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JackPK vs Lord of the Fireflies

TruetoCheese

Be Bold (+Def, -Atk)
[size=+2]JackPK vs Lord of the Fireflies[/size]

Format: 2v2 single
Style: Switch
DQ: One week
Damage cap: 40%
Banned moves: OHKOs, direct healing, attraction
Additional restrictions: Only Pokemon with 3 or fewer EXP allowed

Arena: Truly, Madly, Deeply

When it’s just too impossible for battlers to safely (or not-so-safely) go where they want for a match, the Asber Holodrome is always happy to provide a simulated fight area. Unfortunately, some oddly literal-minded soul has accidentally gotten the holodrome’s settings jammed, so we’ve got to use those preset parameters. And what odd parameters they are…

This literalist has designed the arena around the chorus of the song “Truly, Madly, Deeply,” with the arena changing drastically each round to reflect the lyrics.

Round One: I want to stand with you on a mountain

The battle begins on rough terrain at the peak of a tall mountain. Be careful that you don’t fall off!

Round Two: I want to bathe with you in the sea

The mountain suddenly disappears and the battlers find themselves submerged deep underwater. Any Pokemon that needs air to breathe will find itself provided with a scuba suit courtesy of Team Aqua for this purpose, as will the referee and Trainers. Since this is all a hologram, you might wonder why the scuba suits are necessary, but shhhh.

Round Three: I want to lay like this forever

We now shift to a meadow where time is standing still. No, not metaphorically. Time is halted so deeply that all changes to health, energy, status ailments, stat buffs/debuffs, and any other condition will not take effect until the end of the round when we move out of this timeless meadow, at which point they will all happen simultaneously.

In other words, want to use Toxic to boost the damage of the Venoshock you’re gonna use? Too bad. Want to use Swords Dance to beef up that Slash you’d like to use? Not gonna happen.

As a nifty little side effect, a savvy battler can stop certain things from ever having happened. If your foe uses Thunder Wave, you can just use Refresh — they’ll both take effect simultaneously at the end of the round, so you’ll never have been paralyzed at all. If you don’t have enough health to survive nor energy to heal yourself, go ahead and Recover, then Chill back out of the negative points before we leave the meadow. Time is weird here.

Round Four: Until the sky falls down on me

Put on your scuba suits again, ‘cause we’re headed to outer space! A meteor shower, specifically. As it enters the atmosphere, with the rocks burning and flying chaotically past us. Each action, each battler has a 33% chance of being hit by a rogue meteor, which is treated as a Meteor Mash attack. Ouch.

Once Round Four is over, are you relieved to be done with the meteor shower? Too bad. We’re back on a mountain again. Yeah, this song is on an endless loop until the battle’s over. Hope you don’t mind earworms!

JackPK's active squad

froakie Sheena the female Froakie <Torrent>
inkay Reynolds the male Inkay <Contrary>
honedge Lancelot the male Honedge <No Guard>
budew Louise the female Budew <Poison Point>


Lord of the Fireflies's active squad

zorua Chime the female Zorua <Illusion> @ Lucky Egg
croagunk Hook the male Croagunk <Anticipation> @ Muscle Band
grovyle Shinrin the male Grovyle <Overgrow> @ Big Root
monferno Kazan the male Monferno <Blaze> @ Sachet
dewott Kaitei the male Dewott <Torrent> @ Lucky Egg
ralts Lupin the male Ralts <Trace>
togetic Icarus the male Togetic <Serene Grace> @ Shiny Stone
murkrow Ulbus Zoquerey the male Murkrow <Insomnia> @ Dusk Stone
misdreavus Rose the female Misdreavus <Levitate> @ Dusk Stone
ekans Lullaby the female Ekans <Shed Skin> @ Lucky Egg

-Lord of the Fireflies sends out a Pokemon, truly so.
-JackPK responds madly. Providing orders of equal if not greater insanity.
-Fireflies provides orders deeply? Yeah I don't know where I was going with this.

-Damnit I have never heard this song til now, let's battttttle!
 
Leggo, Icarus!
*fitz*
176.png
*psschh*
 
Ahaha, I'm dumb.

Start with a Taunt to avoid any silliness with stat buffs or statuses. Then find out what type your Hidden Power is, and finally shoot off an Ice Beam.

If for some reason Taunt doesn't work, Snatch anything you can; use Facade if you're stricken with a status; or default to your other commands otherwise.

Taunt ~ Hidden Power/Snatch/Facade ~ Ice Beam/Snatch/Facade
 
The holodrome, with its infinite capabilities and astounding array of devious scientific shenanigans, was broken. It wasn’t absolutely ineffective, it still functioned, but it might as well have been broken. A pair of trainers had scheduled a battle in the dome, as Asberians do, and had met at the appointed time in front of the looming doors. They were about to push in through to the battlefield when an explosion welcomed them instead. The doors were blown apart and Harold the technician waved at them from a mess of tangled wiring. Harold had recently left his old job as a mural painting specialist, and his skills were not applicable to the mighty holographic beast. He tried, at least. The hardhat fell onto an unsuspecting panel when he swept his arm out to greet them, and caused a sheepish grin to form between the wrinkles on his face. The trainers clutched their Pokeballs close, somewhat unsure if they should send out their battlers.


Round One

JackPK
Oo
froakie
Sheena
Froakie (F) [Torrent]
Health: 100% | Energy: 100%
Condition: "that referee looks familiar"
Taunt ~ Hidden Power/Snatch/Facade ~ Ice Beam/Snatch/Facade

Lord of the Fireflies
Oo
togetic
Icarus
Togetic (M) [Serene Grace] @ Shiny Stone
Health: 100% | Energy: 100%
Condition: ”herpaderp”
Snarl ~ Night Daze ~ Night Daze


As soon as Sheena had flopped onto the battlefield did she begin to stretch her legs. The panels beneath her gave way, slanting and becoming rough. Her pre-battle exercise was cut short by an unusual snickering from across the rocky peak. Her hand flung out and she pointed in accusation at the source of the laugh. A toothy Togetic met her gaze. Sheena’s arms folded at the elbows and she rested her knuckles at her waist. Then, after a moment of contemplation, she increased her sass quotient by bending her hips to the side. What? Don’t you know you can get cramps if you don’t prepare before a battle? Especially since we’re on this mountain, you’re crazy! My god, what if you just drop out of the air because your wing muscle cramped? Are you stupid? The Togetic’s mouth grew wider and wider, curving down into a snarl. Fangs that Sheena didn’t know Togetics could have were bare in the light of the sun. A low growl pierced the cold air, and Sheena shivered in place.

Maybe she should test the waters before sinking right in. She opened her left palm and wiggled the fingers about, calling to the latent energy hidden inside her. A sphere of many colours coalesced in her palm, and she held it in front of her. The roulette of fading lights slowed, barely pulsing through the colours now. Sheena held her breath. It settled on black. Before she could even sigh the sphere had shot off straight and true, dissipating against the soft hide of the Togetic. The black pulled over the Togetic, washing over him and revealing much more sinister form. A snarling fox sat where the fairy type had floated, its spike of red hair bobbing with mischievous vigour. Chime, having revealed her true form, decided it would be best to show the frog what a real dark type attack looks like. She thrust her head forward and shot a beam of pure black across the space between them. It was the antithesis of light, pure, impenetrable darkness that flooded Sheena’s vision. The beam burned away all colour, even her own, and she shrieked when she looked at her arm only to see a chalky outline waving against the force of the beam.

The anti-light faded, revealing a scowling Sheena. She opened her mouth just a fraction, and the cold air began to swirl into a little, jewel-like ball of ice. The front of the sphere cracked and, as if trapped within an egg, a thin beam of white ice shot from it. The Zorua attempted to deftly dodge the blast, trying to prove her superiority by prancing about the battlefield. Unfortunately her chamber of beaming darkness had not affected her foe’s accuracy, and the beam struck harder than it ever could have. It stabbed right through one of her back paws, and she yelped in mid-leap. Chime came crashing down to the ground, the inside of her leg shivering in the cold dampness. She lifted herself to her three feet, and one wobbly one with extreme caution. Her eyes darted between her still opponent and her quivering leg, afraid that too much pressure might break it. But the pain managed to subside as she tiptoed forward, and soon all that remained was a patch of wet fur stained with a bit of red. Chime fired a beam of inky dark at Sheena once more, covering her eyes especially in the focused infinity of lightlessness. This time Sheena made the mistake of blinking, and Chime instantly stopped the beam. The Froakie shrieked when where there was still darkness before was the beating brightness of the sun. Her eyes shut immediately, and she rubbed them profusely with the flat of her palms, but it was no use. The shock of light had done its damage.



JackPK
Oo
froakie
Sheena
Froakie (F) [Torrent]
Health: 74% | Energy: 88%
Condition: Hidden Power (Dark), Sp. Attack -1, Accuracy -1
"it’s a trap!"
Taunt ~ Hidden Power ~ Ice Beam

Lord of the Fireflies
Oo
zorua
Chime
Zorua (F) [Illusion] @ Lucky Egg
Health: 85% | Energy: 87%
Condition: ”>D”
Snarl ~ Night Daze ~ Night Daze


A1:
Snarl: Accuracy (75/100, HIT)

A2:
Hidden Power: Type (16/18, Dark)
Night Daze: Accuracy (7/100, HIT), Effect Chance (97/100, NO EFFECT)

A3:
Ice Beam: Crit Chance (7/100, CRITICAL HIT), Effect Chance (47/100, NO EFFECT)
Night Daze: Accuracy (7/100, HIT), Effect Chance (4/100, ACCURACY LOWERED)

Sheena’s Health:
100 – 6 (Snarl) – 10 (Night Daze) – 10 (Night Daze) = 74%

Sheena’s Energy:
100 – 4 (Taunt) – 3 (Hidden Power) – 5 (Ice Beam) = 88%

Chime’s Health:
100 – 3 (Hidden Power) – 12 (Ice Beam, Critical Hit) = 85%

Chime’s Energy:
100 – 3 (Snarl) – 5 (Night Daze) – 5 (Night Daze) = 87%

Notes:
-As per the rules of Illusion, Fireflies’ other Pokemon in this battle must be Icarus.
-Frog swears that he met that Froakie on a train.
-For the next round, both combatants will be submerged in the ocean. They will be provided with adequate wetsuits if they do not have one or more gills on their person.

-Fireflies commands.
 
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OOoooOOoOOOoooh spooky stuff

Begin with a Scary Face to slow her down into submission. If they try to Taunt you again, Snarl - although you know she's got nothing on you. If you can't hit her for some reason, Nasty Plot.

Then, Night Daze and Dark Pulse. If you can't hit her except for Substitute, Nasty Plot, and if she has bounced up during the round, wait for her to crash down and reward her with a Counter.

Scary Face / Snarl / Nasty Plot ~ Night Daze / Nasty Plot / Counter ~ Dark Pulse / Nasty Plot / Counter
 
Okay, Sheena, I'd actually like to save you for that Togetic, so wait until after Scary Face, then start off with a U-Turn and swap to Louise!

I'm not 100% sure of U-Turn's mechanics here, but I know switching usually ends the round immediately. But just in case Louise does get to go for the rest of the round, let's have her use two Dazzling Gleams.

If for some reason Sheena is still on the field after U-Turn, use two Power-Up Punches.

U-Turn (to Louise) ~ Dazzling Gleam/Power-Up Punch x2
 
Round Two

JackPK
Oo
froakie
Sheena
Froakie (F) [Torrent]
Health: 74% | Energy: 88%
Condition: Hidden Power (Dark), Sp. Attack -1, Accuracy -1
"it’s a trap!"
U-Turn (to Louise) ~ Dazzling Gleam/Power-Up Punch x2

Lord of the Fireflies
Oo
zorua
Chime
Zorua (F) [Illusion] @ Lucky Egg
Health: 85% | Energy: 87%
Condition: ”>D”
Scary Face / Snarl / Nasty Plot ~ Night Daze / Nasty Plot / Counter ~ Dark Pulse / Nasty Plot / Counter



Nighttime falls quickly upon the mountain, and the sky almost sinks into a deep bluey purple. Hang on, that is a deep blue. Sheena floats in the air, finding the ground below her to be nonexistent. Her chest puffs up in anticipation and she swipes at the air around her, finding it to push up against her. This isn’t air. This is where she belongs.

Before Chime can react, Sheena is upon her. The frog leaps at him, soaring through the sea, leg outstretched and blazing green. The Zorua’s face squishes when the heel bores into it. There is no time for games, Sheena muses. Action is now. Having completed a successful re-entry, her webbed foot is now stuck onto the Zorua’s nostril. She wiggles her toes and Chime attempts to bark in dismay. The green light that had bathed her leg swishes around her now, and she snarks a goodbye to the impeded Zorua. Chime’s snorkel had buckled inwards with her face when the Froakie had so graciously landed upon her, and her vision is righted once more.

Chime blinks. She finds her face curiously bereft of frog. She wrinkles her nose, and realizes her face is lacking in the amphibian department completely. Of course, Sheena’s direction of engagement had left a similar wetsuited companion floating in the water. Two small slits are visible in the opposing visor, now covered up by a rush of fog inside it. On the outside of the Budew coated in a wetsuit, is a singular leafy bib. It is uncertain how the bib was placed on the outside, and it may very well be a pattern printed on the close-fitting wetsuits. Chime tries her best to contort and twist her face into one of sheer monstrosity. The rubber of the suit squelches against her facial muscles, trapping and letting out pockets of water, each bubble outward in a blub. To Louise, it appears that the Zorua’s face is contorting and twisting and becoming purple darkness itself. She shivers in her wetsuit, while it forces her to float placidly in place.



JackPK
oO
budew
Louise
Budew (F) [Poison Point]
Health: 100% | Energy: 100%
Condition: "blurgleaaaaaaaahblurgle!"
Sheena: U-Turn ~ hello~ blub
froakie 74% | 84%

Lord of the Fireflies
Oo
zorua
Chime
Zorua (F) [Illusion] @ Lucky Egg
Health: 75% | Energy: 85%
Condition: ”blub blub blub bluuuuuhb >D”
Scary Face ~ rawr ~ blub

A1:
U-Turn: Accuracy (27/100, HIT)
L[-_-]) blub

Sheena’s Health:
74%

Sheena’s Energy:
88 – 4 (U-Turn) = 84%

Chime’s Health:
85 – 10 (U-Turn) = 75%

Chime’s Energy:
87 – 2 (Scary Face) = 85%

Notes:
-I’m pretty sure whenever you switch, the round ends but your opponent gets to complete their action.
-Also I’ll be writing this in present tense, seems more fitting for the faster pace of a switch battle.
-We shift to the most potentially wackyfun round of this battle! The TIIIIIIIME MEAAADOOOOOOW.
-I’m unsure on how statuses work in switch battles, are stat changes removed when the Pokemon is switched out, like the games? Hidden Power is retained, and so is any non-volatile status.
-I ref speed changes as a ±10, so Louise is currently sitting at 35 speed. Chime's at her usual 65.

-JackPK to nurture his budding buddy with the watering can of direction.
 
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Ah, I commanded Sheena to wait until after Scary Face to use U-Turn, so it would hit her instead of Louise...
 
Here we go, Louise!

Not a whole lot we can do to setup since time doesn't exist during this round, unfortunately, so start off with two Dazzling Gleams to hit that Zorua where it hurts!

On the third action, let's do some reaction. If at any point during the round she used Incinerate or Extrasensory, give her a Cotton Spore to slow her down for next round. If she also used Agility, use Psych Up instead; also use Psych Up if she didn't use any super-effective moves but did use any stat-boosting move. If none of the above applies, use Sleep Powder.

Dazzling Gleam x2 ~ Cotton Spore/Psych Up/Sleep Powder
 
Hm, sounds like we can't do much to avoid dem nasty Dazzling Gleamz

BUT we can try and farm for a flinch at the beginning of next round with a pair of dark pulses

finish with a single Uproar to prevent the sleep at the end of the round

Dark Pulse - Dark Pulse - Uproar
 
Round Three

JackPK
oO
budew
Louise
Budew (F) [Poison Point]
Health: 100% | Energy: 100%
Condition: "blurgleaaaaaaaahblurgle!"
Dazzling Gleam x2 ~ Cotton Spore/Psych Up/Sleep Powder
froakie 74% | 84%

Lord of the Fireflies
Oo
zorua
Chime
Zorua (F) [Illusion] @ Lucky Egg
Health: 75% | Energy: 85%
Condition: ”blub blub blub bluuuuuhb >D”
Dark Pulse ~ Dark Pulse ~ Uproar


The scene shifts once again, and the flowing water gives way to a verdant meadow flecked with permanently blooming flowers. The air feels heavy, thickened with some kind of dust. But there isn’t any dust, simply a transparent coating of amber wherever one looks. Chime lowers her body in apprehension, of something; she just doesn’t know what. Whereas her opponent the Budew is breaks into cheer, unclasping her two vines and clapping the blue and red buds together. Chime shuts her eyes and tries to locate some source of negative energy, something she can draw from. But she finds nothing, the Budew is of course a bundle of cheer, and for some odd reason nothing in here is reacting. To anything. The flowers aren’t sending out their tranquil tendrils of warm grassy energy, the clouds aren’t in good cheer. Everything has the implication that it is what it is, and that everything is normal, but nothing is happening. Like someone had found a stall that said it was vacant, and had no occupant, but was still closed, almost waiting. Chime turns to the greatest source of negative energy she could find, herself. A wave of seething darkness emanates from the base of her paws, spreading outwards. The accompanying howl twists and warps into a wail most eerie as the wave draws closer to Louise.

The dark washes over her like black tide, but nothing happens. Chime waits, eyes still closed in focus, for a sound. Anything, some kind of noise. It should’ve hit by now, surely there would be something? Her eyes snapped open, only to find an equally confused Budew. The grass type opens her mouth as if to ask what’s happening, but then thinks the better of it at Chime’s snarl. Louise bends forward and holds the two vines circling her head together. She opens the buds and in a moment a snap of light overtakes Chime’s senses. The Zorua blinks, trying to rid her eyes of the sudden heat. But her attempts stop after the first, noticing that the heat was only in her mind. Her vision is altogether fine, completely unburnt by the brilliant flash. In her confusion she turns to face to Louise, bewilderment warming to anger. What had this devil-plant done? It must be her meadow, and her witchery! Am I trapped here forever?

She howls half in sorrow and half in fury, and Louise is almost tempted not to attack. The Budew shakes her vines about, unsettling a powder as green as olives. It weaves through the heavy air, marinated by the thick, greasy amber that colours all. The powder settles on the tip of Chime’s noise, temprorarily interrupting her tirade with a sneeze. But Chime contiues to rage and rumble at Louise, unable to contain her anger. Louise can’t hear her though, only mumbles through the amber. The Budew herself is somewhat miffed that her opponent wasn’t asleep and oh my god would you shut up already I didn’t do any of this damnit.

In that moment the world comes speeding back to them. The amber rushes forwards, carrying with it the sound of air being broken. Flashes of light fill Chime’s eyes, and she stumbles back onto her rear. She sits there, blinking, as if the images of a life had flown past her, images almost too real. She paws at her eyes, rubbing the eyelids. Louise is busy having a crisis all her own, and is shivering at the sudden tinge of negativity coursing through her. Flowers seated by her wilt, petals charring to black. The eerie noise that Chime had emitted not so long ago pulses in her head, becoming the previously mumbled noises of her spiteful fit, only not so unclear now.



JackPK
oO
budew
Louise
Budew (F) [Poison Point]
Health: 71% | Energy: 90%
Condition: "angst oh god angst get it away I’m too young for angst!"
Dazzling Gleam ~ Dazzling Gleam ~ Sleep Powder
froakie 74% | 84%

Lord of the Fireflies
Oo
zorua
Chime
Zorua (F) [Illusion] @ Lucky Egg
Health: 51% | Energy: 72%
Condition: ”aughmyeyes”
Dark Pulse ~ Dark Pulse ~ Uproar

A3:
Sleep Powder: Accuracy (35/100, HIT)

Louise’s Health:
100 – 10 (Dark Pulse) – 10 (Dark Pulse) – 9 (Uproar) = 71%

Louise’s Energy:
100 – 4 (Dazzling Gleam) – 4 (Dazzling Gleam) – 3 (Sleep Powder) = 90%

Chime’s Health:
75 – 12 (Dazzling Gleam) – 12 (Dazzling Gleam) = 51%

Chime’s Energy:
85 – 4 (Dark Pulse) – 4 (Dark Pulse) – 5 (Uproar) = 72%

Notes:
-I didn’t bother rolling for effect chances since everything happens at the same time and no flinches would go off (I did roll for crits though; no dice).
-Sleep Powder hit but Uproar's effect kept Chime awake.
-Next round we’re in SPAAAAAAAAAAAAAAAAACE

-Fireflies to the command stand.
 
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Go for Night Daze! MAN this move is awesome and reliable. If she tries to use any status but sleep, including stat drops, create a medium substitute. If she uses a Sleep Move, go for a single action Uproar.

Night Daze / Uproar / Substitute (15%) x3
 
Technically, I don't believe Chime will consider an attack move with a chance of also inflicting a status as something that triggers her command to use Substitute. So, Louise, start by throwing a Sludge Bomb. After that, if it Poisoned her, use Venoshock; otherwise, a single-action Solar Beam will do.

On the last action, if Chime managed to lower your accuracy, return it to normal with Psych Up. Otherwise, use Venoshock if she's poisoned and Sludge Bomb if she's not.

Sludge Bomb ~ Venoshock/Solar Beam ~ Psych Up/Venoshock/Sludge Bomb
 
Round Four

JackPK
oO
budew
Louise
Budew (F) [Poison Point]
Health: 71% | Energy: 90%
Condition: "angst oh god angst get it away I’m too young for angst!"
Sludge Bomb ~ Venoshock/Solar Beam ~ Psych Up/Venoshock/Sludge Bomb
froakie 74% | 84%

Lord of the Fireflies
Oo
zorua
Chime
Zorua (F) [Illusion] @ Lucky Egg
Health: 51% | Energy: 72%
Condition: ”aughmyeyes”
Night Daze / Uproar / Substitute (15%) x3


The lush fields swirled and warped away, as if sucked down a drain, replacing the battlefield with an endless vista of darkness. Louise wondered if they were in the depths of the ocean again, but a snap from Chime informed her that it was space. Wait, not space, but SPAAAAAAAAAACE. Chime yipped happily, completely at home amongst the outer dark. She barked off another beam of pure black, but her cheerful demeanour had offset her aim somewhat, and the piercing anti-light sped off into the edges of the universe. If one was paying attention, a particularly Harold shaped meteor winced, followed by the commonly known meteoric property of dropping one’s toolbox. The meteor wandered over, plodding as it went, and a smaller, wrench shaped asteroid bonked Chime on the head then left. The meteor was feeling pretty good with that mash, and it seemed to get an all-round increase in capabilities.

Louise’s bib, flapping outside her spacesuit, began to throw droplets of poison out. They floated in front of her, impatiently waiting for the rest of them to join. Louise wriggled about, squirming under the pressure. It was kind of tough to get the toxins out from within her spacescubasuit ™. She clenched her mind together, tightening the two vines on her head around each other. The pressure managed to help her seep poison through the peel of the suit. The suspended drops wibbled at each other in agreement, almost nodding, and fired off towards Chime. The Zorua’s wandering wonder at the edge of space was cut short when a fine alien material splattered across her, covering her in a thick purple goo. She blinked, noted Louise wiggling in her spacescubasuit ™. Another pillar of darkness emerged from her maw, dispersing some off the purple coating with it. Be it a stroke of luck, or some divine intervention, but Louise was caught shifting to her side at an awkward moment, turning vision to that of a nearby star. The infinite darkness washed over her as the starlight filled her eyes, and she screamed at the sudden darkness.

There, trapped in the confines of shadow, she found she would be unable to escape. At least that’s what she thought, this chamber of darkness was lasting much longer than usual. She turned to her body, looking at how its outline waved like someone had scribbled on a chalkboard. She shrieked, panick spreading through her. Wait. She had been looking at a star. A star…the sun. Sunlight. She had to break out, and she knew how. Wailing in the soundless prison, her buds unfurled beneath her suit, ripping apart the clothing with great force. A small yellow orb pulsed in between the two buds, before disappearing. Chime was somewhat startled that her foe had managed to escape the lightlessness. But then the sun pulsed. Chime’s breathing stopped, and she slowly turned to face the gigantic sphere of fire. A beam of light, pure light as opposite to the murky dark as possible, zoomed through the chasm of space. It tore into the Zorua’s hide before she had even known it was there, intense heat bubbling under her skin. Chime cried and fired off another blast of darkness at Louise, in an attempt to calm the solar summoning.

The blackness washed over her again, and Louise made the mistake of blinking this time. Her concentration wavered as she shut her eyes, but when she opened them again the brilliance of the sun was staring right back at her. She winced as the sunlight hit her eyes, but her trainer had prepared for this occasion. Louise had to learn to become one with the darkness, and bring true balance to the universe. That’s how she rationalized it, at least. Her mind thrust through the distance between them, and she tugged at the Zorua’s. The beings of opposite lights’ twined in between, circling and absorbing one another. Louise tapped into the calming sea of shadow that Chime’s resting thoughts were.Aa pure expanse of nothingness, an affinity for shadow so divinely great that no amount of blinking into light could ever affect her. Louise learnt from her foe, and when she opened her eyes once more, the starlight seemed a little dimmer.



JackPK
oO
budew
Louise
Budew (F) [Poison Point]
Health: 47% | Energy: 75%
Condition: "darkness?"
Sludge Bomb ~ Solar Beam ~ Psych Up
froakie 74% | 84%

Lord of the Fireflies
Oo
zorua
Chime
Zorua (F) [Illusion] @ Lucky Egg
Health: 16% | Energy: 57%
Condition: ”daaaaaaaaarkness”
Night Daze (Missed) ~ Night Daze ~ Night Daze


A1:
Night Daze: Accuracy (99/100, MISS)
Sludge Bomb: Effect Chance (59/100, NO EFFECT)

A2:
Night Daze: Accuracy (11/100, HIT), Effect Chance (84/100, NO EFFECT), Crit Chance (10/100, CRITICAL HIT)


A3:
Night Daze: Accuracy (52/100), Effect Chance (17/100,HIT)

Louise’s Health:
71 – 14 (Night Daze, Critical Hit) – 10 (Night Daze) = 47%

Louise’s Energy:
90 – 5 (Sludge Bomb) – 9 (Solar Beam) – 1 (Psych Up) = 75%

Chime’s Health:
51 - 11 (Sludge Bomb) - 9 (Meteor) – 15 (Solar Beam) = 16%

Chime’s Energy:
72 – 5 * 3 (Night Daze) = 57%

Notes:
-Meteors struck Chime on the first action. “Meteors.”
-Budew learns Psych Up ._.
-wat how why Game Freak.
-Back to past tense, the present is a bit too cumbersome for me when I’m tired.
-We’ll be returning to the mountain next round, prepare your hiking gear accordingly.

-JackPK to command.
 
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Good work, Louise! You are indeed a wondrous being who is one with the darkness. Keep absorbing away chunks of Chime's Zoruosity with Giga Drain, aimed at health! Two should be just barely enough to do her in, I believe, but keep going if you need three.

If Zorua uses Swagger, prepares Memento, or does something creative that tries to toss you off the mountain or otherwise completely incapacitate you, Protect.

Giga Drain (health)/Protect x3
 
I forgot to add in the damage for the critical hit Night Daze, Louise lost 4% more health. I don't think this'll change your orders, Jack, but you can re-order if you wish.
 
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