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Ability Choice Pokemafia [Game Thread]

Keldeo

Resolute
Pronoun
he, they
Night falls over the sleepy town of Abilityville - population 13. Above, the stars twinkle benevolently, and most of the abilities are sound asleep. But little do the inhabitants know that some of their number will stop at nothing to take over the town...

48 hours for night actions.
 
One by one, the citizens of Abilityville rouse themselves and gather in the central square. Even after the last stragglers have trudged groggily in, however, Metallica Fanboy is still conspicuously absent. When knocking on his door yields no response, the townspeople resolve to break it down and immediately discover a horrifying scene: Metallica Fanboy, lounging on his sofa seemingly as normal, if not for the bloodstained gash on his back. An ability walks tentatively forward to check his pulse before delivering the grim news.

Metallica Fanboy (Truant) is dead. He was innocent.

48 hours for discussion.
 
I don't know if flavor text is going to be relevant in this game, but just in case it is, here's a compilation of who picked what so nobody has to flip back and forth between this thread and the signup:

Mawile — Magician
Wargle — Wonder Guard
Zero Moment — Trace
I liek Squirtles — Contrary
Grass King — Overgrow
Metallica Fanboy — Truant
Stormecho — Super Luck
JackPK — Pixilate
Altissimo — Cloud Nine
Vipera Magnifica — Prankster
Superbird — Marvel Scale
Dragon — Gale Wings
Dazel — Zen Mode

Aside from that, I don't suppose there's much to be able to figure out on such little evidence so far.
 
Eh, I would be surprised if flavor text were an indicator of the murderer. With something as generic as a big injury, it'd be pretty difficult to pin it to a single ability and probably too obvious if one stands out specifically.
 
In addition to JackPK's list, here's a list containing everyone's abilities and how they work in the games (taken from Bulbapedia)

Zero Moment - Trace (The Pokémon copies a foe's Ability.)
Mawile - Magician (The Pokémon steals the held item of a Pokémon it hits with a move.)
Wargle - Wonder Guard (Only supereffective moves will hit.)
I liek Squirtles - Contrary (Inverts stat modifiers.)
Grass King - Overgrow (Powers up Grass-type moves in a pinch.)
Metallica Fanboy - Truant (The Pokémon can't attack on consecutive turns.)
Stormecho - Super Luck (Heightens the critical-hit ratios of moves.)
JackPK - Pixilate (Normal-type moves become Fairy-type moves.)
Altissimo - Cloud Nine (Eliminates the effects of weather.)
Vipera Magnifica - Prankster (Raises non-damaging moves' priority by one stage.)
Superbird - Marvel Scale (Boosts Defense if there is a status problem.)
Dragon - Gale Wings (Gives priority to Flying-type moves.)
Dazel - Zen Mode (Changes the Pokémon's shape when HP is halved.)

From what's in my role PM, I assume that everyone has a pokemon shown in their role PM and then a move that that pokemon knows as their night action. It'd probably be hard to use that as a lead for now, though.
 
Zen Mode sounds kinda alien-y, doesn't it?

It does, but based on my own experience (which matches Mawile's)...

From what's in my role PM, I assume that everyone has a pokemon shown in their role PM and then a move that that pokemon knows as their night action. It'd probably be hard to use that as a lead for now, though.

...I'd guess that it's not necessarily anything to go by. My power certainly doesn't directly have anything to do with Pixilate; it's based on a move that can be learned by a Pokemon that can have Pixilate. So my guess is that Dazel's power has something to do with a move Darmanitan can learn, rather than being based on Zen Mode.
 
I'm going to step in here before speculation gets out of hand to say that the roles were mostly randomly generated, so claiming that someone is x role because their ability sounds like an x-ish ability would be completely off the mark. The moves/Pokemon in the role PMs are there because I found it easier to flavor the roles off actual moves instead of abilities - I apologize if that was misleading in any way. Flavor text won't contain actual clues really, so you can just ignore it.
 
one day I will join a mafia where flavour text is super important once more...

but yeah I guess if that's the case we don't have much to go on right now B(
 
I'm going to make a mafia game one day where every piece of flavor must be scrutinized for a clue. One day...


But for now, it's not important. My role is indeed based on a move Shedinja learns
 
Yeah, no significant leads. For what it's worth, I, too, have a role based on a move. Abstaining, of course.
 
My role is move-based and it isn't even a Flying type move, which is kinda amusing. (Abstaining here as well, in any case.)
 
While a few threads of discussion are brought up, the townspeople seem to be no closer in locating Metallica Fanboy's killer when the sun comes down, and most of them go to bed that day feeling like nothing much had been accomplished.

No one was lynched.

48 hours for night actions.
 
Apparently I saw that post, changed the phase, and then forgot to actually post about having done so. Thank you for pointing it out regardless!
 
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