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I liek Squirtles vs Keldeo

Praise be to the Dancing Queen! Dancing Queen just has to substitute Baby Park's signature goofy theme for the round; who are we to disobey the will of a goddess?
 
Round Three

I liek Squirtles (XXOooooooo)
Omanyte
Praise be to the Dancing Queen ♀ @ Rindo Berry
Ability: Shell Armor
Health: 100%
Energy: 100%
Status: Humming her signature tune to herself.

Keldeo (OOOooooooo)
unown-exclamation.png

Moominpapa Vodkazot Jr. @ Choice Specs
Ability: Levitate
Health: 100%
Energy: 100%
Status: !!

------------------------------​

Alright, Dancing Queen! Use Smack Down to knock that pesky Vodka Tot from his perch way up there, a foot off the ground. If that missed, use it again and follow with Earthquake. If Smack Down hit, Earthquake+Earth Power!! Make the earth tremble because you are the dancing queen, young and sweet, only seventeen! *piano chords*

If combos aren't a thing, then just use the moves separately.

Smack Down~[Earthquake+Earth Power]/[Earthquake~Earth Power]
Okay, real not-actually-conditionals here. Try to aim into her eyes and startle her out of her attacks or something, idk, but if you can't manage it's okay. (Unown is so versatile.) If you've both lost your item and she has Reflect Type up on the last action, use Hidden Power Bug instead of Electric, but if you can't tell default to Electric.

Hidden Power (Electric) ~ Hidden Power (Electric) ~ Hidden Power (Electric) / Hidden Power (Bug)

"!" exclaims Moominpapa Vodkazot Jr.

"[JAZZY MUSIC]," retorts the Dancing Queen.

There are no words left to be exchanged. There is only... the dance.

Moominpapa Vodkazot Jr. moves first, Choice Specs dangling off the side of its one eye. It shakes itself irritably in the air, adjusting the lens, and probably focuses or something, but nobody can tell what its eye is really doing behind those snazzy shades. A ring of crackling yellow orbs, sparks of electricity leaping between them, forms around the top of its stem, and rushes off in the Dancing Queen's direction. She really feels the beat from the tambourine as they rocket into her one by one, sending static pulsing through her body. Clearly it's time for a bit of... rock music. The Dancing Queen picks up a conveniently-located stone from the ground with one tentacle and hurls it Moominpapa Vodkazot Jr.'s way with precise accuracy. The rock smacks straight into the unused side of its Choice Specs, shattering the lens so that Moominpapa Vodkazot Jr. falls to the ground in shock from the sudden imbalance.

Time to repeat the chorus. Again Moominpapa Vodkazot Jr. summons up a cluster of orbs of electric energy and sends them the Dancing Queen's way. The Dancing Queen, unfortunately, is unable to dance her way out of this predicament, and each and every strike hits true. To further complicate matters, the next thing her trainer has commanded her to do is... a breakdancing move?! Where could she possibly have gotten that kind of dance training? What could her trainer possibly be thinking? Instead she continues to sweep gracefully across the floor, until she finds herself pummeled with yet another assault of electrical energy.

Irritated at these repetitive moves, the Dancing Queen expresses her rage by BLOWING A FREAKIN' CRATER IN THE GROUND. The pavement beneath where Moominpapa Vodkazot Jr. is glued to the ground suddenly explodes upward, showering the Unown with a mixture of mud and molten rock. The embers scorch its skin, twisting it into an unrecognizable version of itself with great potential to become the next big font. Moominpapa Vodkazot Jr. probably blinks in pain from behind those ballin' shades, but we will never know...

------------------------------​

I liek Squirtles (XXXooooooo)
Omanyte
Praise be to the Dancing Queen ♀ @ Rindo Berry
Ability: Shell Armor
Health: 61%
Energy: 92%
Score: 153
Status: Having the time of her life...
Used: Smack Down ~ nothing ~ Earth Power

Keldeo (OOOooooooo)
unown-exclamation.png

Moominpapa Vodkazot Jr. @ Choice Specs
Ability: Levitate
Health: 85%
Energy: 91%
Score: 176
Status: ...! Smacked Down.
Used: Hidden Power (Electric) ~ Hidden Power (Electric) ~ Hidden Power (Electric)

Arena Status
  • Nothing of note. There's a gaping crater in the ground, but whatev, you know? Please destroy the arena, you guys.

Damage and Energy
  • Praise be to the Dancing Queen's Health: 100% - 13% (Hidden Power) - 13% (Hidden Power) - 13% (Hidden Power) = 61%
  • Praise be to the Dancing Queen's Energy: 100% - 3% (Smack Down) - 5% (Earth Power) = 92%
  • Moominpapa Vodkazot Jr.'s Health: 100% - 6% (Smack Down) - 9% (Earth Power) = 85%
  • Moominpapa Vodkazot Jr.'s Energy: 100% - 3% (Hidden Power) - 3% (Hidden Power) - 3% (Hidden Power) = 91%

Notes
  • The Dancing Queen doesn't learn Earthquake.
  • The Dancing Queen was beaten up by a freakin' Unown. Guess Moominpapa Vodkazot Jr. wasn't diggin' the Dancing Queen.
  • I think this battle is the worst idea I have ever had
  • Next up: Keldeo sends out, then I liek Squirtles sends out. Both of you will PM your commands to me.
 
Last edited:
All right, now that ILS's Absence Sheet post has expired, he has five more days to PM his commands to me.
 
Round Four

I liek Squirtles (XXXOoooooo)
Yanma
Nyoom ♀ @ Sharp Beak
Ability: Speed Boost
Health: 100%
Energy: 100%
Status: Excited to play.

Keldeo (OOOOoooooo)
Absol
Taylor ♀ @ Shell Bell
Ability: Pressure
Health: 100%
Energy: 100%
Status: Confident.

------------------------------​

If Taylor tries to be sneaky and use Perish Song at any point, Protect against it. It's not very nice to do those kinds of things, is it, Nyoom?

Onto the actual commands, then.

Let's take advantage of that nice beak you were loaned and use Air Slash. Cross your fingers for hax!

Afterwards, a couple Bug Buzzes will do. If the Absol won't let itself be hit by your first Bug Buzz, Sunny Day and then Solar Beam instead.

Air Slash/Protect~Bug Buzz/Protect/Sunny Day~Bug Buzz/Protect/Solar Beam (1 turn)

Rock Slide spam? Rock Slide spam. Spam Rock Slide until you can't spam Rock Slide any more (i.e. the round is over.) Spread it out if there are clones. If you can't reach or hit her with it, barring Substitute and including Detect, Swords Dance the first two actions and Chill on the last, and if you end up asleep on the last action, Chill out instead of trying to Rock Slide in your sleep or something. We do have one last conditional, though, so if you're paralyzed or something and you don't think you can hit her with Rock Slide but you can hit her with Flamethrower, do that. Also use Flamethrower if she's Roosting.

Rock Slide / Flamethrower / Swords Dance x2 ~ Rock Slide / Flamethrower / Chill

Next up in the Baby Park are two decidedly not baby Pokémon: on one side of the field stands Keldeo's Absol, Taylor, and on the other side, Nyoom, a Pokémon once considered fully-evolved, flits peacefully through the air. Of course, as is the spirit of any good Pokémon battle, this peace is abruptly shattered when Taylor slams her front paws hard into the ground, and a heap of sharp stones materializes above Nyoom's head. Panicking, the poor Yanma attempts to dart out of the way, but too late: the stones rain down onto her fragile wings, tearing small gashes in her wings and exoskeleton. Distressed, she flaps her shredded wings as quickly as she can manage, summoning up a scythe of air that slashes across Taylor's chest.

Howling in pain, Taylor stomps on the ground with renewed vigour, and again Nyoom is assaulted by a storm of swords stones. The rocks pin her to the gronud, and she buzzes desperately, attempting to pull herself out. Finally she maneuvers her way out of her rocky prison only for Taylor to call up yet more rocks, that shower upon her as she cries out and huddles on the ground, giving into the pain. At last the barrage stops and she looks up warily, then tests a couple flaps of her wings. Satisfied, she begins to twitch them faster and faster, emitting a droning buzz that causes Taylor to wince and shake her head in agony as it washes over her. The irritating noise fills her ears and she turns away, sickened, praying for the pain to end. Slightly invigorated, Nyoom buzzes about in the air just a bit faster than before, her muscles warming up just in time for her to... be recalled.

------------------------------​

I liek Squirtles (XXXXoooooo)
Yanma
Nyoom ♀ @ Sharp Beak
Ability: Speed Boost
Health: 55%
Energy: 90%
Score: 150
Status: Disappointed not to get another crack at her opponent. +1 Speed.
Used: Air Slash ~ [flinch] ~ Bug Buzz

Keldeo (OOOOoooooo)
Absol
Taylor ♀ @ Shell Bell
Ability: Pressure
Health: 79%
Energy: 85%
Score: 162
Status: Attempting to get echoes of that sound out of her ears.
Used: Rock Slide ~ Rock Slide ~ Rock Slide

Arena Status
  • Nothing of note. There's a gaping crater in the ground, and also several piles of smashed rocks, but whatev, you know? Please destroy the arena, you guys.

Damage and Energy
  • Nyoom's Health: 100% - 15% (Rock Slide) - 15% (Rock Slide) - 15% (Rock Slide) = 55%
  • Nyoom's Energy: 100% - 5% (Air Slash) - 5% (Bug Buzz) = 90%
  • Taylor's Health: 100% - 11% (Air Slash) + 2% (Shell Bell) + 2% (Shell Bell) - 16% (Bug Buzz) = 79%
  • Taylor's Energy: 100% - 5% (Rock Slide) - 5% (Rock Slide) - 5% (Rock Slide) = 85%

Notes
  • blugh
  • Nyoom had to give up her Speed advantage to wait and see if Taylor would use Perish Song. (Also, note that Perish Song bypasses Protect.)
  • The second Rock Slide made Nyoom flinch.
  • Taylor wins, etc. this was such a horrible idea
  • Next up: I liek Squirtles sends out, then Keldeo sends out. Both of you will PM your commands to me.
 
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Round Five

I liek Squirtles (XXXXOooooo)
Mudkip
FEROCIOUS SWAMP MONSTER ♂ @ Bright Powder
Ability: Torrent
Health: 100%
Energy: 100%
Status: HOWLING FEROCIOUSLY.

Keldeo (OOOOOooooo)
Pichu
Super Smile Sonya ♀ @ Shuca Berry
Ability: Static
Health: 100%
Energy: 100%
Status: Sparking happily.

------------------------------​

It's sad that you might not get all that nice destruction in, SWAMP MONSTER. But we can hope.

Earth Power x3 for max destruction.

Hold your horses there, cowboy, because you have to take some precautions. If Sonya sets up a Magnet Rise, Sludge Wave. If she tries to Volt Tackle, Counter. Let's take a gamble, though, and assume she'll do her Magnet Rise first action. After the first action,Mirror Coat if she uses a damaging Electric attack.

Counter takes precedence over Earth Power if you've already used the latter.

Earth Power/Sludge Wave/Counter~Earth Power/Counter/Mirror Coat x2

Shock Wave spam! (I'm sorry, Eifie) If you're drowsy, he has a substitute, or you can't use/hit with Shock Wave for any reason, Uproar instead, and if he's Protecting, Detecting, Biding, or prepping a Mirror Coat, Nasty Plot the first two actions and Chill on the last.

Shock Wave / Uproar / Nasty Plot x2 ~ Shock Wave / Uproar / Chill

Super Smile Sonya grins widely, and sparks fly from her smiling cheeks. A wave of electricity spreads around her in a wide radius. FEROCIOUS SWAMP MONSTER grimaces as the static floods over him, crackling uncomfortably through his slippery swamp skin. With a FEROCIOUS HOWL fitting of the most FEROCIOUS of SWAMP MONSTERS, FEROCIOUS SWAMP MONSTER howls, and the earth beneath Super Smile Sonya explodes, throwing her up in the air. She just barely manages to swallow her Shuca Berry in one gulp without choking herself, for she is a trained stuntmon performing in a controlled space. Do not try this at home.

When she lands on the ground again with a pained squeak, Super Smile Sonya is no longer smiling, though the jury is still out on whether or not she remains superb. Half-melted chunks of stone rain down upon her as she struggles to push herself to her feet. Forcing her biggest smile, the Pichu unleashes another surge of electricity all around her, and FEROCIOUS SWAMP MONSTER retaliates with anoter FEROCIOUS HOWL to summon some FEROCIOUS LAVA AND DIRT. Another similar exchange later (several members of the audience have by now wandered off in boredom) and both Pokémon fall to their sides, breathing heavily after expending their very best efforts.

------------------------------​

I liek Squirtles (XXXXXooooo)
Mudkip
FEROCIOUS SWAMP MONSTER ♂ @ Bright Powder
Ability: Torrent
Health: 67%
Energy: 85%
Score: 152
Status: HOWLING HAPPILY.
Used: Earth Power ~ Earth Power ~ Earth Power

Keldeo (OOOOOooooo)
Pichu
Super Smile Sonya@ Shuca Berry
Ability: Static
Health: 73%
Energy: 91%
Score: 164
Status: Sparking ferociously.
Used: Shock Wave ~ Shock Wave ~ Shock Wave

Arena Status
  • The arena is kind of destroyed now. There are a bunch of chunks torn out of the ground, and melted rock is lying around everywhere. Good work, friends.

Damage and Energy
  • FEROCIOUS SWAMP MONSTER's Health: 100% - 11% (Shock Wave) - 11% (Shock Wave) - 11% (Shock Wave) = 67%
  • FEROCIOUS SWAMP MONSTER's Energy: 100% - 5% (Earth Power) - 5% (Earth Power) - 5% (Earth Power) = 85%
  • Super Smile Sonya's Health: 100% - 9% (Earth Power) - 9% (Earth Power) - 9% (Earth Power) = 73%
  • Super Smile Sonya's Energy: 100% - 3% (Shock Wave) - 3% (Shock Wave) - 3% (Shock Wave) = 91%

Notes
  • gives Keldeo the stink eye for using a Pokémon that technically had no experience at the start of the battle but was already participating in another battle... if I for some reason decide to try this again I'm going to be a million times stricter
  • what am I supposed to write for this, man
  • Sonya ate her Shuca Berry on the first action. Its effect wore off at the end of the round.
  • Sonya and FEROCIOUS SWAMP MONSTER were given circular commands on the second and third actions ("if he's using Mirror Coat, use Nasty Plot" and "if she uses a damaging Electric attack, use Mirror Coat"). As Mirror Coat is a negative priority move, I don't allow it to be used reactively, so Sonya got her Shock Wave off and FEROCIOUS SWAMP MONSTER used Earth Power instead.
  • Next up: Keldeo sends out, then I liek Scythers sends out. Both of you will PM your commands to me.
 
Round Six

I liek Squirtles (xxxxxOoooo)
Drilbur
Sand Man ♂ @ Snowball
Ability: Sand Force
Health: 100%
Energy: 100%
Status: Aiming his snowball at one of the children playing nearby.

Keldeo (oooooOoooo)
Ekans
Lily ♀ @ Expert Belt
Ability: Shed Skin
Health: 100%
Energy: 100%
Status: Coiled up cooly, surveying the scene with one open eye.

------------------------------​

Let's bring the arena down. ((I plan on completely bringing down the track since it's suspended, as seen here))

First, Sandstorm. Next, Earth Power+Earthquake combo. This time, it'll work!

If the combo's unusable (eg, she's hiding behind Protect or otherwise unhittable by the combo) use Hone Claws followed by Earthquake.

I did two command strings in case the command can't be executed (as in, Lily's protecting or using Substitute).

With combo: Sandstorm~Earth Power+Earthquake

Without combo: Sandstorm~Hone Claws~Earthquake

Well, in the interest of mixing it up let's go with three different attacks! :o If he protects or is otherwise unhittable, Coil the first two actions and Chill on the last. If he's raised his Defense on the first action, go with Stockpiling 24% energy and then Spitting that Up, why not. If you have energy Stockpiled on the last action, you haven't yet spit it up, and he's hittable, use Spit Up instead of Giga Drain.

If he whips up a Sandstorm by your first action, go with Stockpile ~ Coil ~ Spit Up. If he whips it up by your second action, Coil ~ Giga Drain, and if he whips it up on your third, Chill if you haven't Coiled already and Giga Drain if you have.

Aqua Tail / Stockpile (24) / Coil ~ Seed Bomb / Spit Up / Coil ~ Giga Drain / Spit Up / Chill

With an eager squeak, Sand Man begins twirling rapidly on the spot, blades extended outwards rather like a spinning top. He whips up particles of dust and stone into the field of air around him, and the localized sandstorm begins to spread until it envelops the entire battlefield. Hissing in displeasure, Lily deigns not to move just yet, storing away a large portion of her energy for later use.

And now, time for Sand Man's ultimate move, the combo of... what now? Earth Power and Earthquake? How's he supposed to do that? Now, he's all for knocking the race track off its supports entirely, but he's not sure how he could really pull off both those attacks at once. Shrugging to himself, he settles for ruining the arena in a less obvious way by sharpening his claws on the rails at the outside of the track. Spitting angrily at the particles of sand that insist on getting into her eyes, Lily coils herself up as tightly as possible, calling upon her inner snakiness for strength and forbearance.

At least Sand Man can destroy the race track a little bit. He leaps up into the air and starts spinning again, blades raised over his head, and angles downwards so that his blades smash straight into the ground. The pavement begins to shake as he drives his blades further into it, their vibrations spreading in all directions. Lily finds herself abruptly uncoiled and thrown up into the air repeatedly by the rippling ground, pieces of rock from the sandstorm rushing in to cut at her scales. Finally the trembling stops and the Ekans lands flat and straight on the ground, stars spinning in her vision as she struggles to ignore the bruises covering her body. With a hiss, she lifts her head straight up and releases all of her pent-up energy in a brilliant white beam that throws Sand Man hard into the railing he was so bent on destroying before she falls to the ground again. Both Pokémon groan, battered by new injuries, as the bout comes to a close.

------------------------------​

I liek Squirtles (xxxxxOoooo)
Drilbur
Sand Man ♂ @ Snowball
Ability: Sand Force
Health: 64%
Energy: 88%
Score: 162
Status: Disappointed by the lack of destruction he managed to carry out. +1 Attack, +1 Accuracy.
Used: Sandstorm ~ Hone Claws ~ Earthquake

Keldeo (oooooXoooo)
Ekans
Lily ♀ @ Expert Belt
Ability: Shed Skin
Health: 73%
Energy: 71%
Score: 159
Status: Struggling back into her coiled form. +1 Attack, +1 Defense, +1 Accuracy.
Used: Stockpile (24%) ~ Coil ~ Spit Up

Arena Status
  • The arena is kind of destroyed now. There are a bunch of chunks torn out of the ground, and melted rock is lying around everywhere. Good work, friends.
  • A sandstorm is raging (6 more actions).

Damage and Energy
  • Sand Man's Health: 100% - 36% (Spit Up) = 64%
  • Sand Man's Energy: 100% - 5% (Sandstorm) - 2% (Hone Claws) - 5% (Earthquake) = 88%
  • Lily's Health: 100% - 24% (Earthquake) - 3% (Sandstorm) = 73%
  • Lily's Energy: 100% - 24% (Stockpile) - 3% (Coil) - 2% (Spit Up) = 71%

Notes
  • I just realized I've been writing the XXOoo things wrong the whole battle because I guess after the first round I forgot to change the capitals to lowercase...
  • I can't really see how Earth Power + Earthquake would be executed, but in any case, except for really obvious combos (e.g. Quick Attack + Tackle), you're going to need to describe how you want the combo to be executed for it to work.
  • Sand Man narrowly wins! The score, by the way, is currently 5-1, if you don't want to count all those letters.
  • Next up: I liek Squirtles sends out, then Keldeo sends out. Both of you will PM your commands to me.
 
Round Seven

I liek Squirtles (xxxxxoOooo)
Chinchou
Biirup ♂ @ Red Card
Ability: Volt Absorb
Health: 100%
Energy: 100%
Status: Preparing for his big jump.

Keldeo (oooooxOooo)
Petilil
Super Smile Angie ♀ @ Sun Stone
Ability: Own Tempo
Health: 100%
Energy: 100%
Status: Shielding her eyes against the blowing sand.

------------------------------​

Bounce up first action unless she sets up a sub; use ice beam in that case, Amnesia if protect's up. Bounce down second action or up if you haven't used Bounce, Ice Beam if there's a sub (and you're not bouncing). Finish with Ice Beam or Bouncing down.

Bounce up/Ice Beam/Amnesia~Bounce down/Bounce Up/Ice Beam~Ice Beam/Bounce down

Just attack her some, I guess. If she uses Soak on your first action, start Biding, and if possible wait until her last action before releasing it. If she protects, is otherwise unhittable, or is prepping Sucker Punch (if you can tell that) go for Sunny Day, Growth, Growth. Also Sunny Day on the first action if she used Hail or Rain Dance, and don't use Growth if Ion Deluge is in effect.

Energy Ball / Bide / Sunny Day ~ Giga Drain / Bide / Growth ~ Seed Bomb / Bide (wait) / Growth

Minky Box Princess Angie's leaves flatten to her head in distress as she gazes nervously around at the swirling sandstorm. She fiddles idly with her Sun Stone, wishing for better weather, and turns pleadingly toward her trainer, but Keldeo gently pushes her back to the arena, and here Princess Angie must stay. With a sad squeak, Princess Angie concentrates hard on the latent Grass-type energy inside her, closing her eyes to keep grains of dust out of her vision. A ball of glittering Grass energy forms in front of her, the sand magically repelled from its surface as it barrels forth, crashing into Biirup's face. The Chinchou squeals in pain as the energy eats through his slippery skin, leaving an exposed patch that twinges in pain as the blowing sand sticks to it. Perhaps he can get himself out of this horrid storm...

Boing. Suddenly Biirup is bouncing up in the air, and nobody really has any clue how it happened, not even Biirup himself. He just told his body to jump, and now here he is. Nice. Unfortunately the sandstorm is still going strong this high up in the air, and he screws his eyes shut against it. Down on the racetrack, Princess Angie clings tightly to her Sun Stone, begging some of its energy to flow inside her so that she may beautifully bloom. As she absorbs a bit of stored sunlight through her stump things, her body grows ever so slightly larger, and the leaves on her head perk up with renewed strength and vigour. And then Biirup bounces down right on top of them, flattening them to her head again. Princess Angie cries out in frustration as all her hard gardening work is crushed, and whirls around to get her revenge—or attempts to, anyway. Whatever she has that passes for muscle locks up painfully, and poor Princess Angie falls flat on her face. Giggling, Biirup unleashes a icy cold beam of energy at her back, and Princess Angie begins to sob as the cold takes hold of her, while the sandstorm rages around her all the while. She wants to go home! Why did her trainer make her do this?

------------------------------​

I liek Squirtles (xxxxxoOooo)
Chinchou
Biirup ♂ @ Red Card
Ability: Volt Absorb
Health: 84%
Energy: 88%
Score: 164
Status: Giggling to himself. -1 Special Defense.
Used: Bounce (up) ~ Bounce (down) ~ Ice Beam

Keldeo (oooooxXooo)
Petilil
Super Smile Angie ♀ @ Sun Stone
Ability: Own Tempo
Health: 67%
Energy: 94%
Score: 161
Status: Wailing in distress. +1 Attack, +1 Special Attack. Severely paralyzed (25% failure chance).
Used: Energy Ball ~ Growth ~ [paralyzed]

Arena Status
  • The arena is kind of destroyed now. There are a bunch of chunks torn out of the ground, and melted rock is lying around everywhere. Good work, friends.
  • A sandstorm is raging (3 more actions).

Damage and Energy
  • Biirup's Health: 100% - 16% (Energy Ball) - 3% (Sandstorm) = 81%
  • Biirup's Energy: 100% - 3% (Bounce (up)) - 4% (Bounce (down)) - 5% (Ice Beam) = 88%
  • Super Smile Angie's Health: 100% - 17% (Bounce) - 13% (Ice Beam) - 3% (sandstorm) = 67%
  • Super Smile Angie's Energy: 100% - 4% (Energy Ball) - 2% (Growth) = 94%

Notes
  • Energy Ball lowered Biirup's Special Defense.
  • Technically, according to I liek Scythers's commands, Biirup should have Bounced down the second action without waiting, but a two-action Bounce can't really be executed that quickly.
  • Bounce was a critical hit and paralyzed Super Smile Angie.
  • Super Smile Angie then rolled low enough for paralysis that she couldn't use Seed Bomb.
  • And Biirup haxxes his way to a win! Could this be a shocking comeback for I liek Scythers?!
  • Next up: Keldeo sends out, then I liek Scythers sends out. Both of you will PM your commands to me.
 
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Round Eight

I liek Squirtles (xxxxxooOoo)
Duskull
Cranio Ominoso ♀ @ Mental Herb
Ability: Levitate
Health: 100%
Energy: 100%
Status: Observing her new toy curiously.

Keldeo (oooooxxOoo)
Litleo
Amyparadise Murphy ♀ @ Stone Plate
Ability: Rivalry
Health: 100%
Energy: 100%
Status: Glaring at her opponent, hackles raised.

------------------------------​

okay, so these attacks are gonna sting. Start with Torment (unless she didn't use a damaging move, in which case Dark Pulse), then Payback if Amy uses a not-Tormented move, Psychic if she does.

Torment/Dark Pulse~Payback/Psychic x2

I think we'll go for delayed Payback, all three actions! If she has clones or a substitute or she seems to be waiting for you, Snarl instead, and if you can't use or hit with either Work Up the first two actions and Chill on the last. If you can use or hit with one of Snarl/Payback but not the other, use whichever one you can. Drop your item as soon as possible so they don't try something Tricky, though, and don't use your nondamaging option if they're preparing to Snatch.

Payback (wait) / Snarl / Work Up (drop item) ~ Payback (wait) / Snarl / Work Up ~ Payback (wait) / Snarl / Chill

Incensed that her opponent dares be the same gender as her, Amy immediately drops her Stone Plate, plants a paw possessively on top of it, and snarls. Soundwaves rip through the air, laced with faint traces of dark energy, and Cranio Ominoso shudders on the spot as they wash over her. Shaking it off quickly (though not completely forgetting how so very intimidating her opponent is, of course), Cranio Ominoso takes a deep breath and projects her ghostly rattling all over the racetrack.

"You think Mr. Stone Plate over there is impressed by that pathetic snarl? Please. Look at him, hasn't moved a muscle. Face like a rock, he has. Is that all you got?"

Disheartened, Amy glances down desperately at Mr. Stone Plate. Mr. Stone Plate does not respond.

Maybe she does have to try harder, then... Amy lowers herself into a crouch, paws flickering with dark energy, and across her a similar light glints in Cranio Ominoso's eyes. Impatiently Amy lunges forward, slashing across Cranio Ominoso's skull-face with one paw. With a rattling laugh, Cranio Ominoso surrounds herself with more dark energy that flows out of her eyes and strikes even harder, bashing her skull into Amy's side with full force. Shocked, Amy instinctively lets out another not-so-intimidating snarl, to which Cranio Ominoso, cackling all the while, responds with more of the same beating, swathes of dark energy surrounding both battlers as she slaps the Litleo across the face with her hand-things.

A sudden sharp blast of the whistle brings both Pokémon to a stop, glaring hatefully at each other as the sandstorm fades away around them.

------------------------------​

I liek Squirtles (xxxxxooXoo)
Duskull
Cranio Ominoso ♀ @ Mental Herb
Ability: Levitate
Health: 68%
Energy: 84%
Score: 142
Status: Secretly a little intimidated. Those snarls kind of hurt. -2 Special Attack.
Used: Torment ~ Payback ~ Payback

Keldeo (oooooxxOoo)
Litleo
Amyparadise Murphy@ Stone Plate
Ability: Rivalry
Health: 77%
Energy: 87%
Score: 164
Status: Rushing back to retrieve Mr. Stone Plate. Tormented (3 more actions).
Used: Snarl ~ Payback ~ Snarl

Arena Status
  • The arena is kind of destroyed now. There are a bunch of chunks torn out of the ground, and melted rock is lying around everywhere. Good work, friends.

Damage and Energy
  • Cranio Ominoso's Health: 100% - 10% (Snarl) - 9% (Payback) - 10% (Snarl) - 3% (Sandstorm) = 68%
  • Cranio Ominoso's Energy: 100% - 4% (Torment) - 6% (Payback) - 6% (Payback) = 84%
  • Amyparadise Murphy's Health: 100% - 10% (Payback) - 10% (Payback) - 3% (Sandstorm) = 74%
  • Amyparadise Murphy's Energy: 100% - 5% (Snarl) - 3% (Payback) - 5% (Snarl) = 87%

Notes
  • I wasn't entirely sure what I liek Scythers meant by the "not-Tormented move" thing, but I took it to mean if Amy actually acted that action.
  • The Sandstorm is finally over. Now I can stop forgetting it every round.
  • Keldeo wins this bout, and subsequently the battle, but there are still two rounds to go!
  • Next up: I liek Scythers sends out, then Keldeo sends out. Both of you will PM your commands to me.
 
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