Eta Carinae
I really loved that farm.
Format: 2 vs 2 singles
Style: Set
DQ: 7 days
Damage Cap: 40%
Banned/Restricted Moves: OHKO, Direct Healing, Attract, Trick Room
Arena Description: The Trick Room
When Pokémon try to use Trick Room, what do you think would happen? That they just get that energy themselves? No, no, no. It has to come from somewhere. They call upon the energy of one mystical room itself, most likely created by Giratina as an extension of the Distortion World. We have, through extensive meditation and a little help from the league Abra, ended up in this mysterious room. Because our pokemon are sensitive to the effects, they have to be recalled after 5 rounds. If there isn't a knockout by then, the Pokémon with the greatest sum of health and energy wins. If there is a knockout, then the KOing pokemon has to be recalled too, as the trick room tricks them into thinking they are knocked out, not the opponent. They still get KO exp like normal.
Additional Rules:Trick Room is always in effect! And each Pokémon has to be recalled after 5 rounds, so this battle will end, at the latest, in 10 rounds. Also Keldeo and I have agreed on me using Iwawock and Spirit, and her using Shay and Kiel.
Round 5
Lilycolo XO
![lotad.gif](http://www.pkparaiso.com/imagenes/xy/sprites/animados-shiny/lotad.gif)
Health: 63%
Energy: 92%
(Spirit) Lotad [F] <Swift Swim>
Commands: Surf x3
Status: Terrified of Kiel’s blades. Poisoned (3% damage/round)
Keldeo XO
![pawniard.gif](http://www.pkparaiso.com/imagenes/xy/sprites/animados/pawniard.gif)
Health: 87%
Energy: 88%
(Kiel) Pawniard [M] <Defiant>
Commands: X-Scissor/Snarl/Hone Claws ~ X-Scissor/Snarl/Swords Dance ~ X-Scissor/Snarl/Chill
Status: Chastising the rook-ie. Attack +1, Defense -1
Spirit closed her eyes and descended into her own thoughts. She thought of vast distances, a ticklish breeze, churning swells, the blue horizon. Her focus was entirely on the ocean and all of its components; she was trying to make a true connection with the mother of all water-types. Soon, she could hear the sound of crashing waves in her ear, she could smell the burnt sand, and she could taste the stinging salt. Ready to bring all of this stimulus upon Kiel, she opened her eyes wide.
There was nothing. Kiel was honing his blades, making them shimmer and strike fear into her heart. The Pawniard looked just about ready to strike. Spirit whipped around furiously. Surely, the waves that she had felt had been in the room with her! But there was no water inside the Trick Room. Perhaps somewhere she had just caused a wicked tsunami, but none of the tides had carried into Giratina’s lair. Thinking fast, she did the one thing she could do with her trainer’s restrictive commands. She bounded over to her Water Stone, grabbed it, and placed it back inside her rain dish. This action gave Kiel more than enough time to strike. He darted forward and struck Spirit in the flank, creating another “X” marking that would surely scar. Spirit grimaced, partially from the pain and partially from the hopelessness of the round.
With nothing to do but panic, Spirit rushed at Kiel like a chaotic bundle. She had to do something, right? Tripping over her own legs and hardly managing to keep the Water Stone in her possession, she bungled up to Kiel and began whacking him with each of her limbs. The move only really caught Kiel off guard because of how random it seemed to be. He could discern no strategy in the onslaught, so he was forced to parry as if fighting a drunkard. Still, the attack did not hurt him a whole lot, and each of the blows that clanged against his blade did more damage to Spirit than him. Finally, breathing hard, Spirit backed off, slightly content. Kiel, glad to be rid of the Lotad’s volatility, delivered another combo of thin slashes.
Spirit was still caught in limbo. She looked for anything around the arena that could be helpful. A leaky faucet, a small puddle, even an ice cube could have been turned into water. Alas, Giratina had left the room clean. Gritting her teeth, she returned to her pummeling of Kiel. Doing little but exhausting herself, she whapped against him a few more times, trying to at least incite a reaction. Kiel was stoic, and when Spirit turned away in a huff, he capped off the round by delivering a final cross-blow. This one was enough to cause Spirit to cry out. Things were truly not going her way.
End of Round 5
Lilycolo XO
![lotad.gif](http://www.pkparaiso.com/imagenes/xy/sprites/animados-shiny/lotad.gif)
Health: 19% [CAPPED]
Energy: 85%
(Spirit) Lotad [F] <Swift Swim> @Water Stone
Status: Dumbfounded, and definitely sore. Poisoned (3% damage/round)
Keldeo XO
![pawniard.gif](http://www.pkparaiso.com/imagenes/xy/sprites/animados/pawniard.gif)
Health: 75%
Energy: 76%
(Kiel) Pawniard [M] <Defiant>
Status: Starting to get a bit board. Attack +1, Defense -1
Arena Notes:
-Trick Room is in effect (∞ more actions)
-An Iron Ball and two Lucky Eggs are chilling over by the pedestal
Ref Notes:
-With no apparent water source, Surf failed. On the first action, with stealing the Water Stone still a valid command, Spirit defaulted to that. Afterwards, she simply used Struggle
-Spirit hit the Damage Cap on the third action, but went over due to recoil damage
-4 rounds until recall (totally didn’t forget about the countdown during the last bout)
-Lilycolo commands next