1 vs 1 Single
Style: Set
DQ: 1 week
Damage cap: 40%
Banned moves: OHKO's, weather moves, anything requiring a source of water
Arena: Crystal Belfry
This battle takes place in a war-torn part of the world, and at the moment, deadly mustard gas covers the ground in a thick layer. For as far as the eye can see, the only thing that reaches up out of the deadly clouds is a huge, majestic wrought-iron bell tower which, for some unknown reason, has survived the chaos. Hanging in the tower is a single enormous crystal bell, which shimmers with an ancient, magical glow. The battlers can fight anywhere on the tower that they can stand on (or fly or hover or whatever), but they start out in the chamber containing the bell, with one battler on the north end and the other on the south end, with the bell between them. If a battler falls into, flies into, or otherwise makes contact with the mustard gas on the ground, they become severely poisoned as if with the attack Toxic (starting at 3% health per round and escalating from there), and for every action that they remain in the gas, they lose 5% health (in addition to the Toxic condition). At the end of every round (3 actions), the crystal bell rings, swinging back and forth and knocking off anybody who may be directly east or west of it. The bell's mysterious, otherworldly ring does one of the following:
(20%) chance of doing nothing at all,
(10%) chance of healing 5% health to all battlers,
(10%) chance of healing 5% energy to all battlers,
(10%) chance of reducing all status conditions' intensity by one level
(8%) chance of completely healing all minor status conditions (Attract, Confuse)
(8%) chance of completely healing all Burns
(8%) chance of completely healing all Freezing
(8%) chance of completely healing all Poison (including that which is dealt by the mustard gas)
(8%) chance of completely healing all Sleep
(8%) chance of completely healing all Paralysis
(2%) chance of raising all battlers' Attack and Special Attack to the maximum (+6) and reducing their Defense and Special Defense to the minimum (-6)
If, for example, the bell rings a tone that will heal all Burns, but none of the battlers are Burned, it will seem to do nothing. If the bell is destroyed by something like Earthquake, obviously it will not ring.
A blanket of yellow-brown smog coated the ravaged ground, the smoke so thick that the torn rubble underneath was barely visible. The sight alone was enough to fill most with a dreadful sense of trepidation; that, coupled with the oppressive smell the atmosphere was literally
slathered with, made quite the frightful scene. Amidst the deadly fog stood a pristine iron tower, the structure reaching towards the heavens as if trying to get away from the chaos below. And far, far away, faint screams and gunshots echoed, telling of a war that devastated the land somewhere beyond the reaches of the mustard gas.
At the top of the tower was an open-air chamber, largely inhabited by a clear, faultless crystal bell that shimmered with benevolent energy. Everything was deathly still in the chamber – until a pop of displaced air sounded, and three people and an Abra stepped out of a whirling vortex of iridescent purples, greens, and pinks. Almost immediately there was another contained burst and the little psychic-type disappeared, presumably back to the ASB Headquarters to teleport the next group of trainers. The three humans were left to gag at the humid air and wonder why they decided to battle here in the first place.
After several minutes, during which the referee gasped out the conditions of the arena between coughs, the battlers took their positions: Jack_the_PumpkinKing on the north side, and sreservoir on the south. sreservoir hesitated slightly before taking a Pokeball from his belt and carefully placing it on the floor, where it burst open to let a snake-like Pokemon crawl out. Nenya the Dratini sniffed disdainfully at the arena choice, rather miffed by the thick scent present throughout the area, even though her lungs were strong enough to minimize her coughing.
Upon hearing the sound effects that accompanied the opening of a Pokeball, Jack peered around the gigantic bell to better make out the opposing Pokemon. More high-tech noises ensued, and the referee awkwardly shuffled around the chamber – how
was she to observe the match properly with the gargantuan, semi-opaque construction in her way? Phantom Ganon the Ralts yawned and stretched out his arms, then abruptly broke off mid-yawn to cough violently, his fragile respiratory system unused to the harmful gases.
Round One
Jack_the_PumpkinKing (O)
@Dawn Stone
Phantom Ganon (M) <Synchronize>
Health: 100%
Energy: 100%
Status: Coughing his lungs out.
Commands: Icy Wind/Teleport ~ Thunder Wave/Safeguard/Teleport ~ Attract/Calm Mind/Teleport
sreservoir (O)
Nenya (F) <Shed Skin>
Health: 100%
Energy: 100%
Status: Trying to ignore the itch in her throat.
Commands: Agility ~ Safeguard/Agility + Extremespeed ~ Attract/nothing
Nenya, being the faster of the two, immediately started slithering circles around the crystal bell, which she occasionally glanced at with suspicion. It took only a moment for her to work up a good amount of speed, certainly more than what one would expect from a snake-like creature. The edges of her blue and white form blurred slightly as she glided on, the sinuous muscles in her compact body loosening and becoming more limber. Ganon, who had inhaled deeply, suddenly shut his mouth with a snap; there was no way he’d hit her if she was running around like that. Eventually Nenya slowed down, making sure that the bell was standing between her and her opponent.
Ganon frowned. He could no longer hear the scrape of scales on iron, but… Nenya was nowhere to be seen. Still scowling, he scooted around the bell and saw the fleeting tip of a retreating blue tail. Excitedly he exhaled, emptying his lungs of air to produce a frigid gust, but most of the wind was blocked by the crystalline obstacle in front of him. A fraction of the attack managed to drift about and wrap freezing, insubstantial fingers around Nenya’s body; she shivered, feeling her metabolism drop sharply, though her body still felt rather nimble. At least she hadn’t been caught directly by the technique.
Clearly interested in avoiding any more status nonsense, the Dratini then proceeded to focus a portion of her energy just above her head. The power seemed to drip and spread about until it became a paper-thin dome of a glowing pale-green substance. Ganon, who had shuffled to the same side of the chamber as Nenya, was completely unaware of his opponent’s new semi-solid barrier, and was concentrating on drawing static out of the atmosphere with his limited electrical control. What electricity he could gather formed a small, sizzling ball in the center of one palm; satisfied with its size, the Ralts threw it at Nenya like it was a baseball. An arc of yellow-white force zipped through the air – only to hit the dragon’s newly-erected Safeguard. The compact wave immediately broke apart and skittered across the shield for a second or so before melting back into the atmosphere.
Ganon pouted at the failure of his attack, but he didn’t get much time to fume. Nenya was slithering towards him, flexing her body more than was necessary to show off her lithe shape and glittering scales. She batted her eyelashes, opening her chestnut eyes wide between each blink as she lavished her opponent with attention: what a strong, young fellow! Cute, delicate, but probably with a deep, hidden strength in his core… Why, she was obviously no match for
him! But since he was such a gentleman, he wouldn’t senselessly beat a youthful lady to the point of fainting… right? Ganon blinked, clearly startled by his opponent’s flirtatious display, but she did have a point about hitting girls. Actually, she was right about everything: he was strong, yes, and certainly cute! The Ralts puffed out his chest.
Ganon’s head was swimming with so many thoughts that he nearly forgot about his commands. Abruptly he began to stutter, before forming his words into more eloquent patterns, gazing at Nenya softly as he, too, spouted compliments aplenty. The green barrier still lingering around the snake-like dragon’s body, though, selectively filtered out the more flattering statements, and though she felt a slight tug at her heart, the Dratini concluded that she wouldn’t be falling in love with
him anytime soon, no sirree.
All of a sudden, the crystal bell in the center of the chamber jerked to the side, causing the iron ball in the middle to strike against the thick glass. A haunting, hollow
gong sounded, followed by two more resonances that reverberated in the air. When the first ring reached Ganon’s ears, he felt his attraction to Nenya inexplicably jump down a notch… Bah, nonsense. Oblivious to the Dratini’s nonchalant behaviour, he continued to gush.
Jack_the_PumpkinKing (O)
@Dawn Stone
Phantom Ganon (M) <Synchronize>
Health: 100%
Energy: 86%
Status: “omg ur so pretty and cool and talented and…” Attracted (strong).
sreservoir (O)
Nenya (F) <Shed Skin>
Health: 97%
Energy: 89%
Status: Perplexed and amused at the same time. +1 Speed. Safeguard in effect (3 more actions).
Terrain notes
Nothing to note.
Final notes
sreservoir attacks first next round.
Icy Wind’s damage was reduced by half due to the bell being in the way. I figured that Ganon would have the common sense to actually scoot around the bell before taking a shot, so Nenya still got the speed decrease.
Thunder Wave failed due to the Safeguard.
Ganon’s Attract failed due to the Safeguard.
The bell reduced status conditions’ severities by one level.