Summergale vs. zeKieranator, Round One
Pre-Round Stats
Summergale (2/2 Pokémon Remaining)
Pandora (F) [Synchronize]
Health: 100%
Energy: 100%
Status: Blinking sleepily, wondering what all the commotion is
Pandora's Commands:
Protect ~ Shadow Ball ~ Fire Punch
zeKieranator (2/2 Pokémon Remaining)
Psycho (M) [Synchronize]
Health: 100%
Energy: 100%
Status: Dozing, only slightly disturbed by the chaos around him
Psycho's Commands:
Attract ~ Shadow Ball ~ Light Screen
Arena: SSV Normandy
Description: Commander Shepard is known across the galaxy for her heroics; she killed Saren and Sovereign, and then went ahead and saved the Council too. She did all this in a ship known as the SSV Normandy. This is where the battle takes place - or, well, it takes place in what's left of it. An unknown attacker struck the Normandy, and the ship is currently burning and disintegrating.
Notes: Weather moves and abilities will not work. The ship's kinetic barriers have kicked in about four minutes too late, so nobody's going to fall off the Normandy any time soon. There are fires burning; if a Pokemon touches them they are badly burned. There's also very low gravity, and as such jumping, flying, etc becomes easier.
Round One: Begin
The SSV Normandy is barely recognizable from a distance. To someone watching from a craft a good ways away, it resembles nothing so much as a small sun steadily falling downward. It is all too real and distinct to those trapped on board by the kinetic shield, however. Walls made of near-impervious metal buckle, warp and crack in the heat from the raging flames, and debris is tossed about as a few more apoplectic explosions tear their way through expensive computers. For all intents and purposes it would seem to be
exactly the wrong moment for two trainers and a referee to make an entrance and prepare for battle; then again, participants in the Animé-Style Battling League do seem to have a knack for sniffing out dangerous and/or disintegrating arenas and reveling in the chaos as everything falls apart around them. The two yellow, vaguely humanoid creatures that appear from their poké balls appear unfazed by the crumbling and burning of the ship, at the very least. Each abra stares at the other through tired, half-focused eyes, only reacting when they can at last make out their commands over the din.
The shimmering green barrier that materializes around Pandora provides some small respite from the troublesome noise and heat around her, however temporary. Certainly it lasts long enough to have its intended effect--the abra can see her counterpart hovering toward her through the haze of emerald, waving sleepily at her as he approaches. If she pays close attention, Pandora can see Psycho's mouth moving, as though he's trying to say something to her; behind her protect, however, she finds herself quite disinclined to listen, and at any rate the barrier dampens whatever parts of the sound are not already drowned out by the shrieking of sirens and the creak of failing supports.
Psycho grunts irritably, glaring at Pandora through one narrowed eye as her shield dissolves. She doesn't look as though she's attracted to him in the slightest; granted, given all of the heat and hullabaloo going on around him this probably isn't the best time to pitch woo to the female abra over there, but it sure would be nice if his attempts to get this over with weren't just up and ignored. Pandora is a bit quicker on the draw than he is and lifts her arms before he can try again with something a little more
forceful--his eyes widen properly for the first time when he sees her forming a sphere of darkness between her nimble fingers, identical to the one he was just about to prepare. Pandora thrusts the shadow ball forward and sends it shooting into Psycho's chest before settling down and returning to her earlier stupor.
Psycho reels as the shadow ball hits him hard, his upper body snapping back and nearly colliding with the steadily heating metal floor beneath him. He grumbles and straightens up, his own arms now raised in front of him and his own fingers surrounded by collected shadows. A flick of his wrist tosses the attack at Pandora, and this time he rewarded with a satisfying squeal when it hits its mark. No protect to save her this time, feh.
Much to Psycho's chagrin Pandora seems to get the jump on him again; he starts when he sees her rise up and hover toward him at a distressing speed, her fist drawn back and crackling with open flame. He raises his hands again, this time in self-defense, but to no avail--Pandora's blazing knuckles collide squarely with his cheek and snap his head painfully to the side. He grumbles and rubs his singed cheek with one hand, waving the other in vague patterns in front of him. Light dances around his fingers before appearing to solidify into a hazy wall before him. The light screen appears to be sound, though he can't help but feel as though it would've been a lot more useful earlier, when Pandora threw that shadow ball at him.
Hindsight really is twenty-twenty, I suppose, he thinks as he settles down to await his new commands.
Round One: Close
Post-Round Stats
Summergale (2/2 Pokémon Remaining)
Pandora (F) [Synchronize]
Health: 84%
Energy: 83%
Status: Glaring at the light screen through half-closed eyes
zeKieranator (2/2 Pokémon Remaining)
Psycho (M) [Synchronize]
Health: 78%
Energy: 85%
Status: Wishing he'd had a chance to set the light screen up earlier
zeKieranator's Light Screen: 4 actions remaining
Arena Status: Nothing has changed.
Ref's Notes
-I watched the video and suppose I have a decent picture of the relevant parts of the Normandy in mind, but as I don't know much about the game (or spacecraft in general) I will probably butcher my descriptions of some stuff. Apologies in advance.
-Summergale attacks first next round.