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Totodile vs. Sangfroidish

Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 6

Totodile OOO

cleffa.gif

Health: 5%
Energy: 52%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Commands: Quick Attack + Endeavor/Quick Attack ~ Will-O-Wisp
Status: Blinking in and out of consciousness. Fire/Electric type. Has access to Infernape’s and Chinchou’s movepools

Sangfroidish XOO

woobat.gif

Health: 82%
Energy: 86%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Commands: Confusion/Calm Mind ~ Confusion/Calm Mind/Quick Attack x2
Status: Woo??? Protected by a Light Screen (2 more actions). Flying/Electric type. Has access to Manectric’s movepool

Sin hardly felt his feet as they pattered against the floor. He could sense his forward momentum and he could still make out Rhyme hovering some distance away. There was no involuntary flinch as he crossed through the Light Screen. As he came right up to Rhyme he let loose a vicious howl. Gone were the days of channeling rage into pulsars of energy. That pure emotion was now fueling a full-force pummeling. Sin rocketed into the air and clamped on to the unsuspecting Woobat. Rhyme instantly panicked, flapping around as she tried to shake the intruder. Sin was having none of it. He bit, clawed, punched, kicked and simply screamed at Rhyme. It was his sole mission in that instant to make Rhyme feel what he was feeling: torturous pain.

Rhyme, being far livelier than Sin, did eventually shake the frenzied Cleffa off of her fur. The pink pest clattered to the floor and lay still, recognizing the end. Rhyme finished Sin off quickly, hacking into his defenseless brain and irritating the pain receptors. Just the slightest bit more was enough to do the job. Sin let out one pitiable mewl before losing consciousness, while Rhyme let relief wash over her. The Type Cycler, only impressed as the knockout meant it could get to work sooner, rewarded the victorious Woobat with a wall of sparkling silver. Rhyme jerked as a tendril of metallic goop reached out from the wall and latched on to her back. Quickly, the substance wrenched Rhyme backwards and began to coat all of her fur. Rhyme was petrified with fear as the muck prevented her from moving, leaving her to suffer suspended in midair. Eventually she was entirely covered, looking like a collectible figurine. But as soon as she had received a full coating, the liquid metal receded back towards the wall. Rhyme took a few gulping breaths before she was released. She plummeted towards the floor before her natural instincts took over, wings working to bring her back to a comfortable cruising altitude. She did not feel at all physically disabled, though the terror that had gripped her would not easily be forgotten.

End of Round 6

Totodile XOO

cleffa.gif

Health: 0%
Energy: 40%
(Sin) Cleffa [M] <Magic Guard> @Soothe Bell
Status: KO’d!

Sangfroidish
XOO

woobat.gif

Health: 60%
Energy: 83%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Status: Woooo… Protected by a Light Screen (1 more action). Electric/Steel type. Has access to Manectric’s and Lucario’s movepool

Arena Notes:
-One Soothe Bell has been abandoned beside the referee

Ref Notes:
-The Quick Attack + Endeavor Combo was a 220-BP Normal-type attack. 220 came from the mean BP of Quick Attack (40) and Endeavor (400 with a 40% Damage Cap)
-Totodile sends out and commands next
 
Good work, Sin. You're a monster!

So Rhyme can use Lucario's movepool? Let's put that to the test. It's Anput's turn! Use Brick Break if Reflect is up, but Bulldoze if it's not. Protect if she tries to status you.

Brick Break/Bulldoze/Protect x3
 
Fly up out of reach of her attacks, then fire off some Aura Spheres. :3

Fly ~ Aura Sphere ~ Aura Sphere
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 7

Totodile XOO

riolu.gif

Health: 100%
Energy: 100%
(Anput) Riolu [F] <Inner Focus> @Razor Claw
Commands: Brick Break/Bulldoze/Protect x3
Status: Tuning out the flashing lights.

Sangfroidish XOO

woobat.gif

Health: 60%
Energy: 83%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Commands: Fly ~ Aura Sphere x2
Status: Woooo… Protected by a Light Screen (1 more action). Electric/Steel type. Has access to Manectric’s and Lucario’s movepool

Anput the Riolu was next up for Totodile’s squad. Released to avenge the knockout of her brave companion, Anput was quick to grasp her bearings in the arena. The strobing walls were a small distraction, but her main focus was on the ball of fur that hovered before her. Shimmering slightly under the flashing lights, this opponent did not look like it had taken much of a beating so far. Anput was happy to change that.

Rhyme, naturally, had different ideas. Flapping her wings at an increased pace, she brought herself to the apex of the room. The Type Cycler being fairly average in size, Rhyme was definitely not towering over her opponent, but the Riolu’s diminutiveness certainly made it so striking her would be a challenge. Unfazed, Anput bunny-hopped into the air. She brought both feet down with an audible stomp, sending a shockwave through the room. Not standing on soil, no mound of earth accompanied the waves, but the foundations of the Cycler still wobbled. Rhyme, not touching any surfaces, was safe and sound, content to merely dodge the trembling ceiling. Soon the shockwaves dispersed, leaving Anput with a scowl and little time to concoct a new strategy.

As if pushed to the breaking point by the pulse, the screen cutting the room in half dissolved into a thousand glistening crystals. They hung in the air for a moment, certainly a pretty sight as the rainbow of colours bounced off of them, but soon were gone. Rhyme knew that the shield had done nothing to block her own attacks, but having a clear line of sight to Anput made her more comfortable. This newfound confidence became extra important with Rhyme needing to harness a power that she had previously been unaware of. She closed her eyes and focused on the essence of her being. Drawing from the well of vitality, she began forming a sphere of bright blue energy. It revolved in the air before her, causing Anput to toddle backwards. She had seen that energy before. Throwing caution to the winds, Rhyme released the sphere. Her aim was questionable, but the orb knuckled its way towards Anput, seeming to lock in on the Riolu’s own flamboyant aura. The ball sent Anput backwards a few steps, where the Riolu took a few deep breaths. Focus was key. She sprang up again and delivered as strong of a kick to the floor as she could. The impact made the Cycler wobble again. The trainers and referee grabbed at each other to try and stay balanced, while one of the walls of the room flashed static for a fragment of a second. Rhyme was more than happy to fly down a bit lower to circumnavigate pain. Anput slammed a fist into the wall and shot daggers at her trainer. There was not much to be done.

Rhyme was jubilant. Fully aware of the predicament, and less hesitant about her previously untapped abilities, the Woobat released another burst of energy. Rhyme recognized that her aim was unavailing, so she fired randomly and let the ball loop around and smack Anput around the side of the head. This blast, coming from an unprecedented angle, was enough to topple Anput. For a second, the Riolu met the floor, but she was quick to hop back up. Now was no time to mope. Now also seemed to be no time to follow orders. Defaulting to her only command that could possibly yield results, Anput took to the air for a third time. This time, coming down hard was not the objective. She swung out her arm in a vicious karate chop motion, stretching for Rhyme. The Woobat grinned and fluttered out of the way, leaving the frustrated Anput to fall down fruitless. She had failed.

The Type Cycler couldn’t care less about who failed and who succeeded. Diving back in to its endless stash of colours and movesets, it generated a familiar wall of dark purple and a new surface, blue and rippling. Anput, having been informed of the process, sat motionless as spires of violet smoke began to protrude into her nostrils. She inhaled deeply, and immediately felt her spirits lift. Like some arcane narcotic, Anput felt her personality shift towards the mischievous. Rhyme had screwed her over last round, and now she was more than ready to return the favour. Rhyme herself had warmed up to the transformation. This time, a geyser shot out from the wall unexpectedly. Rhyme was immediately drenched, and like a sponge she absorbed the water. From her heightened position, not a single drop dribbled to the floor.

End of Round 7

Totodile XOO

riolu.gif

Health: 84%
Energy: 89%
(Anput) Riolu [F] <Inner Focus> @Razor Claw
Status: Smothering her anger. Fighting/Ghost type. Has access to Haunter’s movepool

Sangfroidish XOO

woobat.gif

Health: 60%
Energy: 70%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Status: Woo! Wooooo!!! Steel/Water type. Has access to Lucario’s and Croconaw’s movepool

Arena Notes:
-Thanks to a couple of Bulldozes, the Type Cycler is starting to feel worn down. As of yet, this yields no change for the battlers

Ref Notes:
-I envisioned the Type Cycler as being only as tall as a regular room, which is about 8 feet. As a result, Rhyme is hardly unhittable, but for a 2’4” Riolu, physical attacks were essentially hopeless. :Let me know if the Cycler is meant to be a lot bigger
-Even though Woobat is Inherently Flying, staying above her normal level is costing Rhyme 1% energy/action. Her lack of Flying-type is a contributor
-After two failed Bulldozes, Anput switched it up as a last resort. Brick Break was just as ineffective (though it cost less energy)
-Anput gained the Ghost-type, as well as Haunter’s movepool. The RNG really, really, really loves Haunter
-Meanwhile, Rhyme is now a Steel/Water type, grabbing Croconaw’s moveset this round
-Sangfroidish commands next
 
Haunter's movepool has stuff that can actually hit us, including Electric-type moves which we really don't want at all, and he has Snatch now too so Light Screen's a bad move, so Thunder Wave before anything else and see if we can stop one or two of them. Then hurl some Shadow Balls. Magic Coat any status.

Thunder Wave/Magic Coat ~ Shadow Ball/Thunder Wave/Magic Coat ~ Shadow Ball/Thunder Wave/Magic Coat

this is going to go so wrong
 
It looks like she really wants you paralyzed. Well, you can return the favor, if not in the way she thinks. Use Telekinesis first if you can, pull her down to your level. Follow that up with a Zap Cannon, and then go with Focus Blast. If you're paralyzed at any point, move your commands down an action.

Telekinesis ~ Zap Cannon/Telekinesis ~ Focus Blast/Zap Cannon/Telekinesis
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 8

Totodile XOO

riolu.gif

Health: 84%
Energy: 89%
(Anput) Riolu [F] <Inner Focus> @Razor Claw
Commands: Telekinesis ~ Zap Cannon/Telekinesis ~ Focus Blast/Zap Cannon/Telekinesis
Status: Smothering her anger. Fighting/Ghost type. Has access to Haunter’s movepool

Sangfroidish XOO

woobat.gif

Health: 60%
Energy: 70%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Commands: Thunder Wave/Magic Coat ~ Shadow Ball/Thunder Wave/Magic Coat ~ Shadow Ball/Thunder Wave/Magic Coat
Status: Woo! Wooooo!!! Steel/Water type. Has access to Lucario’s and Croconaw’s movepool

Rhyme, absorbency session completed, tried not to electrocute herself. Generating a small jolt of electricity, she tested the sparks to see if they would singe her fur. Shock avoided, she let the bolt go. It jittered maniacally as it travelled through the air. Striking Anput, the Riolu showed no signs of discomfort as her nervous system was infiltrated. She could feel the electricity coursing through her muscles and tightening them. Cramping considerably, she stared daggers back at Rhyme. The Woobat stuck her tongue out provokingly, but quickly panic set in as she felt her flight descend. Thinking that she had merely become lazy, she picked up the pace of her flaps, but she could not reclaim her altitude. Continuing to harbor a terrifying stoicism, Anput was soon face to face with the anguished Woobat. There would be no more escaping.

Rhyme, though pulverized, was still able to act. Though she could no longer hone in on aura signatures to guide her moves, the lessened distance to cover brought some comfort to Rhyme. A ball of ugly and shadowy energy formed out of nothingness before her face, and before Anput could react, she sent the ball right into the Riolu’s own visage. Anput staggered backwards, and as she did Rhyme was yanked as well, as if held by an invisible tether. The Riolu, finding ambivalence more difficult to accomplish, generated her own energy ball. This one was not dark or malevolent, but bright, yellow, and explosive. Forks of miniature lightning careened in random directions off of the ball, and one could see Anput struggling to reel in the erratic charge. It grew in size until it resembled Rhyme. At that point, Anput, needing no encouragement, let the ball collapse. The sphere crumbled, and in its wake a giant beam of electricity shot forward. Rhyme had no hope of dodging, so squealing was her only other resort. The electricity shot through her body in agonizing coils, making each part of her frame ache and spasm. Gratefully, the blast disappeared after only a second, but the damage it caused was hard to forget. Rhyme shuddered.

Feeling much less confident than only a few minutes prior, the winged cotton swab fired off another ball of swirling dark energy. Motivation may have been sapped, but Anput still nearly lost her balance as she took another blow. She whipped back to face Rhyme with fire in her eyes. Before her, an amorphous energy cloud was generated, coming from the spring of pure energy and aura within Anput. In colour, the energy vaguely resembled the honing blasts Rhyme had utilized earlier. Not breaking eye contact with Rhyme, Anput allowed the energy to burst. A wave of power expanded outwards, “flooring” Rhyme as it washed over the helpless Woobat. The energy was caustic, turning some of Rhyme’s fur to powder as it passed by. Anput allowed Rhyme to drift away farther than normal so as not to be wrenched by the force of the blast. The Woobat floated away, hardly aware of her surroundings, the flashing colours amalgamating into a single, mesmerizing rainbow. Her confidence had evaporated.

The Type Cycler, on the other hand, was in good spirits. It had not been abused that round. Alas, it was not to showcase any unique metamorphoses. Wisps of black smoke crept out from the wall now red on Anput’s side of the room. The Riolu let the smoke surround her. As it retreated, she felt a nearly primal instinct to howl with ferocity. Her energy levels had skyrocketed, and with it her control had diminished slightly. Rhyme, coming back to herself, was surrounded by a very familiar blackish haze. Her wall purple, the Woobat was left feeling extra sombre. Rather than gaining the attributes of a mischievous spectre, she was much more of a dismal spectre. Cackling was not in the cards.

End of Round 8

Totodile XOO

riolu.gif

Health: 60%
Energy: 71%
(Anput) Riolu [F] <Inner Focus> @Razor Claw
Status: Exhilarated by the thrill of dominance. Paralyzed (severe), Ghost/Fire type. Has access to Haunter’s and Emboar’s movepool

Sangfroidish XOO

woobat.gif

Health: 20%
Energy: 58%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Status: woo. Paralyzed (severe), Trapped by Telekinesis (1 more action), Water/Ghost type. Has access to Croconaw’s and Shedinja’s movepool

Arena Notes:
-Thanks to a couple of Bulldozes, the Type Cycler is starting to feel worn down. As of yet, this yields no change for the battlers

Ref Notes:
-When Telekinesis has run its course, Rhyme will remain in place, rather than rising back to the ceiling
-No paralysis failures, congrats (though the chances of full paralysis were dropped due to the lack of movement in any of the moves used this round)
-Anput is now Ghost/Fire, getting Emboar’s moveset this round
-Rhyme is now Water/Ghost, with Shedinja lending its movepool to the Woobat
-Rhyme took exactly 40% damage this round, so the Cap was not utilized
-Totodile commands next
 
Last edited:
Oh, yes, she was. I did a roll for the Shadow Ball and everything, I just forgot it in the end of round summary. Fixed.
 
Shadow Sneak all the way. If he goes with Confuse Ray, Protect.

Shadow Sneak/Protect x3
 
Last edited:
holy shitting dicks on toast

Use Super Fang and then just Scald her until you die. For heaven's sake try to burn her and don't even think about parafailing
Shedinja you bitch how do you not get destiny bond

Super Fang/Scald x3
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 9

Totodile XOO

riolu.gif

Health: 60%
Energy: 71%
(Anput) Riolu [F] <Inner Focus> @Razor Claw
Commands: Shadow Sneak/Protect x3
Status: Exhilarated by the thrill of dominance. Paralyzed (severe), Ghost/Fire type. Has access to Haunter’s and Emboar’s movepool

Sangfroidish XOO

woobat.gif

Health: 20%
Energy: 58%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Commands: Super Fang/Scald x3
Status: woo. Water/Ghost type. Has access to Croconaw’s and Shedinja’s movepool

Anput, riding a wave of momentum, and Rhyme, looking for the rally, were eager to start the ninth round off on the right foot (or wing, in the Woobat’s case). Their sluggish frames had other ideas. Anput tried to dash forwards at her telekinetic captive, but her legs cramped mightily with any attempts at movement. She was forced to refocus on merely staying balanced. Dropping jerkily to a knee where she could better hold herself up. Rhyme, still imprisoned, could no longer even control her wings. Instead, she just hung in the air, held aloft only by Anput’s psychic output.

Just as the Woobat was able to stretch her wings a bit more, she felt her bindings dematerialize. Instinctively, she flapped to ensure that she wouldn’t hit the ground, and with some amount of strain she brought herself back up to her resting altitude. Anput flexed her muscles to test their willingness to perform. Not entirely confident, she nonetheless came back to her feet and hurtled forwards. Rhyme had hardly been given a chance to flutter before Anput was upon her. The Woobat was caught off guard, no attempts made to dodge Anput’s strike. The Riolu delivered a fairly weak punch, a small amount of spiritual, violet energy having coated her fist. While the blow itself was hardly powerful, the energy seeped into Rhyme’s fur and made her feel almost sick. Now, even flying was more than enough for her to handle.

The beating and bruises having rendered her almost catatonic, and the flashing colours now no longer an attraction but merely headache fuel, Rhyme was hardly motivated. Still, she knew she had a job to do, and getting a reaction out of that statue of a Pokemon would make her at least a little bit proud. Swooping down to Anput’s level, she bared her single, pointed fang. Anput tried to anticipate the attack, but Rhyme’s kamikaze mentality was impossible to counter. Woobat and Riolu collided awkwardly. Anput was winded, but Rhyme was able to reach for Anput’s shoulder and sink her single tooth as deep into the flesh as it would go. Anput felt as if a pickaxe had been jammed into her skin. With an unnatural amount of composure, she remained silent. Alas, her focus was broken as Rhyme removed her fang, purposefully wiggling her tooth to increase pain. All Anput released was an anguished mewl, but it was enough to bring Rhyme some solace.

Anput was not so easily demoralized. Moving daintily so as not to irritate the large puncture on her shoulder, she skipped right up to Rhyme once again and delivered a mild, final punch. Rhyme had just been at the cliff’s edge before the blow, and with it she tumbled off. Her mouth was frozen in an eternal frown as she fell back to earth. She bounced once, twice, gave an involuntary sniff that hinted at consciousness, but in truth she was out cold. Anput turned away at once, not wishing to disrespect her opponent, and faced the Type Cycler. Recognizing the knock out, it immediately halted its spin, landing on an unfamiliar colour. A bright magenta was the Type Cycler’s choice, and rather than excrete any gas or liquid, the wall of the Cycler merely pulsated. Five pulses shone before the cycle resumed again, leaving Anput to feel quite confused. She had felt no change for the Cycler, not exactly what she was hoping for right before facing a healthier opponent.

End of Round 9

Totodile XOO

riolu.gif

Health: 30%
Energy: 64%
(Anput) Riolu [F] <Inner Focus> @Razor Claw
Status: Delicately massaging her bite wound. Paralyzed (moderate), Fire/Psychic type. Has access to Emboar’s and Chimecho’s movepool

Sangfroidish XXO

woobat.gif

Health: 0%
Energy: 34%
(Rhyme) Woobat [F] <Unaware> @Soothe Bell
Status: KO’d!

Arena Notes:
-Thanks to a couple of Bulldozes, the Type Cycler is starting to feel worn down. As of yet, this yields no change for the battlers

Ref Notes:
-Both Rhyme and Anput parafailed on the first action, though Rhyme would have been trapped by telekinesis anyways. How entertaining
-Each Shadow Sneak took a little bit of extra energy, being priority moves used while paralyzed
-The final Shadow Sneak was a critical hit. How useful
-The Type Cycler made Anput a Fire/Psychic type and gave her Chimecho’s moveset. She’ll be able to feel the effects of her type change when a new consciousness becomes present on the field
-Sangfroidish sends out and commands first
 
Queen Anne, don't fail me now >:/

krokorok

Just Dark Pulse until she dies. Brick Break through any Light Screens, and if neither of those attacks can hit, Hone those Claws.

Dark Pulse/Brick Break/Hone Claws x3
 
Last edited:
I knew you were going to pull out Queen Anne :P

Good job, Anput! This will be a tough one, but there's no reason to not be as annoying as possible.

Scald ~ Yawn ~ Scald
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 10

Totodile XOO

riolu.gif

Health: 30%
Energy: 64%
(Anput) Riolu [F] <Inner Focus> @Razor Claw
Commands: Scald ~ Yawn ~ Scald
Status: Delicately massaging her bite wound. Paralyzed (moderate), Fire/Psychic type. Has access to Emboar’s and Chimecho’s movepool

Sangfroidish XXO

krokorok.gif

Health: 100%
Energy: 100%
(Queen Anne) Krokorok [F] <Intimidate> @Smooth Rock
Commands: Dark Pulse/Brick Break/Hone Claws x3
Status: Cool under pressure.

Rhyme’s replacement was Sangfroidish’s last resort. From out of a Pokeball came a reptilian creature, slender and callous. Queen Anne stood with all the regality that her name suggested, with the winded Anput only at the level of her chest. Arms crossed, she surveyed the pathetic mongrel. This would be elementary. Meanwhile, Anput had a miniature epiphany. As Queen Anne had been released, so to had her thoughts. With relative ease, Anput was able to sift through the emotional signals she was emitting. They were nothing good.

Fresh out of the gates, Queen Anne called forth a ring of dark energy to surround her. Tapping into her natural abilities, she effortlessly harnessed the energy, though it bubbled with volatility. Anne released the energy as a pulse, accompanied by a snarky grunt, which travelled in all directions. Anput clenched her fist to stop herself from crying out, though tears sprang to her eyes. Hopping up, she channeled the heat of her repressed anger, let it mix with the liquid she was about to fire off. She held water in her mouth, and as it reached a near boil and her tongue began to burn, she shot the scorching concoction at Queen Anne. Perhaps overconfident in her pride, Queen Anne screeched as her skin smoldered. She shook herself off like a hound. Luckily, there was no permanent damage from the attack, but she had no intention of repeating the experience.

She released another wave of dark energy, this one also fueled by a little bit of rage. Scorching dark flames careened across the Type Cycler and crashed into Anput. Dignified even in defeat, Anput held her peace as she felt herself drifting out of consciousness. Queen Anne merely smirked; it had been easy. The room, delighted with the short rounds, paused the cycle. All six surfaces in the arena became a pleasant tan colour. With a rustling swish noise, sand began to pour out of the walls of the Cycler, not appearing to originate from any perforations. Queen Anne let the powder surround her, comfortable in the substance. She finished the round feeling remarkably unchanged.

End of Round 10

Totodile XXO

riolu.gif

Health: 0%
Energy: 59%
(Anput) Riolu [F] <Inner Focus> @Razor Claw
Status: KO’d!

Sangfroidish XXO

krokorok.gif

Health: 84%
Energy: 94%
(Queen Anne) Krokorok [F] <Intimidate> @Smooth Rock
Status: No longer cool, and not really feeling any pressure. Dark/Ground type. Has access to Nidoqueen’s movepool

Arena Notes:
-Thanks to a couple of Bulldozes, the Type Cycler is starting to feel worn down. As of yet, this yields no change for the battlers

Ref Notes:
-Scald was a critical hit
-This round, Queen Anne lost the ground type and gained… the ground type. I wasn’t sure whether to reroll in this instance, so I just went with it. Let me know if that should change
-She also got Nidoqueen’s moveset
-Totodile sends out and commands first
 
You did good, pup.

Sobek, let's do this! Pick up where Anput left off. If she Protects, use Swords Dance. If she gets up to any Attract or Captivate shenanigans, use Attract right back.

Scald/Swords Dance/Attract x3
 
So glad that Yawn didn't get through, heh. Though Sleep Talking with two different movepools might have proved interesting!

Let's go the cheap and dirty route and pull out the old Super Fang again! Three Scalds in a row sounds pretty gross, so stop her pulling out any more with a crafty Disable. If she starts pulling out Swords Dances instead, use Snatch last action; if she Struggles or does nothing, make that a Swagger.

Super Fang ~ Disable ~ Snatch/Swagger

fucken crocodile duel aw yiss
 
Format: 3v3 single
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, direct healers, Pain Split
Arena Description: The Type Cycler

A weird, cube-shaped room with walls that flicker all kinds of colors. At the end of every round, the lights come alive and descend upon the battling Pokemon, giving them each a randomly assigned new type. Single-typed Pokemon become double-typed, while double-typed Pokemon have their types shift over. In addition, they receive access to the movepool of a random Pokemon of their new type in addition to their original movepool; this new movepool vanishes from their knowledge when the new type is no longer present.

For example, a Fennekin and a Litleo are battling. They keep their original movepools throughout the battle.

- The first round ends, and new types are given: Fennekin becomes Fire/Dragon, gaining access to Shelgon's movepool, and Litleo becomes Normal/Ground, gaining access to Dugtrio's movepool.
- The second round ends: Fennekin becomes Dragon/Grass and has Shelgon's and Exeggcute's movepools; Litleo becomes Ground/Psychic and has Dugtrio's and Deoxys's movepools.
- The third round ends: Fennekin becomes Grass/Fighting and has Exeggcute's and Hitmonlee's movepools; Litleo becomes Psychic/Fire and has Deoxys's and Magby's movepools.
- Etc.

Round 11

Totodile XXO

croconaw.gif

Health: 100%
Energy: 100%
(Sobek) Croconaw [M] <Torrent> @Lucky Egg
Commands: Scald/Swords Dance/Attract x3
Status: Chomping at the bit.

Sangfroidish XXO

krokorok.gif

Health: 84%
Energy: 94%
(Queen Anne) Krokorok [F] <Intimidate> @Smooth Rock
Commands: Super Fang ~ Disable ~ Snatch/Swagger
Status: No longer cool, and not really feeling any pressure. Dark/Ground type. Has access to Nidoqueen’s movepool

Anput was returned to her Pokeball as her trainer contemplated the next move. Finally, from a third and final ball, she released the Pokemon that had once been her namesake. Sobek the Croconaw arrived on the scene, displaying a youthful energy that Queen Anne was wholly unimpressed by. She preferred to act with dignity when she battled, even when it meant mopping the floor with a barbaric ingrate such as this. Winding forward across the Type Cycler like a peckish python, Anne came to Sobek as he was still mesmerized by the party happening on the walls. Her appearance before his eyes caused him to start, but this twitch was not enough to remove him from Anne’s grasp. She reached forward both of her claws and ensnared the befuddled Neanderthal. Like some horrific creature (take your pick of werewolf, vampire, or zombie), Anne sunk her teeth deep into Sobek’s shoulder. The Croconaw yelped, and Anne bit down harder. Realizing that the Queen was not going to unclamp anytime soon, Sobek began to fight against her crushing grip on his arms. It was to no avail. He wailed as Anne’s teeth cut like scimitars through the fibres of his deltoid. Finally, as a last ditch survival mechanism, Sobek merely flailed wildly. The flurry of energy was enough to dislodge him from Anne, both in terms of claws and jaw. The hurt croc backed away snivelling. How was that fair? Panting, Anne crossed her arms and faced her adversary. An ingrate indeed.

Tears forming from anger, Sobek channeled his fiery disposition into his first attack. He released a bucketful of water in a concentrated stream that rocketed at Anne. Rather than leave it oceanic in temperature, he brought it to a steaming heat. The water washed over the Krokorok, causing Anne to growl in disgust. She loved a nice sauna as much as the next aristocrat, but this was overkill. Shaking free water droplets from her grainy skin, she quickly squeezed herself into Sobek’s primitive mind. Fragments of the last attack used still floated in the cerebral aether. Anne quickly snatched them all up and receded. The entire process lasted less than five seconds, and Sobek could not tell that anything had changed within him. At least not yet.

The Croconaw faced Queen Anne, already ready to make his payback even sweeter. He let his maw open wide, and prepared another jet of water, but no matter how hard he tried he could not find the ability to heat it. Perhaps his internal fire had been sapped by his last attack, or perhaps the bite on his shoulder was more serious than he thought. Whatever it was, he was a sitting duck. Making a split decision, he gritted his teeth and put on his best suave smile. His chest puffed up, he flexed as inconspicuously as possible, and he scratched his head fin as seductively as possible. Queen Anne raised an eyebrow. What was Sobek playing at now? She tried to look away, but she found herself oddly… allured. She had always kind of wanted some bad boy to take her away. A motorcycle chauffeur, hitting up all the hip underground marshes. She might as well humour the guy for a second, minute, hour…

Sobek was pleased with the results, and decided that continuing to strut his stuff was the best course of action. He wagged his tail hypnotically and rubbed some stubby paws all over his chest. Anne smirked. Yes, yes, she was happy about this. As both Pokemon continued to do anything but battle, the Type Cycler decided to break up the lovefest. The wall behind Queen Anne flashed a rusty orange, while Sobek’s became an almost olive tan. Slabs of rock began to poke through the Type Cycler’s foundation behind the Croconaw. They approached at a blistering speed, paralyzing Sobek with panic. The spires sprouted upwards and smothered the gator. Receding in an instant, Sobek felt as if his skin had been pulled taut. His limbs heavier as well, he turned around, bewildered, to face his trainer. Anne growled, seeing her newfound rockhard abs disappearing so quickly. In her salivation, she took no notice of the orange energy that coated her as a wave. She was gifted with a cache of new techniques, but fighting was at the absolute backend of her mind.

End of Round 11

Totodile XXO

croconaw.gif

Health: 60% [CAPPED]
Energy: 88%
(Sobek) Croconaw [M] <Torrent> @Lucky Egg
Status: Attracting the attention of modelling agencies everywhere. Scald disabled (2 more actions), Water/Rock type. Has access to Relicanth’s movepool

Sangfroidish XXO

krokorok.gif

Health: 68%
Energy: 61%
(Queen Anne) Krokorok [F] <Intimidate> @Smooth Rock
Status: Demanding that sweet chili heat. Infatuated (severe), Ground/Fighting type. Has access to Nidoqueen’s and Hawlucha’s movepool

Arena Notes:
-Thanks to a couple of Bulldozes, the Type Cycler is starting to feel worn down. As of yet, this yields no change for the battlers

Ref Notes:
-Super Fang made Sobek hit the Damage Cap
-Unable to use Scald on the second or third actions, Sobek picked randomly, rolling Attract both times
-The second use of Attract raised the failure chance by 10% for that action only
-Queen Anne was immobilized by love on the final action
-This round Queen Anne traded out Dark for Fighting, Hawlucha’s moveset included
-Sobek’s journey of type cycling started off with him acquiring the Rock type as well as Relicanth’s movepool
-Sangfroidish commands next
 
ack why

Just throw Thunderbolts at him, since none of the Pokémon whose movesets you've inherited have the decency to know any decent Grass-type moves. If you see him about to Yawn, throw up a Protect, we really don't need to be asleep right now on top of everything else. Use Bulk Up if you can't hit him and stuff.
Oh, and don't attractfail, just don't do it

Thunderbolt/Protect/Bulk Up x3
 
Sobek you beast

Go for Rock Polish first; that has to be sexy, right? Then go with Water Pulse, and finally pick up Scald again.

Rock Polish ~ Water Pulse ~ Scald
 
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