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Lord of the Fireflies vs Mawile

Eifie

oh man, good times.
Pronoun
she/her
[size=+2]Lord of the Fireflies vs Mawile[/size]

Format: 3 vs. 3 Singles
Style: Set
DQ time: Seven Days
Damage Cap: 40%
No-no Moves: OHKOes (including Perish Song), Attract, Super Fang, Endeavor. Chills limited to 3 per pokémon. Direct Healing (including Pain Split) limited to one / team.
Arena: The Inside Out Planet at the Center of the Earth

Since the dawn of science, we humans have wondered what lies beneath the thick crusts of solid rock and heavy coats of salty waters that cover our unique home, the Earth. Conservative scientists believe to have figured it all out, that only boiling hot magma stemming from an approximately endless chain of chemical reactions is all that goes on under our feet.

They would be right, except they're wrong.

Embark with me on a funkytastic adventure to discover the magical ecosystem that exists at the very center of the Earth, defying both known science and common sense.

It is a would-be empty sphere, inside which blooms a world of funkiness and wonders, lightened up by multicolored plants of abnormal height and size, feeding off the heat of the magma and giving off kaleidoscopic lights produced by bioluminescence defying the laws of nature. The gravity seems to go outwards, meaning the fighters will always be on safe grounds unless they jump or fly high enough to reach the floor above, which is about fifty kilometers away so don't try that.

What is most interesting about this place, however, is how unconnected it has stayed from the surface. Thus, evolution took an entirely different path, because it had other elements to play with. This makes everything in the Inside Out Planet a little different.

The battle takes place is near a large lake of violet water surrounded by turquoise plantlife. A ragged path of white and cyan rocks leads to a volcano of the same colors in the distance.

The violet water is imbued with unknown characteristics, and every round spent in it will raise a stat by one stage and lower another by one stage, each one at random, except the effect can't nullify itself. Hitting a pokémon with this water (by Surf, for example) will risk (30% chance) affecting the hit pokémon the same way.

The turquoise plantlife is animated by a mysterious life, and entering in contact with it (either voluntarily or from the effects of a move, like razor leaf) will leave a thin film of its bioluminescent sap on the pokémon. The sap slows the pokémon down (-2 to speed) but grants the ability Illuminate and restores the health of grass-type pokémon by 1% each action. It also attracts local insect life, and a pokémon covered in turquoise sap risks (30% chance) taking 2% bug-type damage at the end each round, unless it finds a way to repel them. It can be washed away fairly easily, though.

The white rocks are sharp, pointy and covered in a fine glittery powder. Entering in contact with them (either by accident or from a move like rock throw) will cause an additional 2% fairy-typed damage and may (15% chance) grant the ability Pixilate.

What is most interesting here though is the wildlife. Pokémon have evolved in a completely different way, though it is possible to use a Pokédex and identify their types. For now, all we see are enormous, long necked mammals foraging the depths of the violet lake, along with their careless youngs. They might attack if provoked, but for now they seem peaceful. Our pokédex tells us they are Water / Normal -types, so the moves they use are to be of those types.

To the referee: The rest of the wildlife will show up randomly at the end of the rounds and through the sole imagination of the referee. They have to be fairly expansive in their description, but the battlers may use it as they see fit. As with the long-necked mammals, they have a known type and might use attacks of this type that fits with their physique. They can have very funky effects such as granting a new ability / type.

BEHOLD THE BATTLE OF THE UNKNOWN

Lord of the Fireflies's active squad

medicham Ryoku the female Medicham <Pure Power> @ Muscle Band
grovyle Shinrin the male Grovyle <Overgrow> @ Big Root
monferno Kazan the male Monferno <Blaze> @ Lucky Egg
dewott Kaitei the male Dewott <Torrent> @ Lucky Egg
gliscor Waulter the male Gliscor <Poison Heal> @ Snowball
accelgor Newton the male Accelgor <Hydration> @ Reaper Cloth
absol Ruby the female Absol <Pressure> @ Electirizer
misdreavus Rose the female Misdreavus <Levitate> @ Dusk Stone
chinchou Elegraff the female Chinchou <Volt Absorb> @ Lucky Egg
pumpkaboo-small Epitaph the female Pumpkaboo (Small Size) <Frisk> @ Link Cable


Mawile's active squad

riolu Ahikiko the male Riolu <Inner Focus>
charmeleon Knives the female Charmeleon <Blaze> @ Lucky Egg
dewott Roxie the female Dewott <Torrent> @ Expert Belt
togepi Edgeless Safety Cube the female Togepi <Serene Grace>
scraggy Belt the male Scraggy <Moxie>
litwick Rei the female Litwick <Flame Body>
sentret Furricane the male Sentret <Keen Eye> @ Eviolite
duosion Gelatin™ the male Duosion <Magic Guard> @ Leftovers
espurr Margaret the female Espurr <Infiltrator>
buneary Garnet the female Buneary <Run Away> @ Soothe Bell

Lord of the Fireflies sends out, then Mawile sends out and posts commands, then Lord of the Fireflies posts commands. Please forgive me if I'm not very creative in writing this battle of the unknown :C
 
Let's go, Furricane! Use Power-Up Punch three times. If you end up statused, switch to Facade.

Power-Up Punch/Facade x3
 
Perfect!

Begin with Soak, then Discharge twice. If on the last action Furricane is paralyzed, try an Ion Deluge instead.

Soak ~ Discharge ~ Discharge / Ion Deluge
 
Round One

Lord of the Fireflies
Chinchou
Elegraff ♀ @ Lucky Egg
Ability: Volt Absorb
Health: 100%
Energy: 100%
Status: Splashing about happily.

Mawile
Sentret
Furricane ♂ @ Eviolite
Ability: Keen Eye
Health: 100%
Energy: 100%
Status: Too worried about the condition of his fur to have any fun.

------------------------------​

Splish. Splish. The moment Elegraff's sent out from her Poké Ball she immediately begins frolicking about joyfully in the nearby lake, completely oblivious to the water's strange colour, and the potentially seizure-inducing light show going on in the pale orange sky, and the weird, long-necked mammals foraging about in the depths below. What she's not oblivious to is her grumpy-looking opponent, arms folded across his chest, deliberately sitting far enough from the shore so as not to have even one tiny violet water droplet tainting his carefully-groomed fur. Hmph! Ridiculous. Elegraff refuses to stand for this. Infusing a small patch of water in front of her with a stream of pure Water-type energy that flows from her light bulbs, the Chinchou flails about her tiny fins and with a concerted effort manages to hurl some of the lake water Furricane's way. The violet water splashes all over the poor Sentret and drips unceremoniously down his stomach to form a small puddle in the grass, and— no! This cannot be! The water leaves faint blue stains all over his perfect brown fur! Incensed, Furricane lurches forward, not even caring anymore as he gets his feet wet, and punches Elegraff between the eyes. It's a light blow, but he was focusing more on getting the proper form, anyway, and to his satisfaction calluses rapidly begin to form on his fists. Elegraff reels backward from the impact and lets loose a few erratic pulses of electricity in all directions in her shock. The water carries the electricity straight into Furricane's body, and he cries out in agony as it interacts with the Water-type energy flowing through him, resulting in far more pain than he otherwise would have expected.

Annoyed bellows arise from the depths of the lake, and it kind of freaks Furricane out. Forcing himself to concentrate on the task at hand, he draws back his fist again, and this time punches Elegraff right in the EYE. BAM. See how the Chinchou likes that! Her eyes even look like Xs now, straight out of a comic book (never mind that they looked like that before, too). Windmilling her fins about in a panic, the distressed Chinchou releases yet more waves of disruptive electrical energy in a wide radius around her, and Furricane's fur stands straight up as the pulses course painfully through his body, leaving his tail muscles locked up in their wake. More roars sound from deep below, growing louder with each passing second, and this is all just too weird and scary for Furricane. Abandoning all pretense of coolness, the Sentret grits his teeth, wills his muscles to respond and then flings himself violently forward, battering Elegraff unrestrainedly with his arms and legs. He continues on in this way for what feels like quite some time, until suddenly a few pale blue heads poke up from the surface of the lake, nostrils flared and pale red eyes glaring. Furricane falls right off his opponent in terror and shock, but Elegraff, seemingly oblivious to the creatures' irritation, simply waves at them gleefully with a fin as some of the violet water absorbs through her slippery skin, leaving her feeling somehow stronger and weaker at the same time.

------------------------------​

Lord of the Fireflies
Chinchou
Elegraff ♀ @ Lucky Egg
Ability: Volt Absorb
Health: 73%
Energy: 88%
Status: Eager to make new friends. +1 Attack, -1 Special Attack.
Used: Soak ~ Discharge ~ Discharge

Mawile
Sentret
Furricane ♂ @ Eviolite
Ability: Keen Eye
Health: 74%
Energy: 86%
Status: Uh-oh... Water-type. Severely paralyzed (23% failure chance). +2 Attack.
Used: Power-Up Punch ~ Power-Up Punch ~ Facade

Arena Status
  • Elegraff's double Discharge from within the lake has caused several of the strange, long-necked mammals to rise to the surface, and they don't look happy...

Damage and Energy

  • Elegraff's Health: 100% - 4% (Power-Up Punch) - 7% (Power-Up Punch) - 16% (Facade) = 73%
  • Elegraff's Energy: 100% - 4% (Soak) - 4% (Discharge) - 4% (Discharge) = 88%
  • Furricane's Health: 100% - 13% (Discharge) - 13% (Discharge) = 74%
  • Furricane's Energy: 100% - 3% (Power-Up Punch) - 3% (Power-Up Punch) - 8% (Facade) = 86%

Notes
  • Speed order: Elegraff (67) > Furricane (5).
  • lol hope you don't mind that I didn't really feel like writing an intro
  • Technically I guess Chinchou is able to stand on land, but it made the most sense to have Elegraff sent out near the edge of the lake, plus it meant I got to do the violet water effect thing! Unfortunately for Elegraff, it raised her Attack and lowered her Special Attack.
  • Elegraff's Soak involved splashing water on Furricane (the description says Water energy, but I like this interpretation better), but it didn't activate the special effect. Mostly I just want to make the arena do stuff, but if you have any issues with for example an attack like Soak literally soaking the opponent in water from the lake, let me know.
  • Furricane has waded sort of quarter-stomach-deep into the lake in order to reach Elegraff. I'm not sure if you'd like me to count this for purposes of the violet water stat thing.
  • Furricane's second Power-Up Punch was a crit.
  • Elegraff's second Discharge paralyzed Furricane.
  • Lord of the Fireflies commands first.
 
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Of course how much you utilize the arena's effect is entirely up to you, but I'm all for using as much as possible! This reffing was on-point on that.

Now, Elegraff, with don't want to be on the bad side of those aquabeasts. Prove your worth by sending them a wave of your friendly electrical genius with Ion Deluge! For, you know, cultural exchanges.

Once that's done try and see if you can't Captivate this aquabeast and make it fight for your cause! If it isn't into cute lil' fishies, drop that and go for a Secret Power, to see what it does. On the third action, Secret Power. If Furricane would Protect on any action you would use Secret Power, try Charge, then Curse if they would Protect a second time.

Ion Deluge ~ Captivate (beast) / Secret Power / Charge ~ Secret Power / Charge / Curse
 
Let's just Facade three times. Hopefully you don't get paralyzed too badly. And hopefully the aquabeasts don't turn against you.

Facade x3
 
Round Two

Lord of the Fireflies
Chinchou
Elegraff ♀ @ Lucky Egg
Ability: Volt Absorb
Health: 73%
Energy: 88%
Status: Eager to make new friends. +1 Attack, -1 Special Attack.

Mawile
Sentret
Furricane ♂ @ Eviolite
Ability: Keen Eye
Health: 74%
Energy: 86%
Status: Uh-oh... Water-type. Severely paralyzed (23% failure chance). +2 Attack.

Strange, Long-Necked Creatures
Aurorus
Status: Quite unhappy.

------------------------------​

Ooh! Friendly friends! In her excitement Elegraff accidentally lets loose another few pulses of electrical energy, but this time it's not too disruptive or painful; Furricane shudders a bit as a faint tingly feeling runs through his body, and the strange, thick-skinned mammals don't seem to feel anything at all. They continue to glare at the battling pair as Furricane tries and fails to force his muscles to respond to his pleas, and finally just slumps down to the ground in a huff. Elegraff hardly even notices this as she's busy trying to win over the newcomers, who are bound to be less boring than grumpy old Furricane. She enthusiastically sets her light bulbs aglow and chatters joyfully in the creatures' direction, eyes widened as adorably as she can possibly make them. A couple of the beasts' gazes noticeably soften as they look on, perhaps reminded of their young, or something.

This all changes abruptly when Furricane regains control of himself and lurches forward to pummel Elegraff in the face with all of his limbs. The latent electricity in the air latches onto him and sparks fly from his body as he punches and kicks, and the creatures turn on him at once, comprehension dawning on their faces. So this is the one who's been disturbing their peace! One of the long-necked mammals begins to roar furiously in Furricane's direction, its rage taking physical form as round soundwaves emanating through the air, and a second takes up the cry, the echoes from the first reinforcing its own. The sound rings pass through a concentration of ions in the air and electricity begins to crackle around them, and as they slam into Furricane one after another he screams in pain as the static courses uncontrollably through his body. Cheering, Elegraff lends her own support with a bright violet beam of light that she summons up from her lightbulbs, and the last of the electricity clings to this as well, sending Furricane sprawling back onto the shore. He struggles furiously to get back up but to no avail, and the beasts watch him in satisfaction, pleased to have warded off their violent electric offender.

The true culprit bobs about innocently in the water, the violet liquid thinning her slippery skin to allow her to swim ever faster...

------------------------------​

Lord of the Fireflies
Chinchou
Elegraff ♀ @ Lucky Egg
Ability: Volt Absorb
Health: 73%
Energy: 92%
Status: Thrilled with her and the beasts' teamwork. +1 Attack, -1 Defense, -1 Special Attack, +1 Speed.
Used: Ion Deluge ~ Captivate @ strange, long-necked creatures ~ Secret Power @ Furricane

Mawile
Sentret
Furricane ♂ @ Eviolite
Ability: Keen Eye
Health: 47%
Energy: 78%
Status: Embarrassed and angry. Water-type. Severely paralyzed (20% failure chance). +2 Attack.
Used: [paralyzed] ~ Facade @ Elegraff ~ [paralyzed]

Strange, Long-Necked Creatures
Aurorus
Status: Wild BEAST is watching carefully!
Used: watch carefully ~ Echoed Voice x2 @ Furricane ~ watch carefully

Arena Status
  • The strange, long-necked mammals are satisfied with their work, and will leave after the next action if nothing changes their minds.

Damage and Energy

  • Elegraff's Health: 73%
  • Elegraff's Energy: 88% - 4% (Ion Deluge) - 2% (Captivate) + 14% (Volt Absorb (Facade)) - 5% (Secret Power) = 92%
  • Furricane's Health: 74% - 4% (Echoed Voice) - 10% (Echoed Voice) - 13% (Secret Power) = 47%
  • Furricane's Energy: 86% - 8% (Facade) = 78%

Notes
  • Speed order: Elegraff (100) > Furricane (5) > Strange, Long-Necked Creatures (-1).
  • (this is basically how I've been picturing the weird creatures)
  • Ion Deluge wore off after the third action.
  • Furricane's Facade served only to restore Elegraff's energy due to Ion Deluge and Volt Absorb.
  • After being totally entranced by Elegraff and seeing Furricane use what seemed to be an Electric attack, the long-necked creatures blamed Furricane for their struggles and two of them decided to ROAR AT HIM FURIOUSLY (i.e. use Echoed Voice), which ended up as an Electric attack also due to Ion Deluge.
  • I can't seem to find anything conclusive on what type gets STAB from Normal moves turned Electric by Ion Deluge, and the flavour in the description could really go either way, so I'm going to say that Electric-types get the STAB damage bonus (their innate electrical energy interacts with the ions in the air or whatever), but Normal-types get the STAB energy bonus (as the actual way of performing the attack does not change).
  • Since Secret Power draws on the elemental energy of the surrounding terrain, it only makes sense that its additional effect should be the same as the violet water stat effect, right? :D I thought of making it have the same effect as when Electric Terrain is in effect because of Ion Deluge, but Ion Deluge doesn't seem nearly as, like, crackly and staticky as Electric Terrain. It didn't trigger either way.
  • Furricane rolled a 19 for paralysis on the third action (he needed a 22 or higher to move successfully), so Facade definitely didn't work since that requires a lot of movement, but I let his paralysis chance drop just a tiny bit (1%, or half as much as usual for a successful move).
  • The water effect raised Elegraff's Speed and lowered her Defense. It doesn't affect the creatures since they're totally adapted to it or something, and Furricane still isn't in deep enough to be affected.
  • I've decided to start reffing Speed stages as in the games, because additive boosts just interact really weirdly with paralysis and abilities like Swift Swim.
  • Mawile commands first.
 
now that I am actually awake and able to think, time for commands

So normal-type moves are out of the question now and you're still awfully paralyzed, Furricane. So just Solar Beam (one-action) three times I guess? If she changes the weather to rain, then just Mud Slap her instead as punishment for messing up your lovely fur even more :( If you can't reach her for any reason, then just. uh, Work Up, I guess? I mean she doesn't have Torment or Taunt, so we're pretty safe in regards to that.

Solar Beam (one action)/Mud Slap/Work Up x3
 
Oh noes! This is bad! Fortunately, our friends are here to help us out! Take an action to hide behind the beasts, then from there use Rain Dance, then Thunder.

Hide behind beasts ~ Rain Dance ~ Thunder
 
Round Three

Lord of the Fireflies
Chinchou
Elegraff ♀ @ Lucky Egg
Ability: Volt Absorb
Health: 73%
Energy: 92%
Status: Thrilled with her and the beasts' teamwork. +1 Attack, -1 Defense, -1 Special Attack, +1 Speed.

Mawile
Sentret
Furricane ♂ @ Eviolite
Ability: Keen Eye
Health: 47%
Energy: 78%
Status: Embarrassed and angry. Water-type. Severely paralyzed (20% failure chance). +2 Attack.

Strange, Long-Necked Creatures
Aurorus
Status: Wild BEAST is watching carefully!

------------------------------​

Oh, my. Grumpy old Furricane looks even grumpier than usual, and Elegraff is suddenly scared. She bobs under the water for a second, propelling herself further away beneath large mysterious beast feet, and resurfaces behind the closest friendly beast, greeting it with a tap of a dormant bulb. (Wouldn't want to give it another shock, after all.) Furricane grits his teeth and shuffles over to one side, then focuses on the pastel blue sun above, drawing as much solar energy as he can into a radiant orb of light in front of him. When he's satisfied with the amount he's gathered, the Sentret forces the attack forward with a grunt, hoping for the best as the orb shoots forward over the water. But there was never really a chance: Elegraff just crouches lower behind her shielding beast and the light slams into it with full force, causing the creature to bellow in agony. Its neck sways back and forth as the sunlight eats into its skin, reacting with whatever it's got flowing within its veins to split its side apart, revealing a mass of transparent, jelly-like organs. Bright pink blood spills into the water as the creature's head falls with a loud splash and its body tilts injured-side up with a disturbing finality. Terrified, Elegraff prods the creature's nose, but it doesn't respond, and all around her other beasts begin wailing in horror at the sight. One at the back immediately turns tail and begins swimming away, and the others soon follow. Poor Elegraff ends up caught in their stampede, thrown about between beasts and the target of several kicking feet before she finally manages to dive under and escape.

Stricken, Elegraff stares helplessly off into the horizon as the shadowy outlines of her friends grow fainter and fainter. They're... they're really not going to come back? Sniffling, the Chinchou howls her despair to the skies as tears run down her cheeks, and dark maroon clouds rush in to block out the sun, darkening the orange skies to echo her grief. A cool breeze blows at her back (Furricane covers his nose as the wind carries the rank scent of decaying beast to the shore) and a few raindrops splash down onto the surface of water, then several more, and then a full-fledged torrent of rain spills down from the clouds. Normally Elegraff would revel in such conditions, but she's too sad to care. On the shore, Furricane is not happy either. The rain slicks down his still-blue fur, which is bound to poof up horribly once it dries. Ugh! Does that Chinchou have no respect?! Angrily Furricane kicks up a few globs of bright green mud in his opponent's direction, and Elegraff cries out as the substance drips into her eyes, obscuring her vision.

Another wail to the sky and an angry rumbling sounds in response, and Elegraff's light bulbs stand straight up on her head as a bolt of lightning zigzags down from above, drawn to Furricane's form standing alert on its tail. The hapless Sentret falls backward as the electricity once again seizes his limbs, and as much as he tries to thrash about in pain as wave after wave of electricity surges through his body he just can't force his muscles to move. He lies on his back, panting, until the residual static finally fades away and he can force himself oh-so-slowly back to his feet — and then he sees his opponent bobbing innocently about in the water and fury overtakes him. Furricane lunges forward to pick up a handful of mud and flings it Elegraff's way, where it splatters all over her face. The Sentret sits down and crosses his arms with a huff, and then jumps straight up again in alarm as an ominous buzzing begins to sound from the jungle behind him. Oh dear... what now?

------------------------------​

Lord of the Fireflies
Chinchou
Elegraff ♀ @ Lucky Egg
Ability: Volt Absorb
Health: 56%
Energy: 80%
Status: Too grief-stricken to even bother trying to wipe mud off her face. +2 Attack, -1 Defense, -2 Special Attack, +1 Speed, -2 Accuracy.
Used: hide behind beast ~ Rain Dance ~ Thunder

Mawile
Sentret
Furricane ♂ @ Eviolite
Ability: Keen Eye
Health: 31%
Energy: 64%
Status: Eyeing the trees in horror. Water-type. Moderately paralyzed (18% failure chance). +2 Attack.
Used: Solar Beam ~ Mud-Slap ~ Mud-Slap

Arena Status
  • It is raining (7 more actions).
  • The strange, long-necked mammals are gone...
  • The carcass of the dead creature, victim of Furricane's Solar Beam, floats atop the water near Elegraff, stinking horribly and staining the water around it bright pink with blood. An ominous buzzing sounds in the distance, growing louder with each passing second... clearly the scent of blood has attracted something. What could it be?
  • Elegraff has bright green, goopy mud all over her face, and Furricane has some all over his paws. Who knows what could happen if you got too much on you?
  • Currently, Elegraff is floating a few metres from the shore, near the floating dead beast body. Furricane is standing on the shore.

Damage and Energy

  • Elegraff's Health: 73% - 11% (frantically stampeding beasts) - 3% (Mud-Slap) - 3% (Mud-Slap) = 56%
  • Elegraff's Energy: 92% - 1% (hide behind beast) - 4% (Rain Dance) - 7% (Thunder) = 80%
  • Furricane's Health: 47% - 16% (Thunder) = 31%
  • Furricane's Energy: 78% - 10% (Solar Beam) - 2% (Mud-Slap) - 2% (Mud-Slap) = 64%

Notes
  • Speed order: Elegraff (100) > Furricane (6) > who knows what? (-1).
  • At LotF's request, I sped up some of my plans for the land of the unknown a little. I feel the need to keep bringing up that if either of you has any ideas on how to use the environment to your advantage, I will be very generous: if it's even vaguely realistic, the land of the unknown will do its best to bend to your will and find a way to make things work!
  • Since Elegraff went and hid behind one of the beasts, and the beasts were feeling friendly towards her and had no problem with her staying there, and the beasts are quite large, and Furricane is not a fish, Furricane was unable to get around the beasts and so his poorly-aimed Solar Beam freakin' killed the beast protecting Elegraff instead. Poor beast. :C This totally freaked the other beasts out and they high-tailed it out of there. Their stampede to escape threw Elegraff around a lot, dealing damage to her equivalent to them using an 80-BP Normal-type attack.
  • Furricane's paralysis dropped to moderate after the first action. This resulted in him gaining an entire point of Speed!
  • Normally I would be iffy about being able to aim a Mud-Slap properly at someone chilling about a decent distance away in the water, but this is the inside-out world. This is special mud. It is capable of being aimed in perfect arcs. (It is also bright green, and you may not want to get too much on you. I haven't 100% decided on an effect yet, but have either of you read Monster Blood?)
  • Thunder is unaffected by Accuracy reductions and so Mud-Slap didn't affect its perfect accuracy. It also got a very good roll for paralysis, so it bumped Furricane's paralysis back up to severe (though not by so much, as it was a secondary effect). And then Furricane's paralysis dropped back to moderate after he successfully moved.
  • By the way, I totally keep forgetting to ask. Should the violet water also have a chance of affecting Accuracy and Evasion? (This round, it raised Elegraff's Attack and lowered her Special Attack again.)
  • Lord of the Fireflies commands first.
 
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oh how I love those big chunky reffings

daaaaaaamn lots of gloomy stuff going on here. Elegraff, avenging the mighty yet fragile beast is your only goal now, and using Thunder repeatedly is your best shot at reaching that goal, but if Furricane tries to hide by digging a hole, send a Surf down there! If they Protect / Detect, however, just Curse.

Thunder / Surf / Curse x3
 
Sorry for killing you, kind friendly beast :(

Either way, you are sooo slow, Furricane. Like, the slowest. There really isn't very much we can do about that, though, so maybe let's just start off with a nice Sunny Day to make all those Thunders even harder to hit. Then I guess we can just try and Solar Beam her twice? If you can't reach her or whatever, then just, uhh. Work Up, I guess if that happens?

Sunny Day ~ Solar Beam/Work Up ~ Solar Beam/Work Up
 
pls answer me about the violet water affecting accuracy and evasion you guys

Also: I'm not really sure where I got that value of 17% for Thunder last round, because it's a bit too low for me to have forgotten about Eviolite or the Special Attack reduction... I'm going to fix that now. Furricane gains 1% health, and I trust that won't affect either of your orders.
 
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