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Kindling Queen & Rossymore vs. Grass King & mumei_tensai

Kindling Queen said:
Hn...I'm up for another battle. Let's try this out...

1 & 1 vs. 1 & 1
Tag Team Match; Single Battle
DQ: 5 days
Damage Cap.: NONE
Banned Moves: OHKOs, Fly, Surf
Arena: "Jungle Gym"

No lies here buddy! We are in a parks jungle gym that is big enough to hold our battle. Poles criss cross squares every where and if your Pokemon is over 90 lb.s you best expect the ones it stands on collapse beneath him. All Two legged Pokemon have the advantage of both the poles and the flat wood boards while the four legged are limited to the boards unless they are willing to take a risk with a 75% chance of slipping. Pokemon of flight are limited as well for the many bars keep them from open sky and space. This is by a school folks, no waves here or you'll drown the kids watching!!!

Listed Notes...
-90 lb.s and up will collapse a segment of the jungle gym reducing the size of the arena
-Two legged Pokemon can travel on the poles, boards and if it comes down to it due to an oversize Pokemon, the very ground
-Four legged Pokemon can only use the boards or like the previous note, the ground
-Pokemon that can fly cannot use Fly but can walk on poles, boards and the ground
-If four legged Pokemon takes risk, roll this under "100 sided" and if it gets 75 or below that Pokemon falls to the ground (-5% Health)
-The trainers are standing on boards the Pokemon have no access to and we are at the middle of the gym

A Map KQ Made

1 -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-----|-|-
2 -|-------|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-
3 -|-|-|-|-|-|-|-|-----|-|-|-|-|-|-|-|-|-|-
4 -|-|-|-|-------|-|-|-|-|-|-|-|-|-|-|-|-|-
5 ----|-|-|-|-|---|-|-|-|-|---|-|-|-|-|----
6 -|-|-|-|-----|-|-|-|-|-|-----|-|-|-|-|-|-
7 -|-|-|-|-|-|-|-----------|-|-|-|-|-|-|-|-
8 -|-|-|-|-|-|---|-|-|-|-|--|-|-|--|-|-|-|-
9 -|-|-|------|-|-|-|-|---|-|-|-|-|-|-|--|-
________________________________________

->Lv. 5 is where we are starting. The trainers are on the boards on the far ends and the Pokemon are on the boards towards the center opposite of their opponents.
->This represents the boards
->This represents the grassy ground
->The rest are poles
Ref notes​
-The areas where your Pokemon are will be color coded according to their trainer's chosen color.
-Since KQ didn't mention where the referee was, I'll assume I'm at the other end of Level 5.

PARTICIPANTS:

Kindling Queen
Current Squad:
Charmander [M]
Growlithe [F]

Rossymore
Current Squad:
Swinub (Snort) [M]
Azurill (Bubbly) [F]
Oddish (Weeder) [M]
Bronzor (Shielded) [-]
Magikarp (Pathe) [F]
Wurmple (Wormed) [M]
Swablu (Cottony) [F]

Grass King
Current Squad:
Turtwig (Arbre) [M]
Growlithe (Chiot) [M]
Trapinch (Sandy) [F]
Poliwag (Tadpole) [F]
Shinx (Simba) [M]
Zigzagoon [M]

mumei_tensai
Current Squad:
Charmander (Tezu) [M]
Riolu (Terra) [F]
Shinx (Rai) [M]

Order of match:
mumei_tensai sends out
Grass King sends out
Rossymore sends out
Kindling Queen sends out and attacks
Rossymore attacks
Grass King attacks
mumei_tensai attacks
I ref

Sorry if this is all messed up, I haven't reffed a tag team match before.
 
Last edited:
Alright Charmander, you're up!

We'll start by moving up a level onto lv. 4's board for 4 legged Pokemon. Then use SMokescreen to make it harder for them to advance upwards without missing a step, an attack or bumping their head. Then use Dragon Dance and with newly gained speed, avoid all incoming attacks you sense. Finish up with Aerial Ace on Riolu. If that Trapinch tries anything on you to stop your attack, shove him to the side and continue. If Riolu tries protecting, use Iron Tail to trip the Trapinch and shove him off the railing. If you remain hidden and dodging on lv. 4 without any of the others there too by action 3, use Smokescreen and aim it at lv. 5 instead of attacking.

Smokescreen~Dragon Dance~Aerial Ace/Iron Tail/Smokescreen
 
Hee hee!
Bronzor, since you can levitate, you don't need to worry about jumping around. Use your Psychic ability to navigate through the Smokescreen. Remember to close your eyes!

Once the Smokescreen by Charmander has been set, use Confuse Ray on Trapinch or Riolu when you get close. Then, rise up to Lv.4 and join Charmander.
I think that shall be three moves! If that isn't, hit Trapinch or Riolu with Psychic if they get close. If the first action fails (whatever that is) use Psychic on Trapinch or Riolu, if the second action fails, duck down to Lv.6 and use Calm Mind. Do that for the next turn if you can't do anything else. If you cannot do the third action but you are with Charmander, use Reflect on yourself and Charmander after he has used Smokescreen. Also, open your eyes if you reach Charmander, keep them shut otherwise and sense yoour way around

I hope you can follow this.

Use Psychic Ability to navigate through Smokescreen (if that can be counted as a move. If not, ignore this as a move and just do it)/Confuse Ray ~ Rise up and join Charmander/Calm Mind ~ Use Psychic on Trapinch or Riolu/Calm Mind/Reflect (on both you and Charmander after he has done the Smokescreen)
 
Okay Sandy, start off with a gust in the general direction of Charmander, after he uses smokescreen, as it should get rid of the smoke. Then, if the smoke is gone, use Earth Power on Charmander, otherwise use Sandstorm. Finish off by using Secret Power on Charmander if you can see, otherwise, jump down to level 6, and combine that with an Earthquake.

Gust(after smokescreen is used) @ Charmander ~ Earth Power @ Charmander/Sandstorm ~ Secret Power @ Charmander/Earthquake @ All
 
Okay Terra, start with a high jump kick, if you can't see then just aim towards the general direction of Charmander or Bronzong. Try and get up to the level one boards asap after that. Be ready to jump down if one of them goes after you though. After that if either of your opponents gets close enough, use Shadow Claw on them. If they go after Sandy, Quick Attack to push them out of the way. Remember to use the bars to get around. If you can see, use Focus Blast if neither above situation applies. If you can't see and neither above situation applies, just use Swords Dance.

High Jump Kick ~ Shadow Claw/Quick Attack/Focus Blast/Swords Dance ~ Shadow Claw/Quick Attack/Focus Blast/Swords Dance

((That was the most confusing one I've ever written! I hope I did okay...))
 
((Okay, it is inevitable that I'm going to mess this up, so please feel free to tell me when I make an error))

PRE ROUND 1

Team Kindling Queen

Kindling Queen (O)
Charmander
Charmander [M]
Blaze
Health: 100%
Energy: 100%
Status: Staring at his tail happily.
"Since when did I have fire on my tail?"
Smokescreen~Dragon Dance~Aerial Ace/Iron Tail/Smokescreen

Rossymore (O)
Bronzor
Sheilded [-]
Heatproof
Health: 100%
Energy: 100%
Status: Excited, but worried.
"I hope that Charmander doesn't burn me..."
Use Psychic Ability to navigate through Smokescreen (if that can be counted as a move. If not, ignore this as a move and just do it)/Confuse Ray ~ Rise up and join Charmander/Calm Mind ~ Use Psychic on Trapinch or Riolu/Calm Mind/Reflect (on both you and Charmander after he has done the Smokescreen)

Team mumei_tensai

mumei_tensai (O)
Riolu
Terra [F]
Steadfast
Health: 100%
Energy: 100%
Status: Slightly creeped out.
"That Trapinch thing is weird!"
High Jump Kick ~ Shadow Claw/Quick Attack/Focus Blast/Swords Dance ~ Shadow Claw/Quick Attack/Focus Blast/Swords Dance

Grass King (O)
Trapinch
Sandy [F]
Hyper Cutter
Health: 100%
Energy: 100%
Status: Battle ready.
"This is going to be fun!"
Gust(after smokescreen is used) @ Charmander ~ Earth Power @ Charmander/Sandstorm ~ Secret Power @ Charmander/Earthquake @ All

ROUND ONE BEGIN!​

The ref looked to the boards below him. The four trainers were all sending out their Pokemon. They all seemed uncomfortable to be near their teammates, but that was no biggie. The Pokemon all got with their respective partners, amid the children's screams of "Get down from there! We want to play!" In order to make the annoying children shut up, the referee began the match.​

The battle began! And like clockwork, the Charmander jumped up to the boards on level four, and quickly blew a massive amount of smoke upon the jungle gym. As soon as the smoke came upon the battlefield, the Riolu jumped from her spot on the jungle gym in the direction of the Charmander. She focused on her target, hoping to hit him, and moments later a "thud" was heard, meaning that the Charmander had been hit! Moments later, there came a gust of wind from the middle of the gym, clearing away the smoke that the Charmander had produced. What had occurred was a successful Gust attack by Sandy. With the smoke gone, Charmander was revealed to be lying on the ground in a bit of pain, and Terra was apparantly doing a victory dance. In the meanwhile, Sheilded, the Bronzor, looked happily onto the cleared battlefield. It wouldn't have to navigate through the smoke now. It focused upon the Riolu, figuring she was its best bet at the moment. Suddenly, a blob of light formed in front of Sheilded, and it began moving towards Terra. Terra soon became unfocused, focusing only on the blob of light as it danced around her, and soon disappeared.​

[Charmander -12H -3E]
[Sheilded -0H -3E]
[Terra -0H -6E]
[Sandy -0H -3E]​

The Charmander, feeling safe now that the Riolu was confused, slowly got up and began to do many erratic movement, some sort of dance apparantly. Terra was still dazzled by the light, although it was gone. She was trying to remember what she was supposed to do. Shadow...shadow...something or other. Oh, but the lights are so pretty! She began stumbling around the board where Charmander was, but then remembered what she had to do. Shadow Claw of course! Terra, still dazed, jumped into the air again, and came down upon Charmander, striking him with one of her claws, glowing a dark black. Meanwhile, at the middle of the jungle gym, Sandy was being laughed at by many of the children who were watching. Oh how she would love to use Earth Power on them, but she could not. Suddenly, she emitted a loud roar. The ground far below the Charmander began to swell up, before a massive piece of the ground flew up at the Charmander, crashing the boards and poles that it went through to get to Charmander's level. The piece of earth hit him, and he screamed in pain. Why, oh why must life be so cruel to him today? Due to there no longer being any poles or boards beneath him, the Charmander began to fall, and fall, so fall he did, until he hit the ground at the bottom of the jungle gym. Sheilded looked on this scene with the utmost interest, and quickly floated down to its partner below.​

[Charmander -26H -2E]
[Sheilded -0H -0E]
[Terra -0H -5E]
[Sandy -0H -7E]​

It was a tough round for Charmander. He was upset by the fact that he was all the way at the bottom of the jungle gym, whereas everyone else was on the top. He got up again, and once more blew another wave of smoke throughout the arena. Terra, seeing this occur, attempted to use her Swords Dance command, and thankfully, she was able to focus enough to not hurt herself as she did it. She began to make erratic movements with her arms. Back down on level five, Sandy was preparing to use Earthquake. As quickly as possible, she jumped down to level six with enough force that she would cause an earthquake. Unfortunately for her, the boards beneath her broke from the force of her jump. She fell to the poles below, clinging to it for dear life, but unfortunately she was unable to hang on, and fell until she hit the bottom. Sheilded was gleeful in seeing that the Trapinch had landed nearby. He began to focus upon the Trapinch, encasing him in an invisible "psychic case". Suddenly, Sandy began to be thrown from place to place, hitting pole after pole after pole. Moments later, she landed on the ground once more.​

[Charmander -0H -3E]
[Sheilded -0H -6E]
[Terra -0H -2E]
[Sandy -16H -7E]​

POST ROUND 1

Team Kindling Queen

Kindling Queen (O)
Charmander
Charmander [M]
Blaze
Health: 68%
Energy: 92%
Status: Frustrated, Attack +1 Speed +1
"Sheer dumb luck is all that team has going for them."​

Rossymore (O)
Bronzor
Sheilded [-]
Heatproof
Health: 100%
Energy: 91%
Status: Excited.
"I seem to be the only one not hurt."​

Team mumei_tensai

mumei_tensai (O)
Riolu
Terra [F]
Steadfast
Health: 100%
Energy: 87%
Status: Mildly confused, Attack +2
"Pretty lights..."​

Grass King (O)
Trapinch
Sandy [F]
Hyper Cutter
Health: 84%
Energy: 83%
Status: Hurting from the fall.
"Stupid failing Earthquake attack."​

Referee notes:​

-I kind of figured Earthquake is pretty much impossible in a jungle gym. Trapinch broke through the boards beneath her because of the force she was exerting, and the force faded when she hit the pole and was hanging on for dear life. Simply put, Earthquake is practically impossible on this terrain unless she is on the ground.​

-Smokescreen is in effect again.​

-Terra is confused, should be obvious by now.​

-Earth power broke certain areas of the jungle gym.​

The arena:​

1 -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-----|-|-
2 -|-------|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-
3 -|-|-|-|-|-|-|-|-----|-|-|-|-|-|-|-|-|-|-
4 -|-|-|-|-----t-|-|-|-|-|-|-|-|-|-|-|-|-|-
5 ----|-|-|-|-|---|-|-|-|-|---|-|-|-|-|----
6 -|-|-|-|-----|-|-|-|-|-|-----|-|-|-|-|-|-
7 -|-|-|-|-|-|-|-----------|-|-|-|-|-|-|-|-
8 -|-|-|-|-|-|---|-|-|-|-|--|-|-|--|-|-|-|-
9 -|-|-|------|-|-|-|-|---|-|-|-|-|-|-|--|-
___________cs___________s_______________

--The areas where your Pokemon are will be color coded according to their trainer's chosen color.
-Since KQ didn't mention where the referee was, I'll assume I'm at the other end of Level 5.
-The trainers are on the boards on the far ends and the Pokemon are on the boards towards the center opposite of their opponents.
-This represents the boards
-This represents the grassy ground
-The rest are poles
-This represents poles/boards that are no longer existent.

Order of events:
-mumei_tensai attacks
-Grass King attacks
-Rossymore attacks
-Kindling Queen attacks
-I ref​
 
Great job, Terra! Now let's try to shake off that confusion with some extreme battling! Start with Rain Dance to try and clear away the Smokescreen and scare that Charmander a little bit, then hit your foes with a Rock Slide! End with a nice Sky Uppercut, just aim for whoever would be easier to hit~ In those last two actions, use Counter if either of them attack you directly.

Rain Dance ~ Rock Slide/Counter ~ Sky Uppercut/Counter
 
Okay Start off with a Focus Energy, then use Earthquake, since it will hit both Charmander and Shielded, and finish up with Secret Power. If you get Poisoned, Burned or Paralyzed, use Facade on the 2nd and 3rd actions.

Focus Energy @ Self ~ Earthquake @ All/Facade @ Charmander ~ Secret Power @ Shielded/Facade @ Shielded
 
Hmm...okay Shielded, use a Sunny Day after Terra uses Raiin Dance in order to cancel its effeccts, that should also give Blaze the boost he needs.
Nearby, you should see Sandy, hit her with Toxic theen when she attacks with Facade, use Protect. If none of those moves are available for ay reason, use Double Team...try to surround Blaze if that happens to protect hiim...but noot enough so he can't use any moves.


Sunny Day after Rain Dance/Double Team ~ Toxic/Double Team ~ Protect/Double Team.

That's a bit easier!
 
Alrighty then. That was horribly wrong. I'm so sorry Charmander. T_T We'll do better!
We'll use Bide this round and stand closest to Terra so that Shieled can't Protect you and you take all Terra's hits. Just hang in there and release all that power on Terra. That Riolu is finished! Once you've done so, reunite with Shielded.

Bide @ Terra as last one to attack in action 3
 
PRE ROUND TWO

Kindling Queen (O)
Charmander.png

Charmander [M]
Blaze
Health: 68%
Energy: 92%
Status: Frustrated, Attack +1 Speed +1
"Sheer dumb luck is all that team has going for them."
Bide @ Terra as last one to attack in action 3


Rossymore (O)
Bronzor.png

Sheilded [-]
Heatproof
Health: 100%
Energy: 91%
Status: Excited.
"I seem to be the only one not hurt."
Sunny Day after Rain Dance/Double Team ~ Toxic/Double Team ~ Protect/Double Team


Team mumei_tensai


mumei_tensai (O)
Riolu.png

Terra [F]
Steadfast
Health: 100%
Energy: 87%
Status: Mildly confused, Attack +2
"Pretty lights..."
Rain Dance ~ Rock Slide/Counter ~ Sky Uppercut/Counter


Grass King (O)
Trapinch.png

Sandy [F]
Hyper Cutter
Health: 84%
Energy: 83%
Status: Hurting from the fall.
"Stupid failing Earthquake attack."
Focus Energy @ Self ~ Earthquake @ All/Facade @ Charmander ~ Secret Power @ Shielded/Facade @ Shielded

ROUND TWO BEGIN!​

The Jungle Gym was a mess, with broken bars and boards and even some pieces of the ground scattered throughout the gym. The children outside were booing the trainers, Pokemon, and the ref for breaking the precious jungle gym. Yet, amid the chants of "We hate you", "Go die in a hole", and things that cannot be repeated here, the referee waved his flags to begin the match, perhaps just to shut the children up.​

Terra began the match by walking around the boards in erratic movements. At first, it seemed that she was too confused to complete her action. But soon after she began dancing, dark clouds covered the skies, and it began to rain. Within moments the rain had deteriorated the Smokescreen on the jungle gym. Meanwhile, Charmander, at the bottom of the jungle gym, began to leap up the poles and boards, until he was on the same board as Terra. He began to brace himself, preparing for any attacks that were to be blown at him. In the meanwhile, at the bottom of the jungle gym, Sheilded was moving around happily, without a care in the world. Within moments, the rain subsided, and the clouds departed revealing a bright, sunshiny day. Ah, how wonderful the sun was! However, Sandy did not think this about the sun. As a matter of fact, she did not even notice the sun. She was focusing all of her energy on that bronze-ish metalic thingy that was happily moving about. Oh she would get that bronze-ish metallic thingy good, yes she would!​

[Charmander -0H -1E]
[Terra -0H -4E]
[Sheilded -0H -4E]
[Sandy -0H -2E]​

It was tense upon the board. To the untrained eye, it seemed that the Charmander and the Riolu were having a staring contest. To the trained eye, they were having a staring contest (And Terra was winning, mind you). Terra began to focus on the earth beneath the jungle gym, but unfortunately, she stumbled and tripped, falling on the board, and hurting herself in confusion. At the bottom of the Jungle Gym, Sheilded was moving back and forth happily still. But soon, a small purplish blob formed in front of it, and soon it began to grow until it was the size of Sheilded. Then, it charged at Sandy. Fortunately for the Trapinch, the sludge missed her by only a few feet. She sighed in relief and jumped into the air, before landing on the ground, exerting enough force that the ground began to shake. Sheilded, though it was floating in the air, seemed to be affected by the quake, quivering as the Earthquake did. For the first time in the match, Sheilded had been hurt.​

[Charmander -0H -1E]
[Terra -3H -0E]
[Sheilded -17H -3E]
[Sandy -0H -7E]​

It had been an uneventful round, to say the least. Terra, on the boards above, got up and brushed herself off. She seemed to finally have control of herself again. She quickly leapt up into the air, and then shot forward quickly at the Charmander with a wicked punch. After the attack, Charmander immediately followed by charging straight at Terra with a great amount of force, knocking Terra back a few feet. At the bottom of the Jungle Gym, Sheilded was in slight pain from being hit by the Earthquake attack. Sheilded began to focus upon the air in front of it. It was obviously trying to do something. Sandy looked quizically at her, but ignored it and opened her mouth, shooting a powerful beam of yellowish green light at the Bronzor. However, the light vanished as it hit some sort of shield only a foot or so in front of Sheilded.​

[Charmander -11H -6E]
[Terra -22H -5E]
[Sheilded -0H -6E]
[Sandy -0H -7E]​

POST ROUND 2


Kindling Queen (O)
Charmander.png

Charmander [M]
Blaze
Health: 58%
Energy: 84%
Status: Beginning to feel worn out, Attack +1 Speed +1
"That Riolu got what was coming!"​


Rossymore (O)
Bronzor.png

Sheilded [-]
Heatproof
Health: 83%
Energy: 78%
Status: Hurting slightly, but feeling fine.
"What an odd orange creature!"​


Team mumei_tensai


mumei_tensai (O)
Riolu.png

Terra [F]
Steadfast
Health: 75%
Energy: 78%
Status: Hurting, Attack +2, Confusion now lifted
"So this is how the Charmander felt last round..."​


Grass King (O)
Trapinch.png

Sandy [F]
Hyper Cutter
Health: 84%
Energy: 67%
Status: Her energy is diminishing, and she is taking notice.
"Does anyone have a pillow?"​

Notes:​

-Sky Uppercut earned an extra damage point due to Terra's attack being +2​

-Bide did 22 damage, doubling the 11 damage received in the round​

-EARTHQUAKE HIT SHEILDED. Sheilded does not have the Levitate ability, thus making it prone to ground-type attacks.​

-Terra hurt herself in confusion in action two​

-Toxic missed​


1 -|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-----|-|-
2 -|-------|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-|-
3 -|-|-|-|-|-|-|-|-----|-|-|-|-|-|-|-|-|-|-
4 -|-|-|-|--t--c-|-|-|-|-|-|-|-|-|-|-|-|-|-
5 ----|-|-|-|-|---|-|-|-|-|---|-|-|-|-|----
6 -|-|-|-|-----|-|-|-|-|-|-----|-|-|-|-|-|-
7 -|-|-|-|-|-|-|-----------|-|-|-|-|-|-|-|-
8 -|-|-|-|-|-|---|-|-|-|-|--|-|-|--|-|-|-|-
9 -|-|-|------|-|-|-|-|---|-|-|-|-|-|-|--|-
____________s_s_________________________

Order of events:
-Rossymore attacks
-Kindling Queen attacks
-Grass King attacks
-mumei_tensei attacks
-I ref​
 
I'm not evn sure if Bronzor has the ability levitate...perhaps I chose the wrong ability.

Alright Sheilded, time to take it up a notch! Protect yourself with Barrier and Safeguard for the first two moves then use Psychic on Charmander, that's right, Charmander. Use the Psychic move to levitate Charmander around the arena so it can attack Terra. If Sandy looks like she's going to attack, hit her with Gyro Ball to silence her.

Over to you DD!

Barrier/Gyro Ball ~ Safeguard/Gyro Ball ~ Psychic on Charmander
 
Time to get experimental my friend!

Alright-we'll start with a combo! Dash off at Terra with Aerial Ace and combine that with Focus Punch! A sure hit and it will land first due to your Speed advantage! If that punk wants to use Protect or Detect, switch to Chill but make it seem as though you're going to attack so that she uses Protect anyways.

Next-if the combo was used, we'll send Terra on a wild goose chase through the poles dodging what we can and make the center of level 5 your stop point come the end of action 2. However, if you used Chill instead then use Double Team and make 5 clones. Have at most 3 sacrifice themselves by throwing themselves in front of any attacks directed at you and still resume position at the center of level 5.

Lastly-remain calm. Shielded will be lifting you all but not too harm you. The remaining Charmander or just Charmander, will be spun about rapidly. Use Fire Blast to create a great flaming vortex that will go across all the terrain heating the metal and burning the boards set up for the four legged Pokemon. It will cause damage to everyone but at least Shielded has the ability Heatproof. Regardless of whether or not it does Terra and Sandy any damage, it will definetly make the poles a harder place to stand on due to heat and will protect you from any attacks come action 3 since it is very powerful. ^<

Aerial Ace+Focus Punch/Chill~Dodge and make way to center/Double Team (5) make way to center~Fire Blast
 
Okay Terra, start by using Protect, then Quick Attack at Charmander so you get an attack in before Charmander uses Double Team. Finally use High Jump Kick to try and knock Shielded off target.

Protect ~ Quick Attack @ Charmander ~ High Jump Kick @ Shielded
 
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