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[ASB Quest] Sandstone-Shadow & sanderidge vs Sceptile & Venusaur

Oh... commands. What even are commands. Okay Sana, sludge bomb until you and Tom have both hit sceptile. after thaaaat... charm at sceptile, defense curl if you can't hit either?

sludge bomb @ sceptile / charm @ sceptile / defense curl x 3
 
tom forgive me. i hope you're doing ok tom. acrobatics. swords dance if and only if you are physically unable to acrobatics. if you're also physically unable to swords dance, screech at the closest enemy, with preference to sceptile.

acrobatics @ venusaur / swords dance / screech @ sceptile? ~ acrobatics @ sceptile / swords dance / screech @ sceptile? , 2x
 
You fools still cling to your desperate hopes of defeating me? Hmph! Sceptile, start by digging down, then do a Swords Dance down there and come back up at Sana once you hear Venusaur's attack. If there isn't enough room to do a Swords Dance, Work Up instead. Venusaur, make yourself another small Substitute once you lose your current one, then go with another Venoshock at Tom. On the last action, wait for Sana to use Defense Curl and then hit then both with Petal Blizzard. Roar really loudly or something when you're attacking so Sceptile knows it's safe to dig back up.

Sceptile: Dig (down) ~ Swords Dance / Work Up ~ (wait) Dig (up) @ Sana
Venusaur: Substitute (10%) ~ Venoshock @ Tom ~ (wait) Petal Blizzard
 
Round 3

Blue Corner
ivysaurmetronome
Sana – Ivysaur (♀) @ Metronome
Health: 42%
Energy: 76%
Type: Grass / Poison
Ability: Overgrow
Condition: Somewhat flustered; slightly overwhelmed.
Status: Normal.
Commands: Sludge Bomb @ Sceptile / Charm @ Sceptile / Defense Curl x3

treecko
Touabeld Ninjaspirit Tom – Treecko (♂)
Health: 42%
Energy: 75%
Type: Grass
Ability: Unburden
Condition: Acknowledging his worthy opponents.
Status: Unburden activated. Attack +3. Badly poisoned (2%).
Commands: Acrobatics @ Venusaur / Swords Dance / Screech @ Closest ~ Acrobatics @ Sceptile / Swords Dance / Screech @ Closest x2

Red Corner
substitute.png
leaf-stone
Venusaur (♀) @ Leaf Stone
Health: 4% \ 96%
Energy: 70%
Type: Grass / Poison
Ability: Chlorophyll
Condition: Stoic – above all this, figuratively.
Status: Protected by Substitute. 8xp.
Actions: Substitute (10%) ~ Venoshock @ Tom ~ (wait) Petal Blizzard

sceptile
Sceptile (♂)
Health: 51%
Energy: 63%
Type: Grass
Ability: Unburden
Condition: Clearly confident – above all this, literally.
Status: 8xp. Unburden activated. Attack -2. Protected by Safeguard (2 more actions)
Commands: Dig (down) ~ Swords Dance / Work Up ~ (wait) Dig (up) @ Sana​

Recovering quickly, Sceptile wastes little time in changing tactics. Leaping around in the trees has been effective so far, but it's led him to take quite a bit of damage so far. Now, he begins to dig through the ground beneath himself, quickly descending to within the earth. Touabeld Ninjaspirit Tom casts a brief glance at his evolved form, before leaping into action towards his opponent's partner. Venusaur, unshakable, stares Tom down as he gracefully pirouettes through the air. It's a well-executed attack, but just before it connects, Venusaur's sentient bundle of leaves leaps up to intercept. On impact, they dissipate, but the distraction is enough to knock Tom off-target. No matter, that's what he intended to accomplish, anyway.

Which is all well and good, but Venusaur too is prepared for this. No sooner has Tom destroyed her Substitute then the Seed Pokémon lets out a roar, releasing some more of its life energy to reform the Substitute. As he lands, Tom glances back at his opponent, and groans as he sees his work made useless, all at once. Sana, meanwhile, watches the scene play out before her, her eyes periodically darting over to the hole Sceptile has left behind, now that he's rooting around underground. Sana considers her options for a while, decides it would be more or less impossible for her to arc a Sludge Bomb all the way underground, and so decides to try curling into a ball. It makes her feel better.

Tom, deciding that Venusaur is a lost cause at this point, turns his attention to attacking Sceptile. Apparently, the pokémon has dug a hole; that's fine, it's nothing that Touabeld Ninjaspirit Tom can't handle. Or so he thinks, as he leaps back up into the air, angling his jump and landing clearly in the hole Sceptile has made...and hitting the ground. Tom glances around the little alcove his opponent has created, and sees said opponent gracefully twirling in a ritualistic dance, the space he's dug out being just barely large enough for the operation. Before Tom can react any further, Sceptile finishes his Swords Dance, eyes opening and immediately fixing on the Treecko who's invaded his lair. At this, Tom quickly reconsiders his position; he's lost his momentum anyhow, and this doesn't seem like a good spot to be in.

Sana, keeping an eye out as she continues to practice curling into a ball, sees Tom dive into the hole, and for the brief moment he spends down there, she notices Venusaur preparing another Venoshock, and turning towards the hole in preparation. Sana doesn't have nearly enough time to uncurl and shout a warning of some sort; the moment Tom hops out of the hole, Venusaur is ready for him, releasing a spray of horrifically toxic venom whose effect is only exacerbated by the poison still flowing through Tom's blood. The Venoshock slams right into Tom, leaving him sprawled on the grass, panting and struggling to regain his composure.

Thankfully, doing so doesn't take him too long. Sana continues to curl, both appreciating the feeling of security the gesture gives her and anticipating an attack from Sceptile any moment now. She watches as Tom shakes himself off and, after a brief jump and ricochet off of a tree, rockets back into Sceptile's hole, this time at a better angle. But his opponent has prepared for this; once again, Tom hits flat ground, and this time Sceptile is nowhere to be seen. Just to be safe, Tom ignores the conspicuous hole on the other side of Sceptile's little underground chamber, and once again jumps out of the miniature cavern. The moment he does, Venusaur lets out another attack - the flower on her back springs open, and from it erupts a storm of flower petals. This isn't a dance, though, it's more of a blizzard.

Sana steels herself as the attack washes over her, relying partly on her type advantage and partly on her increased defenses to endure the storm of surprisingly sharp petals. Tom is not quite so lucky; the Treecko, though more prepared than last time, takes the brunt of the attack. He doesn't have a poison affinity like Sana does, and he also hasn't been curling up defensively for the so he isn't nearly as resilient. Still, he manages to stay on his feet even as the attack washes over him. What he's less prepared for is the roar Venusaur lets out as the attack comes to a close; it serves as a signal for Sceptile to burst out of the ground beneath Sana, tossing the Ivysaur through the air. But Sana is, at least a little bit, prepared for the attack – she manages to catch herself in the air before getting thrown too far off-course, using her vines to retreat back to the ground as Sceptile gracefully jumps back to its own side of the battlefield. A glance at her ally confirms to Sana that her team is in kind of rough shape; but the battle isn't lost yet.

End of Round 3

Blue Corner
ivysaurmetronome
Sana – Ivysaur (♀) @ Metronome
Health: 32%
Energy: 65%
Type: Grass / Poison
Ability: Overgrow
Condition: Doing all right, but unsure if that's enough.
Status: Defense +3.
Actions: Defense Curl x3

treecko
Touabeld Ninjaspirit Tom – Treecko (♂)
Health: 10% (CAPPED)
Energy: 54%
Type: Grass
Ability: Unburden
Condition: Extremely frustrated; angry at himself.
Status: Unburden activated. Attack +3. Badly poisoned (3%).
Commands: Acrobatics @ Venusaur ~ Acrobatics @ Sceptile x2

Red Corner
substitute.png
leaf-stone
Venusaur (♀) @ Leaf Stone
Health: 10% \ 89%
Energy: 58%
Type: Grass / Poison
Ability: Chlorophyll
Condition: Ready to get this battle over with.
Status: Protected by Substitute. 8xp.
Actions: Substitute (10%) ~ Venoshock @ Tom ~ Petal Blizzard

sceptile
Sceptile (♂)
Health: 54%
Energy: 54%
Type: Grass
Ability: Unburden
Condition: Quite confident, though still a touch cautious.
Status: 8xp. Unburden activated. Protected by Safeguard
Commands: Dig (down) ~ Swords Dance ~ Dig (up) @ Sana​

Arena Notes
~Grassy Terrain is in effect.
~A Miracle Seed lies somewhere in the grass in the middle of the battlefield.
~A Lucky Egg lies in the grass near Venusaur, in danger of being stepped on.

Referee Notes
~As always, if you see anything off with the calcs, please tell me and I'll fix it as soon as possible.
~I'm going to say Sceptile was able to make itself enough space down there to Swords Dance, but it took extra energy for Dig
~Also, I'm saying that Grassy Terrain does apply underground, since, well, y'know, that's kind of where the terrain is. Different case than up in the trees.
~Tom's Poison damage made him hit the damage cap.

Next Round
~Eifie commands for Sceptile and Venusaur
~Sandstone-Shadow and sanderidge issue commands for Sana and Toubaled Ninjaspirit Tom

Speed Order: Sceptile (240) > Tom (140) > Venusaur (80) > Sana (60)
Action 1
~Sceptile Digs down, for 4% energy
~Tom uses Acrobatics at Venusaur, for 7% energy
~Venusaur's Substitute takes the attack, and is destroyed
~Venusaur uses Substitute, for 10% health and 5% energy
~Sana uses Defense Curl, for 1% energy. Sana's Defense increases.
~Sceptile is protected by Safeguard (1%) (1 more action)
~Grassy Terrain restores everyone's health.
Action 2
~Sceptile uses Swords Dance, for 2% energy
~Sceptile's Attack sharply increases
~Tom uses Acrobatics at Sceptile for 7% energy, but the attack misses.
~Venusaur uses Venoshock on Tom, dealing 24% damage for 7% energy
~Sana uses Defense Curl, for 1% energy. Sana's Defense increases.
~Sceptile is no longer protected by Safeguard.
~Grassy Terrain restores everyone's health.
Action 3
~Sceptile waits patiently.
~Tom uses Acrobatics at Sceptile for 7% energy, but the attack misses
~Venusaur waits patiently.
~Sana uses Defense Curl, for 1% energy. Sana's Defense increases
~Venusaur uses Petal Blizzard, for 5Base - 1Item = 4% energy, dealing 9Base * 1.25STAB * 1.33Terrain * 0.5Type * 0.67Boost * .75Spread + 2EXP + 1Item = 5% damage to Sana, and 9Base * 1.25STAB * 1.33Terrain * 0.67Type + 2EXP + 1Item = 10% damage to Tom
~Sceptile uses Dig on Sana, dealing 8Base * 0.67Boost + 2EXP = 7% damage for 2% energy
~Grassy Terrain restores everyone's health.
~Tom takes 3% damage from poison (capped)
Summary
~Sana's Health: 42Init + 3Grassy Terrain - 6Petal Blizzard - 7Dig = 32%
~Sana's Energy: 76Init - 1x3Defense Curl = 65%
~Tom's Health: 42Init - 24Venoshock - 10Petal Blizzard - 3Poison+ 3Grassy Terrain = 10% (CAPPED)
~Tom's Energy: 75Init - 7*3Acrobatics = 54%
~Venusaur's Health: 96Init - 10Substitute + 3Grassy Terrain = 89%
~Venusaur's Energy: 70Init - 5Substitute - 7Venoshock - 4Petal Blizzard= 54%
~Venusaur's Substitute's Health: 4Init - 10Acrobatics + 10Substitute = 10%
~Sceptile's Health: 51Init + 3Grassy Terrain = 54%
~Sceptile's Energy: 63Init - 4Dig (Down) - 2Swords Dance - 2Dig (Up) - 1Safeguard = 54%
 
Last edited:
Yes, that's right. Gosh, how did I miss that? I definitely thought I got that detail. ugh, I need to get better.
 
Excellent work, both of you. Sceptile, you've got a huge speed advantage on Tom, so just finish him off with Aerial Ace. If he's protecting/detecting, then target Sana with Acrobatics instead. If she's unhittable, Swords Dance again. Keep this up until Tom goes down.

Venusaur: Let's Knock Off Sana's Metronome; if she's not holding it anymore when you go to attack her, use Sludge Bomb instead, and if you can't hit her use Safeguard, Reflect, Light Screen on the first, second, and third actions respectively.

Sceptile: Aerial Ace @ Tom / Acrobatics @ Sana / Swords Dance x3
Venusaur: Knock Off @ Sana / Sludge Bomb @ Sana / Safeguard ~ Knock Off @ Sana / Sludge Bomb @ Sana / Reflect ~ Knock Off @ Sana / Sludge Bomb @ Sana / Light Screen
 
okay, tom! i believe in you. i also believe that you're severely toxic poisoned and you're gonna go down real soon, but we'll make the best of it while we last, i guess.

first, we're gonna quick attack onto sceptile's back. in fact, try the back of his head if you can, but most importantly try your very damndest to settle in a spot where sceptile can't hit you. if you're hit that's very bad!

then, during the second action, move up to the back of sceptile's neck, or onto his face, and let out your best grasswhistle. if you can't grasswhistle for whatever reason, then do the same thing but flash.

if sceptile falls asleep and you're still alive, then hit him real good with frustration on the last attack - claw at his face, or eyes, or whatever. if you feel like you can't do that and sceptile is asleep anyway, giga drain for health. if sceptile is not asleep, grasswhistle.

good luck my small ninja. you will get to evolve anyway.

quick attack (onto sceptile's back) ~ move onto sceptile's face/neck + grasswhistle/flash ~ frustration/giga drain(health)/grasswhistle
 
OKAY SANA WHAT DO WE HAVE TO LOSE, AMIRIGHT

Let Venusaur's Knock Off hit you (sorry! not much we can do to avoid it anyway), then use Flash on Sceptile. Once Tom is in position in the second action, use Bind to secure Tom to Sceptile's face. Do whatever you have to to maintain this bind on action three, and if you can concentrate enough to do both (you can pick up a leaf, Sana, I believe in you), Grass Whistle at Sceptile if he's not asleep, or Venusaur if he is.

GIVE IT YOUR ALL, SANA! ASCEND!

(wait) Flash @ Sceptile ~ Bind Tom to Sceptile's face ~ maintain Bind+Grass Whistle @ Sceptile/Grass Whistle @ Venusaur
 
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