Mad MOAI
Actually more of a harmour fan
As the title mentions, I still need another member for this competitive team, since I've devised and obtained five. I'd prefer a wall or staller of some sort, since this team is mainly sweepers. I was thinking a Skarmory with Fly, Toxic and two other moves, since I used one in the Battle Factory and it worked really well until I came across an Aggron. With this team, my weakness would be Steel-types, so I was also thinking of a Dewgong or Walrein. I've heard Dewgong's a good wall, which would add to the variety of my team as well as protect against the Steel-types that a Skarmory always seems to be sent out against.
Lucian (M) @ Wise Glasses
Modest, Synchronize
EPs: 252 SpAtk, 252 Spd, 4 HP
-Magical Leaf
-Psychic
-Focus Blast
-Calm Mind
~~Lucian's Calm Mind can be replaced with another move, since he doesn't use it much, so I'm taking suggestions. Magical Leaf's total damage is iffy, so if anyone has other suggestions, that would be fine as well. His main purpose as a lead is to sweep with Psychic, although Focus Blast has failed me a few times because of its low accuracy.
William (M) @ Toxic Orb
Jolly, Frisk
EPs: 252 Atk, 252 Spd, 4 HP
-Shadow Claw
-Sucker Punch
-Facade
-Embargo
~~William could also hold a Spell Tag instead of a Toxic Orb and know Faint Attack instead of Facade, but I noticed that he has a weakness against Dark-types if I do that. I also need an idea on what other EPs to give him, since I'm not sure how much he needs Speed since he has a Quiet nature.
(M) @ Focus Sash
Adamant, Guts
EPs: 252 Atk, 252 Spd, 4 HP
-Rock Slide
-Earthquake
-Revenge
-Submission
~~I'm wondering what I should do about his Guts ability, since it might only help him out if the enemy inflicts a status problem, which could be uncommon since they'd guess he has the ability from the start.
Shenandoah (M) @ Razor Claw
Adamant, Sniper
EPs: 252 SpAtk, 252 Spd, 4 HP
-Outrage
-Waterfall
-Rain Dance
-Dragon Dance
~~An average double-dancer Kingdra, although I'm not sure how much time he'll have to Dance in-battle. I was also thinking of giving him the Razor Claw instead of the Dragon Fang, since it would give a higher chance of Sniper activating, and I'm guessing that lets him deal a bit more damage with critical hits.
Kin Tsuchi (F) @ Metal Coat
Adamant, Intimidate
EPs: 252 Atk, 128 Def, 108 SpDef
-Iron Head
-Crunch / Ice Punch
-Iron Defense
-Baton Pass
~~Iron Head is fine for STAB, I think, and the Iron Defense/Baton Pass combination is for if Kin needs higher defense for some reason, or there's another member of my team who needs to defend against a physical sweeper or something like that. The Metal Coat item can be replaced, though. I'm wondering if I'll be relying on her pure-Steel typing too much as a switch-in to Lucian, when she's not the one who's supposed to be the lead here. I'm currently stuck between Crunch and Ice Punch, since the former has more power and a chance to lower Defense but the latter has better coverage and a freezing bonus.
I'm not the best at forming competitive teams.
Lucian (M) @ Wise Glasses
Modest, Synchronize
EPs: 252 SpAtk, 252 Spd, 4 HP
-Magical Leaf
-Psychic
-Focus Blast
-Calm Mind
~~Lucian's Calm Mind can be replaced with another move, since he doesn't use it much, so I'm taking suggestions. Magical Leaf's total damage is iffy, so if anyone has other suggestions, that would be fine as well. His main purpose as a lead is to sweep with Psychic, although Focus Blast has failed me a few times because of its low accuracy.
William (M) @ Toxic Orb
Jolly, Frisk
EPs: 252 Atk, 252 Spd, 4 HP
-Shadow Claw
-Sucker Punch
-Facade
-Embargo
~~William could also hold a Spell Tag instead of a Toxic Orb and know Faint Attack instead of Facade, but I noticed that he has a weakness against Dark-types if I do that. I also need an idea on what other EPs to give him, since I'm not sure how much he needs Speed since he has a Quiet nature.
(M) @ Focus Sash
Adamant, Guts
EPs: 252 Atk, 252 Spd, 4 HP
-Rock Slide
-Earthquake
-Revenge
-Submission
~~I'm wondering what I should do about his Guts ability, since it might only help him out if the enemy inflicts a status problem, which could be uncommon since they'd guess he has the ability from the start.
Shenandoah (M) @ Razor Claw
Adamant, Sniper
EPs: 252 SpAtk, 252 Spd, 4 HP
-Outrage
-Waterfall
-Rain Dance
-Dragon Dance
~~An average double-dancer Kingdra, although I'm not sure how much time he'll have to Dance in-battle. I was also thinking of giving him the Razor Claw instead of the Dragon Fang, since it would give a higher chance of Sniper activating, and I'm guessing that lets him deal a bit more damage with critical hits.
Kin Tsuchi (F) @ Metal Coat
Adamant, Intimidate
EPs: 252 Atk, 128 Def, 108 SpDef
-Iron Head
-Crunch / Ice Punch
-Iron Defense
-Baton Pass
~~Iron Head is fine for STAB, I think, and the Iron Defense/Baton Pass combination is for if Kin needs higher defense for some reason, or there's another member of my team who needs to defend against a physical sweeper or something like that. The Metal Coat item can be replaced, though. I'm wondering if I'll be relying on her pure-Steel typing too much as a switch-in to Lucian, when she's not the one who's supposed to be the lead here. I'm currently stuck between Crunch and Ice Punch, since the former has more power and a chance to lower Defense but the latter has better coverage and a freezing bonus.
I'm not the best at forming competitive teams.
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