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Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?
Start with Protect. Then pummel that Darkrai with Power-Up Punches!
(if somehow you get put to sleep anyway, gogogo Snore)
Or instead, if Lily is up to something (i.e. attacking you instead of ganging up on The Fuzz like the good friends we temporarily are), drop your Lucky Egg and hit her back with Acrobatics on the following action.
To compensate for their pokémon’s losses last round, Keldeo and JackPK tossed out their third and final poké balls this battle. As an Ekans and a Frogadier popped out, glancing at each other and nervously at their opponent, the two trainers’ eyes met, and they shared a profound nod. There was some agreement between them. Immediately, they each ordered their commands, and before long the next round was underway.
Round 6
Eifie (ØOO)
The Fuzz – Darkrai (♀) Health:17% Energy:71% Ability: Bad Dreams Type: Dark Condition:VENGEANCE Status: Normal. Commands: Dark Void ~ Nightmare @ Sheena / Lily x2
Sheena – Frogadier (♀) @ Lucky Egg Health:100% Energy:100% Ability: Torrent Type: Water Condition: Ready to act. Status: Normal. Commands: Protect ~ Power-Up Punch @ The Fuzz / Snore @ The Fuzz / Acrobatics @ Lily x2
The Fuzz was basking in her new power. With a cackle, she reached into her legendary reservoir of power, and executed Darkrai’s signature move. Immediately, a wave of darkness expanded outwards from her, quickly enveloping the entire arena, save for the trainers themselves – at least that function of the Cable Club was working correctly. But when the Dark Void lifted, The Fuzz recoiled in frustration – both of her opponents were not asleep, having protected themselves from the attack.
No matter, she would exercise her dark power anyway! Calling upon powers of darkness, she laid down a curse upon her opponents to throw them into a terrible, terrible nightmare.
Nothing happened. But can you blame her? Why is a Joltik supposed to know how Nightmare works?
With that, Lily and Sheena shot a glance to each other, and they each jumped into action. Sheena’s fist glowed white as she delivered a weak, but still super-effective, blow to her opponent, strengthening herself in the meantime. Before The Fuzz could do anything else, Lily followed up the Frogadier’s attack, launching a ball of poisonous sludge at the Darkrai. Together, the two attacks were too much, and, screaming torturously, The Fuzz fell to the ground, defeated.
The two remaining pokémon smiled at each other as they began to glow white and change form. That was good teamwork, but they were both looking forward to the fight ahead, after all. This would be the last bout of the battle.
End of Round 6
Eifie (ØØO)
The Fuzz – Darkrai (♀) Health:0% Energy:68% Ability: Bad Dreams Type: Dark Condition: Unconscious. Status: Knocked Out! Actions: Dark Void ~ Nightmare @ Sheena (failed)
Keldeo (ØØO)
Lily – Tyrunt (♀) Health:94% Energy:90% Ability: Strong Jaw Type: Rock / Dragon Condition: In a good mood. Status: Normal. Commands: Protect (drop Lucky Egg) ~ Sludge Bomb @ The Fuzz
JackPK (ØØO)
Sheena – Goldeen (♀) @ Lucky Egg Health:94% Energy:93% Ability:Swift Swim Type: Water Condition: Pretty satisfied. Status: Attack +1. Swift Swim activated. Commands: Protect ~ Power-Up Punch @ The Fuzz
Arena Notes
~A Lucky Egg is resisting being blown around on the floor near Lily.
Referee Notes
~TIL Dark Void only costs 3% energy. That seems kind of OP.
~Lily KOed The Fuzz with Sludge Bomb.
~~KO Count: Bambi: 1, Sonya: 1, Jupiter: 2, >>(⌒o⌒)<<: 1, The Fuzz: 1, Lily: 1
Next Round
~Eifie sends out
~JackPK commands
~Keldeo commands
~Eifie commands
Action 1
~Lily and Sheena each use Protect, for 4% energy each
~The Fuzz uses Dark Void, for 3% energy. The attack is blocked.
~Lily drops her Lucky Egg.
Action 2
~The Fuzz uses Nightmare for 4% energy. The attack fails.
~Sheena uses Power-Up Punch on The Fuzz, dealing 4*1.5=6% damage for 3% energy
~Sheena’s Attack rises.
~Lily uses Sludge Bomb, dealing 9*1.25=KO damage to The Fuzz, for 6% energy.
End of Round
~The Fuzz and Lily each take 6% weather damage
~Transformations~~
Ummmmm... so I'm pounding out these commands really quick before I go to work, but Sheena only needs sendout EXP to evolve so that's OK I guess ¯\_(ツ)_/¯
First action: let's blast 'em both with a Blizzard since Swift Swim makes us faster by far. If neither of them is hittable, I guess let's set up an Agility for next round when we're less likely to be the fastest.
Second and third actions: think to yourself about who hit you most painfully (=did the most damage to you) in the previous action. If Okuni hit you hardest, strike back with a Waterfall. If it was Lily, then hit her with an Ice Beam. If neither of them attacked you, then just Surf at them both.
We don't have very many moves, so let's just get some damage in with Ancient Power at Okuni. Use Rock Tomb at him instead if he sets up a Light Screen. If Okuni's unhittable, not including Substitute, raise your stats with a Dragon Dance on the first two actions and use Thunder Fang at Sheena on the last.
Ancient Power @ Okuni / Rock Tomb @ Okuni / Dragon Dance x2 ~ Ancient Power @ Okuni / Rock Tomb @ Okuni / Thunder Fang @ Sheena
After hardly a moment of thought Eifie sends out The Fuzz's replacement - an adorable wormlike larva with striking red petal-like horns, which immediately begin to flutter in the harsh winds of the weather clusterfuck. The Larvesta, recoiling initially at the weather, glances at its two opponents, and, noting their type advantage, gives his trainer a wary glance. Eifie forces a smile and nods, and so Okuni decides to trust its trainer as it prepares to battle. A good decision, as it turns out.
Lily – Tyrunt (♀) Health:94% Energy:90% Ability: Strong Jaw Type: Rock / Dragon Condition: In a good mood. Status: Normal. Commands: Ancient Power @ Okuni / Rock Tomb @ Okuni / Dragon Dance x2 ~ Ancient Power @ Okuni / Rock Tomb @ Okuni / Thunder Fang @ Sheena
Sheena, zooming through the rain part of the weather, makes the first move. The hail mixed in with the other particulates flying through the air comes in handy as she calls forth a raging gust of ice and wind from all corners of the battlefield. The attack was expected, and so Lily has already started to huddle down in an effort to defend itself – but she still takes the brunt of the attack. Okuni, meanwhile, shrugs it off fairly easily, and seeing Lily's difficulty weathering the attack, decides to capitalize on the opportunity. He crawls over to the Tyrunt, making some noise to get her attention, and then he flutters his horns about a bit - pristine and vibrant, showing how utterly untarnished he was by the violent Ice attack.
The gall of that Larvesta! An intense fury rises within Lily, one that she realizes she can take advantage of in this temporary form. Using her heritage as a fossil pokémon, she calls forth an array of small boulders, which float in the air behind her. She gives Okuni a glare.
Accordingly, Okuni's eyes widen at the attack, but some quick thinking leads him to decide that the best defensive measure right now would be to double down – and so he does, forcing himself to look unamused, and he slowly, leisurely, turns his back on his foe, crawling away to a somewhat safer position. As planned, the action only makes Lily more angry, and she takes a forceful step to launch her Ancient Power attack; but in her rage, she trips, and the boulders go flying far past their intended target. One of them falls on top of her.
Watching out of the corner of his eye, as he turns back around to face his opponents, Okuni lets out a small laugh. He has no time to celebrate, however, as a big wave of water washes over him and his opponent – one again, courtesy of sheena. The Goldeen looks at Okuni smugly, knowing that this attack hit a fair bit harder than the last one. However, of course, Okuni can't just let that slide. She lets her horns all extend out in the most brilliant gesture she can make, and almost a dozen glowing green orbs pull themselves out of Sheena's body, making her flinch despite her smugness. Half of these orbs dissipate in the weather, but the other half make it back to Okuni, patching up some of the damage the Surf dealt.
Okuni looks smug again, Lily notices, as she tries to pull herself off the ground and recover from the Surf. That needs to change. Once again, she calls upon her temporary heritage and summons a set of boulders, and this time she's quicker in her execution, releasing the attack immediately. Perhaps too quick – once again, she trips and crashes to the floor, her attack going everywhere except where she needs it to.
Sheena pays no mind to Lily's escapades; she has revenge in mind more than anything, for the Giga Drain she had to suffer. Making use of the rain, she gathers a swirl of water and propels herself into it, climbing through with a great force and slamming into Okuni. Or so she thinks; but the impact isn't as squishy or resistant as she expected. Opening her eyes, she sees a translucent greenish shield between herself and her target, the Larvesta straining to maintain the force field in the face of her attack.
Meanwhile, Lily decides that Ancient Power isn't going to work. That's twice now it's backfired on her; and she can see the Protect that Okuni has raised as well. But Sheena seems to be distracted, so she'll make as good a target as any. Mind made up, the Tyrunt propels herself forward, strong jaw opening wide and crackling with electricity. Sheena notices her opponent's approach only at the last minute, too late to defend herself before Lily's teeth close on her midsection and a pulse of electricity jolts through her. It seems like a short eternity before the Tyrunt releases the Goldeen, backing away with a hard glare at Okuni, which the Larvesta returns with a smug glance.
The Larvesta's high spirits are shaken somewhat as she begins to glow; Sheena takes the distraction to swim backwards to a safe distance, while she still can. That capability disappears pretty fast, but in its place she feels missing appendages return; and fur growing, which honestly feels a bit weird. Okuni, meanwhile, simply grows longer, its horns expanding and condensing into a magnificent hood. Which might have been intimidating had either of the other combatants not had their own problems to deal with; Lily is more preoccupied with the fact that her legs and arms are gone, and that she can't move. It takes pretty much all her focus to remain balanced amidst the clusterfuck of weather, as the round draws to a close.
Arena Notes
~A Lucky Egg is resisting being blown around on the floor near Lily.
Referee Notes
~You'd think Flame Body would prevent Freeze, but no, only Magma Armor does that. The first Blizzard would have frozen Okuni, but turns out one of Sunny Day's side effects is that no pokémon can be frozen while it's in effect. Since none of the other weather effects conflict with this, and because I don't like Freeze, we're going with it.
~Thunder Fang was a critical hit.
~~KO Count: Bambi: 1, Sonya: 1, Jupiter: 2, >>(⌒o⌒)<<: 1, The Fuzz: 1, Lily: 1
Next Round
~Keldeo commands
~Eifie commands
~JackPK commands
~I ref, hopefully in some interval of time less than 635 days.
Speed Order: Sheena (126) > Okuni (60) > Lily (48) Action 1
~Sheena uses Blizzard, dealing 11*.75*.66 = 5% damage to Okuni and 11*.75*1.5 = 12% damage to Lily, for 7% energy
~Okuni would have been frozen, but the arena's sunny day prevents it.
~Okuni uses Swagger, for 4% energy.
~Lily’s Attack rises sharply, but she becomes confused (50%)
~Lily hurts herself in confusion, dealing 4*1.33 = 5% damage for 1% energy
~Lily's confusion chance becomes 40%.
~Everyone takes 3% weather damage (Lily takes 2%)
~Lily's confusion chance becomes 38% Action 2
~Sheena uses Surf, dealing 9*.75*1.5*1.25 = 12% damage to Okuni and 9*.75*1.25 = 8% damage to Lily for 5% energy
~Okuni uses Giga Drain on Sheena, dealing 7*1.5=10% damage to Sheena, for 4% energy
~Okuni recovers 5% health
~Lily hurts herself in confusion, dealing 4*1.33=5% damage for 1% energy
~Lily's confusion chance becomes 28%
~Everyone takes 3% weather damage (Lily takes 2%)
~Lily's confusion chance becomes 26% Action 3
~Okuni uses Protect, for an initial 2% energy
~Sheena uses Waterfall, which would have dealt 8*1.5*1.16*1.25 = 14% damage, for 4% energy.
~Okuni expends 14/3=5% energy to guard against the attack.
~Lily uses Thunder Fang on Sheena and scores a critical hit, dealing 6.5*1.3*1.5*1.33 + 6.5/2 = 20% damage, for 3% energy
~Lily's confusion chance becomes 21%
~Everyone takes 4% weather damage (Lily takes 3%)
~Lily's confusion chance becomes 18% End of round
~Transformations~~
Ouch. Let's use Bug Bite on Sheena, then Tackle Okuni, then bite Sheena again. If you can't hit the target of your move, or if that target is Sheena and she's preparing a Counter, switch targets and moves for the action. If you can't hit either of your opponents, Iron Defense on the first and third actions, and Chill on the second.
Hmm. Hmm. Picking on the Metapod does sound fun, but if the Metapod dies, then that would leave Sheena alone with Okuni, and that doesn't sound so fun, considering Okuni has so much more health than Sheena right now.
We don't want to get hit, so start off by eying Lily and her confusion. Go ahead and wait until she's about to move, even though she's really slow. If it doesn't look like she'll hurt herself in confusion, or if you can't tell in time, Protect. If she does hurt herself in confusion, instead go with Foul Play against Okuni.
Second action. May as well hold until after everyone else has moved, that way you can see what they're doing. If Lily has hurt herself in confusion both actions, use Foul Play on Okuni; otherwise, use Hyper Voice on them both.
Last action. Same as action one, except if Lily hurts herself in confusion, use Hyper Voice. Alternatively, if Lily is somehow KO'ed already, don't bother with action one's commands; just go with Foul Play.
Protect/Foul Play @ Okuni ~ Foul Play @Okuni/Hyper Voice ~ Protect/Hyper Voice/Foul Play @ Okuni
Sheena – Zoroark (♀) @ Lucky Egg Health:54% Energy:77% Ability: Illusion Type: Dark Condition: Getting her bearings. Status: Attack +1. Commands: Protect / Foul Play @ Okuni ~ Foul Play @ Okuni / Hyper Voice ~ Protect / Hyper Voice / Foul Play @ Okuni
After the chaos of the last round, Sheena decides to play it safe, and hang back for a little bit. She takes a couple steps back, unsteady at first in the harsh weather before getting her footing, as she intently watches her opponents. Okuni seems busy harnessing the powers of poison, regurgitating a mass of...something from its belly. Lily is wobbing back and forth, still trying to reconcile what's happened to her. Before she's able to move, Okuni completes his preparations, and releases a huge wad of...gunk, for lack of a better word, at Okuni. The Gunk Shot is a direct hit, enough in fact to send the Metapod flying back across the room until it bounces off the wall, and lands roughly in the same place it began.
Incredibly, Lily gathers herself very quickly and begins to effortfully hop towards Sheena. Wary as ever, Sheena borrows Okuni's tactic from last round, raising a translucent green shield around herself. Indeed, the Protect seems to discourage Lily, who quickly changes directions and, after a short pause, launches herself at Okuni. The Tackle isn't that strong of an attack, but it catches Okuni by surprise anyway, and the Arbok takes a moment to recover from the hit before shaking Lily off.
In direct retaliation, with perhaps a bit of the predator's instinct mixed in, Okuni follows up this action by first taking a short moment to ready himself, contracting his body like a spring, and then releasing himself at Lily. He slams violently into the metapod, once again sending the poor thing flying across the room and bouncing off of the wall. But this time, Lily is prepared, and as she rebounds, she turns her momentum into another attack, smacking Okuni once again with a Tackle and landing only a little bit worse for wear.
The natural resilience of the Metapod is impressive, but Sheena is still careful; she'd rather not fall prey to that same trick. To that end, she decides to opt for an attack she can use from a distance instead. Planting all four paws on the ground, she lets out a horrendously loud roar, almost with a physical presence, that ripples across the battlefield. Okuni visibly cringes at the Hyper Voice, and Lily even shudders a little, perhaps the only way she can show some reaction to the attack in her current form.
As she recovers, Okuni takes inspiration from the Hyper Voice; perhaps the best course of action is using special attacks. Once again she prepares for a big attack, this time gathering the energy she might have used for another Giga Impact in her mouth, and releasing it all in one huge beam. But she isn't as successful this time around; the Hyper Beam flies just past Lily's side, the Metapod displaying almost no reaction to the miss.
Instead, Lily turns towards Sheena, who almost instantly throws up another Protect. That leads to a quick decision from the Metapod to switch targets, and retaliate for the hyper beam. For a third time, she flings herself as hard as she can at Okuni, and deals a modest blow to the Arbok. But it's not enough, and she can plainly see that her opponent is still in much better shape as the round draws to a close.
The combatants are once again enveloped in white light, and each takes their new form. Okuni finds herself in a rather different form than before but with familiar fire powers, and Sheena grows smaller and rounder as she begins to flutter against the wind with new wings she quickly gets the hang of using. Lily's change is, of course, the most drastic, as she grows out of the cocoon once again and into a pokémon with actual mobility. More drastic is her change than expected, however; even before the light fades, Okuni and Sheena react to a tense pressure emanating from Lily, and as the white aura dissipates, a legendary pokémon stands before them. Given the exhaustion plain to see in her posture, however, the Entei might not be too difficult to dispatch.
Arena Notes
~A Lucky Egg is being blown around on the floor near Lily.
Referee Notes
~Bug Bite would have done more damage to Okuni than Tackle, actually.
~Three hours is indeed less than 635 days. Well done, me.
Next Round
~Eifie commands
~JackPK commands
~Keldeo commands
Speed order: Sheena (105) > Okuni (80) > Lily (30) Action 1
~Sheena waits patiently
~Okuni uses Gunk Shot on Lily, dealing 12*1.25=15% damage for 8% energy
~Lily's confusion chance becomes 3%
~Sheena uses Protect, for 2% base energy
~Lily uses Tackle on Okuni, dealing 4*1.33=5% damage for 2% energy
~Lily snaps out of confusion
~The weather deals 3% damage to all combatants Action 2
~Sheena waits patiently
~Okuni uses Giga Impact on Lily, dealing 15% damage for 12% energy
~Lily uses Tackle on Okuni, dealing 4*1.33=5% damage for 2% energy
~Sheena uses Hyper Voice, dealing 9*.75=7% damage to both Okuni and Lily, for 5% energy
~The weather deals 3% damage to all combatants Action 3
~Sheena waits patiently
~Okuni uses Hyper Beam on Lily for 12% energy, but the attack misses.
~Sheena uses Protect, for 2% base energy
~Lily uses Tackle on Okuni, dealing 4*1.33=5% damage for 2% energy
~The weather deals 4% damage to all combatants End of Round
~Transformations~~
We can afford to waste energy on teamwork, so if Lily is still alive, Super Fang to put Okuni within (possible?) KO range. Otherwise, give Okuni a taste of his own medicine with Swagger.
Finally, start an Uproar to, hopefully, finish off anybody who may be left barely alive. Or if you've been betrayed, you're probably at death's door by now, so may as well shout out your grievances.
Cool, let’s throw up a Detect first action. Then, after Sheena tries to use Super Fang, try a Double Team + one-action Giga Impact combo at Okuni, using the velocity from Double Team to, if briefly, increase the accuracy of that - you’ll faint from weather damage this round anyway, so might as well go all out!