2vs2 single
Style: Set
DQ: Standard week
Damage Cap: 35%
Banned Moves: OHKO's
Arena: Marshlands' Bridge
With nothing but marsh as far as the eye can see, pokemon should stay on the walking path to avoid getting soaked. Thankfully, the wooden bridge here is not only elevated, but wide and sturdy enough to support even the largest of pokemon. Perhaps predictably, many water's edge pokemon reside here. The river that cuts through the Marshlands is vast and extremely rough and fast moving. Only the most experienced of swimmers can brave its wicked current.
Pre-Round Notes
Three people out for a walk in the marshlands. Nothing unusual there, right? It's a healthy and fun hike! Or at least that's what the three were thinking when they set out, but now they've come to realize that walking through marshlands is not only difficult but
boring. And one of them has already nearly lost a boot. When they happen to come across a bridge, the vote is unanimous: they will take a rest. And then leave the marsh. The female of the group calls up the league on her trusty cellphone (she always carries referee equipment), asking them to send out three Staraptor or Aerodactyl or some other flying type that can carry them, and is informed that doe to their remote location, there's going to be a wait. While wondering what to do to pass the time, the idea of a battle comes up; it is immediately siezed upon and the two males run to opposite ends of the bridge, throwing their Pokéballs forward. One forms into an Elekid, the other into some kind of dragon-egg thing; Squornshellous Beta, assuming the role of the referee, takes out her trusty Asber Pokémon Guide, and flips to the page for Dragomelet. She sits down on one of the conveniently-heighted handrails at the edge of the bridge, and gives the signal for the battle to begin.
Team Hyde
Mal (Male)
Ability: Static
Health: 100%
Energy: 100%
Status: Hey look, a river! Looks like there are Pokémon down there, too.
Commands: Focus Punch ~ Light Screen / Mimic (Dragon Pulse) ~ Counter / Barrier
Signature Move: Triboelectric Effect
Team Dave Stryder
Cragon (Male)
Ability: Solid Rock
Health: 100%
Energy: 100%
Status: So, um... this place looks... wet. I don't like wet.
Commands: Rock Polish / Facade ~ Dragon Pulse / Rock Polish / Facade ~ Iron Tail / Rock Polish / Facade
Round 1 Begin!
Mal begins his attack almost immediately, clenching his hand into a tight fist and concentrating his energy into it, which becomes visible as a very slight - but intensifying - reddish-white glow. Cragon, on the other hand, hops over to the edge of the bridge, and begins rubbing himself on the posts there. While he mostly carves the post away, there is something of a smoothing effect on his rough stone hide, and the knobbly lumps that previously would have caused significant drag have been worn away. He hops back to the middle of the bridge, noting that he even
feels faster, and looks back at Mal just in time to see the Elekid finish charging up his attack. In the space of about a second, Mal leaps up, fist glowing painfully bright, and dashes towards Cragon, leaping into the air at the very last second; he lunges downwards and punches Cragon with sufficient force to send out a small shockwave, accompanied by a loud cracking noise. With the same bizarre speed, Mal darts back to his own end of the bridge, and then turns to look at Cragon. The egg-dragon is in a bad way now, a network of fine cracks - and some not-so-fine ones - running over the majority of his body. The dragon inside, though, was mostly protected, though badly battered.
Despite Cragon's increased speed, Mal is still very significantly faster, and so he is the first to move, though 'move' is not all that accurate as a description - he stands still and closes his eyes, concentrating, until a faint, translucent white barrier suddenly flickers into existence around him. Cragon, when he finally manages to ascertain that there are no major holes in his armor and no broken bones, sticks his head out of the front of his egg once again, and then opens his mouth wide. Suddenly, a rippling wave of blue, dragon-type energy emerges, not seeming 'spat out' by Cragon so much as 'exhaled'. When the energy reaches the shield, there is a loud fizzling sound as half of the energy goes to waste burning a small hole in the shield; the rest flows through and strikes Mal in the chest, searing his skin even as the shield repairs itself.
Realizing that special attacks will get him nowhere, Cragon instead hops forward, his slow progress carefully observed by Mal; when he reaches the shield, he leaps into the air far higher than he should, by all rights, be able to, then hurtles straight through the barrier - it doesn't impede physical objects' progress at all, he notes - with his tail, by now, glowing bright white, and hits Mal in the head with a dull
thud. Mal rubs his head irritably, and then glares at the retreating egg-rock. He closes his eyes once more and concentrates hard, and then a red aura spreads from his head to cover his body, then localizes itself in one fist; he runs forward, much slower than before, and delivers a solid punch to Cragon's back, wincing slightly when he hits the hard rock. The red aura pours itself into Cragon's body, searing the half-formed dragon for twice the damage he dealt Mal; the Elekid himself has by now returned to the safety of his protective bubble. Cragon glares at him as the round draws to a close.
Round 1 End!
Team Hyde
Mal (Male)
Ability: Static
Health: 85%
Energy: 80%
Status: I officialy dislike Dragomelet. Light Screen in effect (three more rounds).
Attacks Used: Focus Punch ~ Light Screen ~ Counter
Signature Move: Triboelectric Effect
Team Dave Stryder
Cragon (Male)
Ability: Solid Rock
Health: 65% (CAPPED)
Energy: 80%
Status: WHAT DID YOU DO TO MY EGG!? Speed +2.
Attacks Used: Rock Polish ~ Dragon Pulse ~ Iron Tail
Damage / Energy Calculations
Focus Punch - 25% damage, 8% energy (accuracy roll 62, needed 100 to miss)
Rock Polish - 4% energy
Light Screen - 3% energy
Dragon Pulse - 6% damage, 8% energy (accuracy roll 7, needed 100 to miss)
Iron Tail - 9% damage, 8% energy (accuracy roll 15, needed 75 or above to miss)
Counter - 18% damage, 9% energy (accuracy roll 64, needed 100 to miss)
Notes
- Reffing them isn't too easy either, I don't have much to go on for their behaviour and such >:/
- Hyde's right - Cragon's speed with +6 would be effectively 85, and Elekid obviously have 95.
- I think this is a record for the most writing in one of my reffings, especially if you count the pre-round notes.
- Focus Punch was a critical hit. Even
with Solid Rock, that's.. ouch.
- Mal hit the damage cap with his Counter.
Arena Notes
- One of the posts, opposite to where Squornshellous Beta is sitting, has been stripped almost to nothing by Cragon's shell.
- There's a splintered area around Cragon from the Focus Punch shockwave.
Next Round
- Hyde Attacks
- Dave Stryder Attacks
- I ref