OLD ACCOUNT
Just to clear the deck, I own no monkeys.
2 vs 2 single
DQ time: 14 days
Damage Cap: 35%
Banned: OHKOs, Direct Healing, Attract, Dig
Arena: Jesus Lake
The entire battlefield at first seems to be your regular, crystal-clear lake; though quite deep in the centre, one can see right to the bottom. The dirt seems, mostly, inclined to remain at the bottom unless someone intentionally stirs it up, and even then it will quickly settle when left to its own devices. As sunlight reaches to the bottom, plants have no problem growing in patches underneath the surface, although the environment might not be entirely appropriate for the seaweed that grows there. Indeed, the lake seems like a normal one, if perhaps purified by Suicune on a regular basis. That is, until you take a closer look and wonder - are those boulders... floating?
As it turns out, the surface of the lake is very solid. Pokémon, no matter how heavy, can easily walk on its surface, and the surface (but only the surface) even shakes with the effect of an earthquake when the appropriate attacks are used. It is this surface that the boulders must be resting on. It would also seem to explain the smooth surface of the lake, although the surface you walk on isn't the lake's actual surface; instead, it appears to be about two inches underwater.
However, pokémon inclined to swimming may do so, and the lake will seem like normal, though insanely pure, water to them. Anyone can easily switch between "lake" and "ground", though how it works is unknown. A swimmer, for example, can put its hands on the surface of the water and push down, to help pull it onto the surface, and from then on it can walk or run. If it wants to swim again, it can leap or slip or dive into the water as it pleases. Pokémon will not automatically float to the surface and suddenly find something underneath them, however, nor will the invisible surface suddenly disappear should they wish to go underwater. It requires actual movement to do this, although it doesn't take a full action unless the pokémon is low (under 20%) on either energy or health. Startled, flinching, sleeping, or fully confused pokemon can find themselves falling into the water if they move while in this state, so pokemon can be pulled into the water.
Any impurities above the two-inch-deep surface of the water will remain there, but any others will sink to the bottom very quickly, to be absorbed by the tall, purple, seaweed-like plants.
The lake appears to be surrounded by beautiful beaches of multicoloured sand, and beyond that, lush green grasses that eventually lead to a forest on one side, and a distant village on hills on the other.
Active Squad
[Arbre](M) | Ability: Overgrow
[Chiot](M) | Ability: Flash Fire | Held Item: Fire Stone
[Sandy](F) | Ability: Hyper Cutter
[Tadpole](F) | Ability: Water Absorb | Held Item: King's Rock
[Simba](M) | Ability: Intimidate
[Set](M) | Ability: Quick Feet | Held Item: Black glasses
[Aktzin](M) | Ability: Volt Absorb
[Ceres](F) | Ability: Chlorophyll
[Leonardo da Vinci](M) | Ability: Own Tempo | Moves
Kusari's Active Squad
[Dilate] Croconaw (M) Torrent
[Ouroboros] Dragonair (F) Shed Skin
[Vitiation] Grimer (F) Sticky Hold
[Genghis] Kangaskhan (F) Scrappy
[Ozzy] Lotad (M) Swift Swim @ EXP Share
[Blunt Force Trauma] Machop (M) Guts
[Lodestone] Metang (X) Clear Body
[Channa] Mudkip (F) Torrent
[Raikiri] Raichu (F) Static
PETA: Wings (+2 speed in air)
[Quicksilver] Togepi (F) Serene Grace
Kusari sends out
Grass King sends out and attacks
Kusari attacks.