• Welcome to The Cave of Dragonflies forums, where the smallest bugs live alongside the strongest dragons.

    Guests are not able to post messages or even read certain areas of the forums. Now, that's boring, don't you think? Registration, on the other hand, is simple, completely free of charge, and does not require you to give out any personal information at all. As soon as you register, you can take part in some of the happy fun things at the forums such as posting messages, voting in polls, sending private messages to people and being told that this is where we drink tea and eat cod.

    Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?

Cynder and Keldeo vs RedneckPhoenix and Stryke

Round Four

Cynder (O)
sandshrew-alola.png

Pierre the male Sandshrew (Alola Form)
Speed: Base 40 -> Moderately Paralyzed -> 13.3
Ability: Snow Cloak
(Lowers incoming moves' accuracy by a flat 10% during hail.)
Item: Weakness Policy
(Raises Attack and Special Attack when hit by a super-effective move by one stage for each level of weakness. One use per battle.)
Health: 13%
Energy: 72%
Status: Shivering, but proud. Moderately Paralyzed. 13% failure rate. Speed: 40 * (1/3) = 13.3. +3 Attack, +2 Special Attack.
Commands: Rest ~ Rest / Chill ~ Rest / Chill

Keldeo (O)
litten.png

Tybalt the male Litten
Speed: Base 70 -> Mildly Paralyzed -> 35
Ability: Blaze
(Multiplies Fire moves' base power by 1.3 at 33% health or less.)
Item: ---
Health: 59%
Energy: 70%
Status: Determined. Mildly Paralyzed. 11% failure rate. Speed: 70 * (1/2) = 35.
Commands: Rest ~ Chill / Rest ~ Chill / Rest

RedneckPhoenix (O)
mimikyu-busted.png

Meme-ikyu the male Mimikyu
Speed: Base 96
Ability: Disguise
(Mimikyu has a Disguise with 10% health when it first enters battle.)
Item: ---
Health: 90%
Energy: 39%
Status: Feeling pretty good. Disguise busted.
Commands: Pain Split (Dramabase) ~ Thunder (Pierre) / Thunder (Tybalt ~ Thunder (Pierre) / Thunder (Tybalt)

Stryke (O)
drampa.png

Dramabase the male Drampa
Speed: Base 36
Ability: Cloud Nine
(Negates all effects of weather, but does not prevent the weather itself.)
Item: ---
Health: 14%
Energy: 64%
Status: A little confused about all the insults and fake moves and whatnot. Toxic poisoned (4% this round, 5% next round).
Commands: Stomping Tantrum @ Tybalt~Facade @ Tybalt/Stomping Tantrum @ Tybalt~Hyper Beam @ Tybalt/Stomping Tantrum @ Tybalt

-----

Noticing his partner's shaky legs and low groans of pain, Meme-ikyu faced away from their opponents for a moment and focused his energy on Dramabase. Closing his eyes, Meme-ikyu reached out, both with a tiny paw and a tendril of ghostly power. Upon contact, both Pokemon shivered; Dramabase could feel the bright warmth of Meme-ikyu's steady force and was hopeful for relief, and Meme-ikyu shuddered as he realized just how damaged Dramabase was. The little ghost Pokemon didn't hesitate, though, and shared as much of his life force with his friend as he could. Some would say it was too much, for when Meme-ikyu broke away, he staggered into an exhausted slump. On the other hand, Dramabase, refreshed and confident, stamped his feet and ROARED! All of the frustration of his previous flinch, mixed with his new-found vigor, gave his feet a surge of power as he collided with Tybalt, kicking the poor fire kitten into the pavement.

Tybalt growled as best he could, but in all honesty, he wanted sleep more than he wanted to battle. Watching Meme-ikyu wobble and seeing Pierre, weak but determined, beside him, Tybalt curled up on the warm pavement (as un-broken of a piece as he could find) and tried to shut his eyes for sleep. He shifted around to get comfortable - his legs still spasmed and ached - and flipped over a few times, but the painful tingle of paralysis kept him up and he reluctantly opened his eyes. Meanwhile, Pierre had no troubles sitting down and closing his eyes! With a jealous flick of his tail, Tybalt hissed at him.

Meme-ikyu's vision wavered as he tried to stand. This was a perfect opportunity to strike! Dramabase was looking at him and the dragon Pokemon appeared to be saying something to him; there was a distant roar from somewhere that seemed to be his name, and there were dark clouds gathering at the corners of his vision (a thunderstorm! A Thunder would be perfect!)... Meme-ikyu tried to give a battle cry along with his Thunder, but unbiddenly his knees gave out from under him, and he collapsed to the ground with an exhausted sigh.

Dramabase's low keening of grief could be heard as Meme-ikyu was recalled. Tybalt switched the tip of his tail back and forth, eyes on Dramabase, and Pierre slumbered.

-----

Cynder (O)
sandshrew-alola.png

Pierre the male Sandshrew (Alola Form)
Speed: Base 40
Ability: Snow Cloak
(Lowers incoming moves' accuracy by a flat 10% during hail.)
Item: Weakness Policy
(Raises Attack and Special Attack when hit by a super-effective move by one stage for each level of weakness. One use per battle.)
Health: 42%
Energy: 6%
Status: "Might as well get a nap while I can." Asleep (2 more actions). No longer Paralyzed. Speed = 40. +3 Attack, +2 Special Attack.
Used: Rest ~ nothing

Keldeo (O)
litten.png

Tybalt the male Litten
Speed: Base 70 -> Mildly Paralyzed -> 35
Ability: Blaze
(Multiplies Fire moves' base power by 1.3 at 33% health or less.)
Item: ---
Health: 37%
Energy: 70%
Status: Annoyed that he can't sleep. Mildly Paralyzed. 11% failure rate. Speed = 70 * (1/2) = 35.
Used: (fully paralyzed) ~ nothing

RedneckPhoenix (X)
mimikyu-busted.png

Meme-ikyu the male Mimikyu
Speed: Base 96
Ability: Disguise
(Mimikyu has a Disguise with 10% health when it first enters battle.)
Item: ---
Health: 52%
Energy: 0%
Status: Knocked out!
Used: Pain Split ~ Thunder (failed)

Stryke (O)
drampa.png

Dramabase the male Drampa
Speed: Base 36
Ability: Cloud Nine
(Negates all effects of weather, but does not prevent the weather itself.)
Item: ---
Health: 51%
Energy: 55%
Status: Nervous to stand alone. Toxic poisoned (4% this round, 5% next round).
Used: Stomping Tantrum ~ nothing

Arena Status
  • A Cutiefly has landed right next to the Lucky Egg. They are exchanging pleasantries and comments about the battle.
  • The streets are cluttered with boulders. The pavement is completely torn up by Earthquakes. There are some slippery spots where Pierre's ice attacks are melting under the sun.

Action One

[*]Speed order: Meme-ikyu (96) > Dramabase (36) > Tybalt (35) > Pierre (13.3).

Action One Attempts
Meme-ikyu uses Pain Split on Dramabase.
Dramabase uses Stomping Tantrum on Tybalt.
Tybalt uses Rest.
Pierre uses Rest.

Meme-ikyu's pre-action status: Awake. Disguise busted.
Meme-ikyu uses Pain Split on Dramabase.
Energy (Meme-ikyu): 38% (38% health regained)
Health (Dramabase): (90 - 14)/2 = 38%
Health (Meme-ikyu): (90 - 14)/2 = 38%
Meme-ikyu's post-action status: Disguise busted.
Meme-ikyu's Energy: 39% - 38% = 1%
Dramabase's Health: 14% + 38% = 52%
Meme-ikyu's Health: 90% - 38% = 52%

Dramabase's pre-action status: Toxic poisoned (4% this round, 5% next round).
Dramabase uses Stomping Tantrum.
Energy (Dramabase): (150+20/20) = 8.5% round up = 9%
Damage (Tybalt): 15% x 1.5 (Ground to Fire) = 22.5% round down = 22%
Critical Hit: (roll ≤ 5 for critical hit): rolled 25, no CH
Toxic Damage (Dramabase): 1% (4% this round, 5% next round)
Dramabase's post-action status: Toxic poisoned (4% this round, 5% next round).
Dramabase's Energy: 64% - 9% = 55%
Dramabase's Health: 52% - 1% = 51%
Tybalt's Health: 59% - 22% = 37%

Tybalt's pre-action status: Mildly Paralyzed. 11% failure rate. Speed: 70 * (1/2) = 35.
Paralysis check: 11% (roll ≤ 11 for failure): rolled 6, fully paralyzed (11% failure rate next time).
Tybalt does nothing.
Energy (Tybalt): n/a
Tybalt's post-action status: Mildly Paralyzed. 11% failure rate. Speed = 70 * (1/2) = 35.
Tybalt's Energy: 70%
Tybalt's Health: 37%

Pierre's pre-action status: Moderately Paralyzed. 13% failure rate. Speed: 40 * (1/3) = 13.3. +3 Attack, +2 Special Attack.
Paralysis check: 13% (roll ≤ 13 for failure): rolled 96, success (11% failure rate next time, mildly paralyzed next time).
Pierre uses Rest.
Energy (Pierre): (100-13) * (3/4) = 65.25% round up = 66%
Health (Pierre): (100-13/3) = 29% (87% total)
Pierre's post-action status: Asleep (2 more actions). No longer Paralyzed. Speed = 40. +3 Attack, +2 Special Attack.
Pierre's Energy: 72% - 66% = 6%
Pierre's Health: 13% + 29% = 42%

Action Two

[*]Speed order: Meme-ikyu (96) > Pierre (40) > Dramabase (36) > Tybalt (35).

Action Two Attempts
Meme-ikyu uses Thunder at Pierre.

Meme-ikyu's pre-action status: Disguise busted.
Meme-ikyu uses Thunder on Pierre.
Energy (Meme-ikyu): (110 + 20 / 20 = 6.5% round up = 7%) +1% (secondary effect) = 8%
Meme-ikyu's post-action status: Knocked out!
Meme-ikyu's Energy: 1% - 8% = 0%

Notes:

  • Technically Pain Split's database stuff says its costs energy based on health healed - in this case, Meme-ikyu didn't heal himself, but it cost the amount of energy that Dramabase was healed, because otherwise that would be a crazy loophole for that move.
  • Per this post, I gave Stomping Tantrum the boost on action 1 because Dramabase flinched on the last action - to me, that counts as a failed attack. (I wouldn't have counted something like attraction or sleep because the Pokemon wouldn't have been aware that they missed an attack, but they would be aware of a flinch and that they failed to move.)
  • Tybalt was fully paralyzed on action 1. (again, poor guy)
  • Pierre successfully moved on action 1, and Rest cured his paralysis, so his speed is back up to base speed.
  • Meme-ikyu's attempt to use Thunder knocked him out on action 2 due to energy.
  • As previously discussed, when Meme-ikyu fainted, the round ended and no one else took their action. I'm not counting that action for anyone else, since they didn't get a chance to move. Pierre will finished resting/healing in the next round.
  • I removed the "Round Total" section of my post because it was basically just a crutch for me while I was getting used to reffing, and I don't feel I need it anymore. All the calculations are still there - that was just an extra summary section.
  • Please let me know if you see any mistakes/misinterpretations!
  • Keldeo and Cynder command first.
 
Okay, Tybalt! For the first action, try to Rest again. If you can't do that for some reason besides paralysis, take some Revenge on Dramabase.

On the second action: if you successfully used Rest on the previous action, Chill out. If you didn't successfully use Rest on the previous action, and there's nothing that would prevent you from using Rest besides your paralysis, try Resting again. If you're awake and you don't think you can successfully use Rest, use Revenge.

On the third action: if you're asleep, use Chill. If you're awake, you haven't already used Rest, and you think you can use it, try to do that. If you're awake and you don't think you can Rest, or if you're awake and you've already used Rest, target Dramabase with a Leech Life for energy.

Rest / Revenge ~ Chill / Rest / Revenge ~ Chill / Rest / Leech Life (energy)
 
One down, one to go, Pierre. Just continue resting until you wake up, then hit Drambase with an Icicle Crash or, if he's Resting, Leech Life.

Chill ~ Chill / Icicle Crash / Leech Life (Energy) ~ Chill / Icicle Crash / Leech Life (Energy)
 
I may be down, but I'm not out just yet! Let's sing these guys a nice song for the rest of the turn, eh?

Uproar for all three actions
 
Last edited:
Round Five

Cynder (O)
sandshrew-alola.png

Pierre the male Sandshrew (Alola Form)
Speed: Base 40
Ability: Snow Cloak
(Lowers incoming moves' accuracy by a flat 10% during hail.)
Item: Weakness Policy
(Raises Attack and Special Attack when hit by a super-effective move by one stage for each level of weakness. One use per battle.)
Health: 42%
Energy: 6%
Status: "Might as well get a nap while I can." Asleep (2 more actions). No longer Paralyzed. Speed = 40. +3 Attack, +2 Special Attack.
Commands: Chill ~ Chill / Icicle Crash / Leech Life (Energy) ~ Chill / Icicle Crash / Leech Life (Energy)

Keldeo (O)
litten.png

Tybalt the male Litten
Speed: Base 70 -> Mildly Paralyzed -> 35
Ability: Blaze
(Multiplies Fire moves' base power by 1.3 at 33% health or less.)
Item: ---
Health: 37%
Energy: 70%
Status: Annoyed that he can't sleep. Mildly Paralyzed. 11% failure rate. Speed = 70 * (1/2) = 35.
Commands: Rest / Revenge ~ Chill / Rest / Revenge ~ Chill / Rest / Leech Life (energy)

Stryke (O)
drampa.png

Dramabase the male Drampa
Speed: Base 36
Ability: Cloud Nine
(Negates all effects of weather, but does not prevent the weather itself.)
Item: ---
Health: 51%
Energy: 55%
Status: Nervous to stand alone. Toxic poisoned (5% this round, 6% next round).
Commands: Uproar for all three actions

-----

The sunlight glinted off of Pierre's scales as he slept, thoughts drifting idly but without any sound coming from his mouth. Tybalt smacked a paw against the pavement, yearning to stretch his own limbs in sleep. Just as he spotted a comfy-looking spot, Dramabase opened up his jaws and loosed a wild caterwaul of sound - singing and screaming and laughing and, yes, even a little bit of rapping. (He wasn't half-bad, either.) The sound ricocheted off of buildings and pavement and smote sleeping Pierre straight between the eyes; he woke with a startled cry and, too late, pressed his hands to his ears in a desperate attempt to ease the onslaught. With a great snarl of agitation, Tybalt flung himself at Dramabase and raked claws across the dragon's tough hide. Without any fresh wounds for Tybalt, though, his claws didn't sink very deep.

Pierre's next move, however, ground ice into the open wounds on poor Dramabase's back. Brilliant icicles arced through the air and shattered with a great cacophony of ice shards and noise, leading straight into Dramabase's next crazed sing/scream/rap. This time Tybalt was the one to be smacked away by the sound, and the little cat desperately shook his head, trying to clear the wild ringing in his ears. The fire kitten's claws flashed again and even the ref gasped at the violence of the attack. Dramabase broke away, shuddering and laughing and sobbing.

Pierre, a little ornery at being woken up early, followed with another flurry of ice shards at the dragon, who again screamed at the unnecessary onslaught. Tybalt darted in again with teeth bared wide, pricking just the very surface of the Drampa's skin, and sucking the energy straight out of the dragon. The Litten pranced away with dark eyes, and Dramabase's knees hardly held him above the pavement.

The field was deathly silent; onlookers held their breath and birds had ceased chirping. The sun baked down onto everyone's backs.

-----

Cynder (O)
sandshrew-alola.png

Pierre the male Sandshrew (Alola Form)
Speed: Base 40
Ability: Snow Cloak
(Lowers incoming moves' accuracy by a flat 10% during hail.)
Item: Weakness Policy
(Raises Attack and Special Attack when hit by a super-effective move by one stage for each level of weakness. One use per battle.)
Health: 47%
Energy: 6%
Status: Sweating in the harsh sunlight. +3 Attack, +2 Special Attack.
Used: Chill ~ Icicle Crash ~ Icicle Crash

Keldeo (O)
litten.png

Tybalt the male Litten
Speed: Base 70 -> Lightly Paralyzed -> 46.67
Ability: Blaze
(Multiplies Fire moves' base power by 1.3 at 33% health or less.)
Item: ---
Health: 15%
Energy: 60%
Status: Fires of Vengeance burn in his eyes. Lightly Paralyzed. 5% failure rate. Speed = 70 * (2/3) = 46.67.
Used: Revenge ~ Revenge ~ Leech Life (energy)

Stryke (O)
drampa.png

Dramabase the male Drampa
Speed: Base 36
Ability: Cloud Nine
(Negates all effects of weather, but does not prevent the weather itself.)
Item: ---
Health: 11% (capped)
Energy: 39%
Status: Laughing! Or sobbing? Or rapping? He's not sure. [/i]Toxic poisoned (5% this round, 6% next round).[/i]
Used: Uproar ~ Uproar ~ Uproar

Arena Status
  • The Cutiefly cowers next to the Lucky Egg. Both are covering their ears. (Yes, the Lucky Egg is covering its ears, too. With its hands, of course, what else would it use?! Wait...)
  • The streets are cluttered with boulders. The pavement is completely torn up by Earthquakes. There are some slippery spots where Pierre's ice attacks are melting under the sun.

Action One

[*]Speed order: Pierre (40) > Dramabase (36) > Tybalt (35).

Action One Attempts
Pierre Chills.
Dramabase uses Uproar.
Tybalt uses Revenge on Dramabase.

Pierre's pre-action status: Asleep (2 more actions). +3 Attack, +2 Special Attack.
Pierre Chills.
Energy (Pierre): 10%
Health (Pierre): (100-13/3) = 29% (87% total)
Pierre's post-action status: Asleep (1 more action). +3 Attack, +2 Special Attack.
Pierre's Energy: 6% + 10% = 16%
Pierre's Health: 29% + 29% = 58%

Dramabase's pre-action status: Toxic poisoned (5% this round, 6% next round
Dramabase uses Uproar.
Energy (Dramabase): (90/20) = 4.5% - 1% (STAB) = 3.5% round up = 4%
Accuracy: (roll ≤ 50 for Pierre, otherwise for Tybalt): rolled 15, hit Pierre
Health (Pierre): 9% + (9/4) = 2.25% (STAB) = 11.25% round down = 11%
Critical Hit: (roll ≤ 5 for critical hit): rolled 58, no CH
Pierre's post-action status: Awake. +3 Attack, +2 Special Attack.
Field status: No one can fall asleep for the rest of this action.
Toxic Damage (Dramabase): 2% (5% this round)
Dramabase's post-action status: Toxic poisoned (5% this round, 6% next round).
Dramabase's Energy: 55% - 4% = 51%
Dramabase's Health: 51% - 2% = 49%
Pierre's Health: 58% - 11% = 47%

Tybalt's pre-action status: Mildly Paralyzed. 11% failure rate. Speed = 70 * (1/2) = 35.
Paralysis check: 11% (roll ≤ 11 for failure): rolled 59, success (9% failure rate next time).
Tybalt uses Revenge on Dramabase.
Energy (Tybalt): (60/20) = 3%
Health (Dramabase): 6% * 1.5 (fighting to normal) = 9%
Critical Hit: (roll ≤ 5 for critical hit): rolled 85, no CH
Tybalt's post-action status: Mildly Paralyzed. 9% failure rate. Speed = 70 * (1/2) = 35.
Tybalt's Energy: 70% - 3% = 67%
Dramabase's Health: 49% - 9% = 40% (total this round so far, 11% damage)


Action Two

[*]Speed order: Pierre (40) > Dramabase (36) > Tybalt (35).

Action Two Attempts
Pierre uses Icicle Crash on Dramabase.
Dramabase uses Uproar.
Tybalt uses Revenge on Dramabase.

Pierre's pre-action status: +3 Attack, +2 Special Attack.
Pierre uses Icicle Crash on Dramabase.
Energy (Pierre): (85/20) = 4.25% + 1% (effect) - 1% (STAB) = 4.25% round up = 5%
Accuracy: 90% (roll ≤ 90 for hit): rolled 10, hit
Damage (Dramabase): 8.5% + (8.5 / 4 = 2.125%) +3% (+3 Attack) = 13.625% x 1.5 = 20.4375% round down = 20%
Flinch: 30% (roll ≤ 30 for flinch): rolled 70, no flinch
Critical Hit: (roll ≤ 5 for critical hit): rolled 9, no CH
Pierre's post-action status: +3 Attack, +2 Special Attack.
Pierre's Energy: 16% - 5% = 11%
Dramabase's Health: 40% - 20% = 20% (total so far, 31% damage)

Dramabase's pre-action status: Toxic poisoned (5% this round, 6% next round
Dramabase uses Uproar.
Energy (Dramabase): (90/20) = 4.5% - 1% (STAB) = 3.5% round up = 4%
Accuracy: (roll ≤ 50 for Pierre, otherwise for Tybalt): rolled 68, hit Tybalt
Health (Tybalt): 9% + (9/4) = 2.25% (STAB) = 11.25% round down = 11%
Critical Hit: (roll ≤ 5 for critical hit): rolled 75, no CH
Field status: No one can fall asleep for the rest of this action.
Toxic Damage (Dramabase): 1% (5% this round)
Dramabase's post-action status: Toxic poisoned (5% this round, 6% next round).
Dramabase's Energy: 51% - 4% = 47%
Dramabase's Health: 20% - 2% = 18% (total so far, 33% damage)
Tybalt's Health: 37% - 11% = 26%

Tybalt's pre-action status: Mildly Paralyzed. 9% failure rate. Speed = 70 * (1/2) = 35.
Paralysis check: 9% (roll ≤ 9 for failure): rolled 35, success (7% failure rate next time).
Tybalt uses Revenge on Dramabase.
Energy (Tybalt): ((120+20)/20) = 7%
Health (Dramabase): 12% * 1.5 (fighting to normal) = 18%
Critical Hit: (roll ≤ 5 for critical hit): rolled 43, no CH
Tybalt's post-action status: Mildly Paralyzed. 7% failure rate. Speed = 70 * (1/2) = 35.
Tybalt's Energy: 67% - 7% = 60%
Dramabase's Health: 18% - 7% = 11% (capped) (total so far, 40% damage)

Action Three

[*]Speed order: Pierre (40) > Dramabase (36) > Tybalt (35).

Action Three Attempts
Pierre uses Icicle Crash on Dramabase.
Dramabase uses Uproar.
Tybalt uses Leech Life (energy) on Dramabase.

Pierre's pre-action status: +3 Attack, +2 Special Attack.
Pierre uses Icicle Crash on Dramabase.
Energy (Pierre): (85/20) = 4.25% + 1% (effect) - 1% (STAB) = 4.25% round up = 5%
Accuracy: 90% (roll ≤ 90 for hit): rolled 15, hit
Damage (Dramabase): 8.5% + (8.5 / 4 = 2.125%) +3% (+3 Attack) = 13.625% x 1.5 = 20.4375% round down = 20%
Flinch: 30% (roll ≤ 30 for flinch): rolled 34, no flinch
Critical Hit: (roll ≤ 5 for critical hit): rolled 82, no CH
Pierre's post-action status: +3 Attack, +2 Special Attack.
Pierre's Energy: 11% - 5% = 6%
Dramabase's Health: 11% - 0% = 11% (capped)

Dramabase's pre-action status: Toxic poisoned (5% this round, 6% next round
Dramabase uses Uproar.
Energy (Dramabase): (90/20) = 4.5% - 1% (STAB) = 3.5% round up = 4%
Accuracy: (roll ≤ 50 for Pierre, otherwise for Tybalt): rolled 92, hit Tybalt
Health (Tybalt): 9% + (9/4) = 2.25% (STAB) = 11.25% round down = 11%
Critical Hit: (roll ≤ 5 for critical hit): rolled 98, no CH
Field status: No one can fall asleep for the rest of this action.
Toxic Damage (Dramabase): 2% (5% this round)
Dramabase's post-action status: Toxic poisoned (5% this round, 6% next round).
Dramabase's Energy: 47% - 4% = 43%
Dramabase's Health: 11% - 0% = 11% (capped)
Tybalt's Health: 26% - 11% = 15%

Tybalt's pre-action status: Mildly Paralyzed. 7% failure rate. Speed = 70 * (1/2) = 35.
Paralysis check: 7% (roll ≤ 7 for failure): rolled 96, success (5% failure rate next time).
Tybalt uses Leech Life (energy) on Dramabase.
Energy (Tybalt): 80/20 = 4% - 4% (restored energy)
Energy (Dramabase): 8%
Critical Hit: (roll ≤ 5 for critical hit): rolled 84, no CH
Tybalt's post-action status: Lightly Paralyzed. 5% failure rate. Speed = 70 * (2/3) = 46.67.
Tybalt's Energy: 60%
Dramabase's Energy: 43% - 4% = 39%

[*]Speed order: Tybalt (46.67) > Pierre (40) > Dramabase (36).

Notes:

  • Pierre woke early from Rest due to Uproar, and missed out on his last action of healing from Rest.
  • Dramabase hit the damage cap on action two.
  • Tybalt dropped to light paralysis on action three, bringing his speed up to 46.67, which means he'll move first next round.
  • Please let me know if you see any mistakes/misinterpretations!
  • Stryke commands first.
 
Chill on action one, then Ice Punch. If Dramabase is somehow still up on the last action, Ice Punch once again, if not, let's get out of this sun and go buy some snowcones or malasadas or something.

Chill ~ Ice Punch ~ Ice Punch
 
Outrage if you can, and if you can't then let Pierre finish him off. Then let's go buy something and apologize for all the property destruction, haha.

Outrage x3
 
Round Six

Cynder (O)
sandshrew-alola.png

Pierre the male Sandshrew (Alola Form)
Speed: Base 40
Ability: Snow Cloak
(Lowers incoming moves' accuracy by a flat 10% during hail.)
Item: Weakness Policy
(Raises Attack and Special Attack when hit by a super-effective move by one stage for each level of weakness. One use per battle.)
Health: 47%
Energy: 6%
Status: Sweating in the harsh sunlight. +3 Attack, +2 Special Attack.
Commands: Chill ~ Ice Punch ~ Ice Punch

Keldeo (O)
litten.png

Tybalt the male Litten
Speed: Base 70 -> Lightly Paralyzed -> 46.67
Ability: Blaze
(Multiplies Fire moves' base power by 1.3 at 33% health or less.)
Item: ---
Health: 15%
Energy: 60%
Status: Fires of Vengeance burn in his eyes. Lightly Paralyzed. 5% failure rate. Speed = 70 * (2/3) = 46.67.
Commands: Outrage x3

Stryke (O)
drampa.png

Dramabase the male Drampa
Speed: Base 36
Ability: Cloud Nine
(Negates all effects of weather, but does not prevent the weather itself.)
Item: ---
Health: 11%
Energy: 39%
Status: Laughing! Or sobbing? Or rapping? He's not sure. Toxic poisoned (5% this round, 6% next round).
Commands: Earthquake~Earthquake~Earthquake

-----

Tybalt had had just plain ENOUGH. With an unworldly, draconic scream of rage, he exploded into a violent ball of orange flame. Pierre, grumbling about how stiff his knees were from standing still for so long, leaped back as the fire from his teammate's charge melted away some of his icy armor. Poor Dramabase raised his head from where it drooped on the ground, and could only lay there and watch as the kitten slammed into him. Hey! he thought. It's me that's supposed to use the dragon attack...

As Tybalt's rage careened him straight through to the other side of the street, practically landing him in the water, Dramabase finally collapsed onto the broken streets, and Pierre dropped onto the pavement as well, hardly caring that he was melting in the sun. It felt good to rest.

-----

Cynder (O)
sandshrew-alola.png

Pierre the male Sandshrew (Alola Form)
Speed: Base 40
Ability: Snow Cloak
(Lowers incoming moves' accuracy by a flat 10% during hail.)
Item: Weakness Policy
(Raises Attack and Special Attack when hit by a super-effective move by one stage for each level of weakness. One use per battle.)
Health: 47%
Energy: 6%
Status: Is it raining or is he melting? Doesn't really matter anymore, he's content.
Used: Nothing

Keldeo (O)
litten.png

Tybalt the male Litten
Speed: Base 70 -> Lightly Paralyzed -> 46.67
Ability: Blaze
(Multiplies Fire moves' base power by 1.3 at 33% health or less.)
Item: ---
Health: 15%
Energy: 53%
Status: Don't crash into the water don't crash into the water don't crash into the - well, at least now all of his fire has been extinguished.
Used: Outrage

Stryke (O)
drampa.png

Dramabase the male Drampa
Speed: Base 36
Ability: Cloud Nine
(Negates all effects of weather, but does not prevent the weather itself.)
Item: ---
Health: 0%
Energy: 39%
Status: Has never found pavement so comfortable.
Used: Nothing

Arena Status
  • The Lucky Egg hatched! It's Cutiefly's soul mate! They're flying off into the sunset together. Awwwww.
  • The streets are cluttered with boulders. The pavement is completely torn up by Earthquakes. There are some slippery spots where Pierre's ice attacks are melting under the sun.
  • Spectators are applauding mildly and drifting away. Angry-looking shopkeepers and law enforcement individuals are approaching the trainers and the ref. Whoops, time to go…

Action One
  • Speed Order: Tybalt (70 -> Lightly Paralyzed -> 46.67) > Pierre (40) > Dramabase (36)

Action One Attempts
Tybalt uses Outrage.
Pierre Chills.
Dramabase uses Earthquake.

Tybalt's pre-action status: Lightly Paralyzed. 5% failure rate. Speed = 70 * (2/3) = 46.67.
Paralysis check: 5% (roll ≤ 5 for failure): rolled 88, success (3% failure rate next time).
Tybalt uses Outrage.
Energy (Tybalt): (120+20)/20, round up = 7%
Health (Dramabase):12% * 1.5 (dragon to dragon) = 18%
Critical Hit: (roll ≤ 5 for critical hit): rolled 90, no CH
Tybalt's post-action status: Lightly Paralyzed. 3% failure rate. Speed = 70 * (2/3) = 46.67.
Tybalt's Energy: 60 - 7% = 53%
Dramabase's Health: 11 - 18% = 0% (Knocked out!)

Notes:
  • Wow! It's been a long time since I reffed something! I've been using Excel left and right at work lately, so I made a spreadsheet to help me do some calculations and organization and stuff. It's got a long way to go but I think it'll be pretty handy eventually.
  • Due to both the new spreadsheet and having not reffed in like a year, I hopefully haven't made any major mistakes (that I didn't already catch, that is!). If you see anything wrong, please let me know!
  • Prizes! Uhh. Have I ever done this? I don't remember. I think Cynder and Keldeo are supposed to get $16 each for winning, Stryke and RNP $8 each, and me $10?
  • Experience! Uhhh. Have I ever done this either??? I think Tybalt gets 2 experience (for knocking out Dramabase) and everyone else gets 1. Meme-ikyu fainted due to energy loss and hadn't actually been hit by anyone for a few rounds - Tybalt was the only one to actually deal damage to him, so the argument could be made that Tybalt gets 3 experience?
  • I'm going to put those numbers into the database for closing this battle, but let me know if I've calculated the prizes wrong (and if anyone has strong opinions on someone getting credit for knocking out Meme-ikyu).
  • Thanks for a great battle y'all!
 
I think Tybalt should another exp for Meme-ikyu, since (if I'm reading right) he was the last to hit him (not counting the friendly fire from Dramabase's Earthquake).

EDIT: Yep!
 
I think Tybalt should another exp for Meme-ikyu, since (if I'm reading right) he was the last to hit him (not counting the friendly fire from Dramabase's Earthquake).

EDIT: Yep!
Okay, sounds good to me! And I see it has already been updated in the database so perfect :D Thank you!

Edit: Wait! I forgot that Tybalt was carrying a Lucky Egg (I was too focused on making up flavor for it lol). Does that automatically take effect in the database? I see that Tybalt's marked as having 2 KO's already.

that was a great battle!
This was definitely a great battle; thanks for reffing, SS!
Thanks guys! It was fun!
 
Edit: Wait! I forgot that Tybalt was carrying a Lucky Egg (I was too focused on making up flavor for it lol). Does that automatically take effect in the database? I see that Tybalt's marked as having 2 KO's already.
Yep! He now has 4 exp (sendout + Lucky Egg + 2 KOs); the db does take Lucky Eggs and Soothe Bells into account when closing battles.
 
Back
Top Bottom