1. Mawile (alien)
You are neither innocent nor mafia; upon death, you are revealed as such, but you investigate as innocent when normal Mawile and mafia when Mega Mawile. Your win condition is detailed below. You cannot Mega Evolve at will and instead Mega Evolve immediately after the activation of Fake Tears.
Both of your forms have the passive power
Fake Tears. Pretending to cry grants you the opportunity to Mega Evolve and fend off an attack on your life during the night, but only once—word spreads quickly through such a small group of Pokemon.
Your Mega Evolution has the passive power
Counter. Even though you have the means to punish whomever tried to kill you, you'll still need some proof of the town’s wrongdoing. And isn't an attempted lynching just the perfect situation to unleash your Huge Power? If you would be lynched while in your Mega form, your explosive retaliation will kill every other player and win you the game.
2. Eifie (pseudo-rolecop/bulletproof)
You are innocent. You win when all mafia are dead. You can Mega Evolve at will and in conjunction with any action.
Your normal form has the night action
Mimic. Perfectly copying one target's techniques allows you to find out the name of the action that they use in the night you target them, including any passive powers active at the end of the night but excluding Mega Evolution.
Your Mega Evolution has the passive power
Shell Armor. Your sturdy shell will protect you from a powerful hit but then become cracked and unstable; if you would successfully be killed in the night, the kill will be prevented, this power will disappear, and you will be notified.
3. Zero Moment (tracker/poisoner)
You are innocent. You win when all mafia are dead. You can Mega Evolve at will and in conjunction with any action.
Your normal form has the night action
Pursuit. Cloaked in dark energy, you're able to follow one player of your choosing and find out whom they target overnight, if anyone.
Your Mega Evolution has the night action
Poison Sting. The venom your stingers are laced with is deadly and slow-acting enough to kill your chosen target at the end of the next day phase, rendering ineffective attempts to heal or protect them overnight.
4. Birdy (mafia/pseudo-strongman)
You are mafia. You win when all third-party players, if any, are dead, and mafia comprise more than half of the living players. Your fellow mafia is
Lilycolo (Mega Mewtwo Y), and you may communicate with her outside of the thread. You can Mega Evolve at will and in conjunction with any action.
Both of your forms have the night action
Double-Edge. Your merciless attack on your chosen target is guaranteed to be fatal, unless your target is protected somehow.
Your Mega Evolution has the night action
Focus Punch. Though even more damaging than your other techniques, this annihilating punch requires intense concentration to be executed. If you are targeted by anyone the night you use Focus Punch, your focus will be broken and the attack will fail, but the sheer power of a successful attempt will smash through all protection, including roleblocking, around your chosen target.
Note that both of your actions are factional kill actions, and only one factional kill action can be used per faction per night.
5. Altissimo (cop)
You are innocent. You win when all mafia are dead. You can Mega Evolve at will and in conjunction with any action.
Both of your forms have the night action
Role Play. When you're considered a portent of danger, you're sort of forced to start hanging around people who desperately need scapegoats—and getting into criminals' mindsets has become somewhat of a specialty of yours. By emulating your chosen target's special techniques and mentality, you can discover whether they are mafia or not.
6. Vipera Magnifica (terrorist)
You are mafia, but some miscommunication or other has resulted in you not knowing who comprises the main contingent here, and vice versa. This also means anyone who inspects you will find that you're not part of their group (upon death, you will be revealed as a member of the mafia.) You win when all third-party players, if any, are dead, and mafia comprise more than half of the living players. You can Mega Evolve at will and in conjunction with any action.
Both of your forms have the day action
Draco Meteor. While you won't be able to coordinate a factional kill action with the mafia, you can still be useful to them: posting "
Use Draco Meteor on <target>" in the day discussion summons a storm of meteors that kills both yourself and your chosen target and ends the day, preventing a lynch from happening.
7. Lilycolo (mafia/vote disabler)
You are mafia. You win when all third-party players, if any, are dead, and mafia comprise more than half of the living players. Your fellow mafia is
Superbird (Mega Audino), and you may communicate with him outside of the thread. You can Mega Evolve at will and in conjunction with any action.
Both of your forms have the night action
Psystrike. High-grade telekinesis rends apart your target, resulting in instant death if they are not protected somehow, and the great burst of energy accompanying such a tremendous attack will also disable the votes of everyone who visits your target—including you—for the next day phase. If you are roleblocked, the Psystrike will instead disable the votes of you and the roleblocker. (Vote-disabled people are able to post bolded usernames in the thread, but their votes will not count towards the final tally and they will be notified of this.)
Note that Psystrike is a factional kill action, and only one factional kill action can be used per night.
8. Butterfree (lover)
You are innocent. You win when all mafia are dead. You can Mega Evolve at will and in conjunction with any action.
Both of your forms have the night action
Attract. You've been looking for your Y, and you think one of the Pokemon here might be a match for you… When you use Attract, your chosen target will fall irrevocably in love with your fiery passion and draconic dragonness, and you will be able to communicate with them outside of the thread. However, your bond will be so great that if one of you dies, the other will commit suicide upon discovering the body. If you use Attract on a member of the mafia, your alignment will change to mafia and any other mafia members will be notified. Notably, you are
not obligated to use Attract on night zero and it cannot be prevented or blocked, but once used, the technique will disappear.
9. JackPK (bodyguard/doctor)
You are innocent. You win when all mafia are dead. You can Mega Evolve at will and in conjunction with any action.
Both of your forms have the night action
Guard Split. Sharing some of your diamond-hard defenses with your chosen target will protect them from death for one night, but the resulting mental link is so strong that you will die from the strain if the player you protect is indeed targeted by a killer. You cannot use Guard Split in the same night as you use Magic Bounce.
Your Mega Evolution has the night action
Magic Bounce. Dialing up the psychic aura that you naturally emit allows you to absorb, instead of rebound, one attempt on your target's life. However, the effort to keep such a powerful barrier active means that you cannot use this power on consecutive nights, and if your shield ever comes into contact with another healing attempt, the energies will clash and kill the target instead. You may target yourself with this action.
10. Dar (vigilante/dreamer)
You are innocent. You win when all mafia are dead. You cannot Mega Evolve at will and instead Mega Evolve immediately after the use of Dragon Ascent.
Both of your forms have the night action
Dragon Ascent. Attacking with the billowing winds at your back, you gain the ability to Mega Evolve but will also cause significant damage to one target, killing them if they are not protected in some way.
Your Mega Evolution has the passive power
Delta Stream. At the end of every day phase in which you are Mega Evolved and alive, your sacred wind current will bring you tidings of either one living person who is guaranteed to be innocent, or three living people, at least one of whom is mafia.
11. Wargle (roleblocker)
You are innocent. You win when all mafia are dead. You can revert to your Primal form at will and in conjunction with any action.
Both of your forms have the night action
Precipice Blades. Jagged spikes of earth and cooled magma encase your chosen target, preventing them from carrying out any night actions. This ability does not interfere with any actions that may target whomever you protect, however.
12. DarkAura (redirector/doctor)
You are innocent. You win when all mafia are dead. You can Mega Evolve at will and in conjunction with any action.
Both of your forms have the night action
Trick. An illusion and some psychic mumbo-jumbo allow you to fool your first target into using their action on your chosen second target instead of whomever, if anyone, they originally targeted. You cannot use Trick in the same night as you use Magic Coat.
Your Mega Evolution has the night action
Magic Coat. Forming a protective barrier around your chosen target will block one attempt on their life overnight. If your shield ever comes into contact with another healing attempt, however, the energies will clash and kill the target instead. You may target yourself with this action.