I've played SM64 maybe once or twice in my life (hey I grew up with Spyro the Dragon and Crash Bandicoot, so wtfever) and I have always had this weird feeling whenever I've played it. Like the hub area castle place is so devoid of anything but mario, it's so weird.
YEESSS I'm not alooneeeee
I also have a horrible fear of glitches in games (moreso when I was younger, though). I remember accidentally knocking my gold/silver cartridges by accident and everything going all weird and being really terrified.
dude I thought I was alone in the world with that fear
SMB3's storyline: Bowser turned the kings of the worlds into animals and Mario must defeat the Koopalings to revert the spells. Later on Bowser kidnaps the Princess and Mario must venture into the Dark World to save her (didn't put this in spoiler tags because that's what happens in every Mario game). The rest is pure gameplay. I myself never got past World 8, because you can't save in SMB3 and by then I was exhausted. The game doesn't feel empty but that's because there are tons of memorable enemies and hazards. I've never played anything past SM64 but I believe SMB3 is the absolute best in the series in terms of content and gameplay and Nintendo will have to pull something special out of the hat to best it. This game is the reason why Mario fans keep asking Nintendo to put Tanooki and Hammer Bros. suits in the latest games.
actually wait smb3? I own that for this weird multi-system (NES, SNES, Genesis) I have but the thing doesn't work so :/
Nintendo is not fundamental to a good videogame childhood, and I really wish everyone would stop acting like it is. (also mario is frickin weird to someone who's never played it before. seriously, try to look at mario with an outside perspective. at least spyro made some kind of sense).
I just want to say that my very first video games were played at the age of 7 or 8 (and they were popular N64 games - SM64, Kirby 64, Pokémon Snap and Stadium, Mario Kart 64, SSB) so I really didn't play video games as a kid per se. Although since my first exposure was Nintendo I'm a pretty solid Nintendo fan (although if Sega still made consoles I'd probably have obtained their newest one).
Perhaps what creeps me out the most is the outside of the castle is just... so sparse. And the N64's primitive 3D graphics do little to help it out. It feels plain and weird.
again: agreement :D
You are also not alone in being afraid of glitches. I used to be terrified of glitches. I'm not sure why, but they just frightened me horribly. I didn't know about all the dummied out stuff in SM64, though, I gotta check out that.
There's no solid proof that it symbolizes stuff that was dummied out but it certainly points in that direction.
Interestingly the first time I was creeped out by glitches was with Pokémon. Missingno. felt like a thing of the devil and there were rumours that catching it would permanently damage the cartridge.
I think Pokémon is the only franchise where I'm not scared of glitches. Maybe because I've been reading about them since before I grew to have this fear? Maybe because I pulled off glitches in Blue long before I knew much about glitches in other franchises? Idk.
No lie I loved reading what you wrote and I understand you completely. I often explore after beating it though, like in red and blue versions. The games were so expansive and yet there was little to nothing to do after beating it. I didn't like that, I kept playing even though I wandered aimlessly, hoping to find an extra place or little secret. All to no avail, it strangely depressed me
Everyone tries to find things in that game, believe me. No secrets have ever been discovered, but tons of glitches have been discovered. A lot of the tricks were discovered in the mid 2000's, long after the Gamecube had supplanted the N64, so that just goes to show how determined people were to find things in that game!