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Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?
I'm not entirely sure what my active battle queue looks like right now, but since hardly anything has happened here for the past six months, I think I'm safe to take this. May I?shy ♡;671159 said:i'm looking to ref a battle and try to get back into the swing of things~ so here's an open challenge for two battlers, with me as ref!
Format: 3 vs 3
Style: set
DQ: 2 weeks
Damage Cap: none (can be added, but since each pokemon is out for such a short time, and the winner is calculated by total score, it seems redundant)
Banned/Restricted Moves: ohkos, attract, anything the battlers want added
Arena Description: The battle takes place right outside the Battle Frontier's Battle Arena facility, out in the open air. The immediate area is covered in nicely manicured grass and a few flowers. The Arena building itself is surrounded on three sides by water and a small pond sits on the other side of the battlers, so water moves can be used and Water-types that need to swim can do so. The battlers cannot move away from the immediate area, so heading towards the plaza or another facility is forbidden. Maps of the general area can be found on this page.
Since this match is happening so close to the Arena, it seems such a shame not to follow Greta's rules... or, at least, a variation on them. As such, both battlers will send out their Pokémon and attack for three battle rounds (a total of 9 attacks per Pokémon) before the ref calls a halt. After the three rounds both Pokémon are recalled and unable to continue in the current battle, and their current health, energy and status are noted for later. Both trainers will then send out their next Pokémon and continue for the next three rounds. At the end (which should be nine total rounds), the health and energy of all Pokémon is totaled and whichever trainer has the highest score wins.
Additional Rules: -If a Pokémon has fainted, either due to HP loss OR energy loss, the battle stops right where it is (even if it has not yet been three rounds) and both Pokémon are recalled. Fainted Pokémon DO still count toward the final score, but as either their health or their energy is at 0% they won't add anywhere near as much.
-If, at the end of the three rounds, a battler is afflicted with a status condition, that condition detracts from their final score as follows:
Paralyzed, Burned, Confused: -10 points
Poisoned, Attracted: -15 points
Asleep, Frozen: -20 points
If the Pokémon has more than one status condition, only the first one they were afflicted with detracts full points; all others afterwards only detract five, no matter what they are.
As an example of how scoring works: Trainer A sends out a Treecko and Trainer B sends out a Turtwig. Treecko and Turtwig battle for three rounds; Treecko finishes with 64% HP and 72% energy and Turtwig finishes with 71% HP and 59% energy. Treecko has also been poisoned by Toxic. Both Pokémon stop battling and so their scores would look like this: Turtwig (71H + 59E = 130), Treecko (64H + 72E – 15 [poison] = 121). Therefore, Trainer B (Turtwig's trainer) would have the lead with 130 points over 121.
As far as TCoDASB battles are concerned, experience is determined like this: all Pokémon get the usual 1 experience point for being sent into battle, and if one Pokémon actually knocks another out it will get the 1 experience point as normal. If neither Pokémon faints at the end of three rounds, the one with the lower score (Treecko in the above example) is considered knocked out for the purposes of experience, so Turtwig would get the extra 1 exp.
u got it! added super fang. now u just need an opponent <w<I'm not entirely sure what my active battle queue looks like right now, but since hardly anything has happened here for the past six months, I think I'm safe to take this. May I?
(and if so, can we add Super Fang to the list of banned moves?)
shy ♡;671159 said:i'm looking to ref a battle and try to get back into the swing of things~ so here's an open challenge for two battlers, with me as ref!
i'll take it!I'm not entirely sure what my active battle queue looks like right now, but since hardly anything has happened here for the past six months, I think I'm safe to take this. May I?
(and if so, can we add Super Fang to the list of banned moves?)
heck yeck! lemme remember how to set this up hahah thread will be up soon >:3ci'll take it!
i acceptHello. I'm new here and looking to battle.
Format: 1v1 Single
Style: Set
DQ: 1 Week
Damage Cap: 30%
Banned/Restricted Moves: OHKO Moves, No "Chills," No Self-Heals
Arena Description: A small, hard-packed dirt field with nothing standing in the way of the two Pokemon duking it out.
Additional Rules: Unevolved Pokemon only.
I accept the challenge! (If it's still available.)i put a couple of things in the emergency ref forum so i can clear my queue, so when i have a spot open:
Open Challenge:
Format: 2v2 Singles
Style: Set
DQ: 2 weeks
Damage Cap: 40%
Banned/Restricted Moves: OHKOs, Perish Song, Moves that knock the user out
Arena: Ancient Arena
A tall ruined wall surrounds the field, collapsed in multiple places. There is a small pond to the side which can supply any water needed.
Additional Rules: base pokemon that can evolve only
@IndigoEmmy @myumaAlright, i really want to do ASB so i can't wait to submit a challenge.
Format: 2v2 Singles
Style: Switch. We can switch out our Pokémon in a way similar to playing against NPCs in pokémon video games.
DQ: Like a week or so. A little more is fine but TRY AND KEEP IT TO A WEEK.
Damage Cap: 40%
Banned/Restricted Moves: OHKO moves
Arena Description: A tournament at a small dojo, there were about 8 trainers and me and whoever else moved up the ranks, ready for a battle. This is a tournament for trainers just setting off on their journey, so evolved pokémon aren't welcome here.
Additional Rules: Again, no evolved pokémon.
Okay so say I'm commanding second and I decide to switch Pokémon on my second action. Is it like, the round ends after the second action, and also the other person can choose to switch their Pokémon without using an action?Uhh... switch whenever you want, and when an opponent sends out a pokémon you can send out a different pokémon then the one already out.
I think this is what Emmy means (though I’ll wait for her to confirm...)Is it like, the round ends after the second action, and also the other person can choose to switch their Pokémon without using an action?
Is it like, the round ends after the second action, and also the other person can choose to switch their Pokémon without using an action?
Yep, that would be the one! :DI think this is what Emmy means (though I’ll wait for her to confirm...)
YAAAAAAAAAAAYYYYY thanks so much Eifie and Sandstone-Shadow i'm sooooo exited!!!!!!!!Gotcha!
And yes, that's how the Life Orb should work.
I'll remind SS to put up the thread today.
good strategy, now i know it hee hee hee!I do have my own question though: my Solosis is holding a Life Orb and has the Magic Guard ability. In the games this would mean it doesn’t take damage from Life Orb, but it still gains the power boost. Is it the same in ASB?