blazheirio889
Banned
- Pronoun
- she
Okay, I'm here to try again and fail utterly again.
Just a note, though, these things are actually held items, except for the Poffin case.
Run by blazheirio889 and Dragon, or Dragon and blazheirio889~[/size]
Near the edge of ASB Central, a huge mix-up of buildings and vendors pushing their carts, people talking and trading items and such, a small, non-descript building opens its' doors for the morning. The building itself doesn't seem like anything special; plain pale brown bricks and a sign over the door, not very fancy.
Dragon's Den Tavern
A look though the window would show some very odd things on display: various shelves of bottles, a glass countertop displaying all sorts of things for who knows what, and quickly churning machines. If one went inside, they would see an odd assortment of things that couldn't possibly be used for battling in any way. The first thing that would catch your eye is a larger, more impressive sign that reiterates the store’s name in a bold blue. Rising up from behind the sign is a dragon, with impossibly silvery scales and glowing blue markings. Its mouth is agape, showing several sharp teeth. After getting over your initial shock of seeing such a vicious serpent in such a humble store, you’d realize it was just a model, held up by thin but strong strings dangling from the ceiling.
To get to the good stuff you'd have to ask the cashier and partial store owner… who happened to be a girl with bird wings looking around the age of thirteen. She would wave to you from the door and point to one wall, if you could stop staring at her wings.
"The good stuff is all over there," she would say. "And of course, everything we sell is one time use only. While you can buy stuff to eat here, the things you can use in battle will have to be take-out, obviously. You can equip whatever you purchase to your Pokemon as a hold item, and it will be consumed in battle if it’s commanded to be used. Everything we sell is made in-store! Stick around a bit and you might catch some Lemonade or Lava Cookies being made; maybe you'll get to sample some!"
The first place the girl would direct your attention to would be a wall with a large fridge and shelves. "This is the wall where we keep our main stock of stuff," she'd say. "Everything takes an action to use, and could be used like 'Flamethrower~use Moomoo Milk~ Flamethrower', for example."
Honey ($4): A clear jar of thick, sweet, honey. Restores 5% health.
Moomoo Milk ($5): A bottle of fresh 2% Miltank milk. Restores 18% energy.
Fresh Water ($7): A plastic bottle of natural spring water. Restores 17% health. The user, having ingested so much water, will take the next action to.. relieve itself.
Soda Pop ($7): A slim bottle of lemon-lime pop. Restores 20% energy. After being pumped with so much energy, the user will become overloaded and use 1% more energy for the next 3 actions.
Lemonade ($8): A can of freshly squeezed lemonade. Restores either 15% health or 20% energy, randomly. Causes moderate confusion upon consumption.
Berry Juice ($3): A small container of freshly ground berry juice. Lessens the effects or removes one major or minor status condition. (from severe to moderate, from moderate to light, mild and light statuses are removed)
New Gateau ($5): A dark purple block of an odd chewy substance, recipe originating from one found in the Old Chateau. Removes one major status effect upon infliction. (burn, paralysis, poison, freeze, sleep)
Lava Cookie ($4): An oddly coloured cookie originating from Lavaridge Town. Removes one minor status effect upon infliction. (confusion, infatuation)
Energy Root ($6): A tough but energy packed root. Restores 20% energy, but causes the user to become resentful towards the Trainer. Deals -1% damage for the next three actions.
The second place the girl would drag you over to would be a table with various jars of jellybeans, or what appear to be jellybeans. "These are gummis, with a recipe taken from a far away place," she would introduce them, seeming reluctant to discuss where they came from. "They're one use and take an action to use, and aren't recommended to be fed to humans. The people stuff is over there."
White Gummi ($4): A plain white gummi tasting of cheap vanilla. Boosts Normal-typed moves by 25%. Will be automatically ingested when under 45% health.
Silver Gummi ($4): A hard silver gummi tasting of motor oil. Boosts Steel-typed moves by 25%. Will be automatically ingested when under 45% health.
Purple Gummi ($4): A translucent purple gummi tasting of death. Boosts Ghost-typed moves by 25%. Will be automatically ingested when under 45% health.
Brown Gummi ($4): A speckled brown gummi tasting of dirt. Boosts Ground-typed moves by 25%. Will be automatically ingested when under 45% health.
Yellow Gummi ($4): A bright yellow gummi tasting of static electricity and thunderstorms. Boosts Electric-typed moves by 25%. Will be automatically ingested when under 45% health.
Orange Gummi ($4): A moist orange gummi tasting of sweat, tears, and effort. Boosts Fighting-typed moves by 25%. Will be automatically ingested when under 45% health.
Black Gummi ($4): A pitch black gummi tasting of shadows and mystery. Boosts Dark-typed moves by 25%. Will be automatically ingested when under 45% health.
Pink Gummi ($4): A blotchy pink gummi that leaves a sour taste in your mouth. Boosts Poison-typed moves by 25%. Will be automatically ingested when under 45% health.
Blue Gummi ($4): A swirly blue gummi tasting of the ocean. Boosts Water-typed moves by 25%. Will be automatically ingested when under 45% health.
Gold Gummi ($4): A shining gold gummi tasting of energy. Boosts Psychic-typed moves by 25%. Will be automatically ingested when under 45% health.
Green Gummi ($4): A vibrant green gummi tasting slightly like honey and dead bugs. Boosts Bug-typed moves by 25%. Will be automatically ingested when under 45% health.
Grey Gummi ($4): A chunky grey gummi tasting of rocks and gravel. Boosts Rock-typed moves by 25%. Will be automatically ingested when under 45% health.
Grass Gummi ($4): A streaked green gummi tasting of freshly cut grass. Boosts Grass-typed moves by 25%. Will be automatically ingested when under 45% health.
Clear Gummi ($4): A clear gummi tasting of cold, broken glass. Boosts Ice-typed moves by 25%. Will be automatically ingested when under 45% health.
Royal Gummi ($4): A partially blue-purple gummi tasting of bravery, mystery and other inedible things. Boosts Dragon-typed moves by 25%. Will be automatically ingested when under 45% health.
Red Gummi ($4): An oddly hot red gummi tasting of magma. Boosts Fire-typed moves by 25%. Will be automatically ingested when under 45% health.
Sky Gummi ($4): A blue and white gummi tasting of clouds. Boosts Flying-typed moves by 25%. Will be automatically ingested when under 45% health.
Mysterious Gummi ($6): A mysterious colour-changing gummi tasting of whatever you want it to. Boosts all typed moves by 10%. Will be automatically ingested when under 45% health.
The girl would then direct that hypothetical customer towards a corner of the counter where various buns seem to be cooking in small breadmakers, and pats an assortment of empty bins on display under the counter. "We also have some Poffins for sale, over here. If you want some, you'll need to have a Poffin case to put it in, though if you buy a Poffin case you get half off a regular Poffin of your choice with it; that would be $4." The girl would pull out a chair and sit on it, motioning to the Poffin cases. "You can buy a Poffin for each Pokemon you own, and have up to five Poffins."
Poffin Case ($12): A rectangular case with two drawers used to hold Poffin. The drawers are divided into six sections for each flavour and one for mixed flavour Poffins.
Spicy Poffin ($9): A rather spicy Poffin made from the finest Figy berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Attack. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
Dry Poffin ($9): An incredibly dry Poffin made from the ripest Wiki berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Special Attack. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
Sweet Poffin ($9): A painfully sweet Poffin made from the freshest Mago berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Speed. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
Sour Poffin ($9): An almost unnaturally sour Poffin made from the most colourful Iapapa berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Defense. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
Bitter Poffin ($9): A mouth-numbingly bitter Poffin made from the largest and juiciest Aguav berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Special Defense. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
After showing the customer the regular Poffins, the girl would take the cover off of a tray to display a bunch of different Poffins that don't appear to be very normal. "Here're our specialty Poffins," she'd say. "These Poffins aren't included in the offer if you buy a Poffin case, though these are the most interesting ones, in my opinion."
Odd Poffin ($7): A multicoloured Poffin made by substituting Berry Juice for actual Berries. When the holder's health is below 45%, he/she/it may devote an action to eat the Poffin and receive +1 boosts to two different, random stats and a -2 deduction to a different stat that can't be dispelled until recalled.
Burnt Poffin ($7): A dark Poffin that seems to have been burnt on purpose, made from a mix of Berries. When the holder's health is below 45%, he/she/it may devote an action to eat the Poffin and receive a +2 boost to a random stat that can't be dispelled until recalled as well as moderate burns, paralysis or poisoning.
After you had made your purchases, a chipper teenage girl, presumably the other store owner, would come out from the back and fastidiously package each item before stuffing them into a larger bag. As she waves goodbye and thanks you for your patronage, you could swear you saw the merest flicker of glowing blue markings wrapped around her head. The illusion fades after you blink, and you’d shake your head and tell yourself you were imagining things.
Just a note, though, these things are actually held items, except for the Poffin case.
Run by blazheirio889 and Dragon, or Dragon and blazheirio889~[/size]
Near the edge of ASB Central, a huge mix-up of buildings and vendors pushing their carts, people talking and trading items and such, a small, non-descript building opens its' doors for the morning. The building itself doesn't seem like anything special; plain pale brown bricks and a sign over the door, not very fancy.
Dragon's Den Tavern
A look though the window would show some very odd things on display: various shelves of bottles, a glass countertop displaying all sorts of things for who knows what, and quickly churning machines. If one went inside, they would see an odd assortment of things that couldn't possibly be used for battling in any way. The first thing that would catch your eye is a larger, more impressive sign that reiterates the store’s name in a bold blue. Rising up from behind the sign is a dragon, with impossibly silvery scales and glowing blue markings. Its mouth is agape, showing several sharp teeth. After getting over your initial shock of seeing such a vicious serpent in such a humble store, you’d realize it was just a model, held up by thin but strong strings dangling from the ceiling.
To get to the good stuff you'd have to ask the cashier and partial store owner… who happened to be a girl with bird wings looking around the age of thirteen. She would wave to you from the door and point to one wall, if you could stop staring at her wings.
"The good stuff is all over there," she would say. "And of course, everything we sell is one time use only. While you can buy stuff to eat here, the things you can use in battle will have to be take-out, obviously. You can equip whatever you purchase to your Pokemon as a hold item, and it will be consumed in battle if it’s commanded to be used. Everything we sell is made in-store! Stick around a bit and you might catch some Lemonade or Lava Cookies being made; maybe you'll get to sample some!"
The first place the girl would direct your attention to would be a wall with a large fridge and shelves. "This is the wall where we keep our main stock of stuff," she'd say. "Everything takes an action to use, and could be used like 'Flamethrower~use Moomoo Milk~ Flamethrower', for example."
Honey ($4): A clear jar of thick, sweet, honey. Restores 5% health.
Moomoo Milk ($5): A bottle of fresh 2% Miltank milk. Restores 18% energy.
Fresh Water ($7): A plastic bottle of natural spring water. Restores 17% health. The user, having ingested so much water, will take the next action to.. relieve itself.
Soda Pop ($7): A slim bottle of lemon-lime pop. Restores 20% energy. After being pumped with so much energy, the user will become overloaded and use 1% more energy for the next 3 actions.
Lemonade ($8): A can of freshly squeezed lemonade. Restores either 15% health or 20% energy, randomly. Causes moderate confusion upon consumption.
Berry Juice ($3): A small container of freshly ground berry juice. Lessens the effects or removes one major or minor status condition. (from severe to moderate, from moderate to light, mild and light statuses are removed)
New Gateau ($5): A dark purple block of an odd chewy substance, recipe originating from one found in the Old Chateau. Removes one major status effect upon infliction. (burn, paralysis, poison, freeze, sleep)
Lava Cookie ($4): An oddly coloured cookie originating from Lavaridge Town. Removes one minor status effect upon infliction. (confusion, infatuation)
Energy Root ($6): A tough but energy packed root. Restores 20% energy, but causes the user to become resentful towards the Trainer. Deals -1% damage for the next three actions.
The second place the girl would drag you over to would be a table with various jars of jellybeans, or what appear to be jellybeans. "These are gummis, with a recipe taken from a far away place," she would introduce them, seeming reluctant to discuss where they came from. "They're one use and take an action to use, and aren't recommended to be fed to humans. The people stuff is over there."
White Gummi ($4): A plain white gummi tasting of cheap vanilla. Boosts Normal-typed moves by 25%. Will be automatically ingested when under 45% health.
Silver Gummi ($4): A hard silver gummi tasting of motor oil. Boosts Steel-typed moves by 25%. Will be automatically ingested when under 45% health.
Purple Gummi ($4): A translucent purple gummi tasting of death. Boosts Ghost-typed moves by 25%. Will be automatically ingested when under 45% health.
Brown Gummi ($4): A speckled brown gummi tasting of dirt. Boosts Ground-typed moves by 25%. Will be automatically ingested when under 45% health.
Yellow Gummi ($4): A bright yellow gummi tasting of static electricity and thunderstorms. Boosts Electric-typed moves by 25%. Will be automatically ingested when under 45% health.
Orange Gummi ($4): A moist orange gummi tasting of sweat, tears, and effort. Boosts Fighting-typed moves by 25%. Will be automatically ingested when under 45% health.
Black Gummi ($4): A pitch black gummi tasting of shadows and mystery. Boosts Dark-typed moves by 25%. Will be automatically ingested when under 45% health.
Pink Gummi ($4): A blotchy pink gummi that leaves a sour taste in your mouth. Boosts Poison-typed moves by 25%. Will be automatically ingested when under 45% health.
Blue Gummi ($4): A swirly blue gummi tasting of the ocean. Boosts Water-typed moves by 25%. Will be automatically ingested when under 45% health.
Gold Gummi ($4): A shining gold gummi tasting of energy. Boosts Psychic-typed moves by 25%. Will be automatically ingested when under 45% health.
Green Gummi ($4): A vibrant green gummi tasting slightly like honey and dead bugs. Boosts Bug-typed moves by 25%. Will be automatically ingested when under 45% health.
Grey Gummi ($4): A chunky grey gummi tasting of rocks and gravel. Boosts Rock-typed moves by 25%. Will be automatically ingested when under 45% health.
Grass Gummi ($4): A streaked green gummi tasting of freshly cut grass. Boosts Grass-typed moves by 25%. Will be automatically ingested when under 45% health.
Clear Gummi ($4): A clear gummi tasting of cold, broken glass. Boosts Ice-typed moves by 25%. Will be automatically ingested when under 45% health.
Royal Gummi ($4): A partially blue-purple gummi tasting of bravery, mystery and other inedible things. Boosts Dragon-typed moves by 25%. Will be automatically ingested when under 45% health.
Red Gummi ($4): An oddly hot red gummi tasting of magma. Boosts Fire-typed moves by 25%. Will be automatically ingested when under 45% health.
Sky Gummi ($4): A blue and white gummi tasting of clouds. Boosts Flying-typed moves by 25%. Will be automatically ingested when under 45% health.
Mysterious Gummi ($6): A mysterious colour-changing gummi tasting of whatever you want it to. Boosts all typed moves by 10%. Will be automatically ingested when under 45% health.
The girl would then direct that hypothetical customer towards a corner of the counter where various buns seem to be cooking in small breadmakers, and pats an assortment of empty bins on display under the counter. "We also have some Poffins for sale, over here. If you want some, you'll need to have a Poffin case to put it in, though if you buy a Poffin case you get half off a regular Poffin of your choice with it; that would be $4." The girl would pull out a chair and sit on it, motioning to the Poffin cases. "You can buy a Poffin for each Pokemon you own, and have up to five Poffins."
Poffin Case ($12): A rectangular case with two drawers used to hold Poffin. The drawers are divided into six sections for each flavour and one for mixed flavour Poffins.
Spicy Poffin ($9): A rather spicy Poffin made from the finest Figy berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Attack. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
Dry Poffin ($9): An incredibly dry Poffin made from the ripest Wiki berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Special Attack. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
Sweet Poffin ($9): A painfully sweet Poffin made from the freshest Mago berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Speed. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
Sour Poffin ($9): An almost unnaturally sour Poffin made from the most colourful Iapapa berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Defense. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
Bitter Poffin ($9): A mouth-numbingly bitter Poffin made from the largest and juiciest Aguav berries. When the holder is under 45% health, he/she/it will eat the Poffin and receive a +2 boost to Special Defense. Takes an action to use and causes either light burns, mild paralysis, light confusion or light sleep.
After showing the customer the regular Poffins, the girl would take the cover off of a tray to display a bunch of different Poffins that don't appear to be very normal. "Here're our specialty Poffins," she'd say. "These Poffins aren't included in the offer if you buy a Poffin case, though these are the most interesting ones, in my opinion."
Odd Poffin ($7): A multicoloured Poffin made by substituting Berry Juice for actual Berries. When the holder's health is below 45%, he/she/it may devote an action to eat the Poffin and receive +1 boosts to two different, random stats and a -2 deduction to a different stat that can't be dispelled until recalled.
Burnt Poffin ($7): A dark Poffin that seems to have been burnt on purpose, made from a mix of Berries. When the holder's health is below 45%, he/she/it may devote an action to eat the Poffin and receive a +2 boost to a random stat that can't be dispelled until recalled as well as moderate burns, paralysis or poisoning.
After you had made your purchases, a chipper teenage girl, presumably the other store owner, would come out from the back and fastidiously package each item before stuffing them into a larger bag. As she waves goodbye and thanks you for your patronage, you could swear you saw the merest flicker of glowing blue markings wrapped around her head. The illusion fades after you blink, and you’d shake your head and tell yourself you were imagining things.