- Pronoun
- they or she
Haunted places are where one may feel the lingering presence of the dead. Far worse is a place that is itself dead.
Not all Commonwealth settlements thrive. This one had the misfortune of being built in the shallows of a subterranean mystery dungeon, which eventually swallowed the town – trading the river it was built beside for an underground creek. Its name and address now stricken from the maps, this cursed place has acquired the darkly comical moniker of 'Ghost Town, N/A'. It belongs to no state, and has no living residents. Only rift-phantasms and foolhardy dungeon delvers walk its cold streets; the native cave-dwelling 'mon stay clear of the ghost town.
The town's structures still stand, dragged beneath the surface, and lit by eerie, unattended gas lamps. Boardwalks and unglamorous, rickety bridges provide a surface to walk on, underneath which is a river that has taken on the orderly look of a canal, complete with weirs and locks. It's a strange sight: frontier-style wooden buildings in sunless tunnels, signs declaring BANK and GENERAL GOODS and POST OFFICE to nobody in particular, and a persistent echo of pawsteps and shallow breaths that lingers longer than is comfortable.
It is rumoured in the alleyways of Novelux that the ghost town was buried by the dungeon as retribution for a dark crime done by its former inhabitants. Not the murder that preceded its fall, no. Rather, the witch-hunt that followed, in which first one victim was wrongly hanged, and then another, until every sane 'mon in town alive was either no longer sane, no longer in town, or no longer alive. The phantasms that remain are said to be apparitions of the few that stayed behind, even after their paws were forever stained with innocent blood, now doomed to forever play out a macabre re-enactment of their ill deeds...
Not all Commonwealth settlements thrive. This one had the misfortune of being built in the shallows of a subterranean mystery dungeon, which eventually swallowed the town – trading the river it was built beside for an underground creek. Its name and address now stricken from the maps, this cursed place has acquired the darkly comical moniker of 'Ghost Town, N/A'. It belongs to no state, and has no living residents. Only rift-phantasms and foolhardy dungeon delvers walk its cold streets; the native cave-dwelling 'mon stay clear of the ghost town.
The town's structures still stand, dragged beneath the surface, and lit by eerie, unattended gas lamps. Boardwalks and unglamorous, rickety bridges provide a surface to walk on, underneath which is a river that has taken on the orderly look of a canal, complete with weirs and locks. It's a strange sight: frontier-style wooden buildings in sunless tunnels, signs declaring BANK and GENERAL GOODS and POST OFFICE to nobody in particular, and a persistent echo of pawsteps and shallow breaths that lingers longer than is comfortable.
It is rumoured in the alleyways of Novelux that the ghost town was buried by the dungeon as retribution for a dark crime done by its former inhabitants. Not the murder that preceded its fall, no. Rather, the witch-hunt that followed, in which first one victim was wrongly hanged, and then another, until every sane 'mon in town alive was either no longer sane, no longer in town, or no longer alive. The phantasms that remain are said to be apparitions of the few that stayed behind, even after their paws were forever stained with innocent blood, now doomed to forever play out a macabre re-enactment of their ill deeds...
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