Crazy Linoone
broke ASB
Ah well, might as well.
Rifleman, since you can't move, we might as well as keep your opponents away from you, yes? You're still under the effects of Focus Energy, so hopefully confusion won't kick in. Let's start off by using Psychic to pick up the little fighting rodent thing to get it far away from you so that it can't reach you with its physical attacks. If you can continuously use Psychic for three actions without dropping the meinfoo in between, do so--smash the meinfoo into some heavy storage boxes/ice blocks/ladders that are far away from you so that it will be trapped underneath a heavy load of stuff if your Psychic gives out due to confusion or whatnot. Make sure to drag the meinfoo through the puddle of Toxic to poison it while you're at it. As long as you hold the meinfoo far away from you, the Knock Off and Facades shouldn't be able to reach you.
If you can't continuously use Psychic and must drop it between actions, instead just use Psychic to smash the meinfoo into all the random heavy storage boxes and ice blocks around here to knock them over and bury the meinfoo underneath during the first action. You can also try to stuff it between the rungs of a ladder if you can't do the above or if the boxes are too light.
No matter which choices you make, make sure that the meinfoo is immobilized, or at least severely hindered from using physical moves! Also make sure that you keep the meinfoo far away from you so that it can't reach you with its physical attacks.
If there are no boxes/ladders/whatnot around here for some absurd reason, just smash the meinfoo's head against the ground and fling it as far away from you as you possibly can with Psychic. Don't poison it in this case.
For the second action, if the meinfoo is not immobilized (from your Psychic or getting trapped underneath some heavy boxes/in a ladder/whatever) and had Knocked Off your item, use Psychic to pick up that meinfoo and use it to sweep your Scope Lens back within reach so you can pick it back up later. You can go ahead and damage the meinfoo by smashing its head against the ground while you're at it.
For the second action, if you've failed to immobilize the meinfoo and it attempts to use Facade, might as well as Thunder Wave it.
If, during the second action, you are not continuously holding it away from you with Psychic and you've successfully immobilized the meinfoo with boxes/ladders/stuff so it wasn't able to attack you, go ahead and use Psychic to pick up the Toxic blob on the ground and slather it on the meinfoo (do it violently, of course, so you can hurt it with the Psychic).
For the third action, rinse and repeat. Use Psychic to dump more stuff on it to keep it immobilized (if you're not already holding it in away from you with a continuous Psychic). I say go for one of the huge metal storage containers and trap the meinfoo underneath. If that's too big for you to handle (they're not that big... Wailords are bigger), or if they're all bolted to the ground so you can't pick it up or something, useCharles Negrek ultraviolet more of those large ice blocks piled up all over the cold storage.
If you're ever too confused or paralyzed to use attacks, Chill, try to get your wits back, and pray to the RNGods. You can't move around due to Telekinesis, so you probably can't hurt yourself.
Psychic/Chill ~ Psychic/Thunder Wave/Chill ~ Psychic/Chill
...wall of text O.o
Rifleman, since you can't move, we might as well as keep your opponents away from you, yes? You're still under the effects of Focus Energy, so hopefully confusion won't kick in. Let's start off by using Psychic to pick up the little fighting rodent thing to get it far away from you so that it can't reach you with its physical attacks. If you can continuously use Psychic for three actions without dropping the meinfoo in between, do so--smash the meinfoo into some heavy storage boxes/ice blocks/ladders that are far away from you so that it will be trapped underneath a heavy load of stuff if your Psychic gives out due to confusion or whatnot. Make sure to drag the meinfoo through the puddle of Toxic to poison it while you're at it. As long as you hold the meinfoo far away from you, the Knock Off and Facades shouldn't be able to reach you.
If you can't continuously use Psychic and must drop it between actions, instead just use Psychic to smash the meinfoo into all the random heavy storage boxes and ice blocks around here to knock them over and bury the meinfoo underneath during the first action. You can also try to stuff it between the rungs of a ladder if you can't do the above or if the boxes are too light.
No matter which choices you make, make sure that the meinfoo is immobilized, or at least severely hindered from using physical moves! Also make sure that you keep the meinfoo far away from you so that it can't reach you with its physical attacks.
If there are no boxes/ladders/whatnot around here for some absurd reason, just smash the meinfoo's head against the ground and fling it as far away from you as you possibly can with Psychic. Don't poison it in this case.
For the second action, if the meinfoo is not immobilized (from your Psychic or getting trapped underneath some heavy boxes/in a ladder/whatever) and had Knocked Off your item, use Psychic to pick up that meinfoo and use it to sweep your Scope Lens back within reach so you can pick it back up later. You can go ahead and damage the meinfoo by smashing its head against the ground while you're at it.
For the second action, if you've failed to immobilize the meinfoo and it attempts to use Facade, might as well as Thunder Wave it.
If, during the second action, you are not continuously holding it away from you with Psychic and you've successfully immobilized the meinfoo with boxes/ladders/stuff so it wasn't able to attack you, go ahead and use Psychic to pick up the Toxic blob on the ground and slather it on the meinfoo (do it violently, of course, so you can hurt it with the Psychic).
For the third action, rinse and repeat. Use Psychic to dump more stuff on it to keep it immobilized (if you're not already holding it in away from you with a continuous Psychic). I say go for one of the huge metal storage containers and trap the meinfoo underneath. If that's too big for you to handle (they're not that big... Wailords are bigger), or if they're all bolted to the ground so you can't pick it up or something, use
If you're ever too confused or paralyzed to use attacks, Chill, try to get your wits back, and pray to the RNGods. You can't move around due to Telekinesis, so you probably can't hurt yourself.
Psychic/Chill ~ Psychic/Thunder Wave/Chill ~ Psychic/Chill
...wall of text O.o