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Making Games

So, I've done some spritework but not enough to show you guys yet so :/

Anyway, I've started to pick out boss themes and these work so far:

DEN: http://www.youtube.com/watch?v=1XqZFqVbtns&feature=related
ST. CHRISTOPHER: http://www.youtube.com/user/RadiantMiku#p/u/6/cp3FtEaV7tQ
JACK: http://www.newgrounds.com/audio/listen/328239
AX: http://www.youtube.com/watch?v=cK329NBj55M&feature=related
THE ORGANIST: http://www.newgrounds.com/audio/listen/359812
(NAME UNKOWN): http://www.youtube.com/watch?v=jduZjaDs9Vk
LENNY: http://www.youtube.com/watch?v=VKE7aCKYfLc&feature=related and an 18 Hz frequency laid over it to scare people
GILLIDYR (I think that was the name, he applied today at school): http://www.newgrounds.com/audio/listen/359230

I think Gillidyr or whatever's theme should be:http://www.youtube.com/user/KaptonJack#p/f/17/46PXaJxzuDE

HELL YES/YES
 
WE ARE NOT DOING THAT JUST BECAUSE HE IS A MORMON

although that would be a really funny extra to put somewhere so THERE IS HOPE FOR YOU YET MORMON JESUS
 
Okay guys, I've made some noticeable progress on the game. For 1, I took about a half hour and made a small glitch-fest of an engine. But hey, what else is there to do in Western Lit?
http://www.newgrounds.com/dump/item/d12912d2ef48c643f4441e3834294609
EDIT BITCHES
That is not the final art, or even near it, it's just what I like to call CAPTAINS KRAPPY KRAPS! Or, I maed dis in 2 minutes kthx. I hope you like the thing, please tell me of any GIANT glitches.

IE: OH TEH SHIT I FELL THROUGH THE FLOOR AND NOW MY CHARACTER IS GROWING GIANT TENTACLES!!!
Also, here is the code for the basic jumping:
onClipEvent (load) {
var grav:Number = 0;
// gravity
var speed:Number = 10;
// how fast you walk
var jumpHeight:Number = 15;
// how high you jump
var slow:Number = .7;
// sets water falling speed
var slowspd:Number = speed/1.5;
// sets water walking speed
var setspeed:Number = speed;
var scale:Number = _xscale;
var ex:Number = 5;
// makes hitTests better, change for a closer hitTest (warning, more buggy if smalle, less real if further)
this.gotoAndStop(2);
}
onClipEvent (enterFrame) {
grav++;
_y += grav;
while (_root.ground.hitTest(_x, _y, true)) {
_y--;
grav = 0;
}
if (_root.water.hitTest(_x, _y, true)) {
if (grav>0) {
grav *= slow;
}
speed = slowspd;
} else {
speed = setspeed;
}
if (Key.isDown(68)) {
_x += speed;
_xscale = scale;
if (_root.ground.hitTest(_x, _y+3, true)) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
} else if (Key.isDown(65)) {
_x -= speed;
_xscale = -scale;
if (_root.ground.hitTest(_x, _y+3, true)) {
this.gotoAndStop(1);
} else {
this.gotoAndStop(2);
}
} else {
if (_root.ground.hitTest(_x, _y+3, true) && !Key.isDown(79) && !Key.isDown(73)) {
this.gotoAndStop(3);
}
}
if (Key.isDown(79) && !Key.isDown(87) && !Key.isDown(65) && !Key.isDown(68) && !Key.isDown(73)) {
this.gotoAndStop(5);
}
if (Key.isDown(73) && !Key.isDown(87) && !Key.isDown(65) && !Key.isDown(68) && !Key.isDown(79)) {
this.gotoAndStop(4);
}
if (Key.isDown(87) && _root.ground.hitTest(_x, _y+3, true)) {
grav = -jumpHeight;
_y -= 4;
this.gotoAndStop(2);
}
if (_root.ground.hitTest(_x+(_width/2)+ex, _y-(_height/2), true) || _root.ground.hitTest(_x+(_width/2)+ex, _y-(_height/6), true) || _root.ground.hitTest(_x+(_width/2)+ex, _y-_height, true)) {
_x -= speed;
}
if (_root.ground.hitTest(_x-(_width/2)-ex, _y-(_height/2), true) || _root.ground.hitTest(_x-(_width/2)-ex, _y-(_height/6), true) || _root.ground.hitTest(_x-(_width/2)-ex, _y-_height, true)) {
_x += speed;
}
if (_root.ground.hitTest(_x, _y-_height-15, true)) {
grav = 1;
}
}


Considering the fact I wrote PENIS on 427 pages in 1 English class, this isn't all that impressive. But still THIS IS WHAT I HAVE TO DO FOR MOTHER FUCKING BASIC CODE!!!!
 
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Hey-lo people. Working on a small little game to test some code, the game should be done by the end of next weekend. Maybe... Sunday the 14th..? I don't know... I'm VERY lazy.
 
I waana be an Ally that later turns out to be a Boss.


Fighting: grunts and shouts and such, maybe SUUUUUCK IT for some awesome sword attack
Platforming: quieter grunts for climbing and whatever.
Dialogue: "I have always been your sidekick! Time for my turn in the spotlight!!"
"Loss: "FUCKING COMMUNIST!!"
Other: I will tell you personally what these lines will be. They'll usually be speech and such.


You should specify your:

NAME: Brock
GENDER: Male
POSITION Ally/Boss
WEAPONS: Big-Ass Sword, if allowed a machine gun.
ATTACKS:
Sword Strike: a fucking uppercut in the chin from the sword.
Bullet Barrage: fires like two whole Magazines into the opponent.
FINAL FINISHER:

Scarifice to Jashin: cuts the opponent to draw blood, then consumes it and stab self in the heart. The target dies but the user does not.

VOICE ACTING: You do it, but make me sound epic.

And I must swear a lot.
 
So I have decided that this coming weekend is the weekend that I attempt to code some cooler things than just: LOOK IT'S A WHITE PLATFORM... BUT! BUT BUUUUTTTT!!!!! IT HAS A LITTLE BIT OF WATER!!! HOW COOL??!?!?!?!?!?

mhm....
so yeah, expect more later.
 
The work on my game. It has, how you say... hit a wall.
I feel like the story is just a flustercluck of ideas right now, so until further notice, I'm going to start making a COMIC for the games story instead of work on code and such. Sound good? No? TOO BAD :3
 
NAME: Matthew
GENDER: Male
POSITION (ally or enemy) (optional): Playable Ally
WEAPONS: Sword, Fist
ATTACKS (you need from 1 to 3 special attacks and a bunch of regular attacks): Special
Sword Stab(stab with sword) Sword Upper (Uppercut with sword) Fist Upper (uppercut)
Regular
mainly punching and stabs weaker then Sword Stab
VOICE ACTING (do you want to do it yourself or get me to do it?): You can do it


Catchprhases

Win: See Ya
Loss: Ugh
Take Damage :Urrrgh
Intro: Time to Slice You UP
 
NAME: Matthew
GENDER: Male
POSITION (ally or enemy) (optional): Playable Ally
WEAPONS: Sword, Fist
ATTACKS (you need from 1 to 3 special attacks and a bunch of regular attacks): Special
Sword Stab(stab with sword) Sword Upper (Uppercut with sword) Fist Upper (uppercut)
Regular
mainly punching and stabs weaker then Sword Stab
VOICE ACTING (do you want to do it yourself or get me to do it?): You can do it


Catchprhases

Win: See Ya
Loss: Ugh
Take Damage :Urrrgh
Intro: Time to Slice You UP

APPROVED

Making a timeline of what happens in the game, can be added to as more people join/I get better ideas. Also maybe walking sprites.
 
Changing my form...

NAME- St. Christopher
GENDER- Male
POSITION- ally
WEAPONS- pokemon in signature (Ej (typhlosion), Nesubosu (victreebel), Bill (quaqsire), Float (togekiss), Mei (espeon), Bfi (lickilicky)
ATTACKS- Sends out a pokemon to attack. Ej uses flamethrower, Nesubosu uses leaf storm, Bill uses surf, Float uses ancient power, Mei uses psybeam, and Bfi uses rollout.
VOICE ACTING- I'll do my voices. You can use the in-game cries for my pokemon.
 
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oh why didn't i see this before now
Heh, guess I could put in a human!Derana.

NAME Derana
GENDER Female
POSITION Preferably boss.
WEAPONS A laser gun(allowed?), laptop
ATTACKS Regular: Some generic punches and kicks, shoots a few beams from gun now and then.
Special attacks: 1) Fires a big blast from laser gun.
2) Takes out her laptop and opens, the contents on the screen shocks you and makes you stunned/paralyzed(allowed? If not, opening it and slamming it shut on their head)
3) A superpowered, huge punch.
VOICE ACTING: I'll do it myself.
LOOKS: Human version of her, pretty much.
 
APPROVED

Timeline coming along, might try some sprites. If not walking sprites, stone and snow tiles for the mountain level near the beginning.
 
Demo coming along. It's part of like the 7th or 8th chapter... I've decided that I should probably start working on cutscenes soon. And on another note: LITTLE MEN STEAL OUR CART! GET ON THE POINT! WHAT ARE STUPID? NO!!!!
 
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