M&F
tikitok
- Pronoun
- any
It might be a good idea to join The Felt Mafia if you haven't already.
Anyways, this is a fourth Homestuck-themed game of Mafia. However, the roles do not correspond to any actual character. Instead, the players are in a game session that, clearly, isn't going that well, seeing as they started to kill each other. Henceforth, the roles are mythological roles. Also, each role has a sign from the Chinese zodiac assigned to it (much the same way each troll corresponds to a Greek zodiac sign).
Additionally, each players can and must choose a kind abstratus ("no abstratus" being an option) and a prototyping. If you happen to be playing without foreknowledge of Homestuck, you can refer to this and this for information on what these two concepts are, or just ask me (specially if you don't want to run into spoilers at the pages). By the way, there will be an actual effect to these, if a tad minor, so, it's not just a cool flavor thing. Well, mostly not, anyway.
Private communication will be allowed, but with a twist: aside from any factional communicative powers, you can only communicate with two given players -- your server player, and your client player. There's a predetermined chain of servers and clients; who you're getting depends on who gets which role. Note also that you are not allowed to reveal who your client is to your server player or vice-versa, so as to prevent direct teamups.
Aiming for twelve players, for rather easy to deduce reasons. I might manage to stick a few more in, but note that any roles after the twelve mythological roles will most likely suck.
Abstinence from lynching is freely permitted. Also, it's paramount that I receive responses from all players on Night Zero, so, anybody who doesn't cooperate then will be modkilled. From that point ownards, though, feel free to slack at will. Well, don't, but I won't modkill for it.
Anyways, this is a fourth Homestuck-themed game of Mafia. However, the roles do not correspond to any actual character. Instead, the players are in a game session that, clearly, isn't going that well, seeing as they started to kill each other. Henceforth, the roles are mythological roles. Also, each role has a sign from the Chinese zodiac assigned to it (much the same way each troll corresponds to a Greek zodiac sign).
Additionally, each players can and must choose a kind abstratus ("no abstratus" being an option) and a prototyping. If you happen to be playing without foreknowledge of Homestuck, you can refer to this and this for information on what these two concepts are, or just ask me (specially if you don't want to run into spoilers at the pages). By the way, there will be an actual effect to these, if a tad minor, so, it's not just a cool flavor thing. Well, mostly not, anyway.
Private communication will be allowed, but with a twist: aside from any factional communicative powers, you can only communicate with two given players -- your server player, and your client player. There's a predetermined chain of servers and clients; who you're getting depends on who gets which role. Note also that you are not allowed to reveal who your client is to your server player or vice-versa, so as to prevent direct teamups.
Aiming for twelve players, for rather easy to deduce reasons. I might manage to stick a few more in, but note that any roles after the twelve mythological roles will most likely suck.
Abstinence from lynching is freely permitted. Also, it's paramount that I receive responses from all players on Night Zero, so, anybody who doesn't cooperate then will be modkilled. From that point ownards, though, feel free to slack at will. Well, don't, but I won't modkill for it.