Time Psyduck
I can see the ending
Unless, of course, super speed comes with endurance, which then my argument is invalid. It's still quite useless though, especially since teleportation and telekinesis already covers the "save time" factor. (For telekinesis, get yourself into a safe thing, then use your awesome powers to hurl yourself through time-space and arrive at your destination without any delay.)
If you can control everything -- even space and whatnot -- with telekinesis, you won't need any other super powers. Move molecules of stuff around and you can control the elements. Move the atoms and you get FMA-esque alchemy powers (turn lead into gold, anyone?). Change the rate of chemicals fired in other people's brains to mind control. Or, heck, just lift them in the air and throw them around. Bend light to make yourself seem invisible. As for morphing, I guess you can move your own molecules around until you change shape.
I guess you'll need superior scientific knowledge to use telekinesis to its max though...
Every single superpower comes with a list of secondary abilities that you need to be able to use them. Teleportation and Invisibility are useless if they don't affect your clothes/whatever you're holding/carrying. Shapeshifting will mean either you have some way of adding/removing mass at will or stay exactly the same size all the time. Super strength won't help if you don't have the bones:
"I can lift a car with one hand. Watch."
*Crack*
"Agh! My arm! My arm's broken!"
Telekinesis is probably a very useful ability, and I don't think I'd necessarily choose speed over it, which needs a different support power: knowlege. Since this is something some people will be able to acquire with greater ease than others, who you are matters more with this power than others.
In short: whatever power you pick, read the small print first.
Edit: To put it another way:
A good super-speed comes with a body upgrade
A good telekinesis comes with an instruction manual.
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