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Metallica Fanboy vs Sandstone-Shadow

Let's go, Glorisus. Beautiful day, isn't it? Perfect for incidentally turning the tables on the starter triangle. Just Pluck a leaf or two or three and be merry.

Pluck ~ Pluck ~ Pluck

This is going to be wonderful. I get both evolutions, my opponent gets to evolve the Bulbasaur too, and I still have a good reason (EXPwise) to go all out in the next bout.
 
Nice job, Bulbasaur! We won't get our attacks in; Glorisus is faster than you right now and that Pluck is going to take us out.

But see if you can get in a Solar Beam, at least for show!

Solar Beam ~ Solar Beam ~ Solar Beam
 
Round Six

Metallica Fanboy (1/2 left)
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 100%
Energy: 100%
Status: Looming gloriously??

Sandstone-Shadow (2/2 left)
Bulbasaur
Bulbasaur ♀ @ Shell Bell
Ability: Overgrow
Health: 6%
Energy: 37%
Status: Relieved, but somewhat unsettled... Overgrow activated. Knock Off, Magical Leaf, Take Down forgotten. Cursed (loses one-tenth of current health at the end of each round). +2 Attack, +2 Special Attack, +5 Special Defense, -1 Speed.

------------------------------​

Nobody knows what makes Glorisus so fuckin' glorious, but indeed he is, as he poses gloriously on the deck... probably. Bulbasaur is so taken aback by this sight that she momentarily hesitates, and Glorisus takes this moment to casually pluck the piranha flower from her bulb. Whoops! Who knew that was the source of all Bulbasaurian life?

------------------------------​

Metallica Fanboy (1/2 left)
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 100%
Energy: 97%
Status: Jauntily holding a tiny piranha plant in his beak.
Used: Pluck

Sandstone-Shadow (1/2 left)
Bulbasaur
Bulbasaur ♀ @ Shell Bell
Ability: Overgrow
Health: 0%
Energy: 37%
Status: Knocked out!
Used: nothing

Arena Status
  • The sun is shining brightly (6 more actions).
  • Glorisus is on the upper deck.
  • There is a large, elongated, smoking crater in the center of the upper deck, through which the lower deck is visible. The floor of the lower deck is covered in various bits of detritus from the destroyed deck above.

Damage and Energy
  • Glorisus's Health: 100%
  • Glorisus's Energy: 100% - 3% (Pluck) = 97%
  • Bulbasaur's Health: 6% - 9% (Pluck) = 0%
  • Bulbasaur's Energy: 37%

Notes
  • Speed order: Glorisus (40) stands alone.
  • Did you know I'm going to get paid $10 for this?
  • Sandstone-Shadow sends out and commands first.
 
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Alright, let's go, Horsea!

We'll be air-swimming for now, unless that's a problem, in which case jump over the side into the water. For that matter, if at any point Glorisus jumps into the water (or moves to the lower deck), follow him.

Provided none of that is an issue, let's get this started. Let's start up with a Headbutt, then Dragon Breath when you're still close to him. I guess Dragon Breath again, since I'm uncreative.

If at any point you can't hit him, use Dragon Dance instead.

Headbutt/Dragon Dance/jump overboard ~ Dragon Breath/Dragon Dance/follow Glorisus ~ Dragon Breath/Dragon Dance/follow Glorisus
 
Hmmm... That's rather unpleasantly many risks we're facing here. Let's try to attenuate them somewhat with a 15% Substitute. Keep trying to set one up if you don't at first succeed. Once you have a Substitute, we'll stay on the defensive with Captivate and an Aqua Ring (or just a Captivate if you've needed two actions on that Substitute).

If the Horsea is overboard on the second action, see if you can trap her in a Whirlpool from all the way up there, and either way, just Aqua Ring as usual in the third action. Setting up that Substitute is still the priority, though.

15% Substitute ~ Captivate/15% Substitute/Whirlpool ~ Aqua Ring/Captivate/15% Substitute
 
Round Seven

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 100%
Energy: 97%
Status: Jauntily holding a tiny piranha plant in his beak.

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 100%
Energy: 100%
Status: Airswimming adorably.

------------------------------​

Horsea gasps as she floats down onto the deck to see her opponent HOLDING A SEVERED PIRANHA PLANT IN HIS BEAK?? Was that his last victim? Is she going to be next?! Never! Obstinately she lowers her head and rams it forward into Glorisus's stomach, and the Piplup stumbles backward, startled. The plant falls out of his beak as he cries out, and a white substance begins oozing from its mouth. The goop piles upon itself to form a squishy off-white replica that truly pales next to the One True Glorisus... but it will do. Satisfied, Glorisus leans down and picks up his tiny piranha plant again, and gives the Substitute a quick tap with his beak to breathe some of his life energy into it.

A couple of feet away, Horsea too exhales some of her energy, in the form of a glittering stream of wind laced with particles of green draconic energy from her snout. The Substitute lets off a foul black smoke as the noxious chemicals from her breath react with the goop making up its body, leaving a gaping hole in its chest. And through the hole... Horsea sees her opponent striking a dashing pose, dead piranha plant positioned just so in his beak. The air around him SPARKLES GLORIOUSLY, and Horsea finds herself blushing. What must such a Dashing Wanderer think of her rancid breath? Perhaps she should hold back... And so the second time she exhales she does so with less force, the bright green Dragon-type energy eating a smaller hole through the Substitute's right fin. Glorisus does his best to hide his displeasure, waving his piranha plant about like a nozzle from which a small stream of glittering water flows. The water droplets condense into two glittering rings around his body, the moisture breathing fresh life into his skin.

------------------------------​

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 79%
Energy: 83%
Status: SPARKLING GLORIOUSLY. Has a 5% Substitute. Surrounded by Aqua Ring (1% recovery/action).
Used: Substitute (15%) ~ Captivate ~ Aqua Ring

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 100%
Energy: 87%
Status: Utterly captivated by this breathtaking sight. -2 Special Attack.
Used: Headbutt ~ Dragon Breath ~ Dragon Breath

Arena Status
  • The sun is shining brightly (3 more actions).
  • Glorisus and Horsea are on the upper deck.
  • There is a large, elongated, smoking crater in the center of the upper deck, through which the lower deck is visible. The floor of the lower deck is covered in various bits of detritus from the destroyed deck above.

Damage and Energy
  • Glorisus's Health: 100% - 7% (Headbutt) - 15% (Substitute) + 1% (Aqua Ring) = 79%
  • Glorisus's Substitute: 15% - 6% (Dragon Breath) - 4% (Dragon Breath) = 5%
  • Glorisus's Energy: 97% - 8% (Substitute) - 2% (Captivate) - 4% (Aqua Ring) = 83%
  • Horsea's Health: 100%
  • Horsea's Energy: 100% - 5% (Headbutt) - 4% (Dragon Breath) - 4% (Dragon Breath) = 87%

Notes
  • Speed order: Horsea (60) > Glorisus (40).
  • Metallica Fanboy commands first.
 
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Good work, Glorisus. Now we attack -- but first, take it from the top with Stealth Rock. Follow up with Secret Power, and then, Headbutt if she's paralyzed, Drill Peck otherwise. In the second and third actions, if you've been poisoned or paralyzed, ignore the previoulsy mentioned conditionals and use Facade. In the second action, if your Accuracy has been lowered or there are Double Team clones, ignore other conditionals and use Aerial Ace.

Stealth Rock ~ Secret Power/Facade/Aerial Ace ~ Headbutt/Drill Peck/Facade
 
Alright, Horsea! (I promise to give you a nickname after this battle...) Let's get rid of that Substitute with Headbutt. Then, let's avoid that Secret Power; watch out for those Stealth Rocks and use Bounce. If for some reason you're not able to use Bounce, use Dragon Dance.

Headbutt ~ Bounce (up)/Dragon Dance ~ Bounce (down)/Dragon Dance
 
Round Eight

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 79%
Energy: 83%
Status: SPARKLING GLORIOUSLY. Has a 5% Substitute. Surrounded by Aqua Ring (1% recovery/action).

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 100%
Energy: 87%
Status: Utterly captivated by this breathtaking sight. -2 Special Attack.

------------------------------​

Resolving to keep her bad breath to herself for now, Horsea rams her head forward again, this time into Glorisus's Substitute. She makes contact with a sickening squelch sound, and the Substitute shudders before collapsing into a pile of goo that begins to drip slowly through the wooden planks onto the deck below. The Dashing Wanderer is unfazed. Again striking his dapper pose, he twitches his beak, and his piranha plant spits out a series of small shards of jagged rock. The rocks, floating strangely in the air, move to circle around Horsea, and she watches them warily.

With a gulp Horsea springs up from the ground, vaulting high up into the air just in time to avoid a beam of bright white light hurriedly fired from the mouth of the piranha plant in Glorisus's mouth. Oh my god who knew she could jump this high?? Maybe she should have thought this through... Horsea screws her eyes shut as visions of her being dashed to pieces against the Stealth Rocks flash through her brain, and gravity drags her forcibly back to earth despite her childhood dreams of sustained flight. Glorisus watches helplessly as 17.6 pounds of adorable seahorse come crashing down onto him, sending both battlers sprawling.

All is silent for a moment as the Pokémon lie motionless, face-planted onto the surface of the deck. Groaning, Glorisus pushes himself to his feet, leaving behind the crushed piranha plant that he shield with his very body. His beak feels quite empty as he drives it forcefully into his opponent's side, and she squeals with pain as above, the sunlight begins to fade away.

------------------------------​

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 74%
Energy: 72%
Status: Mourning his poor crushed piranha plant. Surrounded by Aqua Ring (1% recovery/action).
Used: Stealth Rock ~ Secret Power (miss) ~ Drill Peck

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 92%
Energy: 75%
Status: Her poor snout... she smashed it against the deck... -2 Special Attack.
Used: Headbutt ~ Bounce (up) ~ Bounce (down)

Arena Status
  • Glorisus and Horsea are on the upper deck.
  • A ring of Stealth Rocks is floating a couple of feet away from the battlers.
  • There is a large, elongated, smoking crater in the center of the upper deck, through which the lower deck is visible. The floor of the lower deck is covered in various bits of detritus from the destroyed deck above.

Damage and Energy
  • Glorisus's Health: 79% - 8% (Bounce) + 3% (Aqua Ring) = 74%
  • Glorisus's Substitute: 5% - 7% (Headbutt) = 0%
  • Glorisus's Energy: 83% - 2% (Stealth Rock) - 5% (Secret Power) - 4% (Drill Peck) = 72%
  • Horsea's Health: 100% - 8% (Drill Peck) = 92%
  • Horsea's Energy: 87% - 5% (Headbutt) - 3% (Bounce (up)) - 4% (Bounce (down)) = 75%

Notes
  • Speed order: Horsea (60) > Glorisus (40).
  • for Christmas I give you this shitty reffing
  • just kidding I put it off until the 26th
  • Headbutt destroyed Glorisus's Substitute.
  • Glorisus attempted to use Secret Power because he thought he might have a chance of reaching Horsea on her way up. (He didn't.)
  • tbh I have no idea how to Stealth Rock. When Horsea bounced down onto Glorisus I rolled for whether or not the force of landing would push her back into the rocks or in another direction, I guess. (She landed fine.)
  • The sunlight faded at the end of the round.
  • Sandstone-Shadow commands first.
 
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Nice work, Horsea! Keep it up - so far, so good. Let's up the power of our Scope Lens a bit and start off with Focus Energy. Follow through in the second action with a Headbutt, or a Facade if you're paralyzed. If you can't hit him, use Dragon Dance. Finally, in the third action, use Dragon Dance if you haven't already or you can't hit him; otherwise use Headbutt.

Focus Energy ~ Headbutt/Facade/Dragon Dance ~ Dragon Dance/Headbutt
 
Hmmm. Let's just attack while keeping their setup at bay.

Feather Dance ~ Rock Tomb ~ Drill Peck
 
Round Nine

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 74%
Energy: 72%
Status: Mourning his poor crushed piranha plant. Surrounded by Aqua Ring (1% recovery/action).

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 92%
Energy: 75%
Status: Her poor snout... she smashed it against the deck... -2 Special Attack.

------------------------------​

Horsea's snout extends back to its full length with a comical pop as she peels her face off the deck. Grumbling to herself, she stares hard at the end of her nose, going cross-eyed as she concentrates on heightening her senses so as not to make the same stupid mistake again. Why does she need to throw herself at that Dashing Wanderer, anyway? He's not that dashing!

Glorisus chooses this moment to spontaneously shed an enormous mass of down right onto Horsea's face. Gross. Horsea coughs and splutters and spits some feathers out of her mouth as she turns to glare at her opponent, but the itchy feathers impede her movement as she rams her head into him a third time. The feathers aren't enough to stop her, though! Glorisus gasps and flinches in pain as she slams right into his stomach, and has to take a short moment to catch his breath.

Now feeling a bit more cheerful, Horsea begins humming to herself as she twists and twirls in practiced motions, a green glow of draconic energy surrounding her body as she dances. Her movements shed some of the feathers coating her body, and she feels sleeker and swifter as the blessing of her ancient Kingdra forefathers fills her with strength. Glorisus will have none of this, for he is the one who is truly glorious! And thus he must assert his dominance by pecking Horsea sternly in the side. Yes, that'll show her!

------------------------------​

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 72%
Energy: 66%
Status: A little miffed at his screw-up. Surrounded by Aqua Ring (1% recovery/action).
Used: Feather Dance ~ [flinch] ~ Drill Peck

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 84%
Energy: 63%
Status: Still covered in feathers. Pumped up. -1 Attack, -1 Special Attack, +1 Speed.
Used: Focus Energy ~ Headbutt ~ Dragon Dance

Arena Status
  • Glorisus and Horsea are on the upper deck.
  • A ring of Stealth Rocks is floating a couple of feet away from the battlers.
  • There is a large, elongated, smoking crater in the center of the upper deck, through which the lower deck is visible. The floor of the lower deck is covered in various bits of detritus from the destroyed deck above.

Damage and Energy
  • Glorisus's Health: 74% - 5% (Headbutt) + 3% (Aqua Ring) = 72%
  • Glorisus's Energy: 72% - 2% (Feather Dance) - 4% (Drill Peck) = 66%
  • Horsea's Health: 92% - 8% (Drill Peck) = 84%
  • Horsea's Energy: 75% - 5% (Focus Energy) - 5% (Headbutt) - 2% (Dragon Dance) = 63%

Notes
  • Speed order: Horsea (90) > Glorisus (40).
  • Focus Energy is supposed to lessen the effects of moves which affect the mind, which includes Captivate. I'm not sure if this is only supposed to happen if that's specifically commanded with the use of the move, but I don't think it's necessary, so some of the Special Attack drop from Captivate was nullified.
  • Headbutt made Glorisus flinch.
  • Metallica Fanboy commands first.
 
Well, that flinch was hardly unexpected. We've still dished out more than we've taken. Now we've got to stay on the offensive. Drill Peck all the way. If you're poisoned or paralyzed, use Facade until you've landed it on the Horsea (or on its Substitute, should that be the case), then spam Signal Beam instead. Use Signal Beam as well in any event that the Horsea is out of range for your other possible moves, and use it while sweeping around if you see Double Team clones.

Drill Peck/Facade/Signal Beam ~ Drill Peck/Facade/Signal Beam ~ Drill Peck/Facade/Signal Beam
 
We've done a fair bit of evading so far; let's try to make sure we're the ones doing more damage this round. Start off with a 15% Substitute to avoid some of the damage, and then follow through with Headbutt If you can't hit him, use Dragon Dance.

Substitute (15%) ~ Headbutt/Dragon Dance ~ Headbutt/Dragon Dance
 
Round Ten

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 72%
Energy: 66%
Status: A little miffed at his screw-up. Surrounded by Aqua Ring (1% recovery/action).

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 84%
Energy: 63%
Status: Still covered in feathers. Pumped up. -1 Attack, -1 Special Attack, +1 Speed.

------------------------------​

Horsea is so very tired of this pecking order that her opponent seems to have established. Doesn't Glorisus realize she's not a bird? Jeez... Grumbling to herself, she airswims over to the pile of discarded feathers and covers them with a trickle of water from her snout. And then she realizes the fatal flaw of her plan: how is she supposed to make her own Substitute when she doesn't have any arms? This is a disaster! Horsea glares insistently at her trainer until Sandstone-Shadow comes over to shape the pile of wet feathers into a shape vaguely resembling a fluffy seahorse, which Horsea promptly taps with her snout to infuse it with some of her own life energy. This new feathery friend displeases Glorisus. He must give it a stern peck at once.

Horrified at Glorisus's vicious mauling of her poor, innocent little Substitute, Horsea lowers her head and rams it forward into the Piplup's side with all the strength she can muster. Her opponent goes skidding backward with a startled squawk, but he will not be deterred, no sirree! Filled with determination and RAGE, he drags himself forward to jab his beak into the Substitute's side again. The force of his finely-honed beak causes the pile of feathers to collapse pitifully on the deck, and it makes him feel kind of bad. Horsea, meanwhile, is aglow with the FLAMES OF RAGE and the WINDS OF DISCONTENT. With a strangled cry she slams her head into her opponent's stomach, and the impact shocks him so much that all he can do is give the side of her head a half-hearted peck in retaliation.

------------------------------​

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 63%
Energy: 54%
Status: Starting to stoke his very own Flames of Rage... Surrounded by Aqua Ring (1% recovery/action).
Used: Drill Peck ~ Drill Peck ~ Drill Peck

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 64%
Energy: 45%
Status: Determined. With the Winds of Discontent at her back, no one can stop her! Pumped up. -1 Attack, -1 Special Attack, +1 Speed.
Used: Substitute (15%) ~ Headbutt ~ Headbutt

Arena Status
  • Glorisus and Horsea are on the upper deck.
  • A ring of Stealth Rocks is floating a couple of feet away from the battlers.
  • There is a large, elongated, smoking crater in the center of the upper deck, through which the lower deck is visible. The floor of the lower deck is covered in various bits of detritus from the destroyed deck above.

Damage and Energy
  • Glorisus's Health: 72% - 6% (Headbutt) - 6% (Headbutt) + 3% (Aqua Ring) = 63%
  • Glorisus's Energy: 66% - 4% (Drill Peck) - 4% (Drill Peck) - 4% (Drill Peck) = 54%
  • Horsea's Health: 84% - 15% (Substitute) - 5% (Drill Peck) = 64%
  • Horsea's Substitute: 15% - 8% (Drill Peck) - 8% (Drill Peck) = 0%
  • Horsea's Energy: 63% - 8% (Substitute) - 5% (Headbutt) - 5% (Headbutt) = 45%

Notes
  • Speed order: Horsea (90) > Glorisus (40).
  • blugh, sorry, I'm not really in the mood to write right now but the finished calculations just kept staring at me while I was trying to work... (also, I mean, there's not much I can write for so many repeated moves anyway)
  • The second Headbutt rolled for a flinch. Since Glorisus has already flinched quite recently, it just threw him off his attack and cost him a few points of damage instead.
  • Sandstone-Shadow commands first.
 
Ack, I had more narrative but my browser ate it. Curse you, hungry browsers.

Nice work, Horsea. Sorry Glorisus didn't like your Substitute... next time, we'll do the smart thing and make one not quite so big (my bad!). We'd save a little health and maybe it won't be received so poorly.

Let's up the stakes a bit. Use Swagger and show that Glorisus how confident you're feeling! You're rage! You're fire! He can't hit you!

After that, keep using your FLAMES OF RAGE! Use Dragon Pulse and show him what you're made of.

If you can't hit him in the second or third action, use Focus Energy.

Swagger ~ Dragon Pulse/Focus Energy x2
 
Splendid hustle, Glorisus. Now the tide is really on our side, between the short Health gap and all the advantages we set up earlier. We stay on the offensive and give Eifie even more unsatisfactory spam move rounds to ref.

But first, we can't really take that Swagger sitting down right now. Maybe later. Right now, though, you Protect against that. Then comes the Signal Beam spam.

Protect ~ Signal Beam ~ Signal Beam
 
Round Eleven

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 63%
Energy: 54%
Status: Starting to stoke his very own Flames of Rage... Surrounded by Aqua Ring (1% recovery/action).

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 64%
Energy: 45%
Status: Determined. With the Winds of Discontent at her back, no one can stop her! Pumped up. -1 Attack, -1 Special Attack, +1 Speed.

------------------------------​

Hmmm... Horsea's Winds of Discontent don't exactly exude confidence. Perhaps she should rename them. The Winds of Cool Beauty? Yes, that'll do.

The Winds of Cool Beauty at her back, Horsea arrogantly airswims up to her foe and tweaks him in the face with her snout. Or, well, she tries. Unfortunately Glorisus has conjured up his own Flames of Rage to wreath his face, and all Horsea gets is a slightly singed nose. How embarrassing... the Winds of Discontent whip back up around her with full force. Cool flames burst into being around her as she takes a big gulp of air and breathes out a pulse of flaming green fire of flaming rage! The Winds of Discontent buffet her attack forward, causing it to slam into her foe with even more force than she could have imagined. Glorisus falls backward with a squawk of protest, but quickly manages to right himself and retaliate with two beams of light from his beak, one red, one blue. The two lights intertwine in midair in a helix pattern, striking Horsea on the forehead and filling her ears with an unpleasant droning buzz.

Huffing with discontent and rage, Horsea unleashes another stream of glittering green flame from her snout, and again the Winds of Discontent pick up to carry it into her opponent's stomach with incredible force. This time Glorisus stays down for longer, nursing both his bruises and his pride. How is this fair?! He, the Dashing Wanderer, has done nothing to deserve the wrath of the Random Number Gods! Obstinately he pushes himself back to his feet and opens his beak again to release more ropes of coloured light his opponent's way. Horsea squeals in pain, shaking her head back and forth as she tries to clear it of the unpleasant noise the Signal Beam brings on, but alas, it has no lingering effects. Curse the Random Number Gods!

------------------------------​

Metallica Fanboy
Piplup
Glorisus ♂ @ Custap Berry
Ability: Defiant
Health: 44%
Energy: 44%
Status: Becrying his bad luck. Surrounded by Aqua Ring (1% recovery/action).
Used: Protect ~ Signal Beam ~ Signal Beam

Sandstone-Shadow
Horsea
Horsea ♀ @ Scope Lens
Ability: Swift Swim
Health: 50%
Energy: 31%
Status: Smirking to herself, dramatically wreathed in the Flames of Rage. Pumped up. -1 Attack, -1 Special Attack, +1 Speed.
Used: Swagger ~ Dragon Pulse ~ Dragon Pulse

Arena Status
  • Glorisus and Horsea are on the upper deck.
  • A ring of Stealth Rocks is floating a couple of feet away from the battlers.
  • There is a large, elongated, smoking crater in the center of the upper deck, through which the lower deck is visible. The floor of the lower deck is covered in various bits of detritus from the destroyed deck above.

Damage and Energy
  • Glorisus's Health: 63% - 11% (Dragon Pulse) - 11% (Dragon Pulse) + 3% (Aqua Ring) = 44%
  • Glorisus's Energy: 54% - 2% (Protect) - 4% (Signal Beam) - 4% (Signal Beam) = 44%
  • Horsea's Health: 64% - 7% (Signal Beam) - 7% (Signal Beam) = 50%
  • Horsea's Energy: 45% - 4% (Swagger) - 5% (Dragon Pulse) - 5% (Dragon Pulse) = 31%

Notes
  • Speed order: Horsea (90) > Glorisus (40).
  • Sorry for delay, badness, etc. Expect reffings mostly on the weekends from now on. Those should at least be better done because they're not being hurriedly put together so that I can give myself permission to go to bed...
  • The first Dragon Pulse was a critical hit (finally). By the way, Sandstone-Shadow, you seem to have forgotten that Horsea successfully used Focus Energy a couple of rounds ago — that's what the "pumped up" bit in her status is supposed to indicate, because "under the effect of Focus Energy" is too long, haha. I think the actual game thing is "getting pumped", but that's kind of weird.
  • The second Dragon Pulse was also a critical hit, and would have been without Focus Energy (but with the Scope Lens), anyway.
  • Metallica Fanboy commands first.
 
By the way, Sandstone-Shadow, you seem to have forgotten that Horsea successfully used Focus Energy a couple of rounds ago — that's what the "pumped up" bit in her status is supposed to indicate, because "under the effect of Focus Energy" is too long, haha. I think the actual game thing is "getting pumped", but that's kind of weird.

Ohh no I knew it was successful and that's what the "pumped up" was, but for some reason I thought it would stack. Now I know! :D

Aand looking in the ASB database, it very clearly says "multiple uses of Focus Energy do not stack." Whoops.
 
Mmmf. A setback, but nothing insurmountable. We can still get and stay ahead, Glorisus.

First, as long as you're not confused: land at least one other Signal Beam -- keep trying 'til it deals damage (even if it's just to a Substitute), sweep it against clones, you know the deal. Once you've done so: if you've only used one move so far, marinade them with a snappy Brine (but use Signal Beam again if there's a Substitute in your way), then follow up with Agility. If you've used two moves so far, however, just go for the Agility.

Moreover, if you find yourself confused, Chill for a spell -- see how much you can do of both lessenning the confusion and restoring your energy -- then get back to your regular schedule of commands, with however many actions you have left.

Anytime there are clones, sweeping Signal Beam takes priority until you manage to use it and clear the clones. If they're Bouncing away from our moves or otherwise out of range for the attack you'd be trying to land, go for Agility instead in the first and third actions, or a plain ol' Chill in the second.

Signal Beam/Chill/Agility ~ Signal Beam/Brine/Chill ~ Signal Beam/Agility/Chill
 
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