ultraviolet's Bionic Parts
Welcome to ultraviolet's Bionic Parts shop, where we specialise in bionic parts to give your pokemon the upper paw, wing or fin in battle.
Fine Print:
- only ONE major body addition per pokemon (i.e. You cannot give your magikarp lungs, wings and legs).
- body modifications can be carried over through evolution, but you may need to upgrade size if your pokemon changes weight dramatically.
- I can't think of anything else that should be here~
Aerial Terrain
Wings can be purchased for any pokemon, providing that they don't already have wings. Consensually hovering pokemon can be given wings to gain altitude and manueverability in battle. Naturally, our services haven't been perfected just yet - we can only mimic nature, after all - pokemon who are given wings will be slower in the air versus those who already had wings. So if your pikachu has been given wings and it's against a pidgey, the pidgey will be faster in battle because it's naturally better adapted to the air.
Wings are separated into classes based on the weight of your pokemon.
You can buy larger wings than needed if you like; doing so will increase your pokemon's flying-type moves by 2% if they are one size larger, and 3% if they are two sizes larger.
To attach wings your pokemon will be under our care for a total of three days - one day for surgery, two more for physiotherapy - and must be picked up before battle. Pokemon that gain wings will also incur an extra 1% damage when faced with electric, ice or rock-type attacks.
It costs 2$ to upgrade your wings by one size (i.e. from small to medium, or medium to large) and 3$ for two sizes (from small to large).
Small wings -
10$
These small wings come in a variety of colours and are designed for pokemon no heavier than 100 lbs (~45kg). When attached, these will class the pokemon using them as
Consensually Flying, making them expend 2% energy per action to use them, and will cause the pokemon to be slower than pokemon in air who naturally have wings.
These come in three varieties - feathered, batlike and dragonfly.
Medium wings -
16$
These small wings come in a variety of colours and are designed for pokemon no heavier than 250 lbs (~113 kg). When attached, these will class the pokemon using them as
Consensually Flying, making them expend 3% energy per action to use them, and will cause the pokemon to be slower than pokemon in air who naturally have wings.
These come in three varieties - feathered, batlike and dragonfly.
Large wings -
22$
These small wings come in a variety of colours and are designed for any pokemon. When attached, these will class the pokemon using them as
Consensually Flying, making them expend 4% energy per action to use them, and will cause the pokemon to be slower than pokemon in air who naturally have wings.
These come in two varieties - feathered, and batlike.
Jet Wings -
15$
These are lightweight wings made from steel that are propelled by rockets, enabling a robotic pokemon to be classed as Consensually Flying. Due to fuel costs, these cost 2% energy per action in the air. Pokemon with Jet Wings will be outsped by naturally flying pokemon.
Jet Wings come in a variety of colours and paint jobs, but due to the material they are made from, pokemon equipped with jet wings will incur an extra 1% damage when hit with fire, fighting or ground type attacks.
Robotic Pokemon: Magnemite Family, Porygon Family, Beldum Family, Bronzor Family, Voltorb Family.
Levitation
Among our staff are a few experts who are well-versed in the practise of levitation. Levitation is a great alternative to wings for those who wish to be airborne, but only in a mild sense. Since the art of levitation is a practice based on the mind, those who are already proficient in psychic energy will expend less energy. In contrast, those who find psychic energy particularly difficult to master (fighting, bug types) will expend more energy. Levitation Courses extend over a period of two days, in which time your pokemon will be under our care, and require pickup before battle. Levitation can be used to avoid dangerous terrain such as lava or acid, or to dodge attacks such as earthquake.
Pokemon over 440 lbs are too heavy for levitation to be worth learning; the energy cost would be to large.
Levitation -
13$
With rigorous training, all pokemon can learn basic levitation, however, it will cost different amounts of energy between pokemon based on their weight and type. For pokemon that weigh up to 100 lbs (~45kg), levitation will cost 2% energy per action to maintain. For pokemon between 101 lbs and 250 lbs (~113 kg) it will cost 3% per action to maintain, and for pokemon 251 lbs to 440lbs (~200 kg), it will cost 4% energy to maintain levitation. Levitation enables pokemon to reach a height no greater than
?ft, and has the visual effect of being in a state with no gravitational pull towards the earth. Pokemon who undergo this training will be classified as Consensually Levitating Pokemon.
Fighting- or Bug-type pokemon will expend an extra 2% energy to levitate, as they have less affinity with psychic energy. Psychic-type pokemon will expend 1% less energy.
How to find your pokemon's weight
Consult this
list of pokemon by weight, and find your pokemon's species. Round the number down to the nearest one, and there's your weight.
Aquatic Terrain
Gills can be purchased for pokemon so they are able to breathe underwater indefinitely without losing health or energy. However, in order to be able to swim with any proficiency, pokemon will need to have various appendages modified so they can manoever underwater with ease. Aquatic modifications are NOT recommended for pokemon who are the steel type (it would cost too much energy to pull their weight to be worth it) or pokemon that are made out of a substance that could be eroded or damaged by water (Graveler, Slugma etc). Pokemon equipped with aquatic terrain modifications will receive an extra 1% of damage when hit with electric or grass type attacks (except for flame protectors).
Flame Protectors -
10$
In addition to looking cool, a flame protector will prevent a fire pokemon's flames from being extinguished by water. This will not enable a fire-type to use fire attacks underwater, however, but it will stop a pokemon incurring damage from being underwater. A flame protector is equppied by applying a thick gel to the base of a fire pokemon's flames. When underwater, the gel will interact with the flames, preventing them from being extinguished, and will also tint the pokemon's flames a slight blue. Due to the amount gases released in combustion, this will cause a slow stream of bubbles to flow from the flame, lowering evasiveness slightly.
The Flame Protector will last forever and counts as a body modification, but can be used in conjunction with gills and aquatic appendages.
Pokemon that may require flame protectors: Charmander Family, Cyndaquil Family, Chimchar Family, Ponyta Family, Magby Family, Flareon.
Gills -
10$
Gills simply allow a pokemon to breathe underwater indefinitely without losing health or energy. They don't replace lungs, and instead allow pokemon to be fully amphibious. Gills cannot be applied to pokemon who do not breathe (Magnemite, Unown, Beldum etc), Pokemon made out of a substance that could be eroded by water (Graveler, Slugma, etc.) or pokemon of the steel-type.
Pokemon who are receiving gills will need to stay with us for three days - one day for surgery, two for physiotherapy - and will need to be picked up before battle.
Webbed Feet -
5$
Webbed Feet will give a bipedal or quadrupedal pokemon webbed back feet - this is done by elongating the toe bones in the back feet and adding tissue between the toes. This allows a pokemon locomotion and manoeverability in the water, but they will still be outswam by pokemon naturally equipped for water. However, this will also reduce their speed on land slightly.
Pokemon who are receiving gills will need to stay with us for three days - one day for surgery, two for physiotherapy - and will need to be picked up before battle.
Water Propulsion Units -
10$
Water Propulsion Units can be added to robotic pokemon to give them additional locomotion through water. They are small, streamlined propllers that will move a pokemon effectively through water, and will give them extra speed underwater. Due to their extra weight, they will reduce a pokemon's land or air speed slightly.
Robotic Pokemon: Magnemite Family, Porygon Family, Beldum Family, Bronzor Family, Voltorb Family.
Land Terrain
Artificial Limbs -
10$
Artificial limbs can be given to pokemon who are restricted to water (Kingdra, Magikarp, etc) or air (Zubat). However, they will not be as fast as naturally land-based pokemon, but will be able to traverse dry land fairly effectively. They will hinder pokemon in water, though, and reduce their speed slightly. These come with a variety of synthetic skins, ranging from feathers to scales to fur, and a range of feet, from paws to claws to hooves.
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Notes for Approvers:
I'm not entirely sure about costs or energy.
With regards to levitation, I have disallowed pokemon that are over 440lbs to be able learn levitation. However, if a pokemon learnt it when they were lighter and then evolved, would they still be able to do it? I figured not.
I was considering something like wheels or tank tracks for robotic pokemon, but I wasn't sure what effect this would have, if any. Robotic Pokemon can already traverse land anyway, after all. :/
A few questions, though:
If this business gets approved and I have to save up money to buy it, would someone else be able to buy it before I was able to save up for it? :C
If I wanted to add something to sell (I can't think of anything off the top of my head), would I have to repost to get it approved, and would I have to pay extra?