 5-

Eifie [XOO]
The Fuzz (F) <Compound Eyes> @Sticky Barb
joltik
Health: 34%
Energy: 66%
Status: Reeking of gods know what. +1 Special Attack, -1 Speed.
Score: 100

Lord of the Fireflies [XOO]
Hook of the Infect Boglands (M) <Anticipation>
croagunk
Health: 15%
Energy: 73%
Status: On the verge of collapse. Paralysed (moderate, 14% failure chance/action)
Score: 78

Numbers:
The Fuzz- HP: 80 - 10 (Poison Jab) - 3 (Sticky Barb transfer) - 3 (3 actions of sticky barb holding) - 15 (Gunk Shot) - 15 (Gunk Shot) = 34%; PP: 87 - 21 (Electro Ball x3) = 66; Score: 34+66+1-1=100.
Hook- HP: 72 - 57 (Electro Ball x3) = 15; PP: 91 -4 (Poison Jab) - 14 (Gunk Shot x2) = 73; Score: 15 + 73 - 10 = 78.

Notes:
-No hax!
-Electro Ball had 150 base power, since The Fuzz is effectively more than 4 times faster than Hook.
-Speed order: The Fuzz (55) > Hook (12.5)
-Eifie commands first.
 
Nice, Fuzz. One more Electro Ball will finish him. Almost all of his priority moves make contact and will transfer the Sticky Barb to him, so let's just hope that you can hold your advantage even if he tries some stupendous combo move, especially since that's going to be very energy costly. Even if he combines something with Fake Out, he's going to have to rest right after, and I don't want to risk trying to Protect since I don't know how well you can tell Fake Out and Feint apart, so let's just go for it. Whatever happens, good work, friend!

Oh, and if he endures your hit, switch to Shock Wave instead. And if hesomehow knocks himself out and you have a free action, do nothing.

Electro Ball / do nothing~ Electro Ball / Shock Wave / do nothing ~ Electro Ball / Shock Wave / do nothing

(sorry, Walker)
 
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Eifie [XOO]
The Fuzz (F) <Compound Eyes> @Sticky Barb
joltik
Health: 34%
Energy: 66%
Status: Reeking of gods know what. +1 Special Attack, -1 Speed.
Score: 100

Lord of the Fireflies [XOO]
Hook of the Infect Boglands (M) <Anticipation>
croagunk
Health: 15%
Energy: 73%
Status: On the verge of collapse. Paralysed (moderate, 14% failure chance/action)
Score: 78

-BEGIN ROUND 6-

Calm fell on the Battle Arena, and the only sound was the distant commotion of security teams activating on the far side of the Frontier. The pines shivered in the wind, and bits of yellow fuzz floated like tumbleweeds down to the river. The serenity would not do. Hook hunkered down, knuckle touching the stone at his feet, postured like a spring ready for release. He stared down the Fuzz for a single electric moment, and at her merest twitch, he sprung. He leapt forward, a flurry of fists and swearing, venom glands active in his palm. Now, he spat as he smashed his fist into her side, I've spied 'er.

The Fuzz, once she recovered from the blow, needed a moment. Really? Your final attack, and the best one liner you've got is, "I've spied 'er?" She gawked, angry not at Hook himself, but at the missed opportunity. She ripped out another patch of sparking fur, wishing it all over with. She let it go, and with a final crack, Hook was struck down.

-END ROUND 7-

Eifie [XOO]
The Fuzz (F) <Compound Eyes> @Sticky Barb
joltik
Health: 23%
Energy: 59%
Status: Furious at the wasted opportunity. +1 Special Attack, -1 Speed. Taunted.
Score: Winner!

Lord of the Fireflies [XXO]
Hook of the Infect Boglands (M) <Anticipation>
croagunk
Health: 0%
Energy: 66%
Status: Knocked out!
Score: Knocked out!

Notes:
-Hook's combo was treated as just shouting his Taunt while using Poison Jab with priority. It dealt 10% (8 base +2 for STAB) and cost 10% (4 for poison jab, +2 for priority, +4 for taunt) if anyone actually cares.
-He was then knocked out cold by Electro Ball. Eifie takes the bout!
-Eifie sends out, then LotF sends out and commands.
 
Fainted Pokémon still count towards the score, not that it matters here anyway. Good work, Fuzz! I'm sure your OT will be proud. :3

C.W. Fluff to the fore, for real this time! (I changed her name to C.W. Fluff after Meursault wrote it that way in the first round because I really liked it. It's her secret agent name.)

growlithe
 
And I'll use Dame Noire!

We'll begin with Knock Off, and follow with Dark Pulse and Snarl. Magic Coat anything reflectable. If they Protect or make it impossible to hit them, Calm Mind.

Knock Off / Magic Coat / Calm Mind ~ Dark Pulse / Magic Coat / Calm Mind ~ Snarl / Magic Coat / Calm Mind
 
I don't really want you to lose your Fire Stone just yet, so start with Will-O-Wisp — you can't be burned, anyway. Then let's go with Flamethrower and Close Combat. She's waiting for you, and definitely attack with Flamethrower straight away, but wait out the Snarl before using Close Combat if you can.

Will-O-Wisp ~ Flamethrower ~ Close Combat
 
Eifie [XOO]
C.W. Fluff (F) <Intimidate> @Fire Stone
growlithe
Health: 100%
Energy: 100%
Status: Crouching... menacingly!
Score: 200

Lord of the Fireflies [XXO]
Dame Noire (F) <Pressure> @Electrizer
absol
Health: 100%
Energy: 100%
Status: A little creeped out. Attack -1.
Score: 199

-BEGIN ROUND 7-

The first thing Dame Noire did was take a step back. This hadn't been intentional, and she wasn't sure why, but something about the Growlithe across the Arena from her just drove her away. The Absol was almost twice her height, so it couldn't have been that, but something about the way she was hunkered down gave her a certain gravitas. Must have been the stripes. The Dame seemed to zone out for a moment, lost in self-reflection, only to be pulled out of it by the bright blue flames creeping out of C.W. Fluff's jaws. She snapped to attention, face hardening in focus, and her fur took on a reflective oily sheen. C.W. Fluff spat out the blue fire, which mostly died out in a flash but a few scattered embers kept their momentum. When they reached Dame Noire, there was a flash as her reflective coating pulsed outward, not only absorbing the momentum of the wisps, but completely reversing them. The fire returned to its sender, harmlessly dousing itself in the fire-type's fur.

[C.W. Fluff- HP: 100%, PP: 98%] [Dame Noire- HP:100%, PP: 96%]​

Even after using such a flashy move, Dame Noire couldn't quite shake the fear. She could push it down, but it was still there, holding her away from the Growlithe. Frustrated at herself, she smacked a paw in the dirt, and her fear echoed out from it. A faint, shadowy wave ran out in all directions, and C.W. Fluff winced as it washed over her, the Dame's insecurities burrowing into her subconscious. Fluff, in her boldness, knew exactly how to deal with fear: kill it with fire. She ignored the negativity that Dame Noire had somehow imprinted on her, and focused on just starting fires. The fire stone tied round her neck glowed as she inhaled, and let loose. The flames spewed forth, scorching the surface of the rocks still piled in the courtyard, turning their target's fur from a clean white to a singed grey.

[C.W. Fluff- HP: 90%, PP: 94%] [Dame Noire- HP: 88%, PP: 93%]​

As the flames reduced from a steady stream to scattered brush fires, Dame Noire, snapped at her opponent. First a sharp bark, then a low growl, the undertones of which reverberated across the island long after the Absol stopped vocalizing. Glass could be heard shattering inside the Arena building, branches fell off of dead trees, and the fires on the outer edges of the Arena courtyard extinguished themselves. There was something unsettling about the noise, and C.W. Fluff did not like it one bit. Unsettled as she might have been on the inside, face demanded she push on. She rushed forward, and before Dame Noire could even turn to run, the Growlithe was already on top of her. Her momentum knocked the Absol onto her side, where C.W. Fluff proceeded to pummel her further into the dirt, stomping at ribs and gnawing at forelegs. Eventually the Dame regained sufficient composure to deliver a swift kick to Fluff's underbelly, knocking her off and granting an opening to stand back up.

-END ROUND 7-

Eifie [XOO]
C.W. Fluff (F) <Intimidate> @Fire Stone
growlithe
Health: 84%
Energy: 86%
Status: Exposed. Special Attack, Defense, Special Defense -1.
Score: 167

Lord of the Fireflies [XXO]
Dame Noire (F) <Pressure> @Electrizer
absol
Health: 70%
Energy: 90%
Status: Shaking out the dust. Attack -1.
Score: 159

Numbers:
C.W. Fluff- HP: 100 - 10 (Dark Pulse) - 6 (Snarl) = 84; PP: 100 - 2 (Will-o-Wisp) - 4 (Flamethrower) - 8 (Close Combat) = 86.
Dame Noire- HP: 100 - 12 (Flamethrower) - 18 (Close Combat) = 70; PP: 100 - 4 (Magic Coat) - 3 (Dark Pulse) - 3 (Snarl) = 90.

Notes:
-C.W. Fluff was not burned by her own Will-o-Wisp because she is fire type.
-There are still a few small fires burning in the Arena courtyard, and a few dead trees appear more dead. There's broken glass on the patio.
-Eifie commands first.
 
Hmmm, let's see. Let's continue to be intimidating and freakin'... Roar at her, man. Nobody even has an fuckin' clue how Roar works, so this should be fun, at least. If she's Protecting or Detecting, or has a Magic Coat or you just can't use or hit her with Roar (this includes clones), use Flamethrower if you can hit her (sweep it if there are clones) and Agility if you can't. Do not use Agility if she's preparing to Snatch it.

Next, if you Roared successfully, she shouldn't be able to move this action, so let's Snarl at her very menacingly. If you did not get to display your dominance with a Roar, maybe you can try it now? If any of the circumstances above for not using Roar apply again, freakin' Rock Smash her in your ultimate rage. idk man. I just sat down like "YO I AM TOTALLY GOING TO THINK ABOUT MY COMMANDS" but I do not want to think about my commands. (Also, if she has clones, Snarl.)

Finally, wait for her to move and then Close Combat if you can hit her. If she has a sub or clones, use Flamethrower instead (sweep it if there are clones). If you can't hit her, then Howl very fiercely I guess!

Agent C.W. Fluff! You show 'em who's big boss around here!

aCuWUPh.png


Roar / Flamethrower / Agility ~ Snarl / Roar / Rock Smash ~ Close Combat / Flamethrower / Howl
 
Oh yeah (and I'm going to post this in a new post because I saw Meursault looking at the thread after I posted commands earlier), I keep forgetting to say this but we don't actually have to figure out how to settle the match if we win one bout each after tying the first one, because, you know, ties exist and this isn't a tournament battle or anything.
 
Alright!

We'll start with Rock Slide to make use of those stat drops of hers, and hopefully prevent that Roar of her if we can manage it. We'll then use Knock Off, possibly, to lower the effectiveness of Flamethrower, and we'll finish beautifully by Countering that Close Combat. That'll show her.

Rock Slide ~ Knock Off ~ Counter
 
Eifie [XOO]
C.W. Fluff (F) <Intimidate> @Fire Stone
growlithe
Health: 84%
Energy: 86%
Status: Exposed. Special Attack, Defense, Special Defense -1.
Score: 167

Lord of the Fireflies [XXO]
Dame Noire (F) <Pressure> @Electrizer
absol
Health: 70%
Energy: 90%
Status: Shaking out the dust. Attack -1.
Score: 159

-BEGIN ROUND 8-

Dame Noire turned her head to the cliffs and barked. It was an order to the land, and the land obeyed. Loose stones began tumbling up, flying high into the air, followed by shattered boulders, broken loose by a day's worth of earthquakes. The rocks followed a neat arc, sliding down the air in neat rows, slamming into C.W. Fluff in quick succession. The Growlithe cried out in pain, running from the worst of the attack to avoid being buried alive.

Once the onslaught ended, she scrambled up the slope of a particularly large boulder and screamed bloody murder. The ear-splittingly loud roar echoed long and far, drowning out even the police sirens closing on the Arena. Dame Noire winced, but didn't move a muscle. Fluff, clearly reveling in the moment, continued to rage from her rock. The roar transitioned from loud and overwhelming to low and echoing. It was remarkably similar to the one the Dame had given before, but it somehow lacked the same force behind it, even with her posturing. Still, the intimidation factor was there, and the Absol shrank away even further from her opponent.

As C.W. Fluff's snarl faded into the distant blaring of security sirens, she saw her opening. Dame Noire was crouched low, cowering in her small patch of mud. This couldn't go unpunished. She bounded down from her perch, bum rushing the Absol before she had a chance to react. She jumped up onto the Dame's back, pushing her onto her side, and resumed the beatings. She pounced, nipped, and shoved Dame Noire over and over, but the Absol kept her cool throughout. She'd been expecting this. It wasn't easy, but at her first opportunity, she rolled onto her feet, stabilised herself, and charged back. She slammed herself hard into the Growlithe and, finally cognizant of their size difference, sent the pup flying backwards onto the rocks.

Damn, that felt good.

-END ROUND 8-

Eifie [XOO]
C.W. Fluff (F) <Intimidate> @Fire Stone
growlithe
Health: 37%
Energy: 71%
Status: Where did that come from? Special Attack -1, Defense, Special Defense -2.
Score: 107

Lord of the Fireflies [XXO]
Dame Noire (F) <Pressure> @Electrizer
absol
Health: 48%
Energy: 67%
Status: Starting to feel more confident. Attack, Special Attack-1.
Score: 113

Numbers:
C.W. Fluff- HP: 84 - 11 (Rock Slide) - 36 (Counter) = 37; PP: 86 - 3 (Roar) - 4 (Snarl) - 8 (Close Combat) = 71. Score: 41 + 71 - 1 (SpA) - 2 (Def) - 2 (SpD) = 107.
Dame Noire- HP: 70 - 4 (Snarl) - 18 (Close Combat) = 48; PP: 90 - 5 (Rock Slide) - 18 (Counter) = 67. Score: 48 + 67 - 1 (Atk) - 1 (SpA) = 113.

Notes:
-There are rocks e v e r y w h e r e and the Arena building is a lot less structurally sound now.
-Dame Noire flinched on the second action from the Roar.
-C.W. Fluff was really intimidating this round, but Dame Noire is feeling a lot more confident after using Counter. If Fluff isn't sufficiently intimidating, the Dame's attack drop will fade at the end of the second action next round.
-The cops are on their way! Next round is our last! If LotF wins the bout and you guys want to call it a draw, that's your call, but I'm fine with an extra round or two to settle it and give somebody the extra experience point.
-LotF commands next.
 
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Let the hax begin.

Go for a Thunder Wave, and use it until it works. If she Protects, go for Swords Dance instead, and if she's paralysed or she has clones or a substitute for some reason, go for Rock Slide.

Thunder Wave / Swords Dance / Rock Slide x3
 
Don't worry, Fluff, I'm tired and I'm cool with a tie, and you've done great. Let's just see where our own hax could get us, okay? Give me a Swagger, then Overheat, then Reversal.

Excellent game, LotF!

Swagger ~ Overheat ~ Reversal
 
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