Many of these may seem familiar, but they are heavily edited.
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Name: Zebbie (ZEB-ee)
Classification: Bitter Pokemon
Type: Normal
Appearance: A mostly white baby zebra with some black stripes and big eyes. It has a little black sphere on the end of its tail.
Pokedex: Zebbie may look cute, but they are very bad tempered. They are quick to get angry and an insult will go right to their head.
Ability: Shadow Hide- Increases evasion at night and during Eclipse.
Name: Zeblack (ZEB-lak)
Classification: Shade Pokemon
Type: Normal/Dark
Appearance: A medium sized zebra. It has black and white stripes all over and large ball on the end of its tail. Its hooves blend into its shadow.
Pokedex: Zeblack prefer not to associate with anyone. Instead, they hide away from others in the darkest shadows they can find.
Ability: Shadow Hide- Increases evasion at night and during Eclipse.
Name: Zebulord (ZEB-yoo-lord)
Classification: Shadow Pokemon
Type: Normal/Dark
Appearance: A very big Zebra that's mostly black with some grey and white stripes. It’s feet and legs blend into its shadow. It has a big mace-like thing on the end of its tail.
Pokedex: Zebulord can make their body completely blend into shadows. It is almost impossible to see this Pokemon at night.
Ability: Shadow Hide- Increases evasion at night and during Eclipse.
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Name: Squitta (SKWI-tuh)
Classification: Squirt Pokemon
Type: Water
Appearance: A small teal squid with one eye. It has three tentacles and a pointy head with a raindrop-shaped gem on it.
Pokedex: Squitta communicate by squirting pulses of water at different rates. They enjoy squirting water and ink into the air.
Ability: Swift Swim
Main Move: Squirt- Water. Squirts water at the foe to inflict damage.
Name: Squitanic (SKWI-tan-ik)
Classification: Torpedo Pokemon
Type: Water/Steel
Appearance: A large purple squid with one big eye. It has six tentacles and a pointy metal head.
Pokedex: Squitanic can swim at almost 100 miles per hour. If they collide with a rock, its titanium head will shatter it into thousands of pieces.
Ability: Swift Swim
Main Move: Torpedo- Steel. The user fires a large metal object at the foe. May raise user’s speed.
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Name: Lymite (LIME-ite)
Classification: Bloodsucker Pokemon
Type: Bug
Appearance: A lime-green tick with a long proboscis. It has 6 orange eyes and two small pincers.
Pokdex: Lymite attach to people and Pokemon using their pincers, then suck their blood with their proboscis. They swell up as their stomachs fill with blood.
Ability: Tinted Lens
Main Move: Leech Life and other bug-type energy-draining moves.
Name: Skeetily (SKEET-ih-lee)
Classification: Bloodsucker Pokemon
Type: Bug
Appearance: A large green mosquito with three pairs of 1-foot long wings. It has a long, thin proboscis and two orange eyes.
Pokedex: Skeetily drink the blood of humans and Pokemon through their long, thin mouths. They rarely drink enough to permanently hurt the prey, however.
Ability: Tinted Lens
Main Move: Leech Life and other bug-type energy-draining moves.
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Name: Soaktorch (SOKE-torch)
Classification: Boiling Pokemon
Type: Fire/Water
Appearance: A purple lizard-like creature with a big head that stands on all fours. It has a hole in the end of its tail.
Pokedex: Soaktorch boil water in their bodies for energy. This Pokemon is always letting off steam from its tail.
Ability: White Smoke
Name: Glaciglo (GLAY-shi-glow)
Classification: Freeze Fire Pokemon
Type: Fire/Ice
Appearance: A large purple lizard with very think legs and a flat head. It has one blue tail and one red tail, each with a hole in the end.
Pokedex: Strangely, the blue tail spurts fire and the red one spurts ice. When the tips of their tails touch, a think cloud of steam is created.
Signature Ability: Freezer Burn- The foe has a 20% chance of being frozen or burned (10% frozen, 10% burned) when using an attack that requires physical contact against this Pokemon.
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Name: Kettoil (KED-oil)
Classification: Kettle Pokemon
Type: Steel/Fire
Appearance: A small red turtle-like creature with a shiny metal kettle on its back.
Pokedex: Kettoil put Pokemon in their kettle to Boil them. It loves to melt metal in its pot as well.
Ability: Magma Armor, Flame Body
Main Move: Boil- Fire. Does double damage to Water-types (ignoring resistance by doing 2x the damage instead of ½x)
Name: Molcore (MOLE-core)
Classification: Cauldron Pokemon
Type: Steel/Fire
Appearance: A medium-sized red turtle-like creature with a huge, smooth metal pot on it’s back.
Pokedex: Molcore stores molten metal in the pot in its back. The metal is so hot that a drop of it can melt a 20 by 20 foot block of ice.
Ability: Magma Armor, Flame Body
Main Move: Boil
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Name: Dreadess (dred-ESS)
Classification: Ballet Pokemon
Type: Ghost/Normal
Appearance: A small, wispy, purple creature similar in appearance to Misdrevus. It has a red dress-like formation around it.
Pokedex: Because of their unique type combination, Dreadess are immune to both of their own types. The sometimes appear at formal balls to dance.
Ability: Limber
Name: Dreaduel (dred-OOL)
Classification: Waltz Pokemon
Type: Ghost/Normal
Appearance: Similar to Dreadess, only bigger. It has a maroon ball gown-like formation around it
Pokedex: When Dreaduel fight, they look like they’re dancing. They prefer to train in a ballroom to anywhere else.
Ability: Limber
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MILTANK PRE EVO
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Name: Miltub
Classification: Milk Calf Pokemon
Type: Normal
Appearance: A small, light pink cow with a tan belly and face. It has black ears and a small, stubby tail. It has no udders.
Pokedex: Miltub get all the nutrition they need from their parent's milk. They enjoy rolling around in huge green pastures.
Ability: Thick Fat
Main Move: Rollout, Milk Drink
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Name: Garburn
Classification: Incinerate Pokemon
Type: Poison/Fire
Appearance: An orange creature with a large tank-looking stomach.
Pokedex: Garburn love to eat trash. When they have eaten a lot, they burn it inside their bodies to create foul smelling gasses. It then releases them in a blast of hot, toxic smoke.
Ability:
Main Move: Smog, Smokescreen
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FARFECH'D EVO
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Name: Ludicr’s (LOO-di-kriss)
Classification: Mallard Pokemon
Type: Fighting/Flying
Appearance: A big version of Farfech’d with a nun chunk-like thing made of two sticks.
Pokedex: Ludicr’s attach two sticks together to make a nun chuck. They use it to build their nest and to cut whatever they please.
Ability: Keen Eye, Inner Focus
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SMEARGLE PRE EVO AND EVO
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Name: Sketchee
Classification: Drawing Pokemon
Type: Normal
Appearance: A smaller version of Smeargle with a red hat-looking thing on its head.
Pokedex: Sketchee aren’t experienced painters yet. They prefer to draw with charcoal on any surface they can find.
Ability: Own Tempo
Main Move: Sketch
Breed Smeargle with Color Incense
Evolves into Smeargle by leveling up while holding Charcoal
Name: Canveasel (CAN-vee-zl)
Classification: Painting Pokemon
Type: Normal
Appearance: A bigger version of Smeargle with a black artist’s hat on its head. It has three tails, one red tipped, one blue tipped, and one yellow tipped.
Pokedex: Canveasel paint on any surface they can find. They mix colors from their tails to get the perfect shade of paint to color with.
Ability: Own Tempo, Technician
Level up Smeargle while holding Painter’s Palate.
Main Move: Sketch, Paint- Normal. Copies the foe’s strongest move.
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Name: Sirrus (SEER-is)
Classification: Vapor Pokemon
Type: Water
Appearance: A wispy blue cloud with a face. Four puffs serve as arms and legs.
Pokedex: Sirrus live very high in the sky. They can merge with one another to create a cloud that can cover entire cities.
Ability: Drizzle
Name: Cumulis (KYOOM-yuh-lis)
Classification: Rainy Day Pokemon
Type: Water
Appearance: A large puffy purple cloud with a face. Four puffs serve as arms and legs.
Pokedex: Cumulis are made of water vapor. They like to Drizzle on foes. Multiple Cumulis can combine with one another to make rainstorms.
Ability: Drizzle
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Name: Terrapotta (tear-uh-PAW-tuh)
Classification: Pot Sprout Pokemon
Type: Grass/Ground
Appearance: A terra cotta colored pot with a small cabbage-like sprout growing in it. The sprout has a :3 face.
Pokedex: Terrapotta are connected to their pots by their roots. They move by flipping onto their sides and rolling around
Signature Ability: Claymaker- May make Terra Clay after battle.
Main Move: Clay Shot- Ground. The user fires a ball of clay at the foe to damage and lower speed. Pottery Shard- Ground- The user fires shards of clay at the foe. It always strikes first.
Name: Clayplott (CLAY-plot)
Classification: Pot Plant Pokemon
Type: Grass/Ground
Appearance: A brown pot with a medium-sized flower growing out of it. Instead of a flower head, there is a green garlic-looking thing on top. It has two large leaves on its sides. Some roots with blobs of clay in them are sticking out of the bottom of the pot.
Pokedex: Claypott absorb all the nutrients they need from the clay pots they live in. Their pot is so strong, even a Take Down from a Donphan can't smash it.
Signature Ability: Claymaker
Main Move: Clay Shot, Pottery Shard
Name: Pottree (PAW-tree)
Classification: Pot Plant Pokemon
Type: Grass/Ground
Appearance: A dark terra-cotta colored pot with a large plant growing in it. On the bottom of the pot are feet made of clay. There are two huge leaves on its sides and its bulb head has a blob of clay in the top.
Pokedex: Pottree is much more mobile than its pre-evolutions. if their feet are washed away in a stream, they will make new oned by taking clay from the glands on their heads and shapiing them with their leaves.
Signature Ability: Claymaker
Main Move: Clay Shot, Pottery Shard
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Name: Conchell
Type: Water/Poison
Species: Spiral Shell Pokemon
Appearance: A mix between the grey shell on a Slowbwo’s tail and the grey shell on a Slowking’s head.
Pokedex: Although Conchell are rarely found apart from the Slowpoke line, they sometimes evolve separate from Slowpoke.
Ability: Poison Point
Level up a level 25+ Shelder holding Slow Incense with a Slowpoke in the party.
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Name: Asterpebble
Type: Rock/Psychic
Species: Space Rock Pokemon
Appearance: A small, brown bumpy rock with two cute, red eyes.
Pokedex: In an incident similar to the discovery of Meteorb, Asterpebble were found in the Marah region after a meteor shower.
Ability: Levitate
Evolves into Solrock with max happiness during the day
Evolves into Lunatone with max happiness at night
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Name: Gemineye
Type: Ghost/Dark
Species: Dark Crystal Pokemon
Appearance: A bigger version of Sableye with two large clear jewel eyes and a large, red ruby on its chest. Its teeth are also jewels. A line of black crystals line its spine.
Pokedex: Legend had it that Gemineye became so greedy, that it began to grow jewels on its own body.
Ability: Keen Eye, Stall
Main Move: Crystal Pistol- Rock. The user fires 2-5 crystals at the foe to inflict damage.
Level up Sableye with Crystal Pistol in moveset.
And here's a new competition thing.
Competition: Ranger Race
In the Marah region, addition to Pokemon Contest for Coordinators and Gym battles for Trainers, Pokemon Rangers can participate in a special competition called a Ranger Race.
How it works:
The Ranger Race is slightly similar to the Safari Zone. You are lent a Capture Styler and turned loose in an enclosed area filled with Pokemon. The area is like a large maze with unbreakable walls made of trees, boulders, clouds, etc. and passable (with the help of Pokemon) obstacles such as rocks, ice, and thick bushes. The object is to get to the end of the maze. In order to do this, you must use your styler to capture the Pokemon and use their abilities to overcome obstacles. For example, you might capture an Ursaring to smash a rock blocking your path. There are three NPCs racing against you. You need to beat them to the end to win. At the end of each maze is a button, Only Pokemon can press it, so you need to capture a Pokemon to press the button and complete the race. You will get a trophy for each rank and terrain you beat.
Strategy:
Depending on your rank, you will be able to borrow different stylers. Specifically, you will be able to use the four main elemental stylers: fire, water, grass, and electric. The ranks are the same as in a Pokemon Contest: normal, great, ultra, and master. There are also five terrains: water, cave, sky, forest, and factory. In the normal rank, you can only use the normal styler. In the great rank, you can also use a random elemental styler. With each rising rank, you can use more stylers, but it also takes more energy to charge all those stylers, so you need to swirl the stylus faster and longer to capture Pokemon. However, the normal styler won't capture Pokemon as often. In addition, each rank’s maze gets longer and has more obstacles.
Terrains:
5 cities have Ranger Races. They are: Calamari City, Cavespot City, Skyscraper Town, Pinebranch Town, and Jamjell town.
The Terrains:
Water Terrain (Calamari City): a wet and muddy terrain. Many Water types inhabit this area, as well as some Ice types. Obstacles- chunks of ice, currents, waterfalls, whirlpools, thick mud. Example of capture and obstacle conquering- capture a Gyrados to use Waterfall to scale the waterfall.
Cave Terrain (Cavespot City): a dark and rocky terrain mostly inhabited by Rock, Dark, and Ground types. Obstacles- rocks (Rock Smash), dark areas, cave-ins, crevices, stalagmites. Example of capture and obstacle conquering- Capture a Sonicave to use Supersonic to locate walls in dark areas.
Sky Terrain (Skyscraper City): a cloudy and windy terrain. Flying and Dragon types are common here. Obstacles- strong winds, gaps in the clouds, fog. Example of capture and obstacle conquering- Capture a Glowdove and use Defog to clear the fog and see things.
Forest Terrain (Pinebranch Town): a grassy and tree-filled terrain filled with Grass, Poison, and Bug types. Obstacles- thick bushes, spider webs, small trees, rocks (Strength), vines. Example of capture and obstacle conquering- Capture a to use Slash to clear away vines.
Factory Terrain (Jamjell Town): a maze inside an old factory. You can find many Electric types, as well as some Steel types here. Obstacles- electric barriers, moving platforms, magnetized platforms, steel beams. Example of capture and obstacle conquering- Capture a Magnemite to use Magnet Pull to pull a platform to you.