@Tetra
Koa has also been trying to make time to spar a little with Sonora, when she's willing. He's a little more curious and open when fighting, especially now that she helped with the raid.
“So how's it been going since the raid? Getting the hang of Radiance?”
Sonora's up for some sparring. She's not exactly a battleheart, but it's a form of purposeful socialisation that keeps her sharp and lets her loose some steam with someone she doesn't have to be too worried about hurting.
"I don't care to use the light too much, t'be honest. It's like hard drink, I guess. Too much, and I risk makin' a fool of myself and giftin' a hell of a headache to the lass wakin' up in my sorry skin the next mornin'."
True to her word, the Floragato avoids wielding Radiance during battles. However, her eyes do flash gold here and there, when she startles at an odd sound or smell...
Naturally he researches anything he can about saints, although he’s particularly interested now in legends that may be tied to those of Sinnoh, such as the lake spirits or Giratina. Or anything about Tyrrier. In addition, he looks into the same topic he plans to check at the monastery - stories of how Saints have used their power and interacted with mortals here.
It seems a trio of Saints whose descriptions match that of the the lake spirits are to be found across the ocean, in the old world.
Giratina is totally unknown in Soja' so far as Koa can tell, save for a stray mentions of an unaccredited folktale or two told by travellers from foreign parts that sound vaguely familiar to Sinnoh folktales Koa will be familiar with from home. If he asks around to follow up on this, he may discover from Emolga Adele in
Nina's that at least one of these was told by a Monferno who stopped in town some years ago.
Tyrrier is a region on the northeast coast of Luctemar, a very great distance from the Soja'. It is known for wet and gloomy weather, Old World architectural styles, and being (allegedly)
thoroughly haunted. It is northeast of the coastal Commonwealth metropolis of Magna City, and only the wasteland of Malantau is further north still.
Stories of how Saints have conducted themselves is a massive undertaking
[[and hard for me to invent and write up within the time available, DAMN girl your boi sure does ask questions]] but Koa discovers that Zeraora Luz – aka the Wandering Light – spent her first century or so as a proper folk hero, known for inspiring feats of heroism, public service in general, and wild parties. She gradually seems to have become more secluded over time following the defeat of a notorious warrior-thief to whom she delivered justice.
There are also mentions among the Abbey's literature of Saints healing the sick, vanquishing warlords, punishing arrogant fools, bringing dramatic periodic weathers, making deals with mortals to teach hard lessons, saving lost children, and (in some cases) causing natural disasters simply by existing. It is said that the Land's Teeth (also known as Groudon's Teeth) are a mountain formation created in living memory in the midwest by said legendary rolling in its subterranean slumber – with great accompanying destruction.
One odd scroll in shabby condition appears to attribute the invention of
writing to an ancient Saint.
Another speaks of a 'Hermit' who terrifies wrongdoers away from Obstinea, and
kills any who disturb the peace there.