Format: 2 vs 2 singles
Style: Set
DQ: 7 days
Damage Cap: 40%
Banned/Restricted Moves: OHKO, Direct Healing, Attract, Trick Room
Arena Description: The Trick Room
When Pokémon try to use Trick Room, what do you think would happen? That they just get that energy themselves? No, no, no. It has to come from somewhere. They call upon the energy of one mystical room itself, most likely created by Giratina as an extension of the Distortion World. We have, through extensive meditation and a little help from the league Abra, ended up in this mysterious room. Because our pokemon are sensitive to the effects, they have to be recalled after 5 rounds. If there isn't a knockout by then, the Pokémon with the greatest sum of health and energy wins. If there is a knockout, then the KOing pokemon has to be recalled too, as the trick room tricks them into thinking they are knocked out, not the opponent. They still get KO exp like normal.
Additional Rules:Trick Room is always in effect! And each Pokémon has to be recalled after 5 rounds, so this battle will end, at the latest, in 10 rounds. Also Keldeo and I have agreed on me using Iwawock and Spirit, and her using Shay and Kiel.
Round 2
Lilycolo OO
Health:
60%
Energy:
83%
(Iwawock) Geodude [M] <Rock Head>
@Iron Ball
Commands: Hammer Arm/Focus Punch/Earthquake x3
Status: In lots of pain. Speed -2
Keldeo OO
Health:
60%
Energy:
85%
(Shay) Cranidos [M] <Mold Breaker>
@Lucky Egg
Commands: Curse x2 ~ Endeavor
Status: In lots of pain. Speed -2
Iwawock sat very still, poised and watching his opponent with a keen eye. Shay returned the glance for a few moments, but soon decided that whatever his opponent was planning was not enough to warrant his attention. He began a murmuring chant, no emphasis on rhythm, tone, or diction as he sluggishly gargled up some ancient words. As he whispered his incantation, a faint red aura began to surround his tough skin, almost presenting an illusion of anger, ironic due to the fairly calming sensation brought upon by the spiritual muttering. He felt the acuity of his senses rise, while the slim aura seemed to tighten his skin in preparation for another physical onslaught. In an unprecedented fashion, the ritual seemed to lift some of the weight off of his back, giving Shay another degree of agility as he tried to outmanoeuver his currently nimble opponent.
Iwawock had watched the whole display with a hitherto nonexistent air of patience. Seeing Shay begin the routine, Iwawock knew exactly what to expect, and was predisposed to make the best of the situation. Once it was clear Shay had no intention of engaging in another brawl, Iwawock began to charge Fighting-type energy in his fist, milking the ceremony for all the time it was worth. Once he felt that he could no longer restrain the energy pulsating from the gaps between his fingers, and noticing that the rite seemed to be over, he charged forward with a war cry and pounded Shay with a skull-shattering blow to the face. While waiting for Shay to finish his ritual, Iwawock had planned the entire attack in his ahead, assuring that when it hit the damage would be unbeatable. Shay staggered backwards, his head aching once more. He opened his eyes and had to shake himself to eliminate the slight daze.
Though he wanted to strike back with similar force, Shay forced himself to enter into another meditative state as he sang to some haunting force that would bestow him strength, at a price. He could again feel his awareness heighten and his skin solidify, though he hardly felt that it was accomplishing much. Iwawock could agree with him in that regard. He was not strapped for confidence as he rolled forward, right hand positively beaming with burnt-orange light. Another savage punch reaffirmed both of their opinions, as Shay was taken from his feet and thrown back down to the ground. This time, he could barely open his eyes as he lay there, meek, with the Geuodude above him smirking with glee. He longed for his trainer to recall him to his Pokeball and end the torture.
Alas, Keldeo was not so kind, so the Cranidos was forced to heave himself back to his feet, hardly able to balance. He had come to terms with the fact that if he was going to go down, he might as well bring Iwawock down with him. He finally decided to move, putting his legs to work for the first time this round. He ignored the pain proliferating in his cranium and instead focused on the blurred image of Iwawock before him. He screamed to high heavens as he leapt into the air and came crashing, boulder-like head first, into Iwawock’s own skull. It was a ferocious headbutt, the sound of the impact reverberating throughout the room, and the force of it sent Iwawock rolling backwards, arms sprawled and mouth agape, disbelief flooding through his system. Within seconds, he was now also going through just the same amount of pain as Shay. The Cranidos managed to eke out a shallow grin. Maybe the battle wasn’t going all that bad.
Iwawock, though devastated, was not quite yet done either. He rolled forward, being careful to go slow over his tender forehead, and this time delivered a much less deliberate bonk on Shay’s head. The attack was normally quite powerful, but in Shay’s current condition, not a whole lot could make him feel any more agony.
End of Round 2
Lilycolo OO
Health:
20% [CAPPED]
Energy:
60%
(Iwawock) Geodude [M] <Rock Head>
@Iron Ball
Status: Flabbergasted. Speed -3
Keldeo OO
Health:
20% [CAPPED]
Energy:
60%
(Shay) Cranidos [M] <Mold Breaker>
@Lucky Egg
Status: Unaware of how even the match is. Speed -4, Attack +2, Defense +2
Arena Notes:
-Trick Room is in effect (∞ more actions)
-An Iron Ball and a Lucky Egg are chilling over by the pedestal
Ref Notes:
-This was sooooo late and I really have nothing to do but apologize. ASB just wasn’t really on my mind lately. I’m really sorry, it should not happen again
-On the bright side, this battle is taking no time at all, in terms of damage per round at least
-Iwawock had decreased priority this round to see what Shay was going to do
-Shay hit the Damage Cap on the second action
-Iwawock hit the Damage Cap on the third action
-I have speed increases and decreases give or take 10 points of speed, so Iwawock’s Hammer Arm could really do nothing more to slow him down (or speed him up in this case)
-Keldeo commands next