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D&D Club

Phantom

Uh, I didn't do it.
A game that created a sub culture! I haven't played much, I am on my first ever game, but we are kinda a crazy group.

So here talk about Dungeons and Dragons!

So about our crazy ideas-
-Sliding on our shields to the UnderDeep
-Our DM getting pissed and somehow five huge f'n dragons pop up out of nowhere and we all die.
-Bitch slapping an ogre to death
-"Batmanning" from one level to another. (Our rogue has a cape of slow fall so he grabbed both sides and "batmanned" from the top of a tower)
-Our elf is obsessed with shiny things, and will literally ignore a battle to look at something shiny.
-We are going to get a Cloak of Obscurity for our ship, as well as a land keel ... invisable ship... on land??
-Ran into the Doctor
-I randomly ran into a portal and met Jabba da Hut's cousin, who ate my wolf grrr
-Our rogue fails at disarming traps, so we just push the monk through first.
-I once nailed a guy in the groin with a ballista.... it did 2 damage, it only grazed him.
-The person who plays our ranger once read a book that dragons could overcome any sort of contraception, including abstinence..... she is absolutely terrified of dragons now.


Any fun stories from you guys? Or any cool ones, or questions, I'm sure people here could answer.
 
OMNOM YES JOINS.

I have an undead cleric... Healing spell time!... yay for positive energy...
oh, and I had a centaur that was our ranger's animal companion, and one time I thought he was dead, so I committed suicide
one of my friend's old characters had its arms and legs cut off and now it's a conversation piece in someone's house
 
eh may as well. :T I'm DMing a 4.0 campaign right now, with three players, one of whom goes here (moon-panther)

Stories? Well, there was in the old group I played with managed to kill a level 30-something Hydra with our level 10-15 characters, before it could make a move. The DM was...not pleased.

And then moony managed to ace all her Diplomacy checks against a Boss Monster in my game, and managed to recruit it to the party. >:T Damn Dragonborn Paladins. Those checks had a freaking DC 30 or something. And she was level one. Needless to say I am now playing a level 4 Tailypo Rogue. (Custom monster. Long story.)
 
Holy crap. Yah when we came across those five dragons we were level nine and were like AAH WE'RE GONNA DIE... I used a miracle when I was the only member left. So happy I bought that scroll of miracles.


We use version 3.5. I have heard a lot of bad things about 4.0, but I never have tried it. Is it any better or worse than the previous version?
 
4.0 isn't as bad as people make it out to be. It's a lot easier to teach new people how to play it than 3.5, and is a bit less...messy? I learned to play on an odd combination of 4.0 and AD&D (long story), but I've played 3.5 too.
 
Hello, fellow dorks! :D

I come bearing tales of a level 10 Barbarian who rolled a 20 while battling a mindflayer. Ended up cutting it in half. With a club. And then eating it.
 
Heya! I play a semi-serious series of campaigns with a group of friends. We play the 1st Edition, apparently. :P

I am a half-elf level 2 druid. The only really interesting thing that's happened is that I get stuck with being party leader because the people with highest charisma don't care, have been it way too many times and likes to stab people in the back, and are the buttmonkey. I have a charisma of 9. x3 I get someone else to talk for me~

We'd be much higher-leveled if the DM was being serious... D:

Oh! And there's a running gag of me constantly having to save the buttmonkey by casting Aspect of the Wolf. x3 It's getting ridiculous...
 
Hail! Another Druid! Also another half-elf. Though right now my character is a bit ahead of yours. About the DM I hate when that happens. Our DM keeps trying to get us in a real campaign, except we keep foiling his plans, like accidentally ripping a dead body in half when he was going to ressurrect it as a half demon. Oops. Every time he tries to start a campaign we somehow ruin it.


It's a running joke with our group that when the battle got to tough for me I once just turned into a tree.... So, on a ship in the middle of nowhere..... I A TREE!
 
your druid got to plant wildshape? the battle shouldn't be getting tough for you. you should have power enough to destroy the world.

but then, I'm the munchkin of our group.with spell-to-power and shenanigans, my gray-elf erudite can cast any spell ever published. it's not significantly overpowered compared to just the entire sor/wiz list. 3.5e.
 
Oh my god, I love it. We decided that things can't live without a 40x40 part of its body, so when our wizard runs into a hydra, what does he do? he casts disintegrate, destroying 40x40 amount of its body. hooray for experience!

Also, when I had my centaur druid, I was basically the tank because we had a wizard, an bard, and a ranger that couldn't hit that broadside of a barn. My original initiative modifire was -1 because I was large and had 10 dexterity, so once, when we go to roll for initiative, guess what? I rolled a one. My initiative for that fight was zero. I was questioning that fact that I would have even fought in that particular battle, but they needed me.
 
Well it's a spell called "Treeshape" note this is my first real D&D game, I've played other Role-Playing but I am pretty new. But at level eight I am able to shape into large animals.

When we get that land keel we will. except I can't be evil even though I reeeeallly want to.. .the lawful stupid monk will off me. (no offense to Lawful Good)The monk had us waste two sessions killing 150 goblins and orgres, when at our level we don't even get experience for them. But he had to kill them because their evil. *mumble* We could've avoided them easily but noooo let's run screaming into the horde. But little does he know that my boyfriend and I are going to change the game a bit soon. We are going to level soon, and we are going to go from true neutral to neutral evil if we can. This monk is making the game boring. hmmm I think I sense a campaign!!

and remember my group is only level nine at the moment, we just started a couple months ago, and we haven't met up a lot to play. Actually our game is tonight! Our rogue just got back from a mission trip to Guatamala. Today we will be getting all that fun stuff for our ship.
 
Apparently Negrek wants to convince me to start playing, or maybe I told her I wanted to, or... hell, I don't remember exactly how it started any more. So anyway I've been wading through the 3.5 rulebook and still have no idea what's going on. Not that it's impossible to understand or anything, there's just so much and arrghffff.

So uh I don't actually have a character or a group or anything yet, just 274 more pages to read and then... something, I guess. (Yes, I'm sure I don't have to read the entire rulebook cover-to-cover to start playing but I'm inevitably going to because I'm me.) All I do know is that gnomes look kind of awesome but if I'm going to be doing some vicarious adventuring then I loathe the idea of being something short, so I am torn. :I

why did I post here again
 
actually, I found that it is better to learn as you go for this. At first your friends will find it really annoying when you ask about the simplest thing, but you'll get used to it eventually.
 
I don't doubt that, but it'll still bother me personally if I don't at least attempt to read it all. :P I'll manage. Probably.

I mean, I'm not completely new to gamebook-style roleplaying. There was this online single-player one I sort of liked, though it had its own entirely different set of rules; I'm also kind of into NetHack (I suck at it, but it's fun!) and that uses modified D&D mechanics and some monsters and stuff. I'm just mildly terrified of the huge rulebook I am nevertheless compelled to finish and the whole "this game is srs bsns memorize these statistics now" feeling that comes with it, even though I know that's largely in my head.
 
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Defluffed would be nice, interesting as the fluff is. I'll probably check that out later and see if I can unconfuse myself.
 
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