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Xaldin vs Darksong (Ref: Moon-Panther)

Sylph

Take me to Wonderland
3vs3 single
Style: Set
DQ: Standard week
Damage Cap: 30%
Banned Moves: OHKO's, chills limited to 5/pokémon, earthquake and rest
Arena: Balacruf Mausoleum

Balacruf Mausoleum is a fairly large and dank tomb, created for Asgard's great King. Traps are littered around that have a 5% chance each action to cause 5% of damage. Also, monsters have taken up residence lately. Each have a 5% chance of appearing per round.

A Giant Spider will shoot a rather large web that will trap any Pokémon and will miss one action.

A Harpy will shoot feathers at a Pokémon, dealing 5% flying damage.

A Earth element will use stone blast, dealing and non-flying/Levitating Pokémon for 5% rock damage.

A gargoyle will use his trident to attack a Pokémon for 10% damage.
Other: Pokémon that need to be in water can't be used

Xaldin:

Monferno(M)
Ignis
Ability:Blaze


Scyther(M)
Xald
Ability:Technician
Sig Attribute: The Darkness Within


Ralts(M)
Lumen
Ability:Synchronize


Tenebrae(M)
Eevee
Adaptability


Darksong:

[Bang] Bronzor (Genderless)
Ability: Heatproof
Approval Post
Battles: 1 2 (Exp: 2)

[Cicada] Scyther (Female)
Ability: Swarm
Approval Post
Battles: 1 2 (Exp: 4)

[Kyu] East Shellos (Male)
Ability: Storm Drain
Approval Post
Battles: 1 (Exp: 2)

[Dysalia] Girafarig (Female)
Ability: Early Bird
Approval Post
Battles: None


The coin knows all.
Xaldin sends out.
Darksong sends and attacks.
Xaldin attacks.
 
Ah, thanks.

Bang, start with an Iron Defense to get yourself prepared. Then, aim with a Skill Swap on your opponent. Finally, go with Hypnosis to put it to sleep.

Iron Defense ~ Skill Swap ~ Hypnosis
 
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