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Keldeo vs TruetoCheese vs JackPK

Round Four

Keldeo (3/3 left)
Dunsparce
cutest cutemon ♂ @ Light Clay
Ability: Serene Grace
Health: 35%
Energy: 60%
Status: WHY CAN'T I JUST BE CUTE AGAIN ;;

TruetoCheese (3/3 left)
Jynx
FOXTROT OSCAR X-RAY ♀ @ Lucky Egg
Ability: Oblivious
Health: 6%
Energy: 45%
Status: WHAT THE FUCK IS THIS SHIT

JackPK (3/3 left)
Venusaur
Louise
Ability: Overgrow
Health: 20%
Energy: 81%
Status: Chillin'. Overgrow activated. Moderately confused (20% failure chance). +2 Attack.

------------------------------​

(SPOILERS: HAIL FALLS, EVERYONE DIES)

It's high time cutest cutemon be taken down a peg or two. Or ten. FOXTROT OSCAR X-RAY looks at Louise, and Louise looks back at FOXTROT OSCAR X-RAY. Both nod to each other, united for a time by a common foe. Then FOXTROT OSCAR X-RAY punches cutest cutemon in the face. cutest cutemon's protective bubble slows FOXTROT OSCAR X-RAY's fist down a little, but she still makes a decent enough impact to absorb a few stringy tendrils of green energy back into herself, making her feel just a tiny bit stronger. Louise is up next, and as FOXTROT OSCAR X-RAY jumps away the Venusaur shakes loose a cloud of dark green powder from the large flower on her back. The substance drifts gently down over cutest cutemon, who inhales a few spores with his next breath, and by the time he realizes what's happening it's too late. The Dunsparce's eyelids grow heavy, and the next second she's out like a light, unable to do anything but let out a deep, rumbling snore in Louise's face. Louise is somewhat offended by this rudeness.

Actually, she's really offended. The Venusaur roars out her ultimate rage, unleashing a pulse of Grass-type energy that causes plants to sprout all over the arena through cracks in the metal floor, walls, and even ceiling. Twisted, gnarled trees with thorns and pointy branches spring to life, and are immediately subjected to a battery of hailstones, sand, and rain, but this doesn't stop them from flat-out yanking their roots out of the ground to advance upon the defenseless cutest cutemon. One tree tangles him up in its branches while another plant assaults him with a thorny stalk, and a bulbous mushroom-thing looms ominously above, unable to figure out how to do any real harm. Somehow cutest cutemon manages to snooze through it all, but as the greenery recedes back into the floor it leaves him covered in various cuts and bruises and allergens.

BANG.

Doubling over in sudden pain (despite already being quadrupedal), Louise turns her head in ultra-slow motion, a look of shock and terror dawning on her face. Her cheek brushes against her shoulder, and comes back covered in clear, oozing sap. She looks at the substance in disbelief, and then listlessly raises her head to look at FOXTROT OSCAR X-RAY, who's staring at her blankly, holding up an icy gun. As Louise collapses, slowly, to the floor, FOXTROT OSCAR X-RAY looks down at her gun in horror and lets it tumble to the ground, putting her head in her hands.

BANG.

FOXTROT OSCAR X-RAY stares up at the ceiling, mouth agape, and then claps her hands over her chest. When she turns them around to look at her palms, she sees them covered in the same censored pink liquid that spills uncontrollably out of her wound. Looking past Louise's fallen form in disbelief, she sees the sleeping cutest cutemon pointing some sort of sonic weapon in her direction, and then she, too, slumps over in slow motion to the ground.

cutest cutemon continues to lie there, motionless.

Louise continues to lie there, motionless.

FOXTROT OSCAR X-RAY continues to lie there, motionless.

BANG.

cutest cutemon suddenly awakes and stares in horror at the ceiling, where an onslaught of hailstones is headed straight his way. He has no hands, otherwise he would surely press them to his head wound for them to come off drenched in censored pink liquid. He has no knees, otherwise he would fall to them. Instead, he looks no different as he falls unconscious.

...

...

...

Two of the Communication Club Collosseum's staff wander into the room. One of them picks up a lone piece of paper lying on the floor. "Hey, bro, listen to this:

Dear trainer,

By the time you read this, I'll be KO'd. This is how I think it's gonna happen: FOXTROST OSCAR X-RAY will shoot me, then cutest cutemon will shoot FOXTROT OSCAR X-RAY, then cutest cutemon will keep sleeping and get shot by me through an onslaught of hailstones.

Love, your faithful Pokémon Louise.

P.S. Then two Communication Club Collosseum staff members will read this letter and shoot each other.


Haha, isn't that the most ridiculous thing you've—"

BANG.

------------------------------​

Keldeo (2/3 left)
Dunsparce
cutest cutemon ♂ @ Light Clay
Ability: Serene Grace
Health: 0%
Energy: 54%
Status: Knocked out!
Used: Snore @ Louise ~ Snore @ FOXTROT OSCAR X-RAY

TruetoCheese (2/3 left)
Jynx
FOXTROT OSCAR X-RAY ♀ @ Lucky Egg
Ability: Oblivious
Health: 0%
Energy: 36%
Status: Knocked out!
Used: Drain Punch @ cutest cutemon ~ Ice Beam @ Louise

JackPK (2/3 left)
Venusaur
Louise
Ability: Overgrow
Health: 0%
Energy: 67%
Status: Knocked out!
Used: Sleep Powder @ cutest cutemon ~ Frenzy Plant @ cutest cutemon

Arena Status
  • A Reflect surrounds where cutest cutemon used to be (1 more action).
  • IT'S FREAKIN' RAINING ACID YOU GUYS, WHY ARE YOU HERE

Damage and Energy

  • cutest cutemon's Health: 35% - 5% (Drain Punch) - 3% (acid rain) - 24% (Frenzy Plant) - 4% (acid rain) = 0%
  • cutest cutemon's Energy: 60% - 3% (Snore) - 3% (Snore) = 54%
  • FOXTROT OSCAR X-RAY's Health: 6% + 2% (Drain Punch) - 2% (acid rain) - 6% (Snore) = 0%
  • FOXTROT OSCAR X-RAY's Energy: 45% - 5% (Drain Punch) - 4% (Ice Beam) = 36%
  • Louise's Health: 20% - 6% (Snore) - 3% (acid rain) - 16% (Ice Beam) = 0%
  • Louise's Energy: 81% - 3% (Sleep Powder) - 11% (Frenzy Plant) = 67%

Notes
  • ohhhhhh my god. Okay so, as you can see in the calcs, FOXTROT OSCAR X-RAY KO'd Louise with Ice Beam on the second action, then cutest cutemon Snored her to death on the same action, and finally cutest cutemon succumbed to arena damage. Louise gets the KO on cutest cutemon since she was the last to damage him. Everyone wins! And yet, everyone loses. Alas.
  • i'm so funny
  • Keldeo sends out, then TruetoCheese sends out, then JackPK sends out and commands first, followed by TruetoCheese and then Keldeo.
 
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cutest skullmon, avenge your nobly fallen comrade! To arms!!!
duskull the epitome of cute

edit: If I'm not mistaken, TtC has to send out Jerome now because of Illusion's effects, right? edit two: I guess that's what I get for... not reading carefully, whoops.

Also cutest skullmon is totally the cutest skullmon? What are you talking about I mean compare her to this monstrosity
 
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Ah but it is Jerome who is called.

nHAH9Aa.png

And Jerome who will answer.




Pizza.
 
Reynolds, you're up!

Start with Double Team, then Thunderbolt the real Jerome and use Foul Play on Eris/skullmon!

If you can Snatch anything, Snatch it!

I tried to come up with more complicated actions, but everything I can think of just opens up more loopholes I can't close, so for now I really think simple is best! Just Double Team, attack or Snatch!

Double Team/Snatch ~ Thunderbolt/Snatch ~ Foul Play/Snatch
 
The circle of partnerstabbackship should be completed, no? ERIS THE CUTEST SKULLMON, HEARKEN THE CALL OF JEROME. Together we must defeat our dreaded foe, the kraken. Begin with a Toxic upon the Inkay, and hopefully greyskullmon over yonder will respond with a Hex, or in some other fashion. We have no need to worry about Double Team, we've got acid rain going on here and those clones'll be toast by the time they're up.

Next up, if your partner in arms has refused the alliance, well we're going to expel some wind of ominous beginnings. You do love your pizza, Jerome. If you have indeed joined forces and formed the best buddy cop show in town, then Moonblast away at Reynolds with your standard issue Moonpistols. Some magical girl anime out there is missing its props...

Toxic @ Reynolds ~ Moonblast @ Reynolds/Ominous Wind @ Eris x2

Damnit berd why do you not learn Signal Beam
 
Damnit berd why do you not learn Signal Beam

Duskull's only bug move is Infestation, okay.

Anyway, Eris, I've done the math and I think this plan works out better than Hex spamfest. First, make it absolutely clear to Jerome that we're teaming up with him so you don't get attacked or anything. Then move as close to Reynolds as possible so he knows you're spamming Calm Mind. If all goes according to plan, Reynolds will snatch it and not only use up his action but also have his special defense lowered because of Contrary, increasing his susceptibility to berd! Muahahahaha!

Calm Mind x3
 
Round Five

Keldeo (2/3 left)
Duskull
cutest skullmon ♀ @ cutest egg
Ability: Levitate
Health: 100%
Energy: 100%
Status: Hovering cutely like a cute skullmon with her cutest egg.

TruetoCheese (2/3 left)
nHAH9Aa.png

Jerome ♂ @ Lucky Egg
Ability: Natural Cure
Health: 100%
Energy: 100%
Status: B|

JackPK (2/3 left)
Inkay
Reynolds
Ability: Contrary
Health: 100%
Energy: 100%
Status: Nobody knows what goes on in an Inkay's mind. It's just too freakin' weird.

------------------------------​

The field is silent. Except for the steady pattering of rain, hail, and sand on the floors and walls, which is actually pretty noisy.

The field is loud. Three fainted bodies lie sprawled across the metal floor (the staff members have mysteriously disappeared), all hopes of pizza sadly forgotten. But then the three trainers recall their fallen friends and send out new ones to take their places, and hope lives once again! Praise be!

The real Jerome (everyone hopes) is not about to give up his pizza without a fight. Well, that's not entirely true. He's perfectly willing to give up the pizza he's already eaten. So he coughs and gags and finally manages to puke up a mixture of half-digested pizza and venomous toxins that he somehow keeps in reserve, onto the floor in front of him. It's just too bad that there isn't actually an opponent on the floor in front of him. Reynolds is a bit further away than that. The sad puddle is quickly washed away by the acid rain, and that's the end of that. Whoops!

Meanwhile, cutest skullmon nods to Jerome with a wicked grin, and then closes her eyes and prepares to meditate upon her cuteness. But Reynolds is not so cool with that. He wants to meditate upon his cuteness! So he surrounds himself with an aura of dark energy and pulls the thoughts straight out of cutest skullmon's mind, leaving a void in the Duskull's mental state that's matched by the sudden void around her as her inherited Reflect bubble disappears in a flash. Unfortunately, upon attempting to concentrate on the finer aspects of his cuteness, Reynolds comes upon an astounding revelation: he's not cute at all! He's just a freakin'... weird... squid... thing! This discovery is too much for Reynolds, and his eyes roll back into his head as a bit of his mind implodes upon itself.

Satisfied that cutest skullmon is not, for the moment, working against him, Jerome proceeds to phase two of his plan. He chirps a pure, beautiful note to the ceiling, and a fake moon emerges from behind some fake clouds, to bless him with its dazzling light. Said dazzling light rebounds powerfully off his cool shades at the perfect angle to hit Reynolds in the face. The explosion of Fairy-type energy knocks Reynolds backwards, preying on his lowered mental defenses... and yet, the Inkay finds himself somewhat strengthened by the power of the moon. He feels empowered to give that meditation another try, so he sends out a wave of darkness to steal cutest skullmon's thoughts again, only to discover that alas, he is still not cute.

Jerome reflects another burst of moonlight off his snazzy shades, and poor Reynolds can't figure out how to harness the moon's awesome power this time, and of course he has not become any cuter in the last few seconds. Unwilling to give in, he takes cutest skullmon's thoughts for his own a third time, with the exact same results. If only he was a cutest squidmon. Perhaps this round's transformation could grant his wish... but alas, it just turns him into a freakin' Bidoof.

------------------------------​

Keldeo (2/3 left)
Turtwig
Eris ♀ @ Lucky Egg
Ability: Overgrow
Health: 90%
Energy: 100%
Status: Cackling to herself with glee.
Used: Calm Mind (snatched) ~ Calm Mind (snatched) ~ Calm Mind (snatched)

TruetoCheese (2/3 left)
8lCrUnj.png

Jerome ♂ @ Lucky Egg
Ability: Illuminate
Health: 90%
Energy: 84%
Status: B...|?
Used: Toxic @ Reynolds (missed) ~ Moonblast @ Reynolds ~ Moonblast @ Reynolds

JackPK (2/3 left)
Bidoof
Reynolds
Ability: Simple
Health: 59%
Energy: 88%
Status: WHY, MOON, WHY?! -2 Special Attack, -3 Special Defense.
Used: Snatch (Calm Mind) ~ Snatch (Calm Mind) ~ Snatch (Calm Mind)

Arena Status
  • IT'S FREAKIN' RAINING ACID YOU GUYS, WHY ARE YOU HERE

Damage and Energy

  • Eris's Health: 100% - 10% (acid rain) = 90%
  • Eris's Energy: 100%
  • Jerome's Health: 100% - 10% (acid rain) = 90%
  • Jerome's Energy: 100% - 4% (Toxic) - 6% (Moonblast) - 6% (Moonblast) = 84%
  • Reynolds's Health: 100% - 15% (Moonblast) - 16% (Moonblast) - 10% (acid rain) = 59%
  • Reynolds's Energy: 100% - 2% (Snatch) - 2% (Calm Mind) - 2% (Snatch) - 2% (Calm Mind) - 2% (Snatch) - 2% (Calm Mind) = 88%

Notes
  • Speed order: Jerome (85) > Eris (31) = Reynolds (31). Speed ties are broken by command order, i.e., if no other factors are in play, Eris will move before Reynolds next round because Keldeo is commanding before JackPK.
  • Eris evolved into a Turtwig, Jerome evolved into a Staryu, and Reynolds evolved into a freakin' Bidoof.
  • Eris's inherited Reflect wore off after the first action.
  • Jerome's first Moonblast lowered (and therefore raised) Reynolds's Special Attack.
  • STILL NO FRICKIN' ROOF, FRICKIN' JEEZ
  • TruetoCheese commands first, followed by Keldeo and then JackPK.
 
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Can I call you Jeroyu now? :D

Joking aside, we're weak to a STAB, and that is quite a problem. We're going to try and Reflect Type on Eris and become one with the grass. If Eris uses Protect, then we're going to smash a Waterfall into Reynolds, if the Bigdoof is Protecting as well, just Barrier.

If you got a Reflect Type off on the first action, fire two chilly shots from your Ice Pistols at Eris. If you hit Reynolds last action, then Brine at him twice. If you end up falling asleep, just Snore it off and hope for some flinches. Doesn't matter who you hit with your slumber-rumbles.

Reflect Type @ Eris / Waterfall @ Reynolds / Barrier ~ Ice Beam @ Eris / Brine @ Reynolds / Snore @ whoever you can x2
 
And lo, the partnership cycle continues. Eris, you'll be starting with Protect to avoid that nasty Reflect Type, then Solar Beam Jerome twice! Hopefully, (coughs) Reynolds will also Protect on the first action, and proceed to wail on Jerome as well, because then neither of us will be hit since Jerome's conditionals for the next two actions don't account for if he used Barrier that first action! ...or Reynolds could just take some powered-up Brines, if that works for him. If Jerome got in a Reflect Type on the first action, or Reynolds has used Super Fang on you, Solar Beam Reynolds instead. If you can't use Solar Beam for whatever reason besides sleep, Giga Drain your target. If you're asleep, Snore whoever you can hit.

Protect ~ Solar Beam / Giga Drain / Snore x2

(psst Jack did you know that Bidoof learns ~Super Fang~? Of course, if you Super Fang Eris, you'll just activate Overgrow because sandhailrainsun, so...)
 
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Yeah, we really don't want to be hit by those Brines, so... Protect, and hope Jerome either does nothing or defaults to attacking Eris.

Luckily, Simple gives us the opportunity to fix our horrendous mistake last round! Take advantage of your doubled stat changes to boost your Special Defense back into the positive with Amnesia.

Now, unfortunately, that does give us a bit of a dice roll here, but the odds are in our favor that you can still use Super Fang on Jerome. (Alternatively, if Eris has directly attacked you, Super Fang her right back.) If you've forgotten Super Fang, that's really unfortunate, so instead, use Thunder on Jerome.

Protect ~ Amnesia ~ Super Fang @ Jerome/Super Fang @ Eris/Thunder @ Jerome
 
Round Six

Keldeo (2/3 left)
Turtwig
Eris ♀ @ Lucky Egg
Ability: Overgrow
Health: 90%
Energy: 100%
Status: Cackling to herself with glee.

TruetoCheese (2/3 left)
8lCrUnj.png

Jerome ♂ @ Lucky Egg
Ability: Illuminate
Health: 90%
Energy: 84%
Status: B...|?

JackPK (2/3 left)
Bidoof
Reynolds
Ability: Simple
Health: 59%
Energy: 88%
Status: WHY, MOON, WHY?! -2 Special Attack, -3 Special Defense.

------------------------------​

The round begins with all three battlers going on the defensive. Eris and Reynolds put up twin transparent shields, while Jerome does something a little different: he puts up a transparent shield. However, his is not a bubble but a semisolid wall of glittering psychic energy that stays in place when he moves away from it, so he's stuck cowering behind it, sunglasses clearly displeased at this situation. In fact, they're so displeased, they decide it's time to lead Jerome a little astray. Snore, they tell him, that's what was in your commands. Come on, do it! Would your snazzy shades lie to you? Of course Jerome's snazzy shades would never lie to him, so he obediently closes his eyes behind them (or would, if he had any), and attempts to snore. All he can manage is a tinny, pathetic excuse for a rumble.

Keen to take advantage of Jerome's confusion, Eris swings the leaf on her head about, harnessing energy from the fake sun above to form a dazzling ball of light that radiates so much heat that it dries out her skin a bit, even though it's not even touching her. She sends it whizzing forth with a cry, and the orb pieces Jerome's protective wall without slowing, to buffet the poor Staryu backwards. Piercing light and heat blister his skin, and he struggles to secrete more liquid to keep it moist as he clumsily reapproaches his barrier. Meanwhile, Reynolds the Bidoof ignores the action completely, and though it doesn't look any different from the outside he's secretly dulling his brain even more, attempting to replace the vacant look on his face with... an even more vacant look as he discards a piece of clearly trivial knowledge. With the fake sun already shining brightly overhead, who needs to be able to summon the real one?

Overcome with betrayal at the misleading advice his shades have given him, Jerome ignores their insistent cries to Snore, Jerome, Snore! and turns to face Eris instead. His center gem turns a cool, frosty blue as he gathers icy energy within it and releases it all in a glittering beam of bright blue light. The beam engulfs Eris in unforgiving cold for a moment, leaving a thin layer of frost on her skin that she quickly shakes off before firing off another orb of heat and light in revenge, this one even larger than the last, to send Jerome spinning backward.

Nobody really cares about Reynolds the Bidoof, who's sitting there with his usual blank look on his face. Super Fang...? Wasn't that... against the rules, or something? Can't he have a nice snack instead? Those ice cubes falling from overhead look plenty tasty...

And then, suddenly, there is no more Reynolds the Bidoof. There is only Reynolds the FIERCE AND MIGHTY DRAGONITE. Reynolds the FIERCE AND MIGHTY DRAGONITE roars proudly, beating his chest, and then looks around to notice the two Ice-types glaring at him. Uh-oh...

------------------------------​

Keldeo (2/3 left)
Snorunt
Eris ♀ @ Lucky Egg
Ability: Inner Focus
Health: 67%
Energy: 86%
Status: Still doing okay.
Used: Protect ~ Solar Beam @ Jerome ~ Solar Beam @ Jerome

TruetoCheese (2/3 left)
8dIh9is.png

Jerome ♂ @ Lucky Egg
Ability: Thick Fat
Health: 30%
Energy: 76%
Status: Pondering discarding his shades for good. +2 Defense.
Used: Barrier ~ Snore (failed) ~ Ice Beam @ Eris

JackPK (2/3 left)
Dragonite
Reynolds
Ability: Inner Focus
Health: 49%
Energy: 84%
Status: Oh dear... Has forgotten Sunny Day. -2 Special Attack, +1 Special Defense.
Used: Protect ~ Amnesia ~ nothing

Arena Status
  • IT'S FREAKIN' RAINING ACID YOU GUYS, WHY ARE YOU HERE

Damage and Energy

  • Eris's Health: 90% - 13% (Ice Beam) - 10% (acid rain) = 67%
  • Eris's Energy: 100% - 2% (Protect) - 6% (Solar Beam) - 6% (Solar Beam) = 86%
  • Jerome's Health: 90% - 22% (Solar Beam) - 28% (Solar Beam) - 10% (acid rain) = 30%
  • Jerome's Energy: 84% - 2% (Barrier) - 1% (Snore (failed)) - 5% (Ice Beam) = 76%
  • Reynolds's Health: 59% - 10% (acid rain) = 49%
  • Reynolds's Energy: 88% - 2% (Protect) - 2% (Amnesia) = 84%

Notes
  • Speed order: Reynolds (80) > Jerome (70) > Eris (50).
  • Eris evolved into a Snorunt, Jerome evolved into a Dewgong, and Reynolds evolved into a Dragonite. SOMEONE'S SCREWED...
  • SUPER FANG IS BANNED, COME ON KELDEO
  • With no applicable commands, Jerome's actions were randomized from the commands he was given.
  • I'm not really sure how Amnesia is supposed to work with all these evolutions, so I'll just have the forgotten move carry over.
  • Eris's second Solar Beam was a crit.
  • Rolled a freakin' 99 for roof shenanigans. Carry on...
  • Keldeo commands first, followed by JackPK and then TruetoCheese.
 
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...Totally part of my evil plan! Yeah!

It looks like it's time for us to be partnered against, Eris, but let's see if we can use Snorunt's varied and expansive movepool to eliminate the squid anyway. Spam Blizzard, and if you can, try to solely target Reynolds. If he sets up a Light Screen, or you can't use Blizzard for any reason, switch to Avalanching him. Once Reynolds is down, or if he's protecting, or if you can't hit anyone, or if you can't use or hit with both Blizzard and Avalanche, use Light Screen.

Blizzard / Avalanche @ Reynolds / Light Screen x3

(psst TTC did you know that Dewgong learns ~Sheer Cold~?)

...(psst Jack did you know that Dragonite learns ~Horn Drill~?)
 
dammit

Okay, Reynolds, time to go down swingin'. Unleash a massive Focus Blast at Eris, then pump the last of your remaining Superpower into an attack on her. If by some miracle you're still alive after all that, strike her with another Focus Blast.

Focus Blast ~ Superpower ~ Focus Blast

incidentally, TTC, the difference between me dying in one action or two is probably down to whether you attack me on the first action, so wouldn't you rather let me get in an extra hit on Eris and do the most damage I can before I die?
 
Alrighty, Jerome, we're going to partner up with Reynolds this round (as the circle dictates). Open with a Waterfall at Eris, and then if Blizzard missed on the first action then we're going to Brine at her as well. If Eris' Blizzard on the first action did not miss our good friend Reynolds, we're going to give him a bit of a mercy killing. Reynolds would want a friend to put him out of his misery, so give him just that with a targetted Blizzard.

On the final action, if there is one, if you can end Reynolds' suffering with a single target Blizzard then do it. If you can't, then Brine Eris if she's below 50% health, and Waterfall her otherwise.

Waterfall @ Eris ~ Brine @ Eris / Blizzard @ Reynolds ~ Blizzard @ Reynolds / Brine @ Eris / Waterfall @ Eris
 
Round Seven

Keldeo (2/3 left)
Snorunt
Eris ♀ @ Lucky Egg
Ability: Inner Focus
Health: 67%
Energy: 86%
Status: Still doing okay.

TruetoCheese (2/3 left)
8dIh9is.png

Jerome ♂ @ Lucky Egg
Ability: Thick Fat
Health: 30%
Energy: 76%
Status: Pondering discarding his shades for good. +2 Defense.

JackPK (2/3 left)
Dragonite
Reynolds
Ability: Inner Focus
Health: 49%
Energy: 84%
Status: Oh dear... Has forgotten Sunny Day. -2 Special Attack, +1 Special Defense.

------------------------------​

Reynolds glances from Ice-type foe to other Ice-type foe in horror. Man, he's screwed... but at least he can go down fighting. He holds up his little arms and closes his eyes, concentrating, so that a ball of bright blue energy forms between his hands. His eyes glow the same colour as the sphere of energy grows larger and larger, and he nearly loses control of it a couple of times but somehow manages to pour a huge amount of power into it before it finally whizzes away of its own accord. The orb is larger than Eris herself, and it buffets her bodily back into a wall, eating away at her black hide as she screams out in agony. The Snorunt is utterly unable to recover herself before Jerome propels himself forward with a burst of foaming water, slamming into her with the force of a raging waterfall.

Poor Eris shakily climbs back to her feet and glares furiously at Reynolds. The Dragonite gulps. He knows what's coming. And indeed, Eris takes a deep breath and unleashes a powerful blast of frigid air laced with bits of snow and ice, so strong that the force of it pushes her backward into the wall again. She doesn't relent, though, and keeps the blizzard coming, and the frosty wind swirls cruelly around Reynolds, engulfing him in unforgiving cold as particles of ice stick to his skin and wings. It's all he can do to hold out as the storm runs its course, and when the winds finally fade he's left much worse for the wear, shivering madly hardly able to even sustain his flight with frost-covered wings. He gives himself a mighty shake and the ice flies off him in all directions, but that only makes him feel a tiny bit better.

Knowing that the end is upon him, Reynolds throws all he's got into this one last attack. With no regard for his own defenses, he launches himself into Eris with all the strength he's got left, slamming her into that same, cruel wall and beating her madly with his fists, managing to strike upon the point where his previous attack destroyed some of her hide. The effort leaves him exhausted and vulnerable to attack, and Jerome takes full advantage of this to try to finish off the Dragonite he was working with only a moment before. The Dewgong swims in a circle in mid-air and forces out another gust of snowy air, but the storm goes wildly off course, hitting a nearby wall and then fizzling out into nothing. Eris rolls her eyes. She'll show Jerome how it's really done. So she breathes in, and then powerfully out, and with her exhale comes yet another icy tornado... that rushes up straight to the ceiling, and then vanishes. Well. That was embarrassing.

Hardly able to believe his luck, Reynolds focuses and summons up another orb of bright blue energy... but it seems chance is no longer on his side, and the sphere of light zips back and forth uncontrollably before striking harmlessly against the ground several feet to the right of Eris. Jerome is eager to make up for his earlier blunder, and this time when he calls up a storm of howling winds his aim is true. The wintery air swirls unforgivingly around Reynolds, and this time he's unable to sustain his flight; his ice-covered body falls heavily to the floor with a thud, the light leaving his eyes. Meanwhile, the barely-still-standing Eris concentrates and conjures up a screen of green light in an attempt to protect herself from future attack.

And then, suddenly, the ceiling opens up, and the floor begins to rise, first slowly and then unimaginably fast. Eris and Jerome hold on to each other for dear life, temporarily allied in the face of the terrifying unknown. The platform shoots up all the way to the FRICKIN' ROOF, AND OH MY GOD HOW IS ALL THAT FAKE RAIN AND SNOW AND SAND STILL SWIRLING AROUND THEM UP HERE, OH MY GOD IT'S EVEN WORSE, OH MY GOD THE SUN IS SO BRIGHT TAKE ME BACK TO THE BASEMENT...

------------------------------​

Keldeo (2/3 left)
Cacturne
Eris ♀ @ Lucky Egg
Ability: Sand Veil
Health: 5%
Energy: 73%
Status: No longer doing okay. Has a Light Screen (5 more actions). -1 Special Defense.
Used: Blizzard @ Reynolds ~ Blizzard @ Reynolds (missed) ~ Light Screen

TruetoCheese (2/3 left)
2aam2zX.png

Jerome ♂ @ Lucky Egg
Ability: Ice Body
Health: 23%
Energy: 61%
Status: Feelin' pretty cool. +2 Defense.
Used: Waterfall @ Eris ~ Blizzard @ Reynolds (missed) ~ Blizzard @ Reynolds

JackPK (1/3 left)
Dragonite
Reynolds
Ability: Inner Focus
Health: 0%
Energy: 63%
Status: Knocked out!
Used: Focus Blast @ Eris ~ Superpower @ Eris ~ Focus Blast @ Eris (missed)

Arena Status
  • IT'S FREAKIN' RAINING ACID YOU GUYS, WHY ARE YOU HERE
  • Y'ALL ARE ON THE FRICKIN' ROOF. ACID RAIN DEALS 2% MORE DAMAGE AND ATTACKS HAVE A FURTHER 5% ACCURACY PENALTY. GROWTH RAISES STATS BY 3 INSTEAD OF 2. AT THE END OF THE ROUND EVERYONE FALLS AND TAKES 8% TYPELESS DAMAGE.

Damage and Energy

  • Eris's Health: 67% - 21% (Focus Blast) - 10% (Waterfall) - 24% (Superpower) - 7% (acid rain) = 5%
  • Eris's Energy: 86% - 6% (Blizzard) - 6% (Blizzard) - 1% (Light Screen) = 73%
  • Jerome's Health: 30% - 7% (acid rain) = 23%
  • Jerome's Energy: 76% - 3% (Waterfall) - 6% (Blizzard) - 6% (Blizzard) = 61%
  • Reynolds's Health: 49% - 25% (Blizzard) - 25% (Blizzard) = 0%
  • Reynolds's Energy: 84% - 7% (Focus Blast) - 7% (Superpower) - 7% (Focus Blast) = 63%

Notes
  • Speed order: Jerome (59) > Eris (55).
  • Eris evolved into a Cacturne and Jerome evolved into a Vanillish.
  • Reynolds's Focus Blast was a crit and lowered Eris's Special Defense. Then his Superpower was a crit as well. Jeez.
  • THEN BOTH BLIZZARDS THE SECOND ACTION MISSED. I see someone has been keeping up his offerings...
  • Then Focus Blast on the third action missed. Can't win 'em all, I guess.
  • And then Jerome's Blizzard finished Reynolds off on the third action.
  • FINALLY, THE FRICKIN' ROOF.
  • JackPK sends out and then commands first, followed by TruetoCheese and then Keldeo.
 
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That went... so much better than I expected. Now it's Lancelot's turn!

honedge

Okay, so first order of business: get Eris out of the way, since Jerome's movepool is shitty and therefore not a huge threat. Use a Shock Wave for this, unless she's already KO'ed by the time you attack, in which case use Iron Head on Jerome.

After that, use Flash Cannon on Jerome, unless he's preparing Mirror Coat, in which case Iron Head. If you miss or he Protects, try again.

After you've attacked and successfully hit Jerome twice, start using Swords Dance. I do believe two Steel-type attacks plus the acid rain should be just plenty to KO him.

Shock Wave @ everybody/Iron Head @ Jerome ~ Flash Cannon @ Jerome/Iron Head @ Jerome ~ Flash Cannon @ Jerome/Iron Head @ Jerome/Swords Dance
 
WELL, LET'S JUST END THE ROUND BEFORE YOU GET STRUCK BY THAT NASTY STEEL STAB. WE HAVE REALLY COOL SHADES, LIKE SO COOL THAT ERIS SHOULD LET US KILL HER BECAUSE WE'RE SO COOL LIKE MY GOD OUR CHARMS ARE SO AMAZING WE SHOULD ICE BEAM HER AND PRESERVE HER IN ICE SO SHE CAN WATCH US FOREVER THAT'S HOW IT WORKS.

IF YOU CAN'T HIT ERIS WITH AN ICE BEAM, BECAUSE SHE'S EITHER UNTARGETABLE OR PROTECTING, THEN HIT LANCELOT WITH IT INSTEAD. HE HAS A COLD, COLD HEART. REJECTING NOSADA LIKE THAT, HOW COULD HE. MAKE HIS EXTERIOR THE SAME AS THE INTERIOR.

ICE BEAM @ ERIS / ICE BEAM @ LANCELOT X3
 
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wow k you gotta at least give me a description there or maybe I'll take back letting that combo work

edit: WAIT YOU GUYS ARE ON THE FRICKIN' ROOF, WHY AREN'T Y'ALL YELLING
 
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