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Mike the Foxhog and Lord Shyguy vs. BlazieAura and Sovie

3 vs. 3 vs. 3
Set
DQ: 11 days
Damage Cap: 37%
Banned Moves: OHKO's. Uh I think Surf and other stuff should be allowed but they'll turn into Custard-typed moves.
Arena: Enormous Christmas Pudding
As the name suggests, this field is an enormously large Christmas pudding, at least two Wailords in diameter, sitting in a bowl with custard. A Pokémon can be commanded to take up an action to eat some of the pudding, restoring 10% health and 5% energy; however, due to the arena being very filling, this can only be carried out three times per Pokémon. At the beginning of the battle, the pudding and custard are extremely hot, so any Pokémon in contact with either of them receive 2% damage per round (increased to 4% for Ice types, reduced to 0% for Fire types) until round three, when it will be cool enough to eat. Any Pokémon attempting to eat the arena until then will suffer 3% damage, a 30% chance of a burn and the inability to use sound or biting based moves for a round due to a burnt tongue. Additionally, the pudding is soaked with some variety of liquor, meaning that any Pokémon eating it has a 25% chance to become drunk confused, and all Fire-type moves have a 10% chance to set the whole thing alight, dealing 3% Fire damage per round to any Pokémon who doesn't escape into the custard moat until it dies down. Finally, numerous coins are buried in the pudding for lucky and unsuspecting diners to find, and any Pokémon using Dig or any move that upturns the pudding (including eating it) has a 10% chance of gaining $1.

Round Two

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 100%
Energy: 85%
Status: Still in tip-top condition. Has four clones.
Commands: Substitute (15%) ~ Thunder @Terra/Shadow Ball @Terra ~ Thunder @Terra/Shadow Ball @Terra

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 91%
Energy: 88%
Status: Struggling to keep her remaining clone alive. Has one clone.
Commands: Shadow Sneak @Hindenburg/Detect ~ Fire Punch @Rue/Ominous Wind @Hindenburg/Chill/Detect ~ Will-o-Wisp @Hindenburg/Confuse Ray @Rue/Detect

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 88%
Energy: 86%
Status: Pissed.
Commands: Rain Dance/Shadow Ball @Hindenburg ~ Protect ~ Substitute (10%)

Hindenburg began to scoop up a bit of pudding even as Terra snickered and dove into her own shadow. The Sableye scuttled across the pudding as a streak of inky blackness, making a beeline for a certain purple balloon, who was too preoccupied with shaping a blob of brownish substance to notice his danger. Snickering again, Terra erupted out of her shadow, causing Hindenburg to drop his pudding and reel backwards in shock. Before the Drifloon could recover, Terra quickly clenched her fist and imbued her hand with a touch of ghostly energy, then gave her opponent a light punch. Hindenburg let out an angry hiss. Though the attack itself wasn’t very powerful at all, the ghost energy wreathing the punch reacted with his own gaseous body, resulting in a painful sting.

Hindenburg irritably snatched up his abandoned pudding and began to knead it, turning it into a pulpy dark brown mess. Then, he lifted the ruined pudding to his mouth and blew into it, his breath containing a small amount of precious life force. The pudding expanded until it was roughly the same size as Hindenburg. Suddenly, two thin appendages popped out of the pudding-balloon, and two beady little eyes emerged from the otherwise smooth expanse of brown. The Substitute blinked several times before floating over to its creator’s side.

Meanwhile, Rue had been dancing, oblivious to what the other two Pokemon were doing – hey, no-one was attacking her, so why not? She jumped about, alternating her stubby feet while spinning in slow circles, mumbling arcane verses beneath her breath. Soon enough, clouds closed in overhead and began pouring their contents on the Christmas pudding. Large, heavy drops of rain struck the dessert, some of the liquid seeping into the pudding while the rest ran off to dilute the custard moat. The referee gave a plaintive cry. As if replicating her emotions, all the clones’ expressions turned into ones of dread before they vanished, torn apart by the rain.

Rue gave a little gasp of horror. There was no doubt that if the rain continued, the arena would be ruined. What had she done? What had she done? The Budew whimpered as she formed a solid dome of energy around her. The other battlers probably wanted to kill her for defiling such a delicious dessert.

Indeed, Terra was giving Rue the most vicious glare she could muster. Hindenburg, too, didn’t look pleased. Zapping the plant-like Pokemon with imitation ASBgodlightning would certainly be a fitting action, but since Rue was hiding behind a shield, he’d have to settle for the next best thing. Hindenburg tilted his head up to the cloud-covered sky and manipulated the charges within the clouds directly above Terra. There was an ominous crackling just before a magnificent thunderbolt shot down from the sky, crashing down upon a hapless Sableye. Terra screamed as her senses were flooded with a burning electrical glow and her nerves with a white-hot pain. The Thunder died down soon enough, though it felt like hours to the besieged Pokemon, and she was fortunate to escape any lasting harm, though Terra could’ve sworn some of her ghostly skin had burnt off.

As soon as Terra recovered from the impressive attack, she directed her hostile gaze at Hindenburg. With a howl she summoned spirits from the depths of the pudding, who added their yells and shouts of fury to Terra’s cry. Hindenburg winced at the sound of the ethereal cacophony. Terra gestured at her opponent, and the specters took off, but instead of assaulting Hindenburg himself, they were all inexplicably drawn towards his Substitute. The pudding-Drifloon bravely put up its arms to ward off the ghostly onslaught, but even so the phantoms managed to claw some sizeable chunks out of the structure.

By now, neither Terra’s nor Hindenburg’s attentions were on Rue, even though her Protect was fading away. As if offended by the damage to his precious Substitute, Hindenburg called down another bolt of electricity which immersed Terra in a pool of intense electrical power; like last time, her muscles remained relatively limber, though that provided little relief. The Sableye hissed and formed a blue fireball in her palm, which she then threw at the Drifloon. However, the Substitute casually intercepted it, and the Will-o-Wisp exploded pointlessly against the structure.

Taking advantage of the fact that she was relatively safe for now, Rue discreetly waddled to the small patch of plants she had created the round before. Like Hindenburg, she turned a small fraction of her life energy into a tangible, sticky substance in her mouth, which she then spat at the plants. They quivered, then began to grow rapidly, twisting and tangling together until they formed a plant sculpture of a Budew. The Substitute was not immune to the scalding pudding, though, and it shuddered as its stubby feet slowly darkened.

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 78%
Energy: 62%
Status: “Stay away from my Substitute >:(“ Substitute: 3%

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 67%
Energy: 76%
Status: In a lot of pain.

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 86%
Energy: 73%
Status: Feeling guilty about ruining the pudding. Substitute: 9%

Terrain notes
There are two patches of sickly purplish pudding where the two Toxics struck. Eating the pudding there will result in mild poisoning on top of other effects.

Final notes
Mike the Foxhog attacks first next round, followed by Lord Shyguy, and finally, BlazieAura.
The rain destroyed all of the clones.
I only noticed that Lord Shyguy had gone over the 3 conditionals limit after I reffed; however, Terra rolled a 2 out of 4 anyway, which meant she wouldn’t execute Ominous Wind regardless.
Will-o-Wisp failed due to the Substitute.
Also Blazie :| Please put your commands in the format Mike and Lord Shyguy did.
 
Well, our Substitute's not looking too healthy. While it's still protecting you, get a 20% Stockpile in to tuck away for later, it may be handy. Then on the next two actions, use an Air Cutter on both Rue and Terra; if either Protects, use Thunder on the other, and if both do or the rain has stopped, use Calm Mind. If you used Air Cutter on the second action, don't use it on the third, though.

Stockpile (20%) ~ Air Cutter/Thunder/Calm Mind ~ Air Cutter/Thunder/Calm Mind

(sorry about the lack of "@"s; I'm not sure how you're meant to do that when it could be directed at either.)
 
Okay, since Hindenburg isn't attacking in the first action, use Fire Punch on Rue, or Chill if she Protects/Detects. Then use Protect to make Hindenburg attack Rue. Finish with a Shock Wave at Hindenburg.

Fire Punch @ Rue/Chill~Protect~Shock Wave @ Hindenburg
 
Okay, that went much better. Begin with a Protect to defend against Terra. Then use Shadow Ball at Hindenburg. Finally, use Shadow Ball on Terra. Some pretty exciting stuff here. =/

Protect~Shadow Ball@Hindenburg~Shadow Ball@Terra
 
3 vs. 3 vs. 3
Set
DQ: 11 days
Damage Cap: 37%
Banned Moves: OHKO's. Uh I think Surf and other stuff should be allowed but they'll turn into Custard-typed moves.
Arena: Enormous Christmas Pudding
As the name suggests, this field is an enormously large Christmas pudding, at least two Wailords in diameter, sitting in a bowl with custard. A Pokémon can be commanded to take up an action to eat some of the pudding, restoring 10% health and 5% energy; however, due to the arena being very filling, this can only be carried out three times per Pokémon. At the beginning of the battle, the pudding and custard are extremely hot, so any Pokémon in contact with either of them receive 2% damage per round (increased to 4% for Ice types, reduced to 0% for Fire types) until round three, when it will be cool enough to eat. Any Pokémon attempting to eat the arena until then will suffer 3% damage, a 30% chance of a burn and the inability to use sound or biting based moves for a round due to a burnt tongue. Additionally, the pudding is soaked with some variety of liquor, meaning that any Pokémon eating it has a 25% chance to become drunk confused, and all Fire-type moves have a 10% chance to set the whole thing alight, dealing 3% Fire damage per round to any Pokémon who doesn't escape into the custard moat until it dies down. Finally, numerous coins are buried in the pudding for lucky and unsuspecting diners to find, and any Pokémon using Dig or any move that upturns the pudding (including eating it) has a 10% chance of gaining $1.

Round Three

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 78%
Energy: 62%
Status: “Stay away from my Substitute >:(“ Substitute: 3%
Commands: Stockpile (20%) ~ Air Cutter @Both/Thunder @Rue/Thunder @Terra/Calm Mind ~ Air Cutter @Both/Thunder @Rue/Thunder @Terra/Calm Mind

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 67%
Energy: 76%
Status: In a lot of pain.
Commands: Fire Punch @Rue/Chill ~ Protect ~ Shock Wave @Hindenburg

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 86%
Energy: 73%
Status: Feeling guilty about ruining the pudding. Substitute: 9%
Commands: Protect ~ Shadow Ball @Hindenburg ~ Shadow Ball @Terra

Maybe it was due to the rain’s influence, but the pudding was no longer scalding-hot to the touch. That wasn’t to say it wasn’t hot, no – in fact, it was still rather uncomfortably warm – but Terra and Rue no longer had to dance from foot to foot to save their toes – or lack thereof – from being burnt off.

Rue gave a mighty sigh. She had had enough of these constant defensive maneuvers. She wanted to attack something, damnit! But no, she had to sit there on her green tushie and hide behind green energy barriers. Pouting, the Budew created another Protect and sullenly watched the wavering ripples on its surface. What was the point of this thing again? She had her Substitute.

Apparently, the point was to goad both opponents into doing nothing at all. Rue fumed as she watched Hindenburg bob about in the air, seeming completely unoccupied, and Terra sit down and begin to snooze lightly. Unbeknownst to the plant, Hindenburg had actually taken a tremendous amount of his energy and was storing it throughout his body so it would be ready for quick access. The Drifloon glowed faintly as the process was completed, and when the illumination died down, he seemed slightly bigger.

Terra, though, was doing nothing of the sort. Her jeweled eyes seemed to dim as a part of her consciousness drifted away into a nebulous daydream. She wasn’t particularly tired, but there was some alluring charm of resting on a vast expanse of warm, delicious pudding… The scent flooding her smell receptors… Ah, bliss.

As Rue stood up and gave her Protect a cross kick, causing it to fizzle away, Hindenburg’s expression went blank. In his head, metaphorical wheels were turning rapidly as he struggled to process his trainer’s commands – Air Cutter on both, Thunder on… who? Out of the corner of his eye, he noticed Terra stand up and create a pale emerald shield not unlike Rue’s; this gave the Drifloon an unpleasant twinge, a little something that danced mockingly on the very edge of his recollection. After several minutes of senseless blubbering, he finally settled on whipping his appendages rapidly through the air. The movements created sharp blades of wind that swept across the pudding. Upon touching Terra’s barrier, the concentrated air burst apart, losing their damage potential, but Rue’s Substitute felt the effects firsthand. It cringed slightly as it was pushed back several inches, even though its feet were planted firmly against the ground. The flying-type energy imbued in the attack shredded several vines, leaving the Substitute quite tattered and obviously on its last legs.

As soon as Rue finished checking on her guardian structure’s condition, she glared at Hindenburg and opened her mouth. The shadows closest to the young plant were pulled towards her, forming an unstable, murky ball. Sensing danger, Hindenburg’s Substitute floated in front of its creator and braced itself, no doubt sensing that these few moments would be its last. Indeed, when the Shadow Ball collided with the already-ravaged structure, the two roughly spherical objects seemed to cancel each other out in a small, black explosion, leaving behind only a few insignificant cinders.

The loss of his Substitute certainly didn’t help Hindenburg’s mental state. Still trying – and failing – to comprehend his trainer’s complex commands, the poor Drifloon eventually squeezed his eyes shut and expelled a huge breath. He could still do this; all he had to do was calm down. Overthinking things wouldn’t help. With each inhale and exhale, Hindenburg’s distress slowly melted away.

While Hindenburg was collecting his thoughts, Terra was cackling quietly and messing about with the electrons of the air particles trapped between her hands. Soon enough, the small pocket of air was charged with static electricity which exploded outward in a circular pulse as soon as the Sableye allowed it to escape. Rue merely felt a slight tingle as the Shock Wave washed over her and her Substitute, but Hindenburg, who was the unfortunate victim of the majority of the electrical power, let out a noise that sounded like a toddler blowing into a whistle.

Terra cackled again, rubbing her hands together to rid them of any residual static, as Hindenburg recuperated from the super-effective attack. Meanwhile, Rue had compiled another sphere of shadows, the intangible objects bound together by pure energy, and with a small cry, she hurled it at Terra. The Sableye staggered, nearly falling forward, as she was hit by the Shadow Ball. She whipped around with a hiss and wiggled her claws at Rue threateningly.

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 74%
Energy: 35%
Status: Bordering on exhaustion. Stockpiled 20%. +1 Sp. Attack, +1 Defense, +2 Sp. Defense.

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 61%
Energy: 79%
Status: Trying to intimidate Rue.

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 86%
Energy: 55%
Status: Starting to tire. Substitute: 2%

Terrain notes
There are two patches of sickly purplish pudding where the two Toxics struck. Eating the pudding there will result in mild poisoning on top of other effects. Rain is falling on the arena (no whryyy) and will continue to do so for another 6 actions (2 rounds). The arena has cooled down.

Final notes
Mike the Foxhog attacks first next round, followed by Blazie, and finally, Lord Shyguy.
Sorry for the delay. Uh I have no excuse. OTL
I was incredibly sleepy and thus braindead when I wrote the majority of the reffing, so stuff like Substitutes’ existences and the rain might seem like they vanished off the face of the pudding. Rest assured, I’m pretty sure I got the calculations and every right, though.
Mike, I asked Negrek, and if the attack could be directed at either Pokemon, it takes two conditionals.
If there’s anything wrong in the reffing, don’t hesitate to point it out. I’m sorta out of practice :|
 
D'oh. Me and my confusing commands.

Well, our energy isn't looking too hot, Hindy, so start off by munching on an appendageful of (CLEAN) pudding and then having a little nap. Finally cast Hypnosis on Rue just to be a bastard; if something stops that working, go for another Air Cutter on both of them, and if that won't work, well you know the drill. Oh, and if Terra tries to Snatch that Chill for some random reason hit her with a Thunder to teach her a lesson.

eat Christmas pudding ~ Chill/Thunder @Terra ~ Hypnosis @Rue/Air Cutter @both/Calm Mind
 
Hmm, looks like me forgetting about your sub worked out okay. Well, first you need to copy Hindenburg and eat some clean, pleasant-tasting pudding. Then, to buy time and annoy our baloon-y friend while he rests, use Stun Spore on Hindenburg. Next, if Stun Spore was successful, get your Swagger on at Hindenburg. Maybe we can confuse him into not putting you to sleep. =/ If Stun Spore was unsuccessful but you aren't asleep, use Shadow Ball on Terra, and if you are asleep then you're stuck using Snore.

Eat pudding~Stun Spore@Hindenburg~Swagger@Hindenburg/Shadow Ball@Terra/Snore
 
Well. Take advantage of the fact that everyone else is eating pudding to use Thunder Punch at Hindenburg. To avoid Hindenburg's Thunder, use Fire Punch at Rue (I'm such an ass). To finish, use Detect.

Thunder Punch @ Hindenburg~Fire Punch @ Rue~Detect
 
3 vs. 3 vs. 3
Set
DQ: 11 days
Damage Cap: 37%
Banned Moves: OHKO's. Uh I think Surf and other stuff should be allowed but they'll turn into Custard-typed moves.
Arena: Enormous Christmas Pudding
As the name suggests, this field is an enormously large Christmas pudding, at least two Wailords in diameter, sitting in a bowl with custard. A Pokémon can be commanded to take up an action to eat some of the pudding, restoring 10% health and 5% energy; however, due to the arena being very filling, this can only be carried out three times per Pokémon. At the beginning of the battle, the pudding and custard are extremely hot, so any Pokémon in contact with either of them receive 2% damage per round (increased to 4% for Ice types, reduced to 0% for Fire types) until round three, when it will be cool enough to eat. Any Pokémon attempting to eat the arena until then will suffer 3% damage, a 30% chance of a burn and the inability to use sound or biting based moves for a round due to a burnt tongue. Additionally, the pudding is soaked with some variety of liquor, meaning that any Pokémon eating it has a 25% chance to become drunk confused, and all Fire-type moves have a 10% chance to set the whole thing alight, dealing 3% Fire damage per round to any Pokémon who doesn't escape into the custard moat until it dies down. Finally, numerous coins are buried in the pudding for lucky and unsuspecting diners to find, and any Pokémon using Dig or any move that upturns the pudding (including eating it) has a 10% chance of gaining $1.

Round Four

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 74%
Energy: 35%
Status: Bordering on exhaustion. Stockpiled 20%. +1 Sp. Attack, +1 Defense, +2 Sp. Defense.
Commands: Eat Christmas pudding ~ Chill/Thunder @Terra ~ Hypnosis @Rue/Air Cutter @both/Calm Mind

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 61%
Energy: 79%
Status: Trying to intimidate Rue.
Commands: Thunder Punch @Hindenburg ~ Fire Punch @Rue ~ Detect

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 86%
Energy: 55%
Status: Starting to tire. Substitute: 2%
Commands: Eat pudding ~ Stun Spore @Hindenburg ~ Swagger @Hindenburg/Shadow Ball @Terra/Snore

Grateful for the break, Hindenburg dipped a bit lower to scoop a generous amount of the pudding with both appendage-hand-things, making sure to squeeze the rainwater out of it. Though the hint of alcohol made him suspicious, the overall scent was too delicious to resist. Rude slurping sounds were heard as Hindenburg shoved his face into the Christmas desert, and Terra looked on in envy. What she wouldn’t give to have some of that stuff… Sated, Hindenburg gave a contented sigh and used an appendage to wipe his mouth, though there were still traces of the pudding left on his chin.

While the Drifloon stuffed himself with pudding, Terra had clenched her hand into a fist. Slowly she began to steal electrons from the air molecules around her, and by the time Hindenburg was done with his meal, Terra’s fingers were crackling with electricity. With a small grunt, she swung her fist at her ghostly nemesis. Hindenburg shrilled as the electricity swiftly ran all around his body, causing his muscles to spasm painfully.

As Hindenburg recovered from the Thunderpunch and shook his appendage crossly at Terra, Rue stared at the pudding and debated on how she should eat it. A distinct lack of hands meant that she had no way to transport food to her mouth in a normal fashion, and she didn’t fancy the idea of exposing her sensitive flower-buds. In the end, Rue took a deep breath and promptly fell on her face, using her tongue and underdeveloped teeth to snatch as much pudding as she could before gravity took hold and began taking advantage of her cone shape by rolling her around. Hindenburg and Terra stared. Blushing furiously, Rue jumped back onto her stubby legs.

Though the pudding had revitalized him somewhat, Hindenburg still felt quite tired. Confident that his defenses would be enough to last him through any attacks his opponents could throw at him, the balloon closed his eyes, drifting lower to the pudding as parts of his brain shut down in preparation for a short nap. Fortunately for him, Terra wasn’t interested in frying his nerves with electricity; instead, the Sableye’s fist began to glow with heat as she gave Rue a nasty stare. Raindrops hissed and evaporated as it fell on Terra’s fingers. The Budew gave an audible squeak and stepped back just as Terra rushed forward. Her raised fist slammed not into Rue’s face, though, but into the ruined Substitute, and in a puff of ash and smoke, it disappeared. Rue looked forlornly at the pile of soot that was left behind, no doubt feeling very vulnerable without a personal guardian.

Deciding that Hindenburg was a greater threat – despite the fact that it was Terra who had torched her and her Substitute with flaming punches – Rue inhaled deeply , then exhaled, giving her sac of pollen a squeeze as she did so. Yellowish spores filled the air, the harmless-looking puffballs floating lazily towards Hindenburg. Still slightly sleepy, the Drifloon couldn’t bob away in time, and he was forced to take a lungful of the Stun Spores. His muscles clenched as they reacted violently with whatever chemical was in the pollen, and he sputtered indignantly as he slowly drifted towards the pudding.

Terra took a break to chuckle at the laboring Drifloon, then forced herself to focus. Her eyes seemed to glint as her vision was greatly heightened, as were the rest of her senses. The Sableye kept her ears trained on Rue and her eyes on Hindenburg, ready to dash away at the first sign of danger.

Hindenburg clearly wasn’t going to be doing anything, though. He just lay there on his side, grounded, as his muscles twitched and locked at random. Beads of water slid off his glossy surface, causing him a great amount of discomfort, but he couldn’t move to wipe them away. He couldn’t even keep his eyelids still, making his face spasm almost comically. Rue relaxed visibly, then strutted over to her hapless opponent. Not feeling so good now, hm? She giggled. Stay on the ground. It suits you. If only you had the dignity to hide your face in such an embarrassing situation… looking at you makes me sick. The Budew turned away with a haughty sniff. A vein in Hindenburg’s forehead bulged. If he could move right now, why… He’d… he’d use Judgment on her, that’s what he’d do! How, he didn’t know, but surely Arceus would lend him a hand in squishing that puny, egotistical plant.

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 75%
Energy: 50%
Status: Furious. Stockpiled 20%. +2 Attack, +1 Sp. Attack, +1 Defense, +2 Sp. Defense. Paralyzed (severe). Confused (severe).

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 61%
Energy: 64%
Status: Irritated that her Detect had gone to waste.

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 86%
Energy: 53%
Status: Feeling snooty.

Terrain notes
There are two patches of sickly purplish pudding where the two Toxics struck. Eating the pudding there will result in mild poisoning on top of other effects. Rain is falling on the arena (no whryyy) and will continue to do so for another 3 actions (1 round). The arena has cooled down.

Final notes
Lord Shyguy attacks first next round, followed by Mike, and finally, Blazie.
Hindenburg was paralyzed on the 3rd action.
Also, why didn’t you guys tell me I forgot to take 10% off of Rue for that Subsitute earlier? D:
 
So, let's use a Shadow Claw at Hindenburg. If he Protects or Detects, use Poison Jab at Rue. If she Protects or Detects, use Gravity. Use a Confuse Ray at Rue, or Nasty Plot if she Protects or Detects. Finish up with an Ominous Wind.

Shadow Claw @ Hindenburg/Poison Jab @ Rue/Gravity~Confuse Ray @ Rue/Nasty Plot~Ominous Wind
 
Ouch.
Well, I guess first it'd be an idea to try to shake that paralysis and confusion. Chill first action, unless Rue tries to hit you with a status effect, in which case Protect. Then use two Ominous Winds, unless Terra uses Nasty Plot on the second action, in which case use Psych Up and then Ominous Wind. Again, if Rue tries any status effects forget these orders and Protect.

chill/Protect ~ Ominous Wind/Psych Up @Terra/Protect ~ Ominous Wind/Protect
 
Yes! Great job, Rue~

Hmm. Well. I've checked, and Ominous Wind is a single-target move. And since neither Mike nor Shyguy specified targets, I suppose that Blazhy will probably randomize them. If I'm wrong, then I suppose Rue's in for a beating. ^^; So. Since nobody's attacking you, use Swagger on Terra. If it is successful, follow up with Toxic. If it didn't work, use Stun Spore. Finally, regardless of whether you're confused or not, use Seed Bomb on Hindenburg.

Swagger@Terra~Toxic@Terra/Stun Spore@Terra~Seed Bomb@Hindenburg
 
3 vs. 3 vs. 3
Set
DQ: 11 days
Damage Cap: 37%
Banned Moves: OHKO's. Uh I think Surf and other stuff should be allowed but they'll turn into Custard-typed moves.
Arena: Enormous Christmas Pudding
As the name suggests, this field is an enormously large Christmas pudding, at least two Wailords in diameter, sitting in a bowl with custard. A Pokémon can be commanded to take up an action to eat some of the pudding, restoring 10% health and 5% energy; however, due to the arena being very filling, this can only be carried out three times per Pokémon. At the beginning of the battle, the pudding and custard are extremely hot, so any Pokémon in contact with either of them receive 2% damage per round (increased to 4% for Ice types, reduced to 0% for Fire types) until round three, when it will be cool enough to eat. Any Pokémon attempting to eat the arena until then will suffer 3% damage, a 30% chance of a burn and the inability to use sound or biting based moves for a round due to a burnt tongue. Additionally, the pudding is soaked with some variety of liquor, meaning that any Pokémon eating it has a 25% chance to become drunk confused, and all Fire-type moves have a 10% chance to set the whole thing alight, dealing 3% Fire damage per round to any Pokémon who doesn't escape into the custard moat until it dies down. Finally, numerous coins are buried in the pudding for lucky and unsuspecting diners to find, and any Pokémon using Dig or any move that upturns the pudding (including eating it) has a 10% chance of gaining $1.

Round Five

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 75%
Energy: 50%
Status: Furious. Stockpiled 20%. +2 Attack, +1 Sp. Attack, +1 Defense, +2 Sp. Defense. Paralyzed (severe). Confused (severe).
Commands: chill/Protect ~ Ominous Wind/Psych Up @Terra/Protect ~ Ominous Wind/Protect

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 61%
Energy: 64%
Status: Irritated that her Detect had gone to waste.
Commands: Shadow Claw @ Hindenburg/Poison Jab @ Rue/Gravity ~ Confuse Ray @ Rue/Nasty Plot ~ Ominous Wind

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 86%
Energy: 53%
Status: Feeling snooty.
Commands: Swagger @Terra ~ Toxic @Terra/Stun Spore @Terra ~ Seed Bomb @Hindenburg

Hindenburg flashed a quick glance at Rue, but all her attention was on Terra. Clearly, if she was planning something nasty, he wouldn’t be on the receiving end. Miraculously, he managed to suppress his urge to rip Rue limb from tiny limb. Hindenburg closed his eyes, ignoring the occasional spasm of his muscles, and attempted to flush the paralysis and confusion from his body.

Terra was determined not to let Hindenburg rest peacefully, though. Cackling to herself, she wiggled her claws as a murky, ominous aura leaked out of them. Within seconds, her entire right hand was coated with the ghostly energy. She dashed up to the hapless Hindenburg and swiped it powerfully across his face. Evidently, she had hit a sore spot, as the Drifloon shrieked and retreated with a certain amount of haste. The caustic energy imbued into the attack had eaten deep into his belly, and it throbbed and stung horribly. As Terra moved back a few paces, Hindenburg raised a shaky appendage to wipe away the ethereal blood that was dripping sluggishly out of the wound.

All victorious thoughts were driven out of Terra’s mind, though, as a mocking jeer came from Rue. She was sneering nastily at Terra. Oh, and you. Did I mention you disgust me, too? All those underhanded blows… and you seem to enjoy it! What kind of monster are you? Terra stiffened at that. Normally she wouldn’t be too concerned about being called a monster – she was a Ghost-type, after all – but Rue had struck a nerve with her talk about cheap shots. A snarl worked its way across the Sableye’s face, even as her mind went crazy with rage. She’d show her!

Rue grinned at the success of her Swagger. As Terra grumbled angrily under her breath, Rue diverted some of her toxic blood into her mouth. Her cheeks bulged comically as her mouth filled with venomous liquid. She trotted over to Terra and spat the contents all over her side; the Sableye yelled indignantly and wiped the area clean, but the fast-acting toxins had already seeped into her bloodstream.

Fighting through the red mist in her mind, Terra formed a luminescent orb in between her hands. Then, jerking her arms and head in a series of peculiar motions, she reflected the light off the gems decorating her body, causing lights of all shapes and colour to pop into existence. They drifted lazily towards Rue, who immediately dropped her snooty façade and gazed at the beams in awe. Its work done, the glowing sphere faded away, and Terra smirked. Two could play the confusion game.

Meanwhile, Hindenburg had finished nursing his wound and had retreated to the back of his mind in preparation for his next move. Unfortunately, his wild anger – though now much tamer – interfered with his focus, and the more the Drifloon tried to coax the vengeful spirits in the pudding out of hiding, the more severe his migraine became. In the end, Hindenburg’s concentration snapped, and he doubled over, both appendages clutching at his temples.

Rue temporarily tore her gaze away from the lights dancing in front of her (so pretty) in order to focus on her Seed Bomb. She began to cough some seeds into her mouth when one of the lights smacked her frivolously on the side of her head; startled, Rue accidentally swallowed a large portion of the seeds, choking as they went down, and twitching with pain as they exploded into a burst of greenery in her stomach. The fact that there wasn’t much room for the seeds to grow and that her elemental resistances offered ample protection meant that it didn’t hurt too much, but dear God she hoped that it wouldn’t happen again.

Once again, Terra managed to struggle to her supernatural powers through the headache wracking her senses. She let out a low croon, one that seemed awkward coming from a Sableye, and in response a multitude of ghostly specters began to materialize around the pudding. Several dramatic gestures later, they look off, some of them whipping up a fierce wind and others leaping forward to claw at a randomly specified mark. As it turned out, Rue was the target of their fury, and she crouched down and cringed to weather the attack.

Unfortunately for the infantile plant, the ghostly assault wasn’t over for her yet. Hindenburg wiggled an appendage and noted that it was only slightly stiff. He grinned; it was time for revenge. He raised both of his arms and whistled a haunting tune, coaxing the spirits out of hiding once more. They rose, albeit reluctantly, and once again tore at Rue with ghostly claws while buffeting her with a repulsive wind. These spirits seemed friendlier, though, as if Hindenburg’s little song had appeased them. Instead of returning to the pudding, they floated towards the Drifloon and seemed to fuse with him, lending him a purple glow as new strength flowed through his body.

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 54%
Energy: 51%
Status: Suddenly feeling more confident. Stockpiled 20%. +3 Attack, +2 Sp. Attack, +2 Defense, +3 Sp. Defense, +1 Speed. Paralyzed (strong). Confused (light).

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 60%
Energy: 51%
Status: Still annoyed at Rue. Confused (moderate). Badly poisoned (1% this round, 2% next).

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 68%
Energy: 42%
Status: Hurting inside and out. Confused (light).

Terrain notes
There are two patches of sickly purplish pudding where the two Toxics struck. Eating the pudding there will result in mild poisoning on top of other effects. The rain has stopped. The arena has cooled down.

Final notes
Blazie attacks first next round, followed by Lord Shyguy, and finally, Mike.
I forgot about the rain while I was writing the description and couldn’t find anywhere to plug it in afterwards, but it’s not like it really matters.
Likewise, I sorta messed up the turn order in the first two actions since I forgot about Hindenburg’s paralysis and could’ve sworn that Sableye was faster than Budew. I changed it where it matters, but where it doesn’t, I left it alone. Sorry for any confusion.
Terra’s Shadow Claw scored a critical hit.
Hindenburg was confused on the 2nd action.
Rue was confused on the 3rd action. Funnily enough, a Seed Bomb used by a Budew against a Budew does 3% damage.
Hindenburg’s Ominous Wind raised all his stats.
May have forgotten something, since I wrote this reffing in two sittings, but the calculations, at least, should be correct.
 
Oh dear. Oh dear. I've been neglecting this. Sorry for that massive delay.

First, send a good Frustration at Terra. If a status condition is sent at you, use Protect. Then we're going to have to Eat Pudding first so you can get a relaxing break, because you definitely need it. Eat fast. Finally, if you're still confused, try to clear your head, and if it's already clear, try a Seed Bomb at Terra.

Frustration/Protect~Eat Pudding~Clear Head/Seed Bomb
 
Well. Try to clear your head to rid of your confusion as well. If it's already cleared up for whatever reason, then use Ominous Wind. Then, use Magic Coat, and finish with a Protect to negate Rue's Seed Bomb.

Clear Head/Ominous Wind~Magic Coat~Protect
 
Well, they're leaving you alone, Hindenburg, so while they're having their separate little scuffle, Chill to clear up those status effects a tad, Swallow that stockpile of yours, then eat some unpoisoned pudding. Let's get back in the lead~

Chill ~ Swallow ~ eat pudding
 
3 vs. 3 vs. 3
Set
DQ: 11 days
Damage Cap: 37%
Banned Moves: OHKO's. Uh I think Surf and other stuff should be allowed but they'll turn into Custard-typed moves.
Arena: Enormous Christmas Pudding
As the name suggests, this field is an enormously large Christmas pudding, at least two Wailords in diameter, sitting in a bowl with custard. A Pokémon can be commanded to take up an action to eat some of the pudding, restoring 10% health and 5% energy; however, due to the arena being very filling, this can only be carried out three times per Pokémon. At the beginning of the battle, the pudding and custard are extremely hot, so any Pokémon in contact with either of them receive 2% damage per round (increased to 4% for Ice types, reduced to 0% for Fire types) until round three, when it will be cool enough to eat. Any Pokémon attempting to eat the arena until then will suffer 3% damage, a 30% chance of a burn and the inability to use sound or biting based moves for a round due to a burnt tongue. Additionally, the pudding is soaked with some variety of liquor, meaning that any Pokémon eating it has a 25% chance to become drunk confused, and all Fire-type moves have a 10% chance to set the whole thing alight, dealing 3% Fire damage per round to any Pokémon who doesn't escape into the custard moat until it dies down. Finally, numerous coins are buried in the pudding for lucky and unsuspecting diners to find, and any Pokémon using Dig or any move that upturns the pudding (including eating it) has a 10% chance of gaining $1.

Round Six

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 54%
Energy: 51%
Status: Suddenly feeling more confident. Stockpiled 20%. +3 Attack, +2 Sp. Attack, +2 Defense, +3 Sp. Defense, +1 Speed. Paralyzed (strong). Confused (light).
Commands: Chill ~ Swallow ~ eat pudding

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 60%
Energy: 51%
Status: Still annoyed at Rue. Confused (moderate). Badly poisoned (2% this round, 3% next).
Commands: Clear Head/Ominous Wind ~ Magic Coat ~ Protect

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 68%
Energy: 42%
Status: Hurting inside and out. Confused (light).
Commands: Frustration @Terra/Protect ~ Eat Pudding ~ Clear Head/Seed Bomb @Terra

Rue raised an eyebrow. Frustration? Both of her opponents were Ghost-type, and she wasn’t feeling the urge to rip things from limb to limb – well, maybe she did. Shrugging, the Budew focused on her irritation at her past failures, feeling the anger churn and boil. Finally, with a husky roar, she dashed forward, then leapt as she neared Terra. Just as expected, though, the Sableye cackled as Rue plowed straight through her, her infantile face plunging ungracefully into the pudding. A bit of the desert went down her throat the wrong way and she started coughing horribly. Finding this hysterical, Terra pointed and laughed harder; even Hindenburg couldn’t contain a whistling chuckle. Rue stood up and glared. Well, that went well.

After a few moments, Terra got her snickers under control, and she closed her eyes with a final snort. Her head was still slightly addled, but there wasn’t anything a long rest couldn’t cure. Likewise, Hindenburg gave a sigh and settled down, the tips of his appendages just brushing the surface of the pudding. Much-needed energy flowed back into his body, and Rue looked on in frustration and envy – she was probably the most exhausted battler, but no, she had to waste her reserves on pointless and awkward tackles.

Once Terra felt that her head had stabilized, she immediately gathered what psychic energy she could get her hands on and focused it into a thin, reflective coat that hovered just above her skin. The Sableye glared at her opponents, daring them to try anything funny.

Taking no notice of Terra, Rue went on watching Hindenburg for a little while, irrational rage threatening to overwhelm her senses. When she finally stooped down to take a mouthful of pudding, her head suddenly seemed to do a three-sixty and, startled, she fell sideways with a cry. There she lay for a few seconds, her temple throbbing slightly, before she struggled to her feet again with a groan.

Hindenburg chortled a bit more at Rue’s failures – how could one mess up on a task as simple as eating pudding? He had his own consuming to do, though. Closing his eyes, the Drifloon began to glow with a soft white light as he retrieved the energy he had stored in his body earlier, distributing it throughout his wounds. Slowly but surely, all of his cuts began to heal, all of his bruises smoothed out, until Hindenburg was once again in tip-top position. Rue and Terra gawked.

Terra was spluttering, unable to express the sheer unfairness of the situation. Out of the corner of her eye, though, Terra saw Rue’s cheek bulge. A stray seed flew from her mouth. Recognizing the danger, Terra tore her gaze away from Hindenburg and erected a pale green energy barrier which she reinforced with her hands. Her mind wasn’t completely off of Hindenburg, though; she’d just have to smack him later.

Busy drawing seeds into her mouth for her attack, Rue failed to notice that her target was safe from all harm. When she had at last managed to pack together a dense ball of energy-charged seeds and had hurled it towards Terra, the Seed Bomb merely broke apart as it hit the Sableye’s shield, flying away in little bursts of greenery. Rue let out a cry of frustration, but it was thin and trailed away quickly; the small plant was fast becoming weary.

Hindenburg had his own problems to struggle with, as well. Just as he stooped down to scoop up some more pudding, his stiff muscles clenched in rebellion, and with a startled squeak the Drifloon began to fall face-first towards the pudding. He squeaked again, this time in anger – he wasn’t absolutely starving, so he could do without the pudding, but the paralysis was seriously getting on his nerves.

Mike the Foxhog (OOO)

Drifloon
Hindenburg (M) <Aftermath>
Health: 100%
Energy: 60%
Status: Irritated. +3 Attack, +2 Sp. Attack, +1 Defense, +2 Sp. Defense, +1 Speed. Paralyzed (moderate to strong).

Lord Shyguy (OOO)

Sableye
Terra (F) <Keen Eye>
Health: 58%
Energy: 48%
Status: Sticking her tongue out at Rue. Badly poisoned (2% this round, 3% next).

BlazieAura (OOO)

Budew
Rue (F) <Poison Point>
Health: 65%
Energy: 28%
Status: Tired and frustrated.

Terrain notes
There are two patches of sickly purplish pudding where the two Toxics struck.

Final notes
Mike attacks first next round, followed by Blazie, and finally, Lord Shyguy.
Frustration failed for obvious reasons.
Oh, RNG haetin’~ On action two, I rolled a few dice to determine if Rue should attack herself in confusion (very unlikely, due to her confusion being light on action one), but she rolled under 15 seven times in a row – the majority of the rolls scoring under 7 – and so she confusefailed on the second action.
Hindenburg was paralyzed on the 3rd action.
 
C'mon Hindenburg, we need to get rid of this damn paralysis :c

Meanwhile, let's really make these guys suffer. Start with a Swagger at that pesky Terra, then pummel Rue with Facades. If Terra protects on the first action, Facade Rue, and if Rue protects successfully on the second or third (NOT both), Swagger at Terra. If both protect on any action, chill, and if they each protect on the first to screw up the command string, just treat the second round like the first and carry on from there.

Swagger @Terra/Facade @Rue/chill ~ Facade @Rue/Swagger @Terra/chill ~ Facade @Rue/Swagger @Terra/chill

This better not turn out to be too complicated for you >:C
 
Aah normal doesn't affect ghosts normal doesn't affect ghosts. Dangit. Well.

You need to Chill. No matter what, that first action must be a chill. Then, if Hindenburg used Facade on you in the first action, use Protect. If not, hit Hindenburg with Shadow Balls. Lot's of 'em; he needs to pay for healing that fully.

Chill~Protect/Shadow Ball~Shadow Ball
 
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