Vyraura
Finntroller
Team: Some of them were made when I wasn't as smart about EVs, for example, but I'm lazy and have things to do besides EV train all day (which I hate)
Valhaii -Latias (Female, Naive) + Soul Dew
Mist Ball
Ice Beam
Dragon Pulse
Recover
EV: SpAtk 255 SpDef 255
Basic plan is to sit there and use whatever move will work best, recovering when needed. Tankish.
Not much changing can be done here. She's worked great so far, and I wouldn't want to change moves if it's not super important, 'cause like I used PP ups on some moves before I migrated her.
Shiikeras - Gallade (Male, Adamant) + Life Orb or Razor Claw or Big Root
Drain Punch
Psycho Cut
Night Slash
Swords Dance
EV: Atk 255 Def 255 (I know speed is better but with his horrid speed IV and great other IVs I figured I'd go for surviving even one of the few super effective hits)
Swords dance once, then attack away. Drain punch helps heal, since he's going to take some hits. Razor Claw might help since two moves already have high crit ratios.
Fenris - Houndoom (Male, Mild) + Heat Rock or Quick Claw
Sunny Day
Flamethrower
Dark Pulse
Solarbeam
EV: 255 SpAtk 255 Def (Again, speed would be nice, but he can take 1 fighting hit with the added defence, his IV is kinda low)
Sunny day to start which ruin's water attempts and lets him Sunnybeam as needed. Only weakness is how fighting and bug moves have lots of strong physical, but he can take 2-3 X-Scissors (only physical bug move I see often) and sometimes survives Close Combat/whatever. Also, he one-hits most anything without light screen due to 31 SpAtk EV, so that makes up for the fighting weakness.
Vyra - Glaceon (Female, Docile) + Brightpowder *Tried for a Modest one, got three, all had shit SpAtk IV's, this one had 29, so yeah.
Hail
Ice Beam
Water Pulse
Shadow Ball
EV: 255 SpAtk 255 SpDef
--Shadow ball could be replaced, not sure what was best for type coverage and my Dark Pulse TM was used up on Houndoom.
Despite being Ice type, in all her battles so far Glaceon has done surprisingly well. She can easily take out anything that hasn't one hit her, and the double-evasion boost from hail+brightpowder is very useful. The only thing dangerous so far is steel types, because even though steel moves aren't common, she can't get a good hit on them. As for fire, fighting, her defences are high enough that she's never been one-hit by someone her level (not counting a crit on cross-chop).
Magius - Mismagius (Male, Naughty) + ??? (Focus Band atm)
Pain Split
Confuse Ray
Charge Beam
Shadow Ball
EV: 255 SpAtk, ??? rest (whoops. Oh well.)
I generally just use Confuse Ray followed by Charge Beam 1-3 times depending on if I think I'll need the stat boost or if it's supereffective. I plan on using Pain Split as a dodgy heal move. I'm loath to change Charge Beam, since it's a one-time TM, and the only problem is when it's a normal type with a physical dark or ghost move. He's got good enough stats to take on multiple special attacks, even shadow ball, but Crunch almost always takes him out if he's not near full HP. Mainly using him because I like him, and I was impressed by Fantina's Mismagius. (Also he has decent stats what with his special and speed.)
Talus - Umbreon (Male, Relaxed) + Leftovers *I honestly tried for a Bold one, but after 112 eggs hatched, I gave up.
Toxic
Substitute
Moonlight
Psychic/Swagger/Confuse Ray/Mean Look
EV: 255 SpDef, 255 Def
Start out with Toxic, or a confusion move if that's what I decide on. Then Substitute, Toxic/Other move, and using Moonlight as needed (and re-subbing to prevent subpunching or anything). I'm not sure if I want Psychic, because I'm often stuck with them inToxicated, full Hp, substitute still out, nothing to do, which I think is kinda wasteful. Help here is nice.
The most mutable are Mismagius and Umbreon, but I'm open to all advice (Including a whole different pokemon is a welcome suggestion, but if it's not too different then I probably won't since all of these I like personally without them having nice stats.)
Thanks. If I left anything out, please tell me, I'm a bit tired today.
EDIT: I decided to add to this instead of making a separate thread, it's much more open ended.
What are you experienced people going to suggest if I want to get a 4-man team for the battle tower, with all the Regis? I know they aren't godly or anything, but I have an absurd obsession with them, and I don't want to mess anything up. I'm talking moves, natures, EV spreads, even strategy becauseI'm a dumbass it might be something specific and we all love talking about that or we wouldn't be here.
Regirock - Sassy
Registeel - Careful
Regice - Bashful
Regigigas - Don't know, plan on using master ball, what nature would be best, cause I can keep switching off and retrying?
Valhaii -Latias (Female, Naive) + Soul Dew
Mist Ball
Ice Beam
Dragon Pulse
Recover
EV: SpAtk 255 SpDef 255
Basic plan is to sit there and use whatever move will work best, recovering when needed. Tankish.
Not much changing can be done here. She's worked great so far, and I wouldn't want to change moves if it's not super important, 'cause like I used PP ups on some moves before I migrated her.
Shiikeras - Gallade (Male, Adamant) + Life Orb or Razor Claw or Big Root
Drain Punch
Psycho Cut
Night Slash
Swords Dance
EV: Atk 255 Def 255 (I know speed is better but with his horrid speed IV and great other IVs I figured I'd go for surviving even one of the few super effective hits)
Swords dance once, then attack away. Drain punch helps heal, since he's going to take some hits. Razor Claw might help since two moves already have high crit ratios.
Fenris - Houndoom (Male, Mild) + Heat Rock or Quick Claw
Sunny Day
Flamethrower
Dark Pulse
Solarbeam
EV: 255 SpAtk 255 Def (Again, speed would be nice, but he can take 1 fighting hit with the added defence, his IV is kinda low)
Sunny day to start which ruin's water attempts and lets him Sunnybeam as needed. Only weakness is how fighting and bug moves have lots of strong physical, but he can take 2-3 X-Scissors (only physical bug move I see often) and sometimes survives Close Combat/whatever. Also, he one-hits most anything without light screen due to 31 SpAtk EV, so that makes up for the fighting weakness.
Vyra - Glaceon (Female, Docile) + Brightpowder *Tried for a Modest one, got three, all had shit SpAtk IV's, this one had 29, so yeah.
Hail
Ice Beam
Water Pulse
Shadow Ball
EV: 255 SpAtk 255 SpDef
--Shadow ball could be replaced, not sure what was best for type coverage and my Dark Pulse TM was used up on Houndoom.
Despite being Ice type, in all her battles so far Glaceon has done surprisingly well. She can easily take out anything that hasn't one hit her, and the double-evasion boost from hail+brightpowder is very useful. The only thing dangerous so far is steel types, because even though steel moves aren't common, she can't get a good hit on them. As for fire, fighting, her defences are high enough that she's never been one-hit by someone her level (not counting a crit on cross-chop).
Magius - Mismagius (Male, Naughty) + ??? (Focus Band atm)
Pain Split
Confuse Ray
Charge Beam
Shadow Ball
EV: 255 SpAtk, ??? rest (whoops. Oh well.)
I generally just use Confuse Ray followed by Charge Beam 1-3 times depending on if I think I'll need the stat boost or if it's supereffective. I plan on using Pain Split as a dodgy heal move. I'm loath to change Charge Beam, since it's a one-time TM, and the only problem is when it's a normal type with a physical dark or ghost move. He's got good enough stats to take on multiple special attacks, even shadow ball, but Crunch almost always takes him out if he's not near full HP. Mainly using him because I like him, and I was impressed by Fantina's Mismagius. (Also he has decent stats what with his special and speed.)
Talus - Umbreon (Male, Relaxed) + Leftovers *I honestly tried for a Bold one, but after 112 eggs hatched, I gave up.
Toxic
Substitute
Moonlight
Psychic/Swagger/Confuse Ray/Mean Look
EV: 255 SpDef, 255 Def
Start out with Toxic, or a confusion move if that's what I decide on. Then Substitute, Toxic/Other move, and using Moonlight as needed (and re-subbing to prevent subpunching or anything). I'm not sure if I want Psychic, because I'm often stuck with them inToxicated, full Hp, substitute still out, nothing to do, which I think is kinda wasteful. Help here is nice.
The most mutable are Mismagius and Umbreon, but I'm open to all advice (Including a whole different pokemon is a welcome suggestion, but if it's not too different then I probably won't since all of these I like personally without them having nice stats.)
Thanks. If I left anything out, please tell me, I'm a bit tired today.
EDIT: I decided to add to this instead of making a separate thread, it's much more open ended.
What are you experienced people going to suggest if I want to get a 4-man team for the battle tower, with all the Regis? I know they aren't godly or anything, but I have an absurd obsession with them, and I don't want to mess anything up. I'm talking moves, natures, EV spreads, even strategy because
Regirock - Sassy
Registeel - Careful
Regice - Bashful
Regigigas - Don't know, plan on using master ball, what nature would be best, cause I can keep switching off and retrying?
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