Dragon
disaster pigeon
- Pronoun
- she
[size=+2]Eta Carinae vs Grass King[/size]
Eta Carinae's active squad
Sefer the genderless Golett <Iron Fist> @ Muscle Band
Smash Maestro the male Gurdurr <Sheer Force> @ Black Belt
Preveza the female Seadra <Sniper> @ Dragon Scale
Doppelgäng'd the male Flaaffy <Static> @ Lucky Egg
Jink the male Murkrow <Super Luck> @ Dusk Stone
Lamellibranchiata the female Shellder <Skill Link> @ Water Stone
Django the male Growlithe <Intimidate> @ Fire Stone
Blackfoot the female Cranidos <Mold Breaker> @ Lucky Egg
Chloris the female Flabébé (White Flower) <Flower Veil> @ Shiny Stone
Cordelia the female Chikorita <Overgrow> @ Lucky Egg
Grass King's active squad
Ectoplasm the male Haunter <Levitate> @ Black Sludge
Aglaia the female Togepi <Serene Grace> @ Shiny Stone
Jacawitz the male Larvitar <Guts> @ Leftovers
Igneous the male Geodude <Rock Head> @ Dragon Scale
Alexander the Meerkat the male Sentret <Keen Eye> @ Muscle Band
Kitsune the female Vulpix <Flash Fire> @ Fire Stone
Roi Herbe the male Snivy <Contrary> @ Lucky Egg
Tournament Defeat the male Sneasel <Keen Eye> @ Razor Claw
Chione the female Amaura <Snow Warning> @ Electirizer
Deception the female Purrloin <Limber> @ Reaper Cloth
Right: so both of you can go ahead and PM me your three Pokemon choices, and then I'll make another post here revealing them. The commanding order will also be decided then. Good luck!
Format: 3 vs. 3 Single/Double/Triple
Style: See Below
DQ Time: 1 week
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, Attract, Direct Heals, Chills limited to 3/Pokémon
Arena Description: Jungle Janitor Jamboree
All is uncomfortably silent for what should be a hive of life. No birds chirp, no primates howl, no wind whistles through the trees. The lone sound comes from you, traipsing through the underbrush, armed with your 10 Pokémon and a dull machete. As you hack through the brambles you begin to shiver as the sun sets behind you. You hastily grab your map, looking at the scrawled words in the dimming light. One area is marked with nothing but a giant red ‘X’: you were told to meet your friends there; it’s a clearing near the edge of the jungle. They’re probably waiting for you, so it’s best for you to hurry. But as you look at the map once more, you again get the feeling you may have taken a wrong turn somewhere along the way. Was that the right banyan to turn left at? Did you really hit the correct bend in the river? With a sense of foreboding you look to another section of the map. The only words written are “DO NOT TRESPASS”.
You jerk your head up as you begin to hear a faint sound, seeping through the branches. You can’t place it, it sounds neither animal nor human. Your curiosity piqued, and your doubts pushed aside (you’re a great navigator, don’t undercut yourself), you begin to move towards the noise. Even as you get closer it is barely more than a whisper, and you still can’t place it. Almost frustrated with your lack of ingenuity, you begin to rush in the direction of the disturbance, possibly against your better judgement. Without warning, you miss a step and begin to tumble down into a ravine. The ravine itself dips downward, carrying your bruised body along with it.
As you come to rest on some smooth rocks, you realize the sound has ceased entirely. Slightly disconcerted, you rise up gingerly to see that you are in a clearing, but not the one holding your friends. No, this is a clearing of legends. Staring out at the ring of people surrounding you and finally understanding the source of the sound, you come to terms with how much trouble you are in. You’ve found them:
The Jungle Janitors.
They stare at you with wide eyes. Though they’ve been lost in the forest for years, they still wear the clothing they disappeared in, no wear and tear present. The only thing that hints to their allegiance is their faces. Each jungle janitor has painted their visage to resemble a Pokémon of some sort, clearly the ones they found in the jungle. One man looks like a Venipede, a woman has the appearance of a Grovyle. A particularly frightening janitor has painted his face like a demonic mask, attempting to imitate the pattern of an Arbok. In each of their hands is a broom, the source of the mumbling din you heard earlier.
You turn in a circle and see that the janitors have surrounded you, there is no escape. If you tried to run, they would show no mercy. No, there was only one way to appease the jungle janitors, and it was with the Pokeballs on your belt. With a gasp, you see one of your friends, one whom you had planned to meet in the safer clearing, tied to a tree, guarded by two custodians. You understand now. The Jungle Janitors love their sport, and like the Ancient Romans they love nothing more than a fight to the death. Locking eyes with your colleague, you both nod. It was never supposed to be this way.
Though the Jungle Janitors can be seen as barbaric, they employ a very unique battling format for their fiestas. Each round is a little different. At the beginning of the battle, each battler selects three “tributes”, their Pokémon to battle, and PMs them to the referee. The first round will be a triple battle to allow each of the janitors to see the tributes in action. At the end of each round, the referee, representing the janitors, will randomly choose which of the 6 Pokémon will fight in the next round. As such, after the first round, each round of the battle can be a single, double, or triple battle. The janitors do have a sense of sportsmanship, so each battler will send out a number of Pokémon equal to their opponent’s each round. Therefore, once one Pokémon has been knocked out, triple battles can no longer take place. An example of this format:
Player 1 uses Pokémon A, B, and C
Player 2 uses Pokémon X, Y, and Z
Round 1: A, B, and C vs. X, Y, and Z Triple Battle
Round 2: B and A vs. Y and Z Double Battle
Round 3: C vs. Z Single Battle
Round 4: A vs. Z Single Battle
Round 5: B and C vs. X and Y Double Battle
No switching is allowed during rounds. When a Pokémon returns to battle after a break of a round or longer, they return with all of the same stat boosts, statuses and severities, any substitutes they made, etc. As a result, the only thing that remains on the field when a Pokémon is not battling is what they did to the arena.
The arena itself is quite basic, a simple forest clearing surrounded by intimidating Jungle Janitors. Night has fallen, so torches have also been mounted on sticks around the arena. The circle of janitors will expand outwards if a large terrestrial Pokémon enters the arena, so as to allow them to move freely. Sadly, there is no water, so Pokémon requiring an aquatic environment to function can’t battle. Any Pokémon that tries to escape the circle will be brutally beaten, treated as an instant KO. The Jungle Janitors don’t obey any Damage Caps.
Experience is handled the same way as it is in double and triple battles; a Pokémon only gets KO experience if they deliver the knockout blow. The referee gets paid depending on how many Pokémon are on the field for each specific round.
Additional Rules: No fully evolved Pokémon.
Style: See Below
DQ Time: 1 week
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, Attract, Direct Heals, Chills limited to 3/Pokémon
Arena Description: Jungle Janitor Jamboree
All is uncomfortably silent for what should be a hive of life. No birds chirp, no primates howl, no wind whistles through the trees. The lone sound comes from you, traipsing through the underbrush, armed with your 10 Pokémon and a dull machete. As you hack through the brambles you begin to shiver as the sun sets behind you. You hastily grab your map, looking at the scrawled words in the dimming light. One area is marked with nothing but a giant red ‘X’: you were told to meet your friends there; it’s a clearing near the edge of the jungle. They’re probably waiting for you, so it’s best for you to hurry. But as you look at the map once more, you again get the feeling you may have taken a wrong turn somewhere along the way. Was that the right banyan to turn left at? Did you really hit the correct bend in the river? With a sense of foreboding you look to another section of the map. The only words written are “DO NOT TRESPASS”.
You jerk your head up as you begin to hear a faint sound, seeping through the branches. You can’t place it, it sounds neither animal nor human. Your curiosity piqued, and your doubts pushed aside (you’re a great navigator, don’t undercut yourself), you begin to move towards the noise. Even as you get closer it is barely more than a whisper, and you still can’t place it. Almost frustrated with your lack of ingenuity, you begin to rush in the direction of the disturbance, possibly against your better judgement. Without warning, you miss a step and begin to tumble down into a ravine. The ravine itself dips downward, carrying your bruised body along with it.
As you come to rest on some smooth rocks, you realize the sound has ceased entirely. Slightly disconcerted, you rise up gingerly to see that you are in a clearing, but not the one holding your friends. No, this is a clearing of legends. Staring out at the ring of people surrounding you and finally understanding the source of the sound, you come to terms with how much trouble you are in. You’ve found them:
The Jungle Janitors.
They stare at you with wide eyes. Though they’ve been lost in the forest for years, they still wear the clothing they disappeared in, no wear and tear present. The only thing that hints to their allegiance is their faces. Each jungle janitor has painted their visage to resemble a Pokémon of some sort, clearly the ones they found in the jungle. One man looks like a Venipede, a woman has the appearance of a Grovyle. A particularly frightening janitor has painted his face like a demonic mask, attempting to imitate the pattern of an Arbok. In each of their hands is a broom, the source of the mumbling din you heard earlier.
You turn in a circle and see that the janitors have surrounded you, there is no escape. If you tried to run, they would show no mercy. No, there was only one way to appease the jungle janitors, and it was with the Pokeballs on your belt. With a gasp, you see one of your friends, one whom you had planned to meet in the safer clearing, tied to a tree, guarded by two custodians. You understand now. The Jungle Janitors love their sport, and like the Ancient Romans they love nothing more than a fight to the death. Locking eyes with your colleague, you both nod. It was never supposed to be this way.
Though the Jungle Janitors can be seen as barbaric, they employ a very unique battling format for their fiestas. Each round is a little different. At the beginning of the battle, each battler selects three “tributes”, their Pokémon to battle, and PMs them to the referee. The first round will be a triple battle to allow each of the janitors to see the tributes in action. At the end of each round, the referee, representing the janitors, will randomly choose which of the 6 Pokémon will fight in the next round. As such, after the first round, each round of the battle can be a single, double, or triple battle. The janitors do have a sense of sportsmanship, so each battler will send out a number of Pokémon equal to their opponent’s each round. Therefore, once one Pokémon has been knocked out, triple battles can no longer take place. An example of this format:
Player 1 uses Pokémon A, B, and C
Player 2 uses Pokémon X, Y, and Z
Round 1: A, B, and C vs. X, Y, and Z Triple Battle
Round 2: B and A vs. Y and Z Double Battle
Round 3: C vs. Z Single Battle
Round 4: A vs. Z Single Battle
Round 5: B and C vs. X and Y Double Battle
No switching is allowed during rounds. When a Pokémon returns to battle after a break of a round or longer, they return with all of the same stat boosts, statuses and severities, any substitutes they made, etc. As a result, the only thing that remains on the field when a Pokémon is not battling is what they did to the arena.
The arena itself is quite basic, a simple forest clearing surrounded by intimidating Jungle Janitors. Night has fallen, so torches have also been mounted on sticks around the arena. The circle of janitors will expand outwards if a large terrestrial Pokémon enters the arena, so as to allow them to move freely. Sadly, there is no water, so Pokémon requiring an aquatic environment to function can’t battle. Any Pokémon that tries to escape the circle will be brutally beaten, treated as an instant KO. The Jungle Janitors don’t obey any Damage Caps.
Experience is handled the same way as it is in double and triple battles; a Pokémon only gets KO experience if they deliver the knockout blow. The referee gets paid depending on how many Pokémon are on the field for each specific round.
Additional Rules: No fully evolved Pokémon.
Eta Carinae's active squad
Sefer the genderless Golett <Iron Fist> @ Muscle Band
Smash Maestro the male Gurdurr <Sheer Force> @ Black Belt
Preveza the female Seadra <Sniper> @ Dragon Scale
Doppelgäng'd the male Flaaffy <Static> @ Lucky Egg
Jink the male Murkrow <Super Luck> @ Dusk Stone
Lamellibranchiata the female Shellder <Skill Link> @ Water Stone
Django the male Growlithe <Intimidate> @ Fire Stone
Blackfoot the female Cranidos <Mold Breaker> @ Lucky Egg
Chloris the female Flabébé (White Flower) <Flower Veil> @ Shiny Stone
Cordelia the female Chikorita <Overgrow> @ Lucky Egg
Grass King's active squad
Ectoplasm the male Haunter <Levitate> @ Black Sludge
Aglaia the female Togepi <Serene Grace> @ Shiny Stone
Jacawitz the male Larvitar <Guts> @ Leftovers
Igneous the male Geodude <Rock Head> @ Dragon Scale
Alexander the Meerkat the male Sentret <Keen Eye> @ Muscle Band
Kitsune the female Vulpix <Flash Fire> @ Fire Stone
Roi Herbe the male Snivy <Contrary> @ Lucky Egg
Tournament Defeat the male Sneasel <Keen Eye> @ Razor Claw
Chione the female Amaura <Snow Warning> @ Electirizer
Deception the female Purrloin <Limber> @ Reaper Cloth
Right: so both of you can go ahead and PM me your three Pokemon choices, and then I'll make another post here revealing them. The commanding order will also be decided then. Good luck!