1 vs 1
DQ: 5 days
Damage Cap: 35%
Banned Moves: Anything that would cause any battler to instantly faint, Evasion, Weather, Attract, Direct Healing moves, Chills limited to 3 per Pokémon.
Arena: The Fighting Dojo
Yes, the unofficial gym in Saffron City. It is just like in the games, so I won't bother with a precise description. Okay, I will. Walls of wood and floor of tatami, the fighting dojo is ideal for a quick 1 vs 1 fight between two eager battlers, and supervised by the Karate King himself. What most people ignore, though, is that the fighters practice a magical art from long ago, to shield their training spot from those pesky psychic-types next door. The area sports a various array of effects to spice things up, so don't expect a boring battle. At least, I hope so.
Effects:
I. Fighting-type attacks deal 2% more damage for 2% less energy after all calculations.
II. Psychic-type attacks deal 2% less damage for 2% more energy after all calculations.
III. Flying-type moves deal half damage because of the enclosed environment.
IV. Moves that cause arena destruction aren't banned, but if they were used both battlers would be kicked out (the user sustaining a hefty 25% fighting-type damage, not affected by the damage cap) and the battle would continue outside, and all effects would disappear.
V. At the end of each round, the arena will change, each with equal possibility, and never the same twice in a row.
- Casual Dojo: The battle starts in this arena, and it has no particular effect over the battlers:
- Training Pond: The floor shifts and opens to reveal a pond below. The battlers have to stand on Bamboo sticks, reducing the accuracy of their contact moves by 10%. If they miss because of that, they will fall in the pond, sustaining 2% typeless damage from the fall, and lose an action as well as 2% energy to climb up again. If they are targeted by a contact attack while in the pond, the user will just wait, chilling out and recovering 5% energy. This doesn't count towards the chill limit.
- Training Course: The floor shifts and opens, revealing a heavy artillery of training devices, most of them being very dangerous to approach. If a battler uses a move requiring movement over a wide area, the will inevitably hit one of those machines, sustaining 5% steel damage.
- Training Machine: The floor shifts and opens, revealing a indestructible glass floor with flashing lights all over. This special training floor activates the effects of Trick Room, Gravity and Magic Room. Additionally, the machine absorbs the power of all moves, effectively only leaving contact moves to be damaging. Non-damaging moves still work.
Other: Unevolved fighting-types only.
Lord of the Fireflies
[Ryoku] Meditite (Female) @Lucky Egg
Ability: Pure Power
Health:
90%
Energy:
88%
Commands: Psycho Cut/Magic Coat/Chill ~ Chill/Magic Coat/Bulk Up ~ Psycho Cut/Magic Coat/Chill
Status: Still reasonably unhurt, but feeling slightly tired. +1 Attack, +1 Defense.
Condition: Lamenting the tragic loss of her substitute.
ole_schooler
[Dawg] Riolu (Male) @Soothe Bell
Ability:
Inner Focus Pure Power
Health:
68%
Energy:
85%
Commands: Magnet Rise/Agility ~ Shadow Claw ~ Shadow Claw
Status: Rather worse for the wear after being the target of a Focus Punch.
Condition:
Holy crap, I think my nose is bleeding... - Both paws clapped over his nose.
Round two, begin!
This time around, Ryoku is the first to act, focusing all her energy upon her left arm. The aforementioned appendage begins to glow the same pink as the Substitute had, before Ryoku raises it up and makes a slashing movement towards Dawg. The Emanation Pokémon is still cradling his cose and trying to work out if its broken or not, and ends up being thrown back by the slice of energy. Ryoku takes the chance to carefully manouvre away in order to rest.
Dawg lies on his back feeling distinctly winded, but manages to push himself off the floor anyway. His entire body aches and he knows he's in worse shape than Ryoku right now. That alone is enough to irritate him and sent his tail flicking back and forth - not out of happiness, but out of anger. And to top it off, she's
hiding from him.He'll show her. He can be powerful, too. Stupid psychic-types. With these thoughts so firmly in his mind, Dawg bounces from one foot to the other, building up momentum, before finally flinging himself towards Ryoku. He manages to avoid the training machines, mostly, though he does scrape against one with a hiss of pain.
Are these things made of razor blades?!
Ryoku, meanwhile, is sitting cross-legged on the floor and perfectly at peace. She meditates and relaxes, feeling some vigor return to her muscles. She's still slightly drained from creating her Substitute, but at least she doesn't feel very tired any more. Her meditations are interrupted by a wild flail of dark blue and black fur, and before she can register what's happening she receives a nasty slash across her face. When Dawg backs away she clasps at her face for a moment, feeling the darkness within the attack burn against her skin. That
hurt.
With Dawg barely a metre away, there's no chance of missing. Leaving one hand clutching the right side of her head, where the attack landed, she once more charges up her arm and swipes it at Dawg. It doesn't land perfectly on target, but she cracks a sly grin at the yelping sound he makes.
There. That'll teach him, she muses, feeling quite smug. She may be injured, but
he's worse.
Dawg is thrown back by the attack, though he rolled over and wound up crouching, breathing heavily. The last few attacks really,
really hurt, despite the environment, and it takes him a few moments to stand up again. But stand up he does, and Ryoku is going to
pay. He snarls and bounds forward on all fours - a rare sight, since most Riolus prefer walking on their hind legs whenever possible - and simply flings himself at Ryoku. He lifts one paw up high and feels a surge of shadow energy roll through him like a cloud of fog before he sweeps downards. Ryoku squeals and manages to push him away, but not before the damage is done - she ends up sitting wiping blood off of her head and face, while Dawg sits and simmers, trying not to pass out.
The training machines fold back under the floor with loud, metallic crashing sounds that make everyone present jump in alarm. The shutters close, and for a moment everyone relaxes. Another loud noise shakes the dojo, however, and the entire floor slides open - Lord of the Fireflies, ole_schooler and their Pokémon manage to move in time, but the referee ends up falling flat on her face and knocking off her hat. The floor then begins to flash a number of disconcerting colors, and the room feels... different. Heavier, maybe.
The referee dusts herself off with a grumble and ends the round.
Round two over!
Lord of the Fireflies
[Ryoku] Meditite (Female) @Lucky Egg
Ability: Pure Power
Health:
67%
Energy:
83%
Commands: Psycho Cut ~ Chill ~ Psycho Cut
Status: Cringing in pain. +1 Attack, +1 Defense.
Condition: Lamenting the tragic loss of her substitute.
ole_schooler
[Dawg] Riolu (Male) @Soothe Bell
Ability:
Inner Focus Pure Power
Health:
38%
Energy:
70%
Commands: Agility ~ Shadow Claw ~ Shadow Claw
Status: Severely wounded, but stalwartly ignoring it in favour of sheer rage instead.
Condition:
Grrrrrrr........ - Glaring daggers at Ryoku. Not a happy puppy.
Arena Notes
The training course is gone, replace with a special multi-coloured floor.
Gravity, Trick Room, and Magic Room are now in effect.
End of Round Notes
- The second Shadow Claw by Dawg was a critical hit.
- Dawg used Agility rather than Magnet Rise in the first action, because I assumed the training apparatus would be made of metal, and floating over metal while magnetised doesn't seem like a great idea.
- Dawg almost hit the cap this round. STAB + Pure Power + type advantage = pain for a certain blue puppy, sorry.
- My little referee-person cannot catch a break, can she? ;)
Next Round
- ole_schooler issues commands.
- Lord of the Fireflies issues commands.
- I ref.