Wargle
Dirty minds think alike~
I have not hosted a Mafia game in a while so bear with me here.
The Mafia Faction
The mafia know of one another, may communicate privately at any point during the course of the game, and will show up as mafia when killed or inspected by the inspector, unless otherwise stated.
The Boss Man: The leader of the mafia. During the night, he sends in the mafia's choice of target to attack, and if other mafia members send in a night action, his choice always overrides theirs.
The Wannabes: The other members of the mafia. May send in the mafia's night action if the mafia don is away. One of the mafia goons at random will become mafia don if the original don is killed.
Terrorist: The terrorist is on the mafia's side The terrorist's goal is to ensure that the mafia win, and to achieve this, he has one secret weapon at his disposal: he is a suicide bomber. At any point during the day phase, he may blow himself up and take one player of his choice with him. If the inspector inspects the terrorist, he will be shown as not mafia, and if he dies, he is also shown as not mafia. The day ends immediately after the suicide, no matter if a vote has been reached or not.
The Innocent Faction
Innocents show up as not mafia when killed or inspected by the inspector.
Inspector: During the night, he may inspect one player to find out whether they are aligned with the mafia, though certain roles may show misleading information (as described for each role).
MD: During the night, each MD chooses one player, other than himself, to heal. If this player is targeted by the mafia, vigilante or a fishing brother's revenge kill on this night, he does not die. However, if two or more MD's choose to heal the same player, that player overdoses and dies, even if he was not targeted by the mafia.
Lover: On the first night, he picks one player as his lover. From this point on, regardless of either player's previous alignment, their ultimate goal for the game is to be the only two players left, and they may communicate privately with one another at any point during the game. However, if one of them dies, the other immediately commits suicide in grief.
Vigilante: During the night, he may kill one player of his choosing.
BFFs: There are always two of them. Every night, each of them targets one other player of their choosing; if the other fishing brother is killed that night, the live one will kill the player he targeted in revenge. They may communicate with each other only.
Crazy Old Lady: She lives way down block and doesn't like anyone else. Rumor has it she kidnaps kids and eats them. Each night, she chooses one player to kidnap and prevent them from using Night Actions. If she picks the Boss Man, no one is killed that night as no one signs the death warrant.
The Corrupt Cop: A Law Officer who has been corrupted by money and power. The first night, he chooses a player to bribe, and they become on his side. They can win with the innocents, or by themselves. If the Corrupted Cop's partner dies, he selects a new person to bribe. The bribed Player keeps all other night actions, if any.
Singletons
These roles are an alignment of their own, having their own specialized win conditions.
Alien: If the alien is attacked by the mafia, a vigilante or a fishing brother during the night, he does not die; instead, he turns into an activated alien.
Activated alien: If the activated alien is chosen to be lynched during the day, he wins the game. When inspected by the inspector, he shows up as mafia.
14 is neccesary, anything above that would be great. C&CC appreciated!
The Mafia Faction
The mafia know of one another, may communicate privately at any point during the course of the game, and will show up as mafia when killed or inspected by the inspector, unless otherwise stated.
The Boss Man: The leader of the mafia. During the night, he sends in the mafia's choice of target to attack, and if other mafia members send in a night action, his choice always overrides theirs.
The Wannabes: The other members of the mafia. May send in the mafia's night action if the mafia don is away. One of the mafia goons at random will become mafia don if the original don is killed.
Terrorist: The terrorist is on the mafia's side The terrorist's goal is to ensure that the mafia win, and to achieve this, he has one secret weapon at his disposal: he is a suicide bomber. At any point during the day phase, he may blow himself up and take one player of his choice with him. If the inspector inspects the terrorist, he will be shown as not mafia, and if he dies, he is also shown as not mafia. The day ends immediately after the suicide, no matter if a vote has been reached or not.
The Innocent Faction
Innocents show up as not mafia when killed or inspected by the inspector.
Inspector: During the night, he may inspect one player to find out whether they are aligned with the mafia, though certain roles may show misleading information (as described for each role).
MD: During the night, each MD chooses one player, other than himself, to heal. If this player is targeted by the mafia, vigilante or a fishing brother's revenge kill on this night, he does not die. However, if two or more MD's choose to heal the same player, that player overdoses and dies, even if he was not targeted by the mafia.
Lover: On the first night, he picks one player as his lover. From this point on, regardless of either player's previous alignment, their ultimate goal for the game is to be the only two players left, and they may communicate privately with one another at any point during the game. However, if one of them dies, the other immediately commits suicide in grief.
Vigilante: During the night, he may kill one player of his choosing.
BFFs: There are always two of them. Every night, each of them targets one other player of their choosing; if the other fishing brother is killed that night, the live one will kill the player he targeted in revenge. They may communicate with each other only.
Crazy Old Lady: She lives way down block and doesn't like anyone else. Rumor has it she kidnaps kids and eats them. Each night, she chooses one player to kidnap and prevent them from using Night Actions. If she picks the Boss Man, no one is killed that night as no one signs the death warrant.
The Corrupt Cop: A Law Officer who has been corrupted by money and power. The first night, he chooses a player to bribe, and they become on his side. They can win with the innocents, or by themselves. If the Corrupted Cop's partner dies, he selects a new person to bribe. The bribed Player keeps all other night actions, if any.
Singletons
These roles are an alignment of their own, having their own specialized win conditions.
Alien: If the alien is attacked by the mafia, a vigilante or a fishing brother during the night, he does not die; instead, he turns into an activated alien.
Activated alien: If the activated alien is chosen to be lynched during the day, he wins the game. When inspected by the inspector, he shows up as mafia.
14 is neccesary, anything above that would be great. C&CC appreciated!
Last edited: