Spatz
Egahds, I've been gone a long while!
So, yeah, just noticed the prefix thing hasn't been updated since HG/SS. Anyways, I know that Lucarionite is on the fence between banned and legal in OU, but...you know, whatever...
Mega Lucario @ Lucarionite
Ability: Adaptability
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Close Combat
- Ice Punch
- Bullet Punch
- Swords Dance
No clue what I plan on doing with it as a NEVER battle competitively. Regardless, Close Combat is arguably the safest Fighting STAB, and base 240 is ridiculous. Ice Punch allows for coverage against Dragon, Flying, Ground, and Grass, which is good, and Bullet Punch is a base 80 damage priority that covers Rock, Ice, and the dreaded Fairy. Swords Dance for reasons.
Yeah, so...input?
Mega Lucario @ Lucarionite
Ability: Adaptability
EVs: 252 Atk / 252 Spd / 4 HP
Adamant Nature
- Close Combat
- Ice Punch
- Bullet Punch
- Swords Dance
No clue what I plan on doing with it as a NEVER battle competitively. Regardless, Close Combat is arguably the safest Fighting STAB, and base 240 is ridiculous. Ice Punch allows for coverage against Dragon, Flying, Ground, and Grass, which is good, and Bullet Punch is a base 80 damage priority that covers Rock, Ice, and the dreaded Fairy. Swords Dance for reasons.
Yeah, so...input?